Subversion Repositories duke3d_hrp

Rev

Rev 719 | Rev 726 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 719 Rev 722
Line 5... Line 5...
5
// Filename : E2L3.MAP
5
// Filename : E2L3.MAP
6
// mapmd4   : 0e1638725219f23d0b5cd042ee8a2d02 // 1999-12-09
6
// mapmd4   : 0e1638725219f23d0b5cd042ee8a2d02 // 1999-12-09
7
// Filename : LOSTHW03.MAP
7
// Filename : LOSTHW03.MAP
8
// mapmd4   : 4ff3ffe5e91343b4daf9cf9d5db25e63 // 2014-10-16 (Addon Pack)
8
// mapmd4   : 4ff3ffe5e91343b4daf9cf9d5db25e63 // 2014-10-16 (Addon Pack)
9
 
9
 
10
// Curr. HRP: r5.3.643
10
// Curr. HRP: r5.4.722
11
 
11
 
12
sprite   370 angoff     512        // tile0040 ammo
12
sprite   370 angoff     512        // tile0040 ammo
13
sprite   275 mdzoff     150000     // tile0913 maskwall2 (fence)
-
 
14
sprite   275 pitch      1          // tile0913 maskwall2 (fence)
13
sprite   275 pitch      1          // tile0913 maskwall2 (fence)
15
sprite   276 mdzoff     150000     // tile0913 maskwall2 (fence)
14
sprite   275 mdzoff     150000     // tile0913 maskwall2 (fence)
16
sprite   276 pitch      1          // tile0913 maskwall2 (fence)
15
sprite   276 pitch      1          // tile0913 maskwall2 (fence)
17
sprite   277 mdzoff     150000     // tile0913 maskwall2 (fence)
16
sprite   276 mdzoff     150000     // tile0913 maskwall2 (fence)
18
sprite   277 pitch      1          // tile0913 maskwall2 (fence)
17
sprite   277 pitch      1          // tile0913 maskwall2 (fence)
19
sprite   278 mdzoff     150000     // tile0913 maskwall2 (fence)
18
sprite   277 mdzoff     150000     // tile0913 maskwall2 (fence)
20
sprite   278 pitch      1          // tile0913 maskwall2 (fence)
19
sprite   278 pitch      1          // tile0913 maskwall2 (fence)
21
sprite   279 mdzoff     150000     // tile0913 maskwall2 (fence)
20
sprite   278 mdzoff     150000     // tile0913 maskwall2 (fence)
22
sprite   279 pitch      1          // tile0913 maskwall2 (fence)
21
sprite   279 pitch      1          // tile0913 maskwall2 (fence)
23
sprite   280 mdzoff     150000     // tile0913 maskwall2 (fence)
22
sprite   279 mdzoff     150000     // tile0913 maskwall2 (fence)
24
sprite   280 pitch      1          // tile0913 maskwall2 (fence)
23
sprite   280 pitch      1          // tile0913 maskwall2 (fence)
25
sprite   281 mdzoff     150000     // tile0913 maskwall2 (fence)
24
sprite   280 mdzoff     150000     // tile0913 maskwall2 (fence)
26
sprite   281 pitch      1          // tile0913 maskwall2 (fence)
25
sprite   281 pitch      1          // tile0913 maskwall2 (fence)
27
sprite   282 mdzoff     150000     // tile0913 maskwall2 (fence)
26
sprite   281 mdzoff     150000     // tile0913 maskwall2 (fence)
28
sprite   282 pitch      1          // tile0913 maskwall2 (fence)
27
sprite   282 pitch      1          // tile0913 maskwall2 (fence)
29
sprite   283 mdzoff     150000     // tile0913 maskwall2 (fence)
28
sprite   282 mdzoff     150000     // tile0913 maskwall2 (fence)
30
sprite   283 pitch      1          // tile0913 maskwall2 (fence)
29
sprite   283 pitch      1          // tile0913 maskwall2 (fence)
31
sprite   284 mdzoff     150000     // tile0913 maskwall2 (fence)
30
sprite   283 mdzoff     150000     // tile0913 maskwall2 (fence)
32
sprite   284 pitch      1          // tile0913 maskwall2 (fence)
31
sprite   284 pitch      1          // tile0913 maskwall2 (fence)
33
sprite   285 mdzoff     150000     // tile0913 maskwall2 (fence)
32
sprite   284 mdzoff     150000     // tile0913 maskwall2 (fence)
34
sprite   285 pitch      1          // tile0913 maskwall2 (fence)
33
sprite   285 pitch      1          // tile0913 maskwall2 (fence)
35
sprite   286 mdzoff     150000     // tile0913 maskwall2 (fence)
34
sprite   285 mdzoff     150000     // tile0913 maskwall2 (fence)
36
sprite   286 pitch      1          // tile0913 maskwall2 (fence)
35
sprite   286 pitch      1          // tile0913 maskwall2 (fence)
37
sprite   287 mdzoff     150000     // tile0913 maskwall2 (fence)
36
sprite   286 mdzoff     150000     // tile0913 maskwall2 (fence)
38
sprite   287 pitch      1          // tile0913 maskwall2 (fence)
37
sprite   287 pitch      1          // tile0913 maskwall2 (fence)
39
sprite   288 mdzoff     150000     // tile0913 maskwall2 (fence)
38
sprite   287 mdzoff     150000     // tile0913 maskwall2 (fence)
40
sprite   288 pitch      1          // tile0913 maskwall2 (fence)
39
