Subversion Repositories duke3d_hrp

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Rev 722 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 722 Rev 726
Line 62... Line 62...
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sprite   749 angoff    -256        // tile0049 shotgunammo
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sprite   749 angoff    -256        // tile0049 shotgunammo
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sprite   749 pitch     -1          // tile0049 shotgunammo
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sprite   749 pitch     -1          // tile0049 shotgunammo
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sprite   749 mdzoff     900000     // tile0049 shotgunammo
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sprite   749 mdzoff     900000     // tile0049 shotgunammo
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sprite   319 angoff    -768        // tile4547 foodobject18
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sprite   319 angoff    -768        // tile4547 foodobject18
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sprite   320 angoff     1024       // tile4548 foodobject19
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sprite   320 angoff     1024       // tile4548 foodobject19
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sprite   554 angoff     0          // tile0060 accesscard yellow
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sprite   554 angoff     0          // tile0060 accesscard [yellow]
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sprite   329 angoff    -320        // tile0556 chair1
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sprite   329 angoff    -320        // tile0556 chair1
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sprite   329 pitch     -1          // tile0556 chair1
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sprite   329 pitch     -1          // tile0556 chair1
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sprite   329 mdzoff     200000     // tile0556 chair1
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sprite   329 mdzoff     200000     // tile0556 chair1
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sprite   355 notmd                 // tile1056 (tile1055 (film reel))
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sprite   355 notmd                 // tile1056 (tile1055 (film reel))
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sprite   354 notmd                 // tile1056 (tile1055 (film reel))
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sprite   354 notmd                 // tile1056 (tile1055 (film reel))
Line 139... Line 139...
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sprite   198 mdzoff     120000     // tile0914 maskwall3 (fence)
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sprite   198 mdzoff     120000     // tile0914 maskwall3 (fence)
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sprite   199 pitch      1          // tile0914 maskwall3 (fence)
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sprite   199 pitch      1          // tile0914 maskwall3 (fence)
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sprite   199 mdzoff     120000     // tile0914 maskwall3 (fence)
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sprite   199 mdzoff     120000     // tile0914 maskwall3 (fence)
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sprite   200 pitch      1          // tile0914 maskwall3 (fence)
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sprite   200 pitch      1          // tile0914 maskwall3 (fence)
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sprite   200 mdzoff     120000     // tile0914 maskwall3 (fence)
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sprite   200 mdzoff     120000     // tile0914 maskwall3 (fence)
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sprite   723 angoff     0          // tile0060 accesscard red
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sprite   723 angoff     0          // tile0060 accesscard [red]
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sprite    77 angoff    -128        // tile1232 canwithsomething
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sprite    77 angoff    -128        // tile1232 canwithsomething
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sprite    79 angoff     640        // tile1232 canwithsomething
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sprite    79 angoff     640        // tile1232 canwithsomething
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sprite   180 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   180 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   180 mdzoff     120000     // tile0914 maskwall3 (fence)
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sprite   180 mdzoff     120000     // tile0914 maskwall3 (fence)
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sprite   179 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   179 pitch     -1          // tile0914 maskwall3 (fence)