Subversion Repositories duke3d_hrp

Rev

Rev 635 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 635 Rev 640
Line 14... Line 14...
14
//         <-> nwl2-r70.mhk
14
//         <-> nwl2-r70.mhk
15
 
15
 
16
// Curr. HRP: r5.3.573
16
// Curr. HRP: r5.3.573
17
 
17
 
18
// 1-338 / 398-504 / 520-724
18
// 1-338 / 398-504 / 520-724
19
//sprite   ??? angoff     1024       // tile0026 heavyhbomb
19
//sprite   ??? angoff     1024       // tile0026 heavyhbomb (multiplayer)
20
sprite   693 angoff     128        // tile0028 shotgunsprite (multiplayer)
20
sprite   693 angoff     128        // tile0028 shotgunsprite (multiplayer)
21
sprite   249 mdzoff    -250000     // tile0913 maskwall2 (fence)
21
sprite   249 mdzoff     250000     // tile0913 maskwall2 (fence)
22
sprite   249 pitch      1          // tile0913 maskwall2 (fence)
22
sprite   249 pitch     -1          // tile0913 maskwall2 (fence)
23
sprite   249 roll      -1          // tile0913 maskwall2 (fence)
23
sprite   249 roll       1          // tile0913 maskwall2 (fence)
24
sprite   294 mdzoff    -250000     // tile0913 maskwall2 (fence)
24
sprite   294 mdzoff     250000     // tile0913 maskwall2 (fence)
25
sprite   294 pitch      1          // tile0913 maskwall2 (fence)
25
sprite   294 pitch     -1          // tile0913 maskwall2 (fence)
26
sprite   248 mdzoff    -250000     // tile0913 maskwall2 (fence)
26
sprite   248 mdzoff     250000     // tile0913 maskwall2 (fence)
27
sprite   248 pitch      1          // tile0913 maskwall2 (fence)
27
sprite   248 pitch     -1          // tile0913 maskwall2 (fence)
28
sprite   248 roll       5          // tile0913 maskwall2 (fence)
28
sprite   248 roll      -5          // tile0913 maskwall2 (fence)
29
sprite   295 mdzoff    -700000     // tile0913 maskwall2 (fence)
29
sprite   295 mdzoff     700000     // tile0913 maskwall2 (fence)
30
sprite   295 pitch      1          // tile0913 maskwall2 (fence)
30
sprite   295 pitch     -1          // tile0913 maskwall2 (fence)
31
sprite   296 mdzoff    -700000     // tile0913 maskwall2 (fence)
31
sprite   296 mdzoff     700000     // tile0913 maskwall2 (fence)
32
sprite   296 pitch      1          // tile0913 maskwall2 (fence)
32
sprite   296 pitch     -1          // tile0913 maskwall2 (fence)
33
sprite   297 mdzoff    -700000     // tile0913 maskwall2 (fence)
33
sprite   297 mdzoff     700000     // tile0913 maskwall2 (fence)
34
sprite   297 pitch      1          // tile0913 maskwall2 (fence)
34
sprite   297 pitch     -1          // tile0913 maskwall2 (fence)
35
sprite   292 mdzoff    -700000     // tile0913 maskwall2 (fence)
35
sprite   292 mdzoff     700000     // tile0913 maskwall2 (fence)
36
sprite   292 pitch      1          // tile0913 maskwall2 (fence)
36
sprite   292 pitch     -1          // tile0913 maskwall2 (fence)
37
sprite   291 mdzoff    -700000     // tile0913 maskwall2 (fence)
37
sprite   291 mdzoff     700000     // tile0913 maskwall2 (fence)
38
sprite   291 pitch      1          // tile0913 maskwall2 (fence)
38
sprite   291 pitch     -1          // tile0913 maskwall2 (fence)
39
sprite   290 mdzoff    -700000     // tile0913 maskwall2 (fence)
39
sprite   290 mdzoff     700000     // tile0913 maskwall2 (fence)
40
sprite   290 pitch      1          // tile0913 maskwall2 (fence)
40
sprite   290 pitch     -1          // tile0913 maskwall2 (fence)
41