sprite   288 pitch      1          // tile0913 maskwall2 (fence)
41
sprite   289 mdzoff     150000     // tile0913 maskwall2 (fence)
40
sprite   288 mdzoff     150000     // tile0913 maskwall2 (fence)
42
sprite   289 pitch      1          // tile0913 maskwall2 (fence)
41
sprite   289 pitch      1          // tile0913 maskwall2 (fence)
43
sprite   290 mdzoff     150000     // tile0913 maskwall2 (fence)
42
sprite   289 mdzoff     150000     // tile0913 maskwall2 (fence)
44
sprite   290 pitch      1          // tile0913 maskwall2 (fence)
43
sprite   290 pitch      1          // tile0913 maskwall2 (fence)
45
sprite   325 mdzoff     150000     // tile0913 maskwall2 (fence)
44
sprite   290 mdzoff     150000     // tile0913 maskwall2 (fence)
46
sprite   325 pitch      1          // tile0913 maskwall2 (fence)
45
sprite   325 pitch      1          // tile0913 maskwall2 (fence)
47
sprite   326 mdzoff     150000     // tile0913 maskwall2 (fence)
46
sprite   325 mdzoff     150000     // tile0913 maskwall2 (fence)
48
sprite   326 pitch      1          // tile0913 maskwall2 (fence)
47
sprite   326 pitch      1          // tile0913 maskwall2 (fence)
49
sprite   327 mdzoff     150000     // tile0913 maskwall2 (fence)
48
sprite   326 mdzoff     150000     // tile0913 maskwall2 (fence)
50
sprite   327 pitch      1          // tile0913 maskwall2 (fence)
49
sprite   327 pitch      1          // tile0913 maskwall2 (fence)
51
sprite   328 mdzoff     150000     // tile0913 maskwall2 (fence)
50
sprite   327 mdzoff     150000     // tile0913 maskwall2 (fence)
52
sprite   328 pitch      1          // tile0913 maskwall2 (fence)
51
sprite   328 pitch      1          // tile0913 maskwall2 (fence)
53
sprite   329 mdzoff     150000     // tile0913 maskwall2 (fence)
52
sprite   328 mdzoff     150000     // tile0913 maskwall2 (fence)
54
sprite   329 pitch      1          // tile0913 maskwall2 (fence)
53
sprite   329 pitch      1          // tile0913 maskwall2 (fence)
55
sprite   330 mdzoff     150000     // tile0913 maskwall2 (fence)
54
sprite   329 mdzoff     150000     // tile0913 maskwall2 (fence)
56
sprite   330 pitch      1          // tile0913 maskwall2 (fence)
55
sprite   330 pitch      1          // tile0913 maskwall2 (fence)
57
sprite   331 mdzoff     150000     // tile0913 maskwall2 (fence)
56
sprite   330 mdzoff     150000     // tile0913 maskwall2 (fence)
58
sprite   331 pitch      1          // tile0913 maskwall2 (fence)
57
sprite   331 pitch      1          // tile0913 maskwall2 (fence)
59
sprite   332 mdzoff     150000     // tile0913 maskwall2 (fence)
58
sprite   331 mdzoff     150000     // tile0913 maskwall2 (fence)
60
sprite   332 pitch      1          // tile0913 maskwall2 (fence)
59
sprite   332 pitch      1          // tile0913 maskwall2 (fence)
61
sprite   333 mdzoff     150000     // tile0913 maskwall2 (fence)
60
sprite   332 mdzoff     150000     // tile0913 maskwall2 (fence)
62
sprite   333 pitch      1          // tile0913 maskwall2 (fence)
61
sprite   333 pitch      1          // tile0913 maskwall2 (fence)
63
sprite   334 mdzoff     150000     // tile0913 maskwall2 (fence)
62
sprite   333 mdzoff     150000     // tile0913 maskwall2 (fence)
64
sprite   334 pitch      1          // tile0913 maskwall2 (fence)
63
sprite   334 pitch      1          // tile0913 maskwall2 (fence)
65
sprite   335 mdzoff     150000     // tile0913 maskwall2 (fence)
64
sprite   334 mdzoff     150000     // tile0913 maskwall2 (fence)
66
sprite   335 pitch      1          // tile0913 maskwall2 (fence)
65
sprite   335 pitch      1          // tile0913 maskwall2 (fence)
67
sprite   336 mdzoff     150000     // tile0913 maskwall2 (fence)
66
sprite   335 mdzoff     150000     // tile0913 maskwall2 (fence)
68
sprite   336 pitch      1          // tile0913 maskwall2 (fence)
67
sprite   336 pitch      1          // tile0913 maskwall2 (fence)
69
sprite   337 mdzoff     150000     // tile0913 maskwall2 (fence)
68
sprite   336 mdzoff     150000     // tile0913 maskwall2 (fence)
70
sprite   337 pitch      1          // tile0913 maskwall2 (fence)
69
sprite   337 pitch      1          // tile0913 maskwall2 (fence)
71
sprite   338 mdzoff     150000     // tile0913 maskwall2 (fence)
70
sprite   337 mdzoff     150000     // tile0913 maskwall2 (fence)
72
sprite   338 pitch      1          // tile0913 maskwall2 (fence)
71
sprite   338 pitch      1          // tile0913 maskwall2 (fence)
-
 
