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// Title    : Mean Streets
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// Title    : Mean Streets
4
// Author   : Duke64 aka Kamikaze Nukem
4
// Author   : Duke64 aka Kamikaze Nukem
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// Filename : MeanStreets.map
5
// Filename : MeanStreets.map
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// mapmd4   : 63aee99f503341fbdd07d5850ceaba80 // 2014-04-04
6
// mapmd4   : 63aee99f503341fbdd07d5850ceaba80 // 2014-04-04
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7
 
8
// Curr. HRP: r5.3.635
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// Curr. HRP: r5.4.722
9
 
9
 
10
sprite   691 notmd                 // tile1435 (tile1405 duke)
10
sprite   691 notmd                 // tile1435 (tile1405 duke)
11
sprite     3 angoff     768        // tile0028 shotgunsprite
11
sprite     3 angoff     768        // tile0028 shotgunsprite
12
sprite     2 angoff    -512        // tile0049 shotgunammo
12
sprite     2 angoff    -512        // tile0049 shotgunammo
13
sprite     1 angoff    -512        // tile0049 shotgunammo
13
sprite     1 angoff    -512        // tile0049 shotgunammo
14
sprite   554 mdzoff    -800        // tile0053 firstaid
-
 
15
sprite   554 pitch     -512        // tile0053 firstaid
14
sprite   554 pitch     -512        // tile0053 firstaid
16
sprite  1126 mdzoff     1400000    // tile1340 (helicopter scrap)
15
sprite   554 mdzoff    -800        // tile0053 firstaid
17
sprite  1126 pitch     -1          // tile1340 (helicopter scrap)
16
sprite  1126 pitch     -1          // tile1340 (helicopter scrap)
18
sprite  1126 roll      -1          // tile1340 (helicopter scrap)
17
sprite  1126 roll      -1          // tile1340 (helicopter scrap)
-
 
18
sprite  1126 mdzoff     1400000    // tile1340 (helicopter scrap)
19
sprite   621 angoff    -576        // tile1321 fem3 hooker
19
sprite   621 angoff    -576        // tile1321 fem3 hooker
20
sprite   490 angoff     384        // tile1232 canwithsomething
20
sprite   490 angoff     384        // tile1232 canwithsomething
21
sprite   489 angoff     896        // tile1232 canwithsomething
21
sprite   489 angoff     896        // tile1232 canwithsomething
22
sprite   489 mdzoff     150000     // tile1232 canwithsomething
-
 
23
sprite   489 roll       1          // tile1232 canwithsomething
22
sprite   489 roll       1          // tile1232 canwithsomething
-
 
23
sprite   489 mdzoff     150000     // tile1232 canwithsomething
24
sprite   577 angoff    -768        // tile1061 (streetlight)
24
sprite   577 angoff    -768        // tile1061 (streetlight)
25
sprite  1634 angoff     1024       // tile0022 chaingunsprite (multiplayer)
25
sprite  1634 angoff     1024       // tile0022 chaingunsprite (multiplayer)
26
sprite   917 angoff     1024       // tile0052 sixpack (multiplayer)
26
sprite   917 angoff     1024       // tile0052 sixpack (multiplayer)
27
sprite   548 angoff    -384        // tile1232 canwithsomething
27
sprite   548 angoff    -384        // tile1232 canwithsomething
28
sprite   718 angoff     768        // tile0981 hydrent
28
sprite   718 angoff     768        // tile0981 hydrent
29
sprite   922 angoff     1024       // tile0022 chaingunsprite (multiplayer)
29
sprite   922 angoff     1024       // tile0022 chaingunsprite (multiplayer)
30
sprite   923 angoff    -512        // tile0041 batteryammo (multiplayer)
30
sprite   923 angoff    -512        // tile0041 batteryammo (multiplayer)
31
sprite   624 mdxoff     20000      // tile1038 (pipe)
-
 
32
sprite   624 pitch      1          // tile1038 (pipe)
31
sprite   624 pitch      1          // tile1038 (pipe)
-
 
32
sprite   624 mdxoff     20000      // tile1038 (pipe)
-
 
33
sprite   625 pitch     -1          // tile0927 (traffic signal)
33
sprite   625 mdxoff    -50000      // tile0927 (traffic signal)
34
sprite   625 mdxoff    -50000      // tile0927 (traffic signal)
34
sprite   625 mdzoff     400000     // tile0927 (traffic signal)
35
sprite   625 mdzoff     400000     // tile0927 (traffic signal)
35
sprite   625 pitch     -1          // tile0927 (traffic signal)
-
 
36
sprite   571 angoff    -256        // tile1061 (streetlight)
36
sprite   571 angoff    -256        // tile1061 (streetlight)
37
sprite   722 angoff     256        // tile0981 hydrent
37
sprite   722 angoff     256        // tile0981 hydrent
-
 
38
sprite   513 roll       1          // tile1038 (pipe)
38
sprite   513 mdyoff     40000      // tile1038 (pipe)
39
sprite   513 mdyoff     40000      // tile1038 (pipe)
39
sprite   513 mdzoff     400000     // tile1038 (pipe)
40
sprite   513 mdzoff     400000     // tile1038 (pipe)
40
sprite   513 roll       1          // tile1038 (pipe)
-
 
41
sprite   514 angoff     512        // tile0927 (traffic signal)
41
sprite   514 angoff     512        // tile0927 (traffic signal)
-
 
42
sprite   514 pitch      1          // tile0927 (traffic signal)
42
sprite   514 mdxoff     70000      // tile0927 (traffic signal)
43
sprite   514 mdxoff     70000      // tile0927 (traffic signal)
43
sprite   514 mdzoff     400000     // tile0927 (traffic signal)
44
sprite   514 mdzoff     400000     // tile0927 (traffic signal)
44
sprite   514 pitch      1          // tile0927 (traffic signal)
-
 
45
sprite   471 angoff     512        // tile0021 firstgunsprite
45
sprite   471 angoff     512        // tile0021 firstgunsprite
46
sprite   486 angoff    -768        // tile0045 growammo
46
sprite   486 angoff    -768        // tile0045 growammo
47
sprite   486 mdzoff     400000     // tile0045 growammo
-
 
48
sprite   486 pitch     -1          // tile0045 growammo
47
sprite   486 pitch     -1          // tile0045 growammo
49
sprite   486 roll       1          // tile0045 growammo
48
sprite   486 roll       1          // tile0045 growammo
-
 
49
sprite   486 mdzoff     400000     // tile0045 growammo
50
sprite   447 angoff     1024       // tile0049 shotgunammo
50
sprite   447 angoff     1024       // tile0049 shotgunammo
51
sprite   447 mdzoff     700000     // tile0049 shotgunammo
-
 
52
sprite   447 pitch     -1          // tile0049 shotgunammo
51
sprite   447 pitch     -1          // tile0049 shotgunammo
53
sprite   447 roll       1          // tile0049 shotgunammo
52
sprite   447 roll       1          // tile0049 shotgunammo
-
 
53
sprite   447 mdzoff     700000     // tile0049 shotgunammo
54
sprite   446 angoff     1024       // tile0042 devistatorammo
54
sprite   446 angoff     1024       // tile0042 devistatorammo
55
sprite   446 mdzoff     500000     // tile0042 devistatorammo
-
 
56
sprite   446 pitch     -1          // tile0042 devistatorammo
55
sprite   446 pitch     -1          // tile0042 devistatorammo
-
 
56
sprite   446 mdzoff     500000     // tile0042 devistatorammo
57
sprite   445 angoff     512        // tile0041 batteryammo
57
sprite   445 angoff     512        // tile0041 batteryammo
58
sprite   445 mdzoff     900000     // tile0041 batteryammo
-
 
59
sprite   445 roll       1          // tile0041 batteryammo
58
sprite   445 roll       1          // tile0041 batteryammo
-
 
