Subversion Repositories duke3d_hrp

Rev

Rev 722 | Rev 725 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 722 Rev 724
Line 20... Line 20...
20
sprite   688 pitch     -1          // tile0913 maskwall2 (fence)
20
sprite   688 pitch     -1          // tile0913 maskwall2 (fence)
21
sprite   688 mdzoff     30000      // tile0913 maskwall2 (fence)
21
sprite   688 mdzoff     30000      // tile0913 maskwall2 (fence)
22
sprite   683 pitch      1          // tile0913 maskwall2 (fence)
22
sprite   683 pitch      1          // tile0913 maskwall2 (fence)
23
sprite   683 mdzoff     30000      // tile0913 maskwall2 (fence)
23
sprite   683 mdzoff     30000      // tile0913 maskwall2 (fence)
24
/*
24
/*
25
sprite   826 pitch     -1          // tile0913 maskwall2 (fence_new)
25
sprite   826 pitch     -1          // tile0913 maskwall2 (fence) [new]
26
sprite   826 mdzoff     100000     // tile0913 maskwall2 (fence_new)
26
sprite   826 mdzoff     100000     // tile0913 maskwall2 (fence) [new]
27
sprite   682 pitch     -1          // tile0913 maskwall2 (fence_new)
27
sprite   682 pitch     -1          // tile0913 maskwall2 (fence) [new]
28
sprite   682 mdzoff     60000      // tile0913 maskwall2 (fence_new)
28
sprite   682 mdzoff     60000      // tile0913 maskwall2 (fence) [new]
29
sprite   689 pitch      1          // tile0913 maskwall2 (fence_new)
29
sprite   689 pitch      1          // tile0913 maskwall2 (fence) [new]
30
sprite   689 mdzoff     60000      // tile0913 maskwall2 (fence_new)
30
sprite   689 mdzoff     60000      // tile0913 maskwall2 (fence) [new]
31
sprite   688 pitch     -1          // tile0913 maskwall2 (fence_new)
31
sprite   688 pitch     -1          // tile0913 maskwall2 (fence) [new]
32
sprite   688 mdzoff     60000      // tile0913 maskwall2 (fence_new)
32
sprite   688 mdzoff     60000      // tile0913 maskwall2 (fence) [new]
33
sprite   683 pitch      1          // tile0913 maskwall2 (fence_new)
33
sprite   683 pitch      1          // tile0913 maskwall2 (fence) [new]
34
sprite   683 mdzoff     60000      // tile0913 maskwall2 (fence_new)
34
sprite   683 mdzoff     60000      // tile0913 maskwall2 (fence) [new]
35
*/
35
*/
36
sprite   785 angoff    -768        // tile4841 (decay box flat)
36
sprite   785 angoff    -768        // tile4841 (decay box flat)
37
sprite   564 angoff     1024       // tile4264 (decay dumpster)
37
sprite   564 angoff     1024       // tile4264 (decay dumpster)
38
sprite   653 pitch     -1          // tile0544 (iron bar)
38
sprite   653 pitch     -1          // tile0544 (iron bar)
39
sprite   653 roll      -1          // tile0544 (iron bar)
39
sprite   653 roll      -1          // tile0544 (iron bar)
Line 80... Line 80...
80
sprite   671 pitch     -2          // tile0913 maskwall2 (fence)
80
sprite   671 pitch     -2          // tile0913 maskwall2 (fence)
81
//sprite   671 roll      -1          // tile0913 maskwall2 (fence)
81
//sprite   671 roll      -1          // tile0913 maskwall2 (fence)
82
sprite   671 mdxoff    -5000       // tile0913 maskwall2 (fence)
82
sprite   671 mdxoff    -5000       // tile0913 maskwall2 (fence)
83
sprite   671 mdzoff     50000      // tile0913 maskwall2 (fence)
83
sprite   671 mdzoff     50000      // tile0913 maskwall2 (fence)
84
/*
84
/*
85
sprite   651 angoff     1024       // tile0913 maskwall2 (fence_new)
85
sprite   651 angoff     1024       // tile0913 maskwall2 (fence) [new]
86
sprite   651 pitch     -1          // tile0913 maskwall2 (fence_new)
86
sprite   651 pitch     -1          // tile0913 maskwall2 (fence) [new]
87
sprite   651 roll      -1          // tile0913 maskwall2 (fence_new)
87
sprite   651 roll      -1          // tile0913 maskwall2 (fence) [new]
88
sprite   651 mdzoff     100000     // tile0913 maskwall2 (fence_new)
88
sprite   651 mdzoff     100000     // tile0913 maskwall2 (fence) [new]
89
sprite   647 angoff     1024       // tile0913 maskwall2 (fence_new)
89
sprite   647 angoff     1024       // tile0913 maskwall2 (fence) [new]
90
sprite   647 pitch     -1          // tile0913 maskwall2 (fence_new)
90
sprite   647 pitch     -1          // tile0913 maskwall2 (fence) [new]
91
sprite   647 roll      -1          // tile0913 maskwall2 (fence_new)
91
sprite   647 roll      -1          // tile0913 maskwall2 (fence) [new]
92
sprite   647 mdzoff     200000     // tile0913 maskwall2 (fence_new)
92
sprite   647 mdzoff     200000     // tile0913 maskwall2 (fence) [new]
93
sprite   648 angoff     1024       // tile0913 maskwall2 (fence_new)
93
sprite   648 angoff     1024       // tile0913 maskwall2 (fence) [new]
94
sprite   648 pitch     -1          // tile0913 maskwall2 (fence_new)
