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Rev 719 Rev 722
Line 10... Line 10...
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//         <-> WgCITYDM.mhk
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//         <-> WgCITYDM.mhk
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//         <-> WgCITY_DNA.mhk
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//         <-> WgCITY_DNA.mhk
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//         <-> WgCITYDM-dnwmd.mhk
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//         <-> WgCITYDM-dnwmd.mhk
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//         <-> Wgcitdm2.mhk
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//         <-> Wgcitdm2.mhk
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// Curr. HRP: r5.3.591
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// Curr. HRP: r5.4.722
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sprite   932 angoff     1024       // tile0028 shotgunsprite
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sprite   932 angoff     1024       // tile0028 shotgunsprite
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sprite   962 angoff     768        // tile1232 canwithsomething
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sprite   962 angoff     768        // tile1232 canwithsomething
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sprite  1131 angoff    -768        // tile0051 cola
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sprite  1131 angoff    -768        // tile0051 cola
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sprite  1248 angoff     512        // tile0024 freezesprite
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sprite  1248 angoff     512        // tile0024 freezesprite
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sprite  1249 angoff     1024       // tile0037 freezeammo
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sprite  1249 angoff     1024       // tile0037 freezeammo
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sprite   926 mdzoff     500000     // tile0911 cactus
-
 
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sprite   926 pitch     -1          // tile0911 cactus
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sprite   926 pitch     -1          // tile0911 cactus
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sprite   926 roll      -2          // tile0911 cactus
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sprite   926 roll      -2          // tile0911 cactus
-
 
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sprite   926 mdzoff     500000     // tile0911 cactus
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//sprite   264 mdzoff     2000000    // tile4570 dukeburger
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//sprite   264 mdzoff     2000000    // tile4570 dukeburger
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//sprite   264 pitch     -1          // tile4570 dukeburger
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//sprite   264 pitch     -1          // tile4570 dukeburger
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sprite   299 mdzoff     700000     // tile0022 chaingunsprite
-
 
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sprite   299 roll      -1          // tile0022 chaingunsprite
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sprite   299 roll      -1          // tile0022 chaingunsprite
-
 
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sprite   299 mdzoff     700000     // tile0022 chaingunsprite
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sprite   270 angoff     1024       // tile0041 batteryammo
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sprite   270 angoff     1024       // tile0041 batteryammo
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sprite   270 roll      -288        // tile0041 batteryammo
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sprite   270 roll      -288        // tile0041 batteryammo
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sprite  1238 pitch      128        // tile0027 tripbombsprite
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sprite  1238 pitch      128        // tile0027 tripbombsprite
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sprite  1239 pitch      128        // tile0027 tripbombsprite
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sprite  1239 pitch      128        // tile0027 tripbombsprite
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sprite  1240 pitch      128        // tile0027 tripbombsprite
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sprite  1240 pitch      128        // tile0027 tripbombsprite
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sprite  1241 pitch      128        // tile0027 tripbombsprite
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sprite  1241 pitch      128        // tile0027 tripbombsprite
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sprite  1243 pitch      128        // tile0027 tripbombsprite
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sprite  1243 pitch      128        // tile0027 tripbombsprite
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sprite  1242 pitch      128        // tile0027 tripbombsprite
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sprite  1242 pitch      128        // tile0027 tripbombsprite
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sprite    70 angoff    -320        // tile0047 hbombammo
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sprite    70 angoff    -320        // tile0047 hbombammo
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sprite    70 mdzoff     200000     // tile0047 hbombammo
-
 
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sprite    70 pitch      1          // tile0047 hbombammo
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sprite    70 pitch      1          // tile0047 hbombammo
-
 
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sprite    70 mdzoff     200000     // tile0047 hbombammo
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sprite    77 angoff    -256        // tile0049 shotgunammo
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sprite    77 angoff    -256        // tile0049 shotgunammo
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sprite    97 angoff     1024       // tile0049 shotgunammo
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sprite    97 angoff     1024       // tile0049 shotgunammo
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sprite   120 angoff    -512        // tile0049 shotgunammo
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sprite   120 angoff    -512        // tile0049 shotgunammo
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sprite  1095 angoff     1024       // tile0025 shrinkersprite
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sprite  1095 angoff     1024       // tile0025 shrinkersprite
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sprite  1095 mdzoff     500000     // tile0025 shrinkersprite
-
 