59
sprite   445 mdzoff     900000     // tile0041 batteryammo
60
sprite   449 angoff    -512        // tile0028 shotgunsprite
60
sprite   449 angoff    -512        // tile0028 shotgunsprite
61
sprite   448 angoff     512        // tile0022 chaingunsprite
61
sprite   448 angoff     512        // tile0022 chaingunsprite
62
sprite   448 mdzoff     500000     // tile0022 chaingunsprite
-
 
63
sprite   448 pitch     -1          // tile0022 chaingunsprite
62
sprite   448 pitch     -1          // tile0022 chaingunsprite
64
sprite   448 roll       2          // tile0022 chaingunsprite
63
sprite   448 roll       2          // tile0022 chaingunsprite
-
 
64
sprite   448 mdzoff     500000     // tile0022 chaingunsprite
65
sprite   485 angoff    -256        // tile0045 growammo
65
sprite   485 angoff    -256        // tile0045 growammo
66
sprite   454 angoff     512        // tile4887 pleasewait
66
sprite   454 angoff     512        // tile4887 pleasewait
67
sprite   688 angoff    -896        // tile4438 coffeemug
67
sprite   688 angoff    -896        // tile4438 coffeemug
68
sprite   482 angoff     512        // tile0025 shrinkersprite
68
sprite   482 angoff     512        // tile0025 shrinkersprite
69
sprite   482 mdzoff     200000     // tile0025 shrinkersprite
-
 
70
sprite   482 roll       1          // tile0025 shrinkersprite
-
 
71
sprite   482 pitch      1          // tile0025 shrinkersprite
69
sprite   482 pitch      1          // tile0025 shrinkersprite
-
 
70
sprite   482 roll       1          // tile0025 shrinkersprite
-
 
71
sprite   482 mdzoff     200000     // tile0025 shrinkersprite
72
sprite   478 angoff    -640        // tile4454 deskphone
72
sprite   478 angoff    -640        // tile4454 deskphone
73
sprite   474 angoff    -512        // tile0047 hbombammo
73
sprite   474 angoff    -512        // tile0047 hbombammo
74
sprite   473 angoff    -512        // tile0023 rpgsprite
74
sprite   473 angoff    -512        // tile0023 rpgsprite
75
sprite   472 angoff    -512        // tile0029 devistatorsprite
75
sprite   472 angoff    -512        // tile0029 devistatorsprite
76
sprite   897 angoff     512        // tile0044 rpgammo
76
sprite   897 angoff     512        // tile0044 rpgammo
77
sprite  1637 angoff    -512        // tile0054 shield (multiplayer)
77
sprite  1637 angoff    -512        // tile0054 shield (multiplayer)
78
sprite  1638 angoff    -768        // tile0040 ammo (multiplayer)
78
sprite  1638 angoff    -768        // tile0040 ammo (multiplayer)
79
sprite   882 angoff    -512        // tile0052 sixpack
79
sprite   882 angoff    -512        // tile0052 sixpack
80
sprite   629 mdzoff     1500000    // tile1734 liztroopdsprite
-
 
81
sprite   629 pitch     -1          // tile1734 liztroopdsprite
80
sprite   629 pitch     -1          // tile1734 liztroopdsprite
-
 
81
sprite   629 mdzoff     1500000    // tile1734 liztroopdsprite
82
sprite   904 angoff     1024       // tile0055 steroids (multiplayer)
82
sprite   904 angoff     1024       // tile0055 steroids (multiplayer)
83
sprite   903 angoff     768        // tile0049 shotgunammo
83
sprite   903 angoff     768        // tile0049 shotgunammo
84
sprite   905 angoff     256        // tile0052 sixpack
84
sprite   905 angoff     256        // tile0052 sixpack
85
sprite  1639 angoff     512        // tile0029 devistatorsprite (multiplayer)
85
sprite  1639 angoff     512        // tile0029 devistatorsprite (multiplayer)
86
sprite   720 angoff    -768        // tile0981 hydrent
86
sprite   720 angoff    -768        // tile0981 hydrent
87
sprite   495 mdxoff     20000      // tile1038 (pipe)
-
 
88
sprite   495 pitch      1          // tile1038 (pipe)
87
sprite   495 pitch      1          // tile1038 (pipe)
-
 
88
sprite   495 mdxoff     20000      // tile1038 (pipe)
-
 
89
sprite   496 pitch     -1          // tile0927 (traffic signal)
89
sprite   496 mdxoff    -50000      // tile0927 (traffic signal)
90
sprite   496 mdxoff    -50000      // tile0927 (traffic signal)
90
sprite   496 mdzoff     400000     // tile0927 (traffic signal)
91
sprite   496 mdzoff     400000     // tile0927 (traffic signal)
91
sprite   496 pitch     -1          // tile0927 (traffic signal)
-
 
92
sprite   719 angoff     512        // tile0981 hydrent
92
sprite   719 angoff     512        // tile0981 hydrent
93
sprite   576 angoff     256        // tile1061 (streetlight)
93
sprite   576 angoff     256        // tile1061 (streetlight)
94
sprite   843 angoff     256        // tile0028 shotgunsprite (multiplayer)
94
sprite   843 angoff     256        // tile0028 shotgunsprite (multiplayer)
95
sprite   844 angoff     256        // tile0049 shotgunammo
95
sprite   844 angoff     256        // tile0049 shotgunammo
96
sprite   441 pitch     -48         // tile0023 rpgsprite (multiplayer)
96
sprite   441 pitch     -48         // tile0023 rpgsprite (multiplayer)
97
sprite   898 pitch     -48         // tile0044 rpgammo
97
sprite   898 pitch     -48         // tile0044 rpgammo
98
sprite   883 angoff    -256        // tile0052 sixpack
98
sprite   883 angoff    -256        // tile0052 sixpack
99
sprite   409 angoff    -384        // tile1232 canwithsomething
99
sprite   409 angoff    -384        // tile1232 canwithsomething
100
sprite  1005 angoff     256        // tile1232 canwithsomething
100
sprite  1005 angoff     256        // tile1232 canwithsomething
101
sprite   547 angoff     1024       // tile1232 canwithsomething
101
sprite   547 angoff     1024       // tile1232 canwithsomething
102
sprite   411 mdzoff     700000     // tile0913 maskwall2 (fence)
-
 
103
sprite   411 pitch      1          // tile0913 maskwall2 (fence)
102
sprite   411 pitch      1          // tile0913 maskwall2 (fence)
104
sprite   389 mdzoff     700000     // tile0913 maskwall2 (fence)
103
sprite   411 mdzoff     700000     // tile0913 maskwall2 (fence)
105
sprite   389 pitch      1          // tile0913 maskwall2 (fence)
104
sprite   389 pitch      1          // tile0913 maskwall2 (fence)
106
sprite   390 mdzoff     700000     // tile0913 maskwall2 (fence)
105
sprite   389 mdzoff     700000     // tile0913 maskwall2 (fence)
107
sprite   390 pitch      1          // tile0913 maskwall2 (fence)
106
sprite   390 pitch      1          // tile0913 maskwall2 (fence)
108
sprite   391 mdzoff     700000     // tile0913 maskwall2 (fence)
107
sprite   390 mdzoff     700000     // tile0913 maskwall2 (fence)
109
sprite   391 pitch      1          // tile0913 maskwall2 (fence)
108
sprite   391 pitch      1          // tile0913 maskwall2 (fence)
110
sprite   392 mdzoff     700000     // tile0913 maskwall2 (fence)
109
sprite   391 mdzoff     700000     // tile0913 maskwall2 (fence)
111
sprite   392 pitch     -1          // tile0913 maskwall2 (fence)
110
sprite   392 pitch     -1          // tile0913 maskwall2 (fence)
-
 