sprite   289 mdzoff    -700000     // tile0913 maskwall2 (fence)
41
sprite   289 mdzoff     700000     // tile0913 maskwall2 (fence)
42
sprite   289 pitch      1          // tile0913 maskwall2 (fence)
42
sprite   289 pitch     -1          // tile0913 maskwall2 (fence)
43
sprite   275 mdzoff    -700000     // tile0913 maskwall2 (fence)
43
sprite   275 mdzoff     700000     // tile0913 maskwall2 (fence)
44
sprite   275 pitch      1          // tile0913 maskwall2 (fence)
44
sprite   275 pitch     -1          // tile0913 maskwall2 (fence)
45
sprite   275 roll       1          // tile0913 maskwall2 (fence)
45
sprite   275 roll      -1          // tile0913 maskwall2 (fence)
46
sprite   274 mdzoff    -700000     // tile0913 maskwall2 (fence)
46
sprite   274 mdzoff     700000     // tile0913 maskwall2 (fence)
47
sprite   274 pitch      1          // tile0913 maskwall2 (fence)
47
sprite   274 pitch     -1          // tile0913 maskwall2 (fence)
48
sprite   273 mdzoff    -700000     // tile0913 maskwall2 (fence)
48
sprite   273 mdzoff     700000     // tile0913 maskwall2 (fence)
49
sprite   273 pitch      1          // tile0913 maskwall2 (fence)
49
sprite   273 pitch     -1          // tile0913 maskwall2 (fence)
50
sprite   272 mdzoff    -700000     // tile0913 maskwall2 (fence)
50
sprite   272 mdzoff     700000     // tile0913 maskwall2 (fence)
51
sprite   272 pitch      1          // tile0913 maskwall2 (fence)
51
sprite   272 pitch     -1          // tile0913 maskwall2 (fence)
52
sprite   588 mdzoff    -700000     // tile0913 maskwall2 (fence)
52
sprite   588 mdzoff     700000     // tile0913 maskwall2 (fence)
53
sprite   588 pitch      1          // tile0913 maskwall2 (fence)
53
sprite   588 pitch     -1          // tile0913 maskwall2 (fence)
54
sprite   284 mdzoff    -700000     // tile0913 maskwall2 (fence)
54
sprite   284 mdzoff     700000     // tile0913 maskwall2 (fence)
55
sprite   284 pitch      1          // tile0913 maskwall2 (fence)
55
sprite   284 pitch     -1          // tile0913 maskwall2 (fence)
56
sprite   284 roll       1          // tile0913 maskwall2 (fence)
56
sprite   284 roll      -1          // tile0913 maskwall2 (fence)
57
sprite   279 mdzoff    -700000     // tile0913 maskwall2 (fence)
57
sprite   279 mdzoff     700000     // tile0913 maskwall2 (fence)
58
sprite   279 pitch      1          // tile0913 maskwall2 (fence)
58
sprite   279 pitch     -1          // tile0913 maskwall2 (fence)
59
sprite   278 mdzoff    -700000     // tile0913 maskwall2 (fence)
59
sprite   278 mdzoff     700000     // tile0913 maskwall2 (fence)
60
sprite   278 pitch      1          // tile0913 maskwall2 (fence)
60
sprite   278 pitch     -1          // tile0913 maskwall2 (fence)
61
sprite   277 mdzoff    -700000     // tile0913 maskwall2 (fence)
61
sprite   277 mdzoff     700000     // tile0913 maskwall2 (fence)
62
sprite   276 pitch      1          // tile0913 maskwall2 (fence)
62
sprite   276 pitch     -1          // tile0913 maskwall2 (fence)
63
sprite   275 mdzoff    -700000     // tile0913 maskwall2 (fence)
63
sprite   275 mdzoff     700000     // tile0913 maskwall2 (fence)
64
sprite   275 pitch      1          // tile0913 maskwall2 (fence)
64
sprite   275 pitch     -1          // tile0913 maskwall2 (fence)
65
sprite   280 mdzoff    -700000     // tile0913 maskwall2 (fence)
65
sprite   280 mdzoff     700000     // tile0913 maskwall2 (fence)
