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// Filename : sewers3.map
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// Filename : sewers3.map
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// mapmd4   : 499bc987d6f20c973ef4bf428acaf19d // 2015-12-17
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// mapmd4   : 499bc987d6f20c973ef4bf428acaf19d // 2015-12-17
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sprite   312 angoff     1024       // tile0026 heavyhbomb
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sprite   312 angoff     1024       // tile0026 heavyhbomb
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/*
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/*
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sprite   265 mdzoff     100000     // tile0913 maskwall2 (fence_new)
-
 
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sprite   265 pitch     -1          // tile0913 maskwall2 (fence_new)
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sprite   265 pitch     -1          // tile0913 maskwall2 (fence_new)
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sprite   266 mdzoff     100000     // tile0913 maskwall2 (fence_new)
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sprite   265 mdzoff     100000     // tile0913 maskwall2 (fence_new)
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sprite   266 pitch      1          // tile0913 maskwall2 (fence_new)
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sprite   266 pitch      1          // tile0913 maskwall2 (fence_new)
-
 
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sprite   266 mdzoff     100000     // tile0913 maskwall2 (fence_new)
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*/
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*/
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sprite    75 roll       72         // tile3807 (decay broom)
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sprite    75 roll       72         // tile3807 (decay broom)
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sprite   680 angoff     512        // tile0051 cola
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sprite   680 angoff     512        // tile0051 cola
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sprite   796 angoff     1024       // tile3812 (decay toolkit)
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sprite   796 angoff     1024       // tile3812 (decay toolkit)
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sprite   741 angoff     256        // tile0051 cola
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sprite   741 angoff     256        // tile0051 cola
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sprite   628 angoff    -128        // tile1734 (tile1680 decay civilian zombie)
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sprite   628 angoff    -128        // tile1734 (tile1680 decay civilian zombie)
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sprite   628 mdzoff     400000     // tile1734 (tile1680 decay civilian zombie)
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sprite   628 pitch      1          // tile1734 (tile1680 decay civilian zombie)
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sprite   628 pitch      1          // tile1734 (tile1680 decay civilian zombie)
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sprite   628 roll       1          // tile1734 (tile1680 decay civilian zombie)
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sprite   628 roll       1          // tile1734 (tile1680 decay civilian zombie)
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sprite   628 mdzoff     400000     // tile1734 (tile1680 decay civilian zombie)
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sprite   703 pitch     -1          // tile0670 (faucet)
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sprite   703 mdxoff    -5000       // tile0670 (faucet)
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sprite   703 mdxoff    -5000       // tile0670 (faucet)
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sprite   703 mdzoff     50000      // tile0670 (faucet)
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sprite   703 mdzoff     50000      // tile0670 (faucet)
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sprite   703 pitch     -1          // tile0670 (faucet)
-
 
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sprite   668 mdzoff     500000     // tile5349 (tile5334 (decay trooper))
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sprite   668 roll      -1          // tile5349 (tile5334 (decay trooper))
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sprite   668 roll      -1          // tile5349 (tile5334 (decay trooper))
-
 
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sprite   668 mdzoff     500000     // tile5349 (tile5334 (decay trooper))