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sprite  1095 roll       1          // tile0025 shrinkersprite
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sprite  1095 roll       1          // tile0025 shrinkersprite
-
 
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sprite  1095 mdzoff     500000     // tile0025 shrinkersprite
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sprite  1096 angoff    -384        // tile0046 crystalammo
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sprite  1096 angoff    -384        // tile0046 crystalammo
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sprite  1115 nomdanim              // tile1527 (tile1520 (duke torso))
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sprite  1115 nomdanim              // tile1527 (tile1520 (duke torso))
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sprite  1115 angoff     512        // tile1527 (tile1520 (duke torso))
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sprite  1115 angoff     512        // tile1527 (tile1520 (duke torso))
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sprite   769 mdzoff     500000     // tile0913 maskwall2 (fence)
-
 
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sprite   769 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   769 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   770 mdzoff     500000     // tile0913 maskwall2 (fence)
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sprite   769 mdzoff     500000     // tile0913 maskwall2 (fence)
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sprite   770 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   770 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   771 mdzoff     500000     // tile0913 maskwall2 (fence)
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sprite   770 mdzoff     500000     // tile0913 maskwall2 (fence)
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sprite   771 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   771 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   772 mdzoff     500000     // tile0913 maskwall2 (fence)
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sprite   771 mdzoff     500000     // tile0913 maskwall2 (fence)
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sprite   772 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   772 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   773 mdzoff     500000     // tile0913 maskwall2 (fence)
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sprite   772 mdzoff     500000     // tile0913 maskwall2 (fence)
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sprite   773 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   773 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   774 mdzoff     500000     // tile0913 maskwall2 (fence)
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sprite   773 mdzoff     500000     // tile0913 maskwall2 (fence)
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sprite   774 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   774 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   775 mdzoff     500000     // tile0913 maskwall2 (fence)
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sprite   774 mdzoff     500000     // tile0913 maskwall2 (fence)
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sprite   775 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   775 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   780 mdzoff     500000     // tile0913 maskwall2 (fence)
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sprite   775 mdzoff     500000     // tile0913 maskwall2 (fence)
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sprite   780 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   780 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   779 mdzoff     500000     // tile0913 maskwall2 (fence)
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sprite   780 mdzoff     500000     // tile0913 maskwall2 (fence)
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sprite   779 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   779 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   778 mdzoff     500000     // tile0913 maskwall2 (fence)
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sprite   779 mdzoff     500000     // tile0913 maskwall2 (fence)
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sprite   778 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   778 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   776 mdzoff     500000     // tile0913 maskwall2 (fence)
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sprite   778 mdzoff     500000     // tile0913 maskwall2 (fence)
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sprite   776 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   776 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   777 mdzoff     500000     // tile0913 maskwall2 (fence)
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sprite   776 mdzoff     500000     // tile0913 maskwall2 (fence)
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sprite   777 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   777 pitch     -1          // tile0913 maskwall2 (fence)
-
 
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sprite   777 mdzoff     500000     // tile0913 maskwall2 (fence)
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sprite  1033 angoff     512        // tile0044 rpgammo
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sprite  1033 angoff     512        // tile0044 rpgammo
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sprite  1032 angoff     256        // tile0049 shotgunammo
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sprite  1032 angoff     256        // tile0049 shotgunammo
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sprite  1032 mdzoff     500000     // tile0049 shotgunammo
-
 
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sprite  1032 pitch      1          // tile0049 shotgunammo
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sprite  1032 pitch      1          // tile0049 shotgunammo
-
 
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sprite  1032 mdzoff     500000     // tile0049 shotgunammo
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sprite  1035 angoff    -768        // tile0023 rpgsprite
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sprite  1035 angoff    -768        // tile0023 rpgsprite
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sprite  1035 mdzoff     500000     // tile0023 rpgsprite
-
 
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sprite  1035 pitch      1          // tile0023 rpgsprite
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sprite  1035 pitch      1          // tile0023 rpgsprite
-
 