72
sprite   338 mdzoff     150000     // tile0913 maskwall2 (fence)
73
sprite    28 angoff     512        // tile0021 firstgunsprite (multiplayer)
73
sprite    28 angoff     512        // tile0021 firstgunsprite (multiplayer)
74
sprite    28 mdzoff     700000     // tile0021 firstgunsprite (multiplayer)
-
 
75
sprite    28 pitch     -1          // tile0021 firstgunsprite (multiplayer)
74
sprite    28 pitch     -1          // tile0021 firstgunsprite (multiplayer)
-
 
75
sprite    28 mdzoff     700000     // tile0021 firstgunsprite (multiplayer)
76
sprite    67 angoff    -512        // tile0040 ammo
76
sprite    67 angoff    -512        // tile0040 ammo
77
sprite   260 mdzoff     300000     // tile0916 fireext
-
 
78
sprite   260 pitch     -1          // tile0916 fireext
77
sprite   260 pitch     -1          // tile0916 fireext
79
sprite   259 mdzoff     300000     // tile0916 fireext
78
sprite   260 mdzoff     300000     // tile0916 fireext
80
sprite   259 pitch     -1          // tile0916 fireext
79
sprite   259 pitch     -1          // tile0916 fireext
81
sprite   258 mdzoff     300000     // tile0916 fireext
80
sprite   259 mdzoff     300000     // tile0916 fireext
82
sprite   258 pitch     -1          // tile0916 fireext
81
sprite   258 pitch     -1          // tile0916 fireext
-
 
