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// mapmd4   : 17f313c013390209651c6233625fe6e5 // 2001-11-29 (GRP)
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// mapmd4   : 17f313c013390209651c6233625fe6e5 // 2001-11-29 (GRP)
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// mapmd4   : d7d560337b61253fa1f74cfc13e05e34 // 2014-09-30 (Addon Pack)
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// mapmd4   : d7d560337b61253fa1f74cfc13e05e34 // 2014-09-30 (Addon Pack)
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//         <-> ADG04-2001-11-26.mhk
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//         <-> ADG04-2001-11-26.mhk
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// Curr. HRP: r5.3.635
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// Curr. HRP: r5.4.722
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// 953 - 477.476 - 0
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// 953 - 477.476 - 0
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sprite   822 angoff    -512        // tile4580 canwithsomething2
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sprite   822 angoff    -512        // tile4580 canwithsomething2
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sprite   824 angoff    -768        // tile1232 canwithsomething
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sprite   824 angoff    -768        // tile1232 canwithsomething
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sprite   823 angoff     640        // tile1232 canwithsomething
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sprite   823 angoff     640        // tile1232 canwithsomething
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sprite   885 angoff    -320        // tile0049 shotgunammo
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sprite   885 angoff    -320        // tile0049 shotgunammo
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sprite   885 mdzoff     500000     // tile0049 shotgunammo
-
 
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sprite   885 pitch     -1          // tile0049 shotgunammo
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sprite   885 pitch     -1          // tile0049 shotgunammo
-
 
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sprite   885 mdzoff     500000     // tile0049 shotgunammo
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sprite   886 angoff     256        // tile0047 hbombammo
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sprite   886 angoff     256        // tile0047 hbombammo
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sprite   886 mdzoff     900000     // tile0047 hbombammo
-
 
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sprite   886 pitch     -1          // tile0047 hbombammo
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sprite   886 pitch     -1          // tile0047 hbombammo
-
 
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sprite   886 mdzoff     900000     // tile0047 hbombammo
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sprite   606 nomdanim              // tile1056 (film reel)
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sprite   606 nomdanim              // tile1056 (film reel)
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sprite   569 notmd                 // tile4386 (power line)
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sprite   569 notmd                 // tile4386 (power line)
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sprite   568 notmd                 // tile4386 (power line)
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sprite   568 notmd                 // tile4386 (power line)
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sprite   567 notmd                 // tile4386 (power line)
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sprite   567 notmd                 // tile4386 (power line)
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sprite   572 notmd                 // tile4386 (power line)
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sprite   572 notmd                 // tile4386 (power line)
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sprite   420 notmd                 // tile4386 (power line)
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sprite   420 notmd                 // tile4386 (power line)
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sprite   419 notmd                 // tile4386 (power line)
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sprite   419 notmd                 // tile4386 (power line)
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sprite   418 notmd                 // tile4386 (power line)
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sprite   418 notmd                 // tile4386 (power line)
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sprite   356 angoff     640        // tile4454 deskphone
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sprite   356 angoff     640        // tile4454 deskphone
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sprite   114 angoff     512        // tile0049 shotgunammo
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sprite   114 angoff     512        // tile0049 shotgunammo
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sprite   114 mdzoff     900000     // tile0049 shotgunammo
-
 
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sprite   114 pitch     -1          // tile0049 shotgunammo
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sprite   114 pitch     -1          // tile0049 shotgunammo
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sprite   114 roll      -1          // tile0049 shotgunammo
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sprite   114 roll      -1          // tile0049 shotgunammo
-
 
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sprite   114 mdzoff     900000     // tile0049 shotgunammo
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sprite   651 angoff     768        // tile4438 coffeemug
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sprite   651 angoff     768        // tile4438 coffeemug
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sprite   652 angoff     512        // tile1045 donuts
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sprite   652 angoff     512        // tile1045 donuts
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sprite   652 mdzoff     300000     // tile1045 donuts
-
 
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sprite   652 roll       1          // tile1045 donuts
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sprite   652 roll       1          // tile1045 donuts
-
 
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sprite   652 mdzoff     300000     // tile1045 donuts
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sprite   915 angoff     768        // tile0051 cola
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sprite   915 angoff     768        // tile0051 cola
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sprite   915 mdzoff     500000     // tile0051 cola
-
 