94
sprite   648 pitch     -1          // tile0913 maskwall2 (fence) [new]
95
sprite   648 roll      -1          // tile0913 maskwall2 (fence_new)
95
sprite   648 roll      -1          // tile0913 maskwall2 (fence) [new]
96
sprite   648 mdzoff     200000     // tile0913 maskwall2 (fence_new)
96
sprite   648 mdzoff     200000     // tile0913 maskwall2 (fence) [new]
97
sprite   649 angoff     1024       // tile0913 maskwall2 (fence_new)
97
sprite   649 angoff     1024       // tile0913 maskwall2 (fence) [new]
98
sprite   649 pitch     -1          // tile0913 maskwall2 (fence_new)
98
sprite   649 pitch     -1          // tile0913 maskwall2 (fence) [new]
99
sprite   649 roll      -1          // tile0913 maskwall2 (fence_new)
99
sprite   649 roll      -1          // tile0913 maskwall2 (fence) [new]
100
sprite   649 mdxoff    -10000      // tile0913 maskwall2 (fence_new)
100
sprite   649 mdxoff    -10000      // tile0913 maskwall2 (fence) [new]
101
sprite   649 mdzoff     200000     // tile0913 maskwall2 (fence_new)
101
sprite   649 mdzoff     200000     // tile0913 maskwall2 (fence) [new]
102
sprite   668 angoff     1024       // tile0913 maskwall2 (fence_new)
102
sprite   668 angoff     1024       // tile0913 maskwall2 (fence) [new]
103
sprite   668 pitch     -1          // tile0913 maskwall2 (fence_new)
103
sprite   668 pitch     -1          // tile0913 maskwall2 (fence) [new]
104
sprite   668 roll      -1          // tile0913 maskwall2 (fence_new)
104
sprite   668 roll      -1          // tile0913 maskwall2 (fence) [new]
105
sprite   668 mdxoff    -10000      // tile0913 maskwall2 (fence_new)
105
sprite   668 mdxoff    -10000      // tile0913 maskwall2 (fence) [new]
106
sprite   668 mdzoff     200000     // tile0913 maskwall2 (fence_new)
106
sprite   668 mdzoff     200000     // tile0913 maskwall2 (fence) [new]
107
sprite   669 angoff     1024       // tile0913 maskwall2 (fence_new)
107
sprite   669 angoff     1024       // tile0913 maskwall2 (fence) [new]
108
sprite   669 pitch     -1          // tile0913 maskwall2 (fence_new)
108
sprite   669 pitch     -1          // tile0913 maskwall2 (fence) [new]
109
sprite   669 roll      -1          // tile0913 maskwall2 (fence_new)
109
sprite   669 roll      -1          // tile0913 maskwall2 (fence) [new]
110
sprite   669 mdxoff    -10000      // tile0913 maskwall2 (fence_new)
110
sprite   669 mdxoff    -10000      // tile0913 maskwall2 (fence) [new]
111
sprite   669 mdzoff     200000     // tile0913 maskwall2 (fence_new)
111
sprite   669 mdzoff     200000     // tile0913 maskwall2 (fence) [new]
112
sprite   670 angoff     1024       // tile0913 maskwall2 (fence_new)
112
sprite   670 angoff     1024       // tile0913 maskwall2 (fence) [new]
113
sprite   670 pitch     -1          // tile0913 maskwall2 (fence_new)
113
sprite   670 pitch     -1          // tile0913 maskwall2 (fence) [new]
114
sprite   670 roll      -1          // tile0913 maskwall2 (fence_new)
114
sprite   670 roll      -1          // tile0913 maskwall2 (fence) [new]
115
sprite   670 mdxoff    -10000      // tile0913 maskwall2 (fence_new)
115
sprite   670 mdxoff    -10000      // tile0913 maskwall2 (fence) [new]
116
sprite   670 mdzoff     200000     // tile0913 maskwall2 (fence_new)
116
sprite   670 mdzoff     200000     // tile0913 maskwall2 (fence) [new]
117
sprite   671 angoff     1024       // tile0913 maskwall2 (fence_new)
117
sprite   671 angoff     1024       // tile0913 maskwall2 (fence) [new]
118
sprite   671 pitch     -2          // tile0913 maskwall2 (fence_new)
118
sprite   671 pitch     -2          // tile0913 maskwall2 (fence) [new]
119
sprite   671 roll      -1          // tile0913 maskwall2 (fence_new)
119
sprite   671 roll      -1          // tile0913 maskwall2 (fence) [new]
120
sprite   671 mdxoff    -2000       // tile0913 maskwall2 (fence_new)
120
sprite   671 mdxoff    -2000       // tile0913 maskwall2 (fence) [new]
121
sprite   671 mdzoff     100000     // tile0913 maskwall2 (fence_new)
121
sprite   671 mdzoff     100000     // tile0913 maskwall2 (fence) [new]
122
*/
122
*/
123
sprite   664 pitch      1          // tile4264 (decay dumpster)
123
sprite   664 pitch      1          // tile4264 (decay dumpster)
124
sprite   664 roll      -1          // tile4264 (decay dumpster)
124
sprite   664 roll      -1          // tile4264 (decay dumpster)
125
sprite   664 mdzoff     500000     // tile4264 (decay dumpster)
125
sprite   664 mdzoff     500000     // tile4264 (decay dumpster)
126
sprite   629 roll      -1          // tile3816 (decay keyboard)
126
sprite   629 roll      -1          // tile3816 (decay keyboard)