111
sprite   392 mdzoff     700000     // tile0913 maskwall2 (fence)
112
sprite  1631 angoff     1024       // tile0049 shotgunammo (multiplayer)
112
sprite  1631 angoff     1024       // tile0049 shotgunammo (multiplayer)
113
sprite   574 angoff     768        // tile1061 (streetlight)
113
sprite   574 angoff     768        // tile1061 (streetlight)
114
sprite   460 angoff     512        // tile0040 ammo
114
sprite   460 angoff     512        // tile0040 ammo
115
sprite   457 angoff     512        // tile0040 ammo
115
sprite   457 angoff     512        // tile0040 ammo
116
sprite   458 angoff     512        // tile0040 ammo
116
sprite   458 angoff     512        // tile0040 ammo
117
sprite   459 angoff     512        // tile0040 ammo
117
sprite   459 angoff     512        // tile0040 ammo
118
sprite  1623 angoff     256        // tile0052 sixpack (multiplayer)
118
sprite  1623 angoff     256        // tile0052 sixpack (multiplayer)
119
sprite  1183 mdxoff     105000     // tile4891 (we stor your crap sign)
-
 
120
sprite  1183 pitch      1          // tile4891 (we stor your crap sign)
119
sprite  1183 pitch      1          // tile4891 (we stor your crap sign)
-
 
120
sprite  1183 mdxoff     105000     // tile4891 (we stor your crap sign)
121
sprite   488 angoff    -512        // tile0563 waterfountain
121
sprite   488 angoff    -512        // tile0563 waterfountain
122
sprite     4 notmd                 // tile1435 (tile1405 duke)
122
sprite     4 notmd                 // tile1435 (tile1405 duke)
123
sprite   837 angoff     512        // tile0060 accesscard blue
123
sprite   837 angoff     512        // tile0060 accesscard blue
124
sprite  1011 angoff     256        // tile0052 sixpack (multiplayer)
124
sprite  1011 angoff     256        // tile0052 sixpack (multiplayer)
125
sprite   887 angoff     256        // tile0054 shield
125
sprite   887 angoff     256        // tile0054 shield
126
sprite   455 angoff     640        // tile0762 mike
126
sprite   455 angoff     640        // tile0762 mike
127
sprite   451 angoff     512        // tile0762 mike
127
sprite   451 angoff     512        // tile0762 mike
128
sprite   456 angoff     384        // tile0762 mike
128
sprite   456 angoff     384        // tile0762 mike
129
sprite   884 angoff    -256        // tile0022 chaingunsprite (multiplayer)
129
sprite   884 angoff    -256        // tile0022 chaingunsprite (multiplayer)
130
sprite   884 mdzoff     500000     // tile0022 chaingunsprite (multiplayer)
-
 
131
sprite   884 roll      -1          // tile0022 chaingunsprite (multiplayer)
130
sprite   884 roll      -1          // tile0022 chaingunsprite (multiplayer)
-
 
131
sprite   884 mdzoff     500000     // tile0022 chaingunsprite (multiplayer)
132
sprite   885 angoff     768        // tile0041 batteryammo (multiplayer)
132
sprite   885 angoff     768        // tile0041 batteryammo (multiplayer)
133
sprite   885 mdzoff     500000     // tile0041 batteryammo (multiplayer)
-
 
134
sprite   885 roll      -1          // tile0041 batteryammo (multiplayer)
133
sprite   885 roll      -1          // tile0041 batteryammo (multiplayer)
-
 
134
sprite   885 mdzoff     500000     // tile0041 batteryammo (multiplayer)
135
sprite   886 angoff    -256        // tile0041 batteryammo
135
sprite   886 angoff    -256        // tile0041 batteryammo
136
sprite   462 angoff    -512        // tile0055 steroids
136
sprite   462 angoff    -512        // tile0055 steroids
137
sprite  1632 angoff    -512        // tile0023 rpgsprite
137
sprite  1632 angoff    -512        // tile0023 rpgsprite
138
sprite  1633 angoff    -768        // tile0044 rpgammo (multiplayer)
138
sprite  1633 angoff    -768        // tile0044 rpgammo (multiplayer)
139
sprite   523 angoff    -768        // tile1061 (streetlight)
139
sprite   523 angoff    -768        // tile1061 (streetlight)
140
sprite   524 mdzoff     700000     // tile0913 maskwall2 (fence)
-
 
141
sprite   524 pitch     -1          // tile0913 maskwall2 (fence)
140
sprite   524 pitch     -1          // tile0913 maskwall2 (fence)
142
sprite   387 mdzoff     700000     // tile0913 maskwall2 (fence)
141
sprite   524 mdzoff     700000     // tile0913 maskwall2 (fence)
143
sprite   387 pitch     -1          // tile0913 maskwall2 (fence)
142
sprite   387 pitch     -1          // tile0913 maskwall2 (fence)
-
 
143
sprite   387 mdzoff     700000     // tile0913 maskwall2 (fence)
144
sprite  1134 angoff    -768        // tile0022 chaingunsprite (multiplayer)
144
sprite  1134 angoff    -768        // tile0022 chaingunsprite (multiplayer)
145
sprite  1134 mdzoff     500000     // tile0022 chaingunsprite (multiplayer)
-
 
146
sprite  1134 pitch      1          // tile0022 chaingunsprite (multiplayer)
145
sprite  1134 pitch      1          // tile0022 chaingunsprite (multiplayer)
147
sprite  1134 roll      -1          // tile0022 chaingunsprite (multiplayer)
146
sprite  1134 roll      -1          // tile0022 chaingunsprite (multiplayer)
-
 
147
sprite  1134 mdzoff     500000     // tile0022 chaingunsprite (multiplayer)
148
sprite  1135 angoff     768        // tile0041 batteryammo (multiplayer)
148
sprite  1135 angoff     768        // tile0041 batteryammo (multiplayer)
149
sprite  1135 mdzoff     500000     // tile0041 batteryammo (multiplayer)
-
 
150
sprite  1135 pitch      1          // tile0041 batteryammo (multiplayer)
149
sprite  1135 pitch      1          // tile0041 batteryammo (multiplayer)
151
sprite  1135 roll       1          // tile0041 batteryammo (multiplayer)
150
sprite  1135 roll       1          // tile0041 batteryammo (multiplayer)
-
 
151
sprite  1135 mdzoff     500000     // tile0041 batteryammo (multiplayer)
152
sprite   881 angoff    -768        // tile0045 growammo
152
sprite   881 angoff    -768        // tile0045 growammo
153
sprite  1376 notmd                 // tile1940 (tile1920 commander)
153
sprite  1376 notmd                 // tile1940 (tile1920 commander)
154
sprite   721 angoff     1024       // tile0981 hydrent
154
sprite   721 angoff     1024       // tile0981 hydrent
155
sprite  1661 angoff     512        // tile0024 freezesprite (multiplayer)
155
sprite  1661 angoff     512        // tile0024 freezesprite (multiplayer)
156
sprite  1625 angoff     1024       // tile0041 batteryammo (multiplayer)
156
sprite  1625 angoff     1024       // tile0041 batteryammo (multiplayer)
157
sprite   648 mdzoff     150000     // tile0913 maskwall2 (fence)
-
 