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sprite  1035 mdzoff     500000     // tile0023 rpgsprite
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sprite   265 angoff     384        // tile1232 canwithsomething
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sprite   265 angoff     384        // tile1232 canwithsomething
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sprite  1135 angoff     1024       // tile0049 shotgunammo
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sprite  1135 angoff     1024       // tile0049 shotgunammo
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sprite  1132 angoff     256        // tile0051 cola
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sprite  1132 angoff     256        // tile0051 cola
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sprite  1183 angoff     768        // tile0045 growammo
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sprite  1183 angoff     768        // tile0045 growammo
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sprite  1184 angoff     512        // tile0037 freezeammo
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sprite  1184 angoff     512        // tile0037 freezeammo
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sprite   315 roll       192        // tile0027 tripbombsprite
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sprite   315 roll       192        // tile0027 tripbombsprite
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sprite   317 angoff     512        // tile0054 shield
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sprite   317 angoff     512        // tile0054 shield
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sprite   345 angoff    -768        // tile1232 canwithsomething
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sprite   345 angoff    -768        // tile1232 canwithsomething
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sprite   343 angoff    -256        // tile0981 hydrent
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sprite   343 angoff    -256        // tile0981 hydrent
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//sprite   341 angoff    -256        // tile0977 genericpole
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//sprite   341 angoff    -256        // tile0977 genericpole
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sprite   341 mdzoff     100000     // tile0977 genericpole
-
 
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sprite   341 pitch     -1          // tile0977 genericpole
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sprite   341 pitch     -1          // tile0977 genericpole
-
 
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sprite   341 mdzoff     100000     // tile0977 genericpole
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sprite   211 angoff    -512        // tile0753 statue (geisha)
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sprite   211 angoff    -512        // tile0753 statue (geisha)
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sprite  1229 angoff     1024       // tile0057 jetpack
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sprite  1229 angoff     1024       // tile0057 jetpack
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sprite    68 angoff    -768        // tile0046 crystalammo
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sprite    68 angoff    -768        // tile0046 crystalammo
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sprite  1071 angoff    -512        // tile1232 canwithsomething
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sprite  1071 angoff    -512        // tile1232 canwithsomething
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sprite  1066 angoff     1024       // tile0037 freezeammo
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sprite  1066 angoff     1024       // tile0037 freezeammo
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sprite   452 mdzoff     250000     // tile0914 maskwall3 (fence)
-
 
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sprite   452 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   452 pitch     -1          // tile0914 maskwall3 (fence)
-
 
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sprite   452 mdzoff     250000     // tile0914 maskwall3 (fence)
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sprite  1065 angoff    -256        // tile0049 shotgunammo
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sprite  1065 angoff    -256        // tile0049 shotgunammo
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sprite   933 angoff     512        // tile0057 jetpack
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sprite   933 angoff     512        // tile0057 jetpack
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sprite  1070 angoff     768        // tile1232 canwithsomething
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sprite  1070 angoff     768        // tile1232 canwithsomething
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sprite  1140 angoff     512        // tile0047 hbombammo
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sprite  1140 angoff     512        // tile0047 hbombammo
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sprite  1138 angoff     640        // tile0044 rpgammo
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sprite  1138 angoff     640        // tile0044 rpgammo
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sprite  1139 angoff     1024       // tile0042 devistatorammo
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sprite  1139 angoff     1024       // tile0042 devistatorammo
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sprite  1139 mdzoff     500000     // tile0042 devistatorammo
-
 
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sprite  1139 pitch     -1          // tile0042 devistatorammo
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sprite  1139 pitch     -1          // tile0042 devistatorammo
-
 
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sprite  1139 mdzoff     500000     // tile0042 devistatorammo
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sprite    74 angoff     1024       // tile0049 shotgunammo
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sprite    74 angoff     1024       // tile0049 shotgunammo
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sprite    75 angoff     1024       // tile0037 freezeammo
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sprite    75 angoff     1024       // tile0037 freezeammo
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sprite  1136 angoff     1024       // tile0060 accesscard red
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sprite  1136 angoff     1024       // tile0060 accesscard red