66
sprite   280 pitch      1          // tile0913 maskwall2 (fence)
66
sprite   280 pitch     -1          // tile0913 maskwall2 (fence)
67
sprite   281 mdzoff    -700000     // tile0913 maskwall2 (fence)
67
sprite   281 mdzoff     700000     // tile0913 maskwall2 (fence)
68
sprite   281 pitch      1          // tile0913 maskwall2 (fence)
68
sprite   281 pitch     -1          // tile0913 maskwall2 (fence)
69
sprite   282 mdzoff    -700000     // tile0913 maskwall2 (fence)
69
sprite   282 mdzoff     700000     // tile0913 maskwall2 (fence)
70
sprite   282 pitch      1          // tile0913 maskwall2 (fence)
70
sprite   282 pitch     -1          // tile0913 maskwall2 (fence)
71
sprite   283 mdzoff    -700000     // tile0913 maskwall2 (fence)
71
sprite   283 mdzoff     700000     // tile0913 maskwall2 (fence)
72
sprite   283 pitch      1          // tile0913 maskwall2 (fence)
72
sprite   283 pitch     -1          // tile0913 maskwall2 (fence)
73
sprite   589 mdzoff    -700000     // tile0913 maskwall2 (fence)
73
sprite   589 mdzoff     700000     // tile0913 maskwall2 (fence)
74
sprite   589 pitch      1          // tile0913 maskwall2 (fence)
74
sprite   589 pitch     -1          // tile0913 maskwall2 (fence)
75
sprite   589 roll       1          // tile0913 maskwall2 (fence)
75
sprite   589 roll      -1          // tile0913 maskwall2 (fence)
76
sprite   285 mdzoff    -700000     // tile0913 maskwall2 (fence)
76
sprite   285 mdzoff     700000     // tile0913 maskwall2 (fence)
77
sprite   285 pitch      1          // tile0913 maskwall2 (fence)
77
sprite   285 pitch     -1          // tile0913 maskwall2 (fence)
78
sprite   286 mdzoff    -700000     // tile0913 maskwall2 (fence)
78
sprite   286 mdzoff     700000     // tile0913 maskwall2 (fence)
79
sprite   286 pitch      1          // tile0913 maskwall2 (fence)
79
sprite   286 pitch     -1          // tile0913 maskwall2 (fence)
80
sprite   288 mdzoff    -700000     // tile0913 maskwall2 (fence)
80
sprite   288 mdzoff     700000     // tile0913 maskwall2 (fence)
81
sprite   288 pitch      1          // tile0913 maskwall2 (fence)
81
sprite   288 pitch     -1          // tile0913 maskwall2 (fence)
82
sprite   287 mdzoff    -700000     // tile0913 maskwall2 (fence)
82
sprite   287 mdzoff     700000     // tile0913 maskwall2 (fence)
83
sprite   287 pitch      1          // tile0913 maskwall2 (fence)
83
sprite   287 pitch     -1          // tile0913 maskwall2 (fence)
84
sprite   293 mdzoff    -700000     // tile0913 maskwall2 (fence)
84
sprite   293 mdzoff     700000     // tile0913 maskwall2 (fence)
85
sprite   293 pitch      1          // tile0913 maskwall2 (fence)
85
sprite   293 pitch     -1          // tile0913 maskwall2 (fence)
86
sprite   137 roll       1          // tile0913 maskwall2 (fence)
86
sprite   293 roll      -1          // tile0913 maskwall2 (fence)
87
// mhk diff sync 1
87
// mhk diff sync 1
88
sprite   585 angoff     512        // tile1247 seenine
88
sprite   585 angoff     512        // tile1247 seenine
89
sprite   577 notmd                 // tile0342 pannel1
89
sprite   577 notmd                 // tile0342 pannel1
90
sprite   226 notmd                 // tile0341 bpannel1
90
sprite   226 notmd                 // tile0341 bpannel1
91
sprite     4 angoff    -896        // tile0057 jetpack
91
sprite     4 angoff    -896        // tile0057 jetpