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Rev 722 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 722 Rev 726
Line 204... Line 204...
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sprite   808 mdxoff     15000      // tile2203 (tile2201 lizmanhead1)
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sprite   808 mdxoff     15000      // tile2203 (tile2201 lizmanhead1)
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sprite   808 mdzoff     200000     // tile2203 (tile2201 lizmanhead1)
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sprite   808 mdzoff     200000     // tile2203 (tile2201 lizmanhead1)
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sprite   802 angoff     1024       // tile0026 heavyhbomb
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sprite   802 angoff     1024       // tile0026 heavyhbomb
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sprite   802 pitch     -1          // tile0026 heavyhbomb
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sprite   802 pitch     -1          // tile0026 heavyhbomb
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sprite   802 mdzoff     700000     // tile0026 heavyhbomb
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sprite   802 mdzoff     700000     // tile0026 heavyhbomb
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sprite  1209 angoff     512        // tile0060 accesscard blue
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sprite  1209 angoff     512        // tile0060 accesscard [blue]
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sprite  1209 pitch      2          // tile0060 accesscard blue
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sprite  1209 pitch      2          // tile0060 accesscard [blue]
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sprite  1209 roll      -1          // tile0060 accesscard blue
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sprite  1209 roll      -1          // tile0060 accesscard [blue]
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sprite  1209 mdzoff     250000     // tile0060 accesscard blue
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sprite  1209 mdzoff     250000     // tile0060 accesscard [blue]
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sprite  1941 angoff    -512        // tile0049 shotgunammo (multiplayer)
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sprite  1941 angoff    -512        // tile0049 shotgunammo (multiplayer)
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sprite  1941 roll       1          // tile0049 shotgunammo (multiplayer)
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sprite  1941 roll       1          // tile0049 shotgunammo (multiplayer)
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sprite  1941 mdzoff     200000     // tile0049 shotgunammo (multiplayer)
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sprite  1941 mdzoff     200000     // tile0049 shotgunammo (multiplayer)
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sprite   765 angoff    -512        // tile0557 chair2
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sprite   765 angoff    -512        // tile0557 chair2
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sprite  1838 angoff     512        // tile0022 chaingunsprite
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sprite  1838 angoff     512        // tile0022 chaingunsprite
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sprite   672 pitch      1          // tile1159 bottle12
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sprite   672 pitch      1          // tile1159 bottle12
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sprite   672 mdzoff     250000     // tile1159 bottle12
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sprite   672 mdzoff     250000     // tile1159 bottle12
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sprite   684 angoff    -768        // tile0956 bottle3
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sprite   684 angoff    -768        // tile0956 bottle3
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sprite   671 angoff    -512        // tile1165 bottle18
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sprite   671 angoff    -512        // tile1165 bottle18
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sprite  1930 angoff     1024       // tile0054 shield (multiplayer)
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sprite  1930 angoff     1024       // tile0054 shield (multiplayer)
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sprite   544 angoff     1024       // tile0060 accesscard red
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sprite   544 angoff     1024       // tile0060 accesscard [red]
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sprite  1791 notmd                 // tile1069 plug
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sprite  1791 notmd                 // tile1069 plug
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sprite    77 angoff     1024       // tile0041 batteryammo
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sprite    77 angoff     1024       // tile0041 batteryammo
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sprite   301 pitch      1          // tile0621 camera1
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sprite   301 pitch      1          // tile0621 camera1
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sprite   301 mdxoff     6000       // tile0621 camera1
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sprite   301 mdxoff     6000       // tile0621 camera1
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sprite   412 pitch      1          // tile0621 camera1
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sprite   412 pitch      1          // tile0621 camera1
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sprite  1855 roll      -1          // tile0049 shotgunammo
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sprite  1855 roll      -1          // tile0049 shotgunammo
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sprite  1855 mdzoff     660000     // tile0049 shotgunammo
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sprite  1855 mdzoff     660000     // tile0049 shotgunammo
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sprite  1856 angoff     512        // tile0049 shotgunammo
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sprite  1856 angoff     512        // tile0049 shotgunammo
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sprite  1856 roll       1          // tile0049 shotgunammo
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sprite  1856 roll       1          // tile0049 shotgunammo
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sprite  1856 mdzoff     660000     // tile0049 shotgunammo
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sprite  1856 mdzoff     660000     // tile0049 shotgunammo
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sprite  1292 angoff     512        // tile0060 accesscard red
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sprite  1292 angoff     512        // tile0060 accesscard [red]
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sprite    82 angoff     512        // tile0021 firstgunsprite
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sprite    82 angoff     512        // tile0021 firstgunsprite
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sprite  1409 notmd                 // tile4448 (handcuffs)
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sprite  1409 notmd                 // tile4448 (handcuffs)
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sprite  1410 notmd                 // tile4448 (handcuffs)
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sprite  1410 notmd                 // tile4448 (handcuffs)
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sprite  1731 pitch      1          // tile0621 camera1
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sprite  1731 pitch      1          // tile0621 camera1
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sprite  1731 mdxoff     6000       // tile0621 camera1
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sprite  1731 mdxoff     6000       // tile0621 camera1
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sprite  1931 angoff     1024       // tile0029 devistatorsprite (multiplayer)
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sprite  1931 angoff     1024       // tile0029 devistatorsprite (multiplayer)
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sprite    30 angoff     512        // tile0051 cola
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sprite    30 angoff     512        // tile0051 cola
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sprite    69 angoff     512        // tile0049 shotgunammo
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sprite    69 angoff     512        // tile0049 shotgunammo
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sprite    69 roll      -1          // tile0049 shotgunammo
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sprite    69 roll      -1          // tile0049 shotgunammo
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sprite    69 mdzoff     300000     // tile0049 shotgunammo
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sprite    69 mdzoff     300000     // tile0049 shotgunammo
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sprite    29 angoff     512        // tile0060 accesscard yellow
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sprite    29 angoff     512        // tile0060 accesscard [yellow]
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sprite  1726 pitch     -1          // tile0916 fireext
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sprite  1726 pitch     -1          // tile0916 fireext
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sprite  1726 mdxoff     30000      // tile0916 fireext
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sprite  1726 mdxoff     30000      // tile0916 fireext
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sprite  1726 mdzoff     50000      // tile0916 fireext
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sprite  1726 mdzoff     50000      // tile0916 fireext
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sprite  1721 angoff     192        // tile1232 canwithsomething
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sprite  1721 angoff     192        // tile1232 canwithsomething
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sprite  1720 angoff    -576        // tile1232 canwithsomething
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sprite  1720 angoff    -576        // tile1232 canwithsomething