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sprite   915 pitch     -1          // tile0051 cola
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sprite   915 pitch     -1          // tile0051 cola
-
 
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sprite   915 mdzoff     500000     // tile0051 cola
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sprite   897 angoff    -768        // tile0049 shotgunammo
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sprite   897 angoff    -768        // tile0049 shotgunammo
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sprite   897 mdzoff     500000     // tile0049 shotgunammo
-
 
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sprite   897 pitch     -1          // tile0049 shotgunammo
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sprite   897 pitch     -1          // tile0049 shotgunammo
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sprite   896 mdzoff     900000     // tile0049 shotgunammo
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sprite   897 mdzoff     500000     // tile0049 shotgunammo
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sprite   896 pitch     -1          // tile0049 shotgunammo
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sprite   896 pitch     -1          // tile0049 shotgunammo
-
 
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sprite   896 mdzoff     900000     // tile0049 shotgunammo
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sprite   916 angoff     768        // tile0052 sixpack
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sprite   916 angoff     768        // tile0052 sixpack
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sprite   916 mdzoff     500000     // tile0052 sixpack
-
 
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sprite   916 pitch     -1          // tile0052 sixpack
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sprite   916 pitch     -1          // tile0052 sixpack
-
 
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sprite   916 mdzoff     500000     // tile0052 sixpack
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sprite   103 angoff     256        // tile0049 shotgunammo
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sprite   103 angoff     256        // tile0049 shotgunammo
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sprite   103 mdzoff     500000     // tile0049 shotgunammo
-
 
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sprite   103 pitch     -1          // tile0049 shotgunammo
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sprite   103 pitch     -1          // tile0049 shotgunammo
-
 
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sprite   103 mdzoff     500000     // tile0049 shotgunammo
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sprite   879 angoff    -256        // tile2254 (tile2250 jibs2 (eye))
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sprite   879 angoff    -256        // tile2254 (tile2250 jibs2 (eye))
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sprite   929 angoff    -768        // tile0052 sixpack
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sprite   929 angoff    -768        // tile0052 sixpack
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sprite   152 angoff     1024       // tile0051 cola
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sprite   152 angoff     1024       // tile0051 cola
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sprite   153 angoff     1024       // tile0052 sixpack
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sprite   153 angoff     1024       // tile0052 sixpack
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sprite   151 angoff     1024       // tile0051 cola
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sprite   151 angoff     1024       // tile0051 cola
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sprite   917 angoff     384        // tile0052 sixpack
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sprite   917 angoff     384        // tile0052 sixpack
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sprite    89 angoff    -832        // tile0037 freezeammo
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sprite    89 angoff    -832        // tile0037 freezeammo
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sprite    90 angoff     960        // tile0024 freezesprite
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sprite    90 angoff     960        // tile0024 freezesprite
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sprite   777 angoff     512        // tile0009 respawn [accesscard blue]
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sprite   777 angoff     512        // tile0009 respawn [accesscard blue]
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sprite   888 angoff     128        // tile0049 shotgunammo
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sprite   888 angoff     128        // tile0049 shotgunammo
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sprite   888 mdzoff     900000     // tile0049 shotgunammo
-
 
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sprite   888 pitch     -1          // tile0049 shotgunammo
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sprite   888 pitch     -1          // tile0049 shotgunammo
-
 
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sprite   888 mdzoff     900000     // tile0049 shotgunammo
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sprite   913 angoff     256        // tile0049 shotgunammo
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sprite   913 angoff     256        // tile0049 shotgunammo
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sprite   913 mdzoff     500000     // tile0049 shotgunammo
-
 
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sprite   913 pitch     -1          // tile0049 shotgunammo
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sprite   913 pitch     -1          // tile0049 shotgunammo
-
 
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sprite   913 mdzoff     500000     // tile0049 shotgunammo
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sprite   928 angoff     256        // tile0052 sixpack
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sprite   928 angoff     256        // tile0052 sixpack
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sprite    83 angoff    -512        // tile0049 shotgunammo
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sprite    83 angoff    -512        // tile0049 shotgunammo
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sprite   747 angoff    -512        // tile0060 accesscard red
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sprite   747 angoff    -512        // tile0060 accesscard red
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sprite   140 angoff     512        // tile0060 accesscard yellow
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sprite   140 angoff     512        // tile0060 accesscard yellow