82
sprite   258 mdzoff     300000     // tile0916 fireext
83
sprite   270 angoff     256        // tile0052 sixpack
83
sprite   270 angoff     256        // tile0052 sixpack
84
sprite   271 angoff     768        // tile0040 ammo
84
sprite   271 angoff     768        // tile0040 ammo
85
sprite   269 angoff     256        // tile0040 ammo
85
sprite   269 angoff     256        // tile0040 ammo
86
sprite   680 angoff     1024       // tile0049 shotgunammo
86
sprite   680 angoff     1024       // tile0049 shotgunammo
87
sprite   302 notmd                 // tile0164 dipswitch2
87
sprite   302 notmd                 // tile0164 dipswitch2
Line 95... Line 95...
95
sprite   492 notmd                 // tile0164 dipswitch2
95
sprite   492 notmd                 // tile0164 dipswitch2
96
sprite   493 notmd                 // tile0164 dipswitch2
96
sprite   493 notmd                 // tile0164 dipswitch2
97
sprite   494 notmd                 // tile0164 dipswitch2
97
sprite   494 notmd                 // tile0164 dipswitch2
98
sprite     9 angoff     640        // tile0023 rpgsprite (multiplayer)
98
sprite     9 angoff     640        // tile0023 rpgsprite (multiplayer)
99
sprite   479 angoff     512        // tile0060 accesscard blue
99
sprite   479 angoff     512        // tile0060 accesscard blue
100
sprite   479 mdzoff    -1          // tile0060 accesscard blue
-
 
101
sprite   479 pitch     -512        // tile0060 accesscard blue
100
sprite   479 pitch     -512        // tile0060 accesscard blue
-
 
101
sprite   479 mdzoff    -1          // tile0060 accesscard blue
102
sprite   237 angoff     1024       // tile0051 cola
102
sprite   237 angoff     1024       // tile0051 cola
103
sprite    16 angoff     512        // tile0027 tripbombsprite (multiplayer)
103
sprite    16 angoff     512        // tile0027 tripbombsprite (multiplayer)
104
sprite    17 angoff     512        // tile0027 tripbombsprite (multiplayer)
104
sprite    17 angoff     512        // tile0027 tripbombsprite (multiplayer)
105
sprite    18 angoff     512        // tile0027 tripbombsprite (multiplayer)
105
sprite    18 angoff     512        // tile0027 tripbombsprite (multiplayer)
106
sprite   186 mdzoff     400000     // tile0049 shotgunammo
-
 
107
sprite   186 pitch     -1          // tile0049 shotgunammo
106
sprite   186 pitch     -1          // tile0049 shotgunammo
108
sprite   186 roll      -1          // tile0049 shotgunammo
107
sprite   186 roll      -1          // tile0049 shotgunammo
-
 
108
sprite   186 mdzoff     400000     // tile0049 shotgunammo
109
sprite   715 angoff    -384        // tile4548 foodobject19
109
sprite   715 angoff    -384        // tile4548 foodobject19
110
sprite    19 angoff    -896        // tile0024 freezesprite
110
sprite    19 angoff    -896        // tile0024 freezesprite
111
sprite    97 mdzoff     400000     // tile0041 batteryammo
-
 
112
sprite    97 roll       1          // tile0041 batteryammo
111
sprite    97 roll       1          // tile0041 batteryammo
-
 
112
sprite    97 mdzoff     400000     // tile0041 batteryammo
113
sprite   351 angoff    -256        // tile4400 teddybear
113
sprite   351 angoff    -256        // tile4400 teddybear
114
sprite   352 angoff    -768        // tile4400 teddybear
114
sprite   352 angoff    -768        // tile4400 teddybear
115
sprite   102 angoff     896        // tile4576 shoppingcart
115
sprite   102 angoff     896        // tile4576 shoppingcart
116
sprite   108 angoff    -768        // tile4400 teddybear
116
sprite   108 angoff    -768        // tile4400 teddybear
117
//sprite    81 notmd                 // tile0561 (soap)
117
//sprite    81 notmd                 // tile0561 (soap)
118
sprite    80 notmd                 // tile0164 dipswitch2
118
sprite    80 notmd                 // tile0164 dipswitch2
119
sprite   100 angoff     1024       // tile0051 cola (multiplayer)
119
sprite   100 angoff     1024       // tile0051 cola (multiplayer)
120
sprite   257 angoff     0          // tile0060 accesscard yellow
120
sprite   257 angoff     0          // tile0060 accesscard yellow
121
sprite    31 angoff     512        // tile0028 shotgunsprite (multiplayer)
121
sprite    31 angoff     512        // tile0028 shotgunsprite (multiplayer)
122
sprite    31 mdzoff     500000     // tile0028 shotgunsprite (multiplayer)
-
 
