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Rev 722 Rev 725
Line 35... Line 35...
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sprite   203 mdzoff     2500000    // tile2185 lizmandeadsprite
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sprite   203 mdzoff     2500000    // tile2185 lizmandeadsprite
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sprite   501 pitch      1          // tile1353 spacemarine
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sprite   501 pitch      1          // tile1353 spacemarine
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sprite   501 mdxoff     40000      // tile1353 spacemarine
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sprite   501 mdxoff     40000      // tile1353 spacemarine
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sprite   594 angoff     0          // tile0060 accesscard yellow
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sprite   594 angoff     0          // tile0060 accesscard yellow
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sprite   532 notmd                 // tile0958 (lights)
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sprite   532 notmd                 // tile0958 (lights)
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sprite   526 notmd                 // tile1056 (film reel)
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sprite   526 notmd                 // tile1056 (tile1055 (film reel))
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sprite   525 notmd                 // tile1056 (film reel)
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sprite   525 notmd                 // tile1056 (tile1055 (film reel))
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sprite   523 notmd                 // tile1056 (film reel)
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sprite   523 notmd                 // tile1056 (tile1055 (film reel))
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sprite   524 notmd                 // tile1056 (film reel)
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sprite   524 notmd                 // tile1056 (tile1055 (film reel))
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sprite   530 notmd                 // tile1056 (film reel)
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sprite   530 notmd                 // tile1056 (tile1055 (film reel))
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sprite   529 notmd                 // tile1056 (film reel)
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sprite   529 notmd                 // tile1056 (tile1055 (film reel))
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sprite   527 notmd                 // tile1056 (film reel)
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sprite   527 notmd                 // tile1056 (tile1055 (film reel))
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sprite   528 notmd                 // tile1056 (film reel)
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sprite   528 notmd                 // tile1056 (tile1055 (film reel))
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/*
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/*
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sprite   526 nomdanim              // tile1056 (film reel)
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sprite   526 nomdanim              // tile1056 (tile1055 (film reel))
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sprite   526 angoff     1024       // tile1056 (film reel)
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sprite   526 angoff     1024       // tile1056 (tile1055 (film reel))
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sprite   525 nomdanim              // tile1056 (film reel)
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sprite   525 nomdanim              // tile1056 (tile1055 (film reel))
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sprite   525 angoff     1024       // tile1056 (film reel)
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sprite   525 angoff     1024       // tile1056 (tile1055 (film reel))
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sprite   523 nomdanim              // tile1056 (film reel)
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sprite   523 nomdanim              // tile1056 (tile1055 (film reel))
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sprite   523 angoff     1024       // tile1056 (film reel)
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sprite   523 angoff     1024       // tile1056 (tile1055 (film reel))
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sprite   524 nomdanim              // tile1056 (film reel)
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sprite   524 nomdanim              // tile1056 (tile1055 (film reel))
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sprite   524 angoff     1024       // tile1056 (film reel)
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sprite   524 angoff     1024       // tile1056 (tile1055 (film reel))
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sprite   530 nomdanim              // tile1056 (film reel)
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sprite   530 nomdanim              // tile1056 (tile1055 (film reel))
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sprite   530 angoff     1024       // tile1056 (film reel)
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sprite   530 angoff     1024       // tile1056 (tile1055 (film reel))
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sprite   529 nomdanim              // tile1056 (film reel)
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sprite   529 nomdanim              // tile1056 (tile1055 (film reel))
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sprite   529 angoff     1024       // tile1056 (film reel)
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sprite   529 angoff     1024       // tile1056 (tile1055 (film reel))
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sprite   527 nomdanim              // tile1056 (film reel)
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sprite   527 nomdanim              // tile1056 (tile1055 (film reel))
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sprite   527 angoff     1024       // tile1056 (film reel)
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sprite   527 angoff     1024       // tile1056 (tile1055 (film reel))
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sprite   528 nomdanim              // tile1056 (film reel)
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sprite   528 nomdanim              // tile1056 (tile1055 (film reel))
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sprite   528 angoff     1024       // tile1056 (film reel)
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sprite   528 angoff     1024       // tile1056 (tile1055 (film reel))
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*/
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*/
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sprite   531 notmd                 // tile0958 (lights)
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sprite   531 notmd                 // tile0958 (lights)
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sprite   564 angoff     768        // tile0057 jetpack
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sprite   564 angoff     768        // tile0057 jetpack
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sprite  1044 nomdanim              // tile0974 oceansprite4
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sprite  1044 nomdanim              // tile0974 oceansprite4
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sprite  1036 angoff    -128        // tile0028 shotgunsprite
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sprite  1036 angoff    -128        // tile0028 shotgunsprite
Line 169... Line 169...
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sprite    60 mdzoff    -500000     // tile0054 shield
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sprite    60 mdzoff    -500000     // tile0054 shield
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sprite   327 angoff     512        // tile0026 heavyhbomb
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sprite   327 angoff     512        // tile0026 heavyhbomb
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sprite   322 angoff    -896        // tile0026 heavyhbomb
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sprite   322 angoff    -896        // tile0026 heavyhbomb
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sprite   323 angoff     512        // tile0047 hbombammo
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sprite   323 angoff     512        // tile0047 hbombammo
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sprite  1050 notmd                 // tile1055 (film reel)
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sprite  1050 notmd                 // tile1055 (film reel)
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sprite  1046 nomdanim              // tile1056 (film reel)
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sprite  1046 nomdanim              // tile1056 (tile1055 (film reel))
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sprite  1047 nomdanim              // tile1056 (film reel)
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sprite  1047 nomdanim              // tile1056 (tile1055 (film reel))
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sprite    45 nomdanim              // tile1056 (film reel)
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sprite    45 nomdanim              // tile1056 (tile1055 (film reel))
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sprite    46 nomdanim              // tile1056 (film reel)
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sprite    46 nomdanim              // tile1056 (tile1055 (film reel))
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sprite  1171 angoff    -256        // tile0060 accesscard blue
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sprite  1171 angoff    -256        // tile0060 accesscard blue
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sprite   363 angoff     1024       // tile0041 batteryammo
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sprite   363 angoff     1024       // tile0041 batteryammo
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sprite  1077 angoff     256        // tile0046 crystalammo (multiplayer)
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sprite  1077 angoff     256        // tile0046 crystalammo (multiplayer)
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sprite  1041 angoff    -896        // tile0049 shotgunammo
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sprite  1041 angoff    -896        // tile0049 shotgunammo
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sprite  1041 pitch     -1          // tile0049 shotgunammo
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sprite  1041 pitch     -1          // tile0049 shotgunammo