Subversion Repositories duke3d_hrp

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Rev 722 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 722 Rev 726
Line 94... Line 94...
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sprite   491 notmd                 // tile0164 dipswitch2
94
sprite   491 notmd                 // tile0164 dipswitch2
95
sprite   492 notmd                 // tile0164 dipswitch2
95
sprite   492 notmd                 // tile0164 dipswitch2
96
sprite   493 notmd                 // tile0164 dipswitch2
96
sprite   493 notmd                 // tile0164 dipswitch2
97
sprite   494 notmd                 // tile0164 dipswitch2
97
sprite   494 notmd                 // tile0164 dipswitch2
98
sprite     9 angoff     640        // tile0023 rpgsprite (multiplayer)
98
sprite     9 angoff     640        // tile0023 rpgsprite (multiplayer)
99
sprite   479 angoff     512        // tile0060 accesscard blue
99
sprite   479 angoff     512        // tile0060 accesscard [blue]
100
sprite   479 pitch     -512        // tile0060 accesscard blue
100
sprite   479 pitch     -512        // tile0060 accesscard [blue]
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sprite   479 mdzoff    -1          // tile0060 accesscard blue
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sprite   479 mdzoff    -1          // tile0060 accesscard [blue]
102
sprite   237 angoff     1024       // tile0051 cola
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sprite   237 angoff     1024       // tile0051 cola
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sprite    16 angoff     512        // tile0027 tripbombsprite (multiplayer)
103
sprite    16 angoff     512        // tile0027 tripbombsprite (multiplayer)
104
sprite    17 angoff     512        // tile0027 tripbombsprite (multiplayer)
104
sprite    17 angoff     512        // tile0027 tripbombsprite (multiplayer)
105
sprite    18 angoff     512        // tile0027 tripbombsprite (multiplayer)
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sprite    18 angoff     512        // tile0027 tripbombsprite (multiplayer)
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sprite   186 pitch     -1          // tile0049 shotgunammo
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sprite   186 pitch     -1          // tile0049 shotgunammo
Line 115... Line 115...
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sprite   102 angoff     896        // tile4576 shoppingcart
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sprite   102 angoff     896        // tile4576 shoppingcart
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sprite   108 angoff    -768        // tile4400 teddybear
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sprite   108 angoff    -768        // tile4400 teddybear
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//sprite    81 notmd                 // tile0561 (soap)
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//sprite    81 notmd                 // tile0561 (soap)
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sprite    80 notmd                 // tile0164 dipswitch2
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sprite    80 notmd                 // tile0164 dipswitch2
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sprite   100 angoff     1024       // tile0051 cola (multiplayer)
119
sprite   100 angoff     1024       // tile0051 cola (multiplayer)
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sprite   257 angoff     0          // tile0060 accesscard yellow
120
sprite   257 angoff     0          // tile0060 accesscard [yellow]
121
sprite    31 angoff     512        // tile0028 shotgunsprite (multiplayer)
121
sprite    31 angoff     512        // tile0028 shotgunsprite (multiplayer)
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sprite    31 pitch      1          // tile0028 shotgunsprite (multiplayer)
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sprite    31 pitch      1          // tile0028 shotgunsprite (multiplayer)
123
sprite    31 mdzoff     500000     // tile0028 shotgunsprite (multiplayer)
123
sprite    31 mdzoff     500000     // tile0028 shotgunsprite (multiplayer)
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sprite    45 angoff     1024       // tile0051 cola
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sprite    45 angoff     1024       // tile0051 cola
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sprite   500 angoff    -512        // tile0061 boots
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sprite   500 angoff    -512        // tile0061 boots
Line 127... Line 127...
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sprite   489 notmd                 // tile0164 dipswitch2
127
sprite   489 notmd                 // tile0164 dipswitch2
128
sprite   498 angoff     512        // tile0022 chaingunsprite
128
sprite   498 angoff     512        // tile0022 chaingunsprite
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sprite   498 pitch     -2          // tile0022 chaingunsprite
129
sprite   498 pitch     -2          // tile0022 chaingunsprite
130
sprite   498 roll       3          // tile0022 chaingunsprite
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sprite   498 roll       3          // tile0022 chaingunsprite
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sprite   498 mdzoff     400000     // tile0022 chaingunsprite
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sprite   498 mdzoff     400000     // tile0022 chaingunsprite
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sprite   247 angoff     0          // tile0060 accesscard red
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sprite   247 angoff     0          // tile0060 accesscard [red]
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sprite   522 angoff    -832        // tile0028 shotgunsprite
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sprite   522 angoff    -832        // tile0028 shotgunsprite
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sprite   522 pitch     -1          // tile0028 shotgunsprite
134
sprite   522 pitch     -1          // tile0028 shotgunsprite
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sprite   522 roll       1          // tile0028 shotgunsprite
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sprite   522 roll       1          // tile0028 shotgunsprite
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sprite   522 mdzoff     100000     // tile0028 shotgunsprite
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sprite   522 mdzoff     100000     // tile0028 shotgunsprite
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sprite   523 pitch     -1          // tile0040 ammo
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sprite   523 pitch     -1          // tile0040 ammo