158
sprite   648 pitch      1          // tile0913 maskwall2 (fence)
157
sprite   648 pitch      1          // tile0913 maskwall2 (fence)
159
sprite   648 roll       1          // tile0913 maskwall2 (fence)
158
sprite   648 roll       1          // tile0913 maskwall2 (fence)
160
sprite   404 mdzoff     150000     // tile0913 maskwall2 (fence)
159
sprite   648 mdzoff     150000     // tile0913 maskwall2 (fence)
161
sprite   404 pitch      1          // tile0913 maskwall2 (fence)
160
sprite   404 pitch      1          // tile0913 maskwall2 (fence)
162
sprite   404 roll       1          // tile0913 maskwall2 (fence)
161
sprite   404 roll       1          // tile0913 maskwall2 (fence)
163
sprite   403 mdzoff     150000     // tile0913 maskwall2 (fence)
162
sprite   404 mdzoff     150000     // tile0913 maskwall2 (fence)
164
sprite   403 pitch      1          // tile0913 maskwall2 (fence)
163
sprite   403 pitch      1          // tile0913 maskwall2 (fence)
165
sprite   403 roll       1          // tile0913 maskwall2 (fence)
164
sprite   403 roll       1          // tile0913 maskwall2 (fence)
166
sprite   401 mdzoff     150000     // tile0913 maskwall2 (fence)
165
sprite   403 mdzoff     150000     // tile0913 maskwall2 (fence)
167
sprite   401 pitch      1          // tile0913 maskwall2 (fence)
166
sprite   401 pitch      1          // tile0913 maskwall2 (fence)
168
sprite   401 roll      -1          // tile0913 maskwall2 (fence)
167
sprite   401 roll      -1          // tile0913 maskwall2 (fence)
169
sprite   395 mdzoff     150000     // tile0913 maskwall2 (fence)
168
sprite   401 mdzoff     150000     // tile0913 maskwall2 (fence)
170
sprite   395 pitch      1          // tile0913 maskwall2 (fence)
169
sprite   395 pitch      1          // tile0913 maskwall2 (fence)
171
sprite   402 mdzoff     150000     // tile0913 maskwall2 (fence)
170
sprite   395 mdzoff     150000     // tile0913 maskwall2 (fence)
172
sprite   402 pitch      1          // tile0913 maskwall2 (fence)
171
sprite   402 pitch      1          // tile0913 maskwall2 (fence)
173
sprite   400 mdzoff     150000     // tile0913 maskwall2 (fence)
172
sprite   402 mdzoff     150000     // tile0913 maskwall2 (fence)
174
sprite   400 pitch      1          // tile0913 maskwall2 (fence)
173
sprite   400 pitch      1          // tile0913 maskwall2 (fence)
175
sprite   399 mdzoff     150000     // tile0913 maskwall2 (fence)
174
sprite   400 mdzoff     150000     // tile0913 maskwall2 (fence)
176
sprite   399 pitch      1          // tile0913 maskwall2 (fence)
175
sprite   399 pitch      1          // tile0913 maskwall2 (fence)
177
sprite   399 roll       1          // tile0913 maskwall2 (fence)
176
sprite   399 roll       1          // tile0913 maskwall2 (fence)
178
sprite   386 mdzoff     150000     // tile0913 maskwall2 (fence)
177
sprite   399 mdzoff     150000     // tile0913 maskwall2 (fence)
179
sprite   386 pitch     -1          // tile0913 maskwall2 (fence)
178
sprite   386 pitch     -1          // tile0913 maskwall2 (fence)
180
sprite   380 mdzoff     150000     // tile0913 maskwall2 (fence)
179
sprite   386 mdzoff     150000     // tile0913 maskwall2 (fence)
181
sprite   380 pitch     -1          // tile0913 maskwall2 (fence)
180
sprite   380 pitch     -1          // tile0913 maskwall2 (fence)
182
sprite   381 mdzoff     150000     // tile0913 maskwall2 (fence)
181
sprite   380 mdzoff     150000     // tile0913 maskwall2 (fence)
183
sprite   381 pitch     -1          // tile0913 maskwall2 (fence)
182
sprite   381 pitch     -1          // tile0913 maskwall2 (fence)
184
sprite   382 mdzoff     150000     // tile0913 maskwall2 (fence)
183
sprite   381 mdzoff     150000     // tile0913 maskwall2 (fence)
185
sprite   382 pitch     -1          // tile0913 maskwall2 (fence)
184
sprite   382 pitch     -1          // tile0913 maskwall2 (fence)
186
sprite   394 mdzoff     150000     // tile0913 maskwall2 (fence)
185
sprite   382 mdzoff     150000     // tile0913 maskwall2 (fence)
187
sprite   394 pitch     -1          // tile0913 maskwall2 (fence)
186
sprite   394 pitch     -1          // tile0913 maskwall2 (fence)
-
 
187
sprite   394 mdzoff     150000     // tile0913 maskwall2 (fence)
188
sprite   377 angoff    -8          // tile0913 maskwall2 (fence)
188
sprite   377 angoff    -8          // tile0913 maskwall2 (fence)
189
sprite   377 mdzoff     100000     // tile0913 maskwall2 (fence)
-
 
190
sprite   377 pitch     -1          // tile0913 maskwall2 (fence)
189
sprite   377 pitch     -1          // tile0913 maskwall2 (fence)
191
sprite   396 mdzoff     150000     // tile0913 maskwall2 (fence)
190
sprite   377 mdzoff     100000     // tile0913 maskwall2 (fence)
192
sprite   396 pitch      1          // tile0913 maskwall2 (fence)
191
sprite   396 pitch      1          // tile0913 maskwall2 (fence)
193
sprite   376 mdzoff     150000     // tile0913 maskwall2 (fence)
192
sprite   396 mdzoff     150000     // tile0913 maskwall2 (fence)
194
sprite   376 pitch      1          // tile0913 maskwall2 (fence)
193
sprite   376 pitch      1          // tile0913 maskwall2 (fence)
195
sprite   397 mdzoff     150000     // tile0913 maskwall2 (fence)
194
sprite   376 mdzoff     150000     // tile0913 maskwall2 (fence)
196
sprite   397 pitch      1          // tile0913 maskwall2 (fence)
195
sprite   397 pitch      1          // tile0913 maskwall2 (fence)
197
sprite   398 mdzoff     150000     // tile0913 maskwall2 (fence)
196
sprite   397 mdzoff     150000     // tile0913 maskwall2 (fence)
198
sprite   398 pitch     -1          // tile0913 maskwall2 (fence)
197
sprite   398 pitch     -1          // tile0913 maskwall2 (fence)
-
 
198
sprite   398 mdzoff     150000     // tile0913 maskwall2 (fence)
199
sprite   936 angoff    -768        // tile0049 shotgunammo (multiplayer)
199
sprite   936 angoff    -768        // tile0049 shotgunammo (multiplayer)
200
sprite   573 angoff    -512        // tile1061 (streetlight)
200
sprite   573 angoff    -512        // tile1061 (streetlight)
201
sprite   367 angoff    -512        // tile0052 sixpack
201
sprite   367 angoff    -512        // tile0052 sixpack
202
sprite   894 angoff     1024       // tile0041 batteryammo
202
sprite   894 angoff     1024       // tile0041 batteryammo
203
sprite   894 mdzoff    -4000       // tile0041 batteryammo
-
 
204
sprite   894 roll      -128        // tile0041 batteryammo
203
sprite   894 roll      -128        // tile0041 batteryammo
-
 
204
sprite   894 mdzoff    -4000       // tile0041 batteryammo
205
sprite   366 angoff    -384        // tile0052 sixpack
205
sprite   366 angoff    -384        // tile0052 sixpack
206
sprite   864 angoff    -512        // tile0022 chaingunsprite (multiplayer)
206
sprite   864 angoff    -512        // tile0022 chaingunsprite (multiplayer)
207
sprite   645 pitch      512        // tile1038 (pipe)
207
sprite   645 pitch      512        // tile1038 (pipe)
208
sprite   731 angoff     1024       // tile0995 pipe6
208
sprite   731 angoff     1024       // tile0995 pipe6
-
 
209
sprite   731 pitch     -1          // tile0995 pipe6
209
sprite   731 mdxoff     5000       // tile0995 pipe6
210
sprite   731 mdxoff     5000       // tile0995 pipe6
210
sprite   731 mdzoff     700000     // tile0995 pipe6
211
sprite   731 mdzoff     700000     // tile0995 pipe6
211
sprite   731 pitch     -1          // tile0995 pipe6
-
 
212
sprite   729 angoff     12         // tile1038 (pipe)
212
sprite   729 angoff     12         // tile1038 (pipe)
213
sprite   729 mdxoff    -13000      // tile1038 (pipe)
-
 
214
sprite   729 pitch      1          // tile1038 (pipe)
213
sprite   729 pitch      1          // tile1038 (pipe)
-
 