123
sprite    31 pitch      1          // tile0028 shotgunsprite (multiplayer)
122
sprite    31 pitch      1          // tile0028 shotgunsprite (multiplayer)
-
 
123
sprite    31 mdzoff     500000     // tile0028 shotgunsprite (multiplayer)
124
sprite    45 angoff     1024       // tile0051 cola
124
sprite    45 angoff     1024       // tile0051 cola
125
sprite   500 angoff    -512        // tile0061 boots
125
sprite   500 angoff    -512        // tile0061 boots
126
sprite   499 angoff     384        // tile0557 chair2
126
sprite   499 angoff     384        // tile0557 chair2
127
sprite   489 notmd                 // tile0164 dipswitch2
127
sprite   489 notmd                 // tile0164 dipswitch2
128
sprite   498 angoff     512        // tile0022 chaingunsprite
128
sprite   498 angoff     512        // tile0022 chaingunsprite
129
sprite   498 mdzoff     400000     // tile0022 chaingunsprite
-
 
130
sprite   498 pitch     -2          // tile0022 chaingunsprite
129
sprite   498 pitch     -2          // tile0022 chaingunsprite
131
sprite   498 roll       3          // tile0022 chaingunsprite
130
sprite   498 roll       3          // tile0022 chaingunsprite
-
 
131
sprite   498 mdzoff     400000     // tile0022 chaingunsprite
132
sprite   247 angoff     0          // tile0060 accesscard red
132
sprite   247 angoff     0          // tile0060 accesscard red
133
sprite   522 angoff    -832        // tile0028 shotgunsprite
133
sprite   522 angoff    -832        // tile0028 shotgunsprite
134
sprite   522 mdzoff     100000     // tile0028 shotgunsprite
-
 
135
sprite   522 pitch     -1          // tile0028 shotgunsprite
134
sprite   522 pitch     -1          // tile0028 shotgunsprite
136
sprite   522 roll       1          // tile0028 shotgunsprite
135
sprite   522 roll       1          // tile0028 shotgunsprite
137
sprite   523 mdzoff     400000     // tile0040 ammo
136
sprite   522 mdzoff     100000     // tile0028 shotgunsprite
138
sprite   523 pitch     -1          // tile0040 ammo
137
sprite   523 pitch     -1          // tile0040 ammo
139
sprite   523 roll       2          // tile0040 ammo
138
sprite   523 roll       2          // tile0040 ammo
-
 
139
sprite   523 mdzoff     400000     // tile0040 ammo
140
sprite   517 angoff     1024       // tile0956 bottle3
140
sprite   517 angoff     1024       // tile0956 bottle3
141
sprite   526 mdzoff     50000      // tile0047 hbombammo
-
 
142
sprite   526 roll       1          // tile0047 hbombammo
141
sprite   526 roll       1          // tile0047 hbombammo
-
 
142
sprite   526 mdzoff     50000      // tile0047 hbombammo
143
sprite   527 angoff    -512        // tile0056 airtank
143
sprite   527 angoff    -512        // tile0056 airtank
144
sprite    22 angoff    -256        // tile0029 devistatorsprite (multiplayer)
144
sprite    22 angoff    -256        // tile0029 devistatorsprite (multiplayer)
145
sprite   525 angoff     512        // tile1227 nukebarrel
145
sprite   525 angoff     512        // tile1227 nukebarrel
146
sprite   524 angoff     512        // tile1227 nukebarrel
146
sprite   524 angoff     512        // tile1227 nukebarrel
147
sprite   298 angoff    -640        // tile0561 (soap)
147
sprite   298 angoff    -640        // tile0561 (soap)