214
sprite   729 mdxoff    -13000      // tile1038 (pipe)
215
sprite   646 pitch      512        // tile1038 (pipe)
215
sprite   646 pitch      512        // tile1038 (pipe)
216
sprite   705 pitch      512        // tile1038 (pipe)
216
sprite   705 pitch      512        // tile1038 (pipe)
217
sprite   730 mdzoff     200000     // tile0997 pipe4b
-
 
218
sprite   730 pitch      2          // tile0997 pipe4b
217
sprite   730 pitch      2          // tile0997 pipe4b
219
sprite   730 roll       3          // tile0997 pipe4b
218
sprite   730 roll       3          // tile0997 pipe4b
-
 
219
sprite   730 mdzoff     200000     // tile0997 pipe4b
220
sprite   865 angoff    -256        // tile0024 freezesprite
220
sprite   865 angoff    -256        // tile0024 freezesprite
221
sprite   869 angoff     512        // tile0052 sixpack
221
sprite   869 angoff     512        // tile0052 sixpack
222
sprite   870 angoff     512        // tile0051 cola
222
sprite   870 angoff     512        // tile0051 cola
223
sprite   546 mdzoff     900000     // tile1250 steam
-
 
224
sprite   546 roll      -1          // tile1250 steam
223
sprite   546 roll      -1          // tile1250 steam
225
sprite   570 mdzoff     900000     // tile1250 steam
224
sprite   546 mdzoff     900000     // tile1250 steam
226
sprite   570 roll      -1          // tile1250 steam
225
sprite   570 roll      -1          // tile1250 steam
-
 
226
sprite   570 mdzoff     900000     // tile1250 steam
227
sprite   891 angoff     512        // tile0040 ammo
227
sprite   891 angoff     512        // tile0040 ammo
228
sprite   890 angoff    -256        // tile0028 shotgunsprite (multiplayer)
228
sprite   890 angoff    -256        // tile0028 shotgunsprite (multiplayer)
229
sprite   889 angoff     768        // tile0049 shotgunammo (multiplayer)
229
sprite   889 angoff     768        // tile0049 shotgunammo (multiplayer)
230
sprite   857 angoff    -256        // tile0023 rpgsprite (multiplayer)
230
sprite   857 angoff    -256        // tile0023 rpgsprite (multiplayer)
231
sprite   862 angoff    -256        // tile0044 rpgammo (multiplayer)
231
sprite   862 angoff    -256        // tile0044 rpgammo (multiplayer)
232
sprite   863 angoff    -256        // tile0044 rpgammo
232
sprite   863 angoff    -256        // tile0044 rpgammo
233
sprite   858 mdzoff     500000     // tile0044 rpgammo
-
 
234
sprite   858 pitch      1          // tile0044 rpgammo
233
sprite   858 pitch      1          // tile0044 rpgammo
-
 
234
sprite   858 mdzoff     500000     // tile0044 rpgammo
235
sprite   859 angoff     256        // tile0044 rpgammo
235
sprite   859 angoff     256        // tile0044 rpgammo
236
sprite   860 angoff     256        // tile0044 rpgammo (multiplayer)
236
sprite   860 angoff     256        // tile0044 rpgammo (multiplayer)
237
sprite   861 angoff     256        // tile0044 rpgammo (multiplayer)
237
sprite   861 angoff     256        // tile0044 rpgammo (multiplayer)
238
sprite   932 angoff     0          // tile0060 accesscard yellow
238
sprite   932 angoff     0          // tile0060 accesscard yellow
239
sprite  1664 angoff    -256        // tile0026 heavyhbomb (multiplayer)
239
sprite  1664 angoff    -256        // tile0026 heavyhbomb (multiplayer)
Line 243... Line 243...
243
sprite   665 angoff     768        // tile0040 ammo
243
sprite   665 angoff     768        // tile0040 ammo
244
sprite   984 angoff    -384        // tile1165 bottle18
244
sprite   984 angoff    -384        // tile1165 bottle18
245
sprite   982 angoff    -256        // tile1160 bottle13
245
sprite   982 angoff    -256        // tile1160 bottle13
246
sprite   931 angoff     1024       // tile1312 fem1 stripper
246
sprite   931 angoff     1024       // tile1312 fem1 stripper
247
sprite  1647 angoff    -640        // tile0053 firstaid (multiplayer)
247
sprite  1647 angoff    -640        // tile0053 firstaid (multiplayer)
248
sprite  1647 mdzoff     100000     // tile0053 firstaid (multiplayer)
-
 
249
sprite  1647 roll       1          // tile0053 firstaid (multiplayer)
248
sprite  1647 roll       1          // tile0053 firstaid (multiplayer)
-
 
249
sprite  1647 mdzoff     100000     // tile0053 firstaid (multiplayer)
250
sprite   979 angoff     512        // tile1165 bottle18
250
sprite   979 angoff     512        // tile1165 bottle18
251
sprite   978 angoff     768        // tile1164 bottle17
251
sprite   978 angoff     768        // tile1164 bottle17
252
sprite   983 angoff     1024       // tile1160 bottle13
252
sprite   983 angoff     1024       // tile1160 bottle13
253
sprite   924 angoff    -256        // tile1321 fem3 hooker
253
sprite   924 angoff    -256        // tile1321 fem3 hooker
254
sprite  1648 angoff    -256        // tile0051 cola
254
sprite  1648 angoff    -256        // tile0051 cola
Line 287... Line 287...
287
sprite   943 roll      -32         // tile0042 devistatorammo (multiplayer)
287
sprite   943 roll      -32         // tile0042 devistatorammo (multiplayer)
288
sprite   950 angoff     896        // tile0042 devistatorammo
288
sprite   950 angoff     896        // tile0042 devistatorammo
289
sprite   950 pitch      32         // tile0042 devistatorammo
289
sprite   950 pitch      32         // tile0042 devistatorammo
290
sprite   950 roll      -32         // tile0042 devistatorammo
290
sprite   950 roll      -32         // tile0042 devistatorammo
291
sprite   945 angoff     1024       // tile0042 devistatorammo (multiplayer)
291
sprite   945 angoff     1024       // tile0042 devistatorammo (multiplayer)
292
sprite   945 mdzoff     3000       // tile0042 devistatorammo (multiplayer)
-
 
293
sprite   945 pitch      32         // tile0042 devistatorammo (multiplayer)
292
sprite   945 pitch      32         // tile0042 devistatorammo (multiplayer)
294
sprite   945 roll      -32         // tile0042 devistatorammo (multiplayer)
293
sprite   945 roll      -32         // tile0042 devistatorammo (multiplayer)
-
 
294
sprite   945 mdzoff     3000       // tile0042 devistatorammo (multiplayer)
295
sprite   944 angoff     1024       // tile0029 devistatorsprite (multiplayer)
295
sprite   944 angoff     1024       // tile0029 devistatorsprite (multiplayer)
296
sprite   944 pitch      32         // tile0029 devistatorsprite (multiplayer)
296
sprite   944 pitch      32         // tile0029 devistatorsprite (multiplayer)
297
sprite   944 roll      -32         // tile0029 devistatorsprite (multiplayer)
297
sprite   944 roll      -32         // tile0029 devistatorsprite (multiplayer)
298
sprite   948 angoff     1024       // tile0042 devistatorammo (multiplayer)
298
sprite   948 angoff     1024       // tile0042 devistatorammo (multiplayer)
299
sprite   948 pitch      32         // tile0042 devistatorammo (multiplayer)
299
sprite   948 pitch      32         // tile0042 devistatorammo (multiplayer)
Line 304... Line 304...
304
sprite   949 angoff     1024       // tile0042 devistatorammo (multiplayer)
304
sprite   949 angoff     1024       // tile0042 devistatorammo (multiplayer)
305
sprite   949 pitch      32         // tile0042 devistatorammo (multiplayer)
305
sprite   949 pitch      32         // tile0042 devistatorammo (multiplayer)
306
sprite   949 roll      -32         // tile0042 devistatorammo (multiplayer)
306
sprite   949 roll      -32         // tile0042 devistatorammo (multiplayer)
307
sprite   940 angoff     768        // tile0045 growammo
307
sprite   940 angoff     768        // tile0045 growammo
308
sprite   942 angoff     512        // tile0053 firstaid
308
sprite   942 angoff     512        // tile0053 firstaid
309
sprite   942 mdzoff    -800        // tile0053 firstaid
-
 
310
sprite   942 pitch     -512        // tile0053 firstaid
309
sprite   942 pitch     -512        // tile0053 firstaid
-
 
310
sprite   942 mdzoff    -800        // tile0053 firstaid
311
sprite   952 pitch      64         // tile0022 chaingunsprite (multiplayer)
311
sprite   952 pitch      64         // tile0022 chaingunsprite (multiplayer)
312
sprite   952 roll      -16         // tile0022 chaingunsprite (multiplayer)
312
sprite   952 roll      -16         // tile0022 chaingunsprite (multiplayer)
313
sprite  1604 roll       64         // tile0026 heavyhbomb
313
sprite  1604 roll       64         // tile0026 heavyhbomb
314
sprite  1145 angoff    -256        // tile0054 shield
314
sprite  1145 angoff    -256        // tile0054 shield
315
sprite  1603 angoff     512        // tile0026 heavyhbomb
315
sprite  1603 angoff     512        // tile0026 heavyhbomb
Line 317... Line 317...
317
sprite  1562 angoff     768        // tile0028 shotgunsprite (multiplayer)
317
sprite  1562 angoff     768        // tile0028 shotgunsprite (multiplayer)
318
sprite  1563 angoff    -256        // tile0049 shotgunammo
318
sprite  1563 angoff    -256        // tile0049 shotgunammo
319
sprite  1564 angoff    -256        // tile0049 shotgunammo
319
sprite  1564 angoff    -256        // tile0049 shotgunammo
320
sprite  1610 angoff     1024       // tile0029 devistatorsprite (multiplayer)
320
sprite  1610 angoff     1024       // tile0029 devistatorsprite (multiplayer)
321
sprite  1611 angoff    -512        // tile0042 devistatorammo (multiplayer)
321
sprite  1611 angoff    -512        // tile0042 devistatorammo (multiplayer)
322
sprite  1611 mdzoff     250000     // tile0042 devistatorammo (multiplayer)
-
 
323
sprite  1611 pitch      1          // tile0042 devistatorammo (multiplayer)
322
sprite  1611 pitch      1          // tile0042 devistatorammo (multiplayer)
324
sprite  1611 roll      -1          // tile0042 devistatorammo (multiplayer)
323
sprite  1611 roll      -1          // tile0042 devistatorammo (multiplayer)
-
 
324
sprite  1611 mdzoff     250000     // tile0042 devistatorammo (multiplayer)
325
sprite  1612 angoff     512        // tile0059 heatsensor
325
sprite  1612 angoff     512        // tile0059 heatsensor
326
sprite  1620 angoff     1024       // tile0023 rpgsprite (multiplayer)
326
sprite  1620 angoff     1024       // tile0023 rpgsprite (multiplayer)
327
sprite  1629 angoff     1024       // tile0044 rpgammo (multiplayer)
327
sprite  1629 angoff     1024       // tile0044 rpgammo (multiplayer)
328
sprite  1010 angoff     768        // tile1232 canwithsomething
328
sprite  1010 angoff     768        // tile1232 canwithsomething
329
sprite  1454 notmd                 // tile2035 (tile2000 pigcop)
329
sprite  1454 notmd                 // tile2035 (tile2000 pigcop)
Line 337... Line 337...
337
sprite  1501 angoff     1024       // tile1211 (innocent sign)
337
sprite  1501 angoff     1024       // tile1211 (innocent sign)
338
sprite  1616 angoff    -896        // tile0052 sixpack
338
sprite  1616 angoff    -896        // tile0052 sixpack
339
sprite  1615 angoff     512        // tile0040 ammo
339
sprite  1615 angoff     512        // tile0040 ammo
340
sprite  1614 angoff     512        // tile0040 ammo (multiplayer)
340
sprite  1614 angoff     512        // tile0040 ammo (multiplayer)
341
sprite  1613 angoff     512        // tile0040 ammo (multiplayer)
341
sprite  1613 angoff     512        // tile0040 ammo (multiplayer)
342
sprite  1503 mdzoff     200000     // tile0976 (ventshaft)
-
 
343
sprite  1503 pitch      1          // tile0976 (ventshaft)
342
sprite  1503 pitch      1          // tile0976 (ventshaft)
-
 
343
sprite  1503 mdzoff     200000     // tile0976 (ventshaft)
344
sprite  1006 angoff     640        // tile1232 canwithsomething
344
sprite  1006 angoff     640        // tile1232 canwithsomething
345
sprite  1445 angoff     384        // tile0681 (tile0680 chair3)
345
sprite  1445 angoff     384        // tile0681 (tile0680 chair3)
346
sprite  1443 angoff    -640        // tile0683 (tile0680 chair3)
346
sprite  1443 angoff    -640        // tile0683 (tile0680 chair3)
347
sprite  1606 angoff     896        // tile0022 chaingunsprite (multiplayer)
347
sprite  1606 angoff     896        // tile0022 chaingunsprite (multiplayer)
348
sprite  1609 angoff     384        // tile0041 batteryammo (multiplayer)
348
sprite  1609 angoff     384        // tile0041 batteryammo (multiplayer)
349
sprite  1523 mdzoff     30000      // tile0977 genericpole
-
 
350
sprite  1523 roll       1          // tile0977 genericpole
349
sprite  1523 roll       1          // tile0977 genericpole
-
 
350
sprite  1523 mdzoff     30000      // tile0977 genericpole
351
sprite  1524 angoff    -32         // tile4386 (power line)
351
sprite  1524 angoff    -32         // tile4386 (power line)
352
sprite  1524 mdzoff     70000      // tile4386 (power line)
-
 
353
sprite  1524 pitch      1          // tile4386 (power line)
352
sprite  1524 pitch      1          // tile4386 (power line)
354
sprite  1524 roll       2          // tile4386 (power line)
353
sprite  1524 roll       2          // tile4386 (power line)
-
 
354
sprite  1524 mdzoff     70000      // tile4386 (power line)
355
sprite  1526 angoff    -10         // tile4386 (power line)
355
sprite  1526 angoff    -10         // tile4386 (power line)
356
sprite  1526 mdzoff     100000     // tile4386 (power line)
-
 
357
sprite  1526 roll       1          // tile4386 (power line)
356
sprite  1526 roll       1          // tile4386 (power line)
-
 
357
sprite  1526 mdzoff     100000     // tile4386 (power line)
358
sprite  1628 angoff     1024       // tile0049 shotgunammo (multiplayer)
358
sprite  1628 angoff     1024       // tile0049 shotgunammo (multiplayer)
359
sprite   572 angoff     384        // tile1061 (streetlight)
359
sprite   572 angoff     384        // tile1061 (streetlight)
360
sprite  1520 notmd                 // tile2675 (tile2670 boss1lob (battlelord))
360
sprite  1520 notmd                 // tile2675 (tile2670 boss1lob (battlelord))
361
sprite  1516 angoff     128        // tile1232 canwithsomething
361
sprite  1516 angoff     128        // tile1232 canwithsomething
362
sprite  1646 angoff    -256        // tile0025 shrinkersprite (multiplayer)
362
sprite  1646 angoff    -256        // tile0025 shrinkersprite (multiplayer)
Line 365... Line 365...
365
sprite  1098 angoff     512        // tile0052 sixpack
365
sprite  1098 angoff     512        // tile0052 sixpack
366
sprite  1100 angoff    -512        // tile1356 (terminator)
366
sprite  1100 angoff    -512        // tile1356 (terminator)
367
sprite  1100 pitch     -512        // tile1356 (terminator)
367
sprite  1100 pitch     -512        // tile1356 (terminator)
368
sprite  1099 pitch      512        // tile0958 (lights)
368
sprite  1099 pitch      512        // tile0958 (lights)
369
sprite  1036 angoff    -512        // tile0053 firstaid (multiplayer)
369
sprite  1036 angoff    -512        // tile0053 firstaid (multiplayer)
370
sprite  1067 mdzoff     300000     // tile0913 maskwall2 (fence)
-
 
371
sprite  1067 pitch     -1          // tile0913 maskwall2 (fence)
370
sprite  1067 pitch     -1          // tile0913 maskwall2 (fence)
372
sprite  1058 mdzoff     300000     // tile0913 maskwall2 (fence)
371
sprite  1067 mdzoff     300000     // tile0913 maskwall2 (fence)
373
sprite  1058 pitch     -1          // tile0913 maskwall2 (fence)
372
sprite  1058 pitch     -1          // tile0913 maskwall2 (fence)
374
sprite  1061 mdzoff     300000     // tile0913 maskwall2 (fence)
373
sprite  1058 mdzoff     300000     // tile0913 maskwall2 (fence)
375
sprite  1061 pitch     -1          // tile0913 maskwall2 (fence)
374
sprite  1061 pitch     -1          // tile0913 maskwall2 (fence)
376
sprite  1059 mdzoff     300000     // tile0913 maskwall2 (fence)
375
sprite  1061 mdzoff     300000     // tile0913 maskwall2 (fence)
377
sprite  1059 pitch     -1          // tile0913 maskwall2 (fence)
376
sprite  1059 pitch     -1          // tile0913 maskwall2 (fence)
378
sprite  1064 mdzoff     300000     // tile0913 maskwall2 (fence)
377
sprite  1059 mdzoff     300000     // tile0913 maskwall2 (fence)
379
sprite  1064 pitch     -1          // tile0913 maskwall2 (fence)
378
sprite  1064 pitch     -1          // tile0913 maskwall2 (fence)
380
sprite  1060 mdzoff     300000     // tile0913 maskwall2 (fence)
379
sprite  1064 mdzoff     300000     // tile0913 maskwall2 (fence)
381
sprite  1060 pitch     -1          // tile0913 maskwall2 (fence)
380
sprite  1060 pitch     -1          // tile0913 maskwall2 (fence)
382
sprite  1066 mdzoff     300000     // tile0913 maskwall2 (fence)
381
sprite  1060 mdzoff     300000     // tile0913 maskwall2 (fence)
383
sprite  1066 pitch     -1          // tile0913 maskwall2 (fence)
382
sprite  1066 pitch     -1          // tile0913 maskwall2 (fence)
384
sprite  1062 mdzoff     300000     // tile0913 maskwall2 (fence)
383
sprite  1066 mdzoff     300000     // tile0913 maskwall2 (fence)
385
sprite  1062 pitch     -1          // tile0913 maskwall2 (fence)
384
sprite  1062 pitch     -1          // tile0913 maskwall2 (fence)
386
sprite  1065 mdzoff     300000     // tile0913 maskwall2 (fence)
385
sprite  1062 mdzoff     300000     // tile0913 maskwall2 (fence)
387
sprite  1065 pitch     -1          // tile0913 maskwall2 (fence)
386
sprite  1065 pitch     -1          // tile0913 maskwall2 (fence)
388
sprite  1063 mdzoff     300000     // tile0913 maskwall2 (fence)
387
sprite  1065 mdzoff     300000     // tile0913 maskwall2 (fence)
389
sprite  1063 pitch     -1          // tile0913 maskwall2 (fence)
388
sprite  1063 pitch     -1          // tile0913 maskwall2 (fence)
-
 
389
sprite  1063 mdzoff     300000     // tile0913 maskwall2 (fence)
390
sprite  1138 angoff    -512        // tile0028 shotgunsprite (multiplayer)
390
sprite  1138 angoff    -512        // tile0028 shotgunsprite (multiplayer)
391
sprite  1139 angoff    -512        // tile0049 shotgunammo (multiplayer)
391
sprite  1139 angoff    -512        // tile0049 shotgunammo (multiplayer)
392
sprite  1109 mdzoff     100000     // tile0990 tire
-
 
393
sprite  1109 pitch     -3          // tile0990 tire
392
sprite  1109 pitch     -3          // tile0990 tire
394
sprite  1109 roll      -8          // tile0990 tire
393
sprite  1109 roll      -8          // tile0990 tire
-
 
394
sprite  1109 mdzoff     100000     // tile0990 tire
395
sprite  1096 angoff     512        // tile0042 devistatorammo (multiplayer)
395
sprite  1096 angoff     512        // tile0042 devistatorammo (multiplayer)
396
sprite  1097 angoff     1024       // tile0042 devistatorammo
396
sprite  1097 angoff     1024       // tile0042 devistatorammo
397
sprite  1095 angoff    -512        // tile0029 devistatorsprite (multiplayer)
397
sprite  1095 angoff    -512        // tile0029 devistatorsprite (multiplayer)
398
sprite  1009 angoff    -768        // tile1232 canwithsomething
398
sprite  1009 angoff    -768        // tile1232 canwithsomething
399
sprite  1114 angoff    -512        // tile0997 pipe4b
399
sprite  1114 angoff    -512        // tile0997 pipe4b
400
sprite  1114 mdzoff     100000     // tile0997 pipe4b
-
 
401
sprite  1114 roll      -1          // tile0997 pipe4b
400
sprite  1114 roll      -1          // tile0997 pipe4b
-
 
401
sprite  1114 mdzoff     100000     // tile0997 pipe4b
402
sprite  1117 angoff     1024       // tile0995 pipe6
402
sprite  1117 angoff     1024       // tile0995 pipe6
-
 
403
sprite  1117 pitch     -1          // tile0995 pipe6
403
//sprite  1117 mdxoff     20000      // tile0995 pipe6
404
//sprite  1117 mdxoff     20000      // tile0995 pipe6
404
sprite  1117 mdzoff     400000     // tile0995 pipe6
405
sprite  1117 mdzoff     400000     // tile0995 pipe6
405
sprite  1117 pitch     -1          // tile0995 pipe6
-
 
406
sprite  1037 angoff    -640        // tile4570 dukeburger
406
sprite  1037 angoff    -640        // tile4570 dukeburger
407
sprite  1650 angoff    -512        // tile0028 shotgunsprite (multiplayer)
407
sprite  1650 angoff    -512        // tile0028 shotgunsprite (multiplayer)
408
sprite  1651 angoff     384        // tile0049 shotgunammo (multiplayer)
408
sprite  1651 angoff     384        // tile0049 shotgunammo (multiplayer)
409
sprite  1652 angoff     640        // tile0049 shotgunammo (multiplayer)
409
sprite  1652 angoff     640        // tile0049 shotgunammo (multiplayer)
410
sprite  1136 angoff    -768        // tile0022 chaingunsprite (multiplayer)
410
sprite  1136 angoff    -768        // tile0022 chaingunsprite (multiplayer)
411
sprite  1137 angoff     256        // tile0041 batteryammo (multiplayer)
411
sprite  1137 angoff     256        // tile0041 batteryammo (multiplayer)
412
sprite  1336 angoff     256        // tile0023 rpgsprite (multiplayer)
412
sprite  1336 angoff     256        // tile0023 rpgsprite (multiplayer)
413
sprite  1141 angoff    -512        // tile0054 shield (multiplayer)
413
sprite  1141 angoff    -512        // tile0054 shield (multiplayer)
414
sprite  1374 angoff     1024       // tile4496 broom
414
sprite  1374 angoff     1024       // tile4496 broom
415
sprite  1374 mdzoff     200000     // tile4496 broom
-
 
416
sprite  1374 pitch      1          // tile4496 broom
415
sprite  1374 pitch      1          // tile4496 broom
-
 
416
sprite  1374 mdzoff     200000     // tile4496 broom
417
sprite  1373 angoff     1024       // tile4497 mop
417
sprite  1373 angoff     1024       // tile4497 mop
418
sprite  1373 mdzoff     500000     // tile4497 mop
-
 
419
sprite  1373 pitch      1          // tile4497 mop
418
sprite  1373 pitch      1          // tile4497 mop
-
 
419
sprite  1373 mdzoff     500000     // tile4497 mop
420
sprite  1389 notmd                 // tile1840 (tile1820 octabrain)
420
sprite  1389 notmd                 // tile1840 (tile1820 octabrain)
421
sprite  1372 angoff     1024       // tile0052 sixpack
421
sprite  1372 angoff     1024       // tile0052 sixpack
422
sprite  1391 angoff     512        // tile2057 (tile2000 pigcop)
422
sprite  1391 angoff     512        // tile2057 (tile2000 pigcop)
423
sprite  1391 mdzoff    -2000       // tile2057 (tile2000 pigcop)
-
 
424
sprite  1391 pitch     -512        // tile2057 (tile2000 pigcop)
423
sprite  1391 pitch     -512        // tile2057 (tile2000 pigcop)
-
 
424
sprite  1391 mdzoff    -2000       // tile2057 (tile2000 pigcop)
425
sprite   918 angoff     1024       // tile0040 ammo
425
sprite   918 angoff     1024       // tile0040 ammo
426
sprite   616 angoff     1024       // tile1501 (tile1491 (duke crouching))
426
sprite   616 angoff     1024       // tile1501 (tile1491 (duke crouching))
427
sprite   616 mdxoff     20000      // tile1501 (tile1491 (duke crouching))
-
 
428
sprite   616 pitch     -1          // tile1501 (tile1491 (duke crouching))
427
sprite   616 pitch     -1          // tile1501 (tile1491 (duke crouching))
-
 
428
sprite   616 mdxoff     20000      // tile1501 (tile1491 (duke crouching))
429
sprite   799 angoff    -512        // tile2035 (tile2000 pigcop)
429
sprite   799 angoff    -512        // tile2035 (tile2000 pigcop)
430
sprite   586 angoff     1024       // tile4548 foodobject19
430
sprite   586 angoff     1024       // tile4548 foodobject19
431
sprite   587 angoff     1024       // tile4544 foodobject15
431
sprite   587 angoff     1024       // tile4544 foodobject15
432
sprite   587 pitch      128        // tile4544 foodobject15
432
sprite   587 pitch      128        // tile4544 foodobject15
433
sprite   589 angoff    -512        // tile4548 foodobject19
433
sprite   589 angoff    -512        // tile4548 foodobject19
Line 440... Line 440...
440
sprite  1007 angoff    -256        // tile1232 canwithsomething
440
sprite  1007 angoff    -256        // tile1232 canwithsomething
441
sprite  1008 angoff     896        // tile1232 canwithsomething
441
sprite  1008 angoff     896        // tile1232 canwithsomething
442
sprite  1656 angoff    -512        // tile0028 shotgunsprite (multiplayer)
442
sprite  1656 angoff    -512        // tile0028 shotgunsprite (multiplayer)
443
sprite  1657 angoff     256        // tile0049 shotgunammo (multiplayer)
443
sprite  1657 angoff     256        // tile0049 shotgunammo (multiplayer)
444
sprite  1658 angoff     768        // tile0049 shotgunammo (multiplayer)
444
sprite  1658 angoff     768        // tile0049 shotgunammo (multiplayer)
445
sprite   575 mdxoff     50000      // tile0910 tree2
-
 
446
sprite   575 pitch      1          // tile0910 tree2
445
sprite   575 pitch      1          // tile0910 tree2
447
sprite   832 mdxoff     70000      // tile0910 tree2
446
sprite   575 mdxoff     50000      // tile0910 tree2
448
sprite   832 pitch      1          // tile0910 tree2
447
sprite   832 pitch      1          // tile0910 tree2
-
 
448
sprite   832 mdxoff     70000      // tile0910 tree2
449
sprite  1197 angoff    -512        // tile0028 shotgunsprite (multiplayer)
449
sprite  1197 angoff    -512        // tile0028 shotgunsprite (multiplayer)
450
sprite   326 angoff     768        // tile0049 shotgunammo (multiplayer)
450
sprite   326 angoff     768        // tile0049 shotgunammo (multiplayer)
451
sprite   329 angoff     256        // tile0049 shotgunammo (multiplayer)
451
sprite   329 angoff     256        // tile0049 shotgunammo (multiplayer)
452
sprite   304 angoff     512        // tile0556 chair1
452
sprite   304 angoff     512        // tile0556 chair1
453
sprite   304 mdzoff     500000     // tile0556 chair1
-
 
454
sprite   304 pitch     -1          // tile0556 chair1
453
sprite   304 pitch     -1          // tile0556 chair1
-
 
454
sprite   304 mdzoff     500000     // tile0556 chair1
455
sprite   303 angoff     768        // tile0556 chair1
455
sprite   303 angoff     768        // tile0556 chair1
456
sprite   303 mdzoff     500000     // tile0556 chair1
-
 
457
sprite   303 pitch     -1          // tile0556 chair1
456
sprite   303 pitch     -1          // tile0556 chair1
-
 
457
sprite   303 mdzoff     500000     // tile0556 chair1
458
sprite  1379 notmd                 // tile1720 (tile1680 liztroop)
458
sprite  1379 notmd                 // tile1720 (tile1680 liztroop)
459
sprite   916 angoff    -512        // tile0053 firstaid (multiplayer)
459
sprite   916 angoff    -512        // tile0053 firstaid (multiplayer)
460
sprite   916 mdzoff     1000000    // tile0053 firstaid (multiplayer)
-
 
461
sprite   916 pitch     -1          // tile0053 firstaid (multiplayer)
460
sprite   916 pitch     -1          // tile0053 firstaid (multiplayer)
-
 
461
sprite   916 mdzoff     1000000    // tile0053 firstaid (multiplayer)
462
sprite   855 angoff     1024       // tile0040 ammo
462
sprite   855 angoff     1024       // tile0040 ammo
463
sprite   853 angoff     256        // tile0057 jetpack (multiplayer)
463
sprite   853 angoff     256        // tile0057 jetpack (multiplayer)
464
sprite   854 angoff     512        // tile0022 chaingunsprite (multiplayer)
464
sprite   854 angoff     512        // tile0022 chaingunsprite (multiplayer)
465
sprite  1184 angoff     768        // tile0052 sixpack
465
sprite  1184 angoff     768        // tile0052 sixpack
466
sprite  1171 nomdanim              // tile0974 oceansprite4
466
sprite  1171 nomdanim              // tile0974 oceansprite4
Line 472... Line 472...
472
sprite  1164 nomdanim              // tile0974 oceansprite4
472
sprite  1164 nomdanim              // tile0974 oceansprite4
473
sprite  1165 nomdanim              // tile0974 oceansprite4
473
sprite  1165 nomdanim              // tile0974 oceansprite4
474
sprite  1166 nomdanim              // tile0974 oceansprite4
474
sprite  1166 nomdanim              // tile0974 oceansprite4
475
sprite  1182 nomdanim              // tile0974 oceansprite4
475
sprite  1182 nomdanim              // tile0974 oceansprite4
476
sprite  1168 nomdanim              // tile0974 oceansprite4
476
sprite  1168 nomdanim              // tile0974 oceansprite4
477
sprite  1250 mdzoff    -20000      // tile0049 shotgunammo (multiplayer)
-
 
478
sprite  1250 roll      -48         // tile0049 shotgunammo (multiplayer)
477
sprite  1250 roll      -48         // tile0049 shotgunammo (multiplayer)
-
 
478
sprite  1250 mdzoff    -20000      // tile0049 shotgunammo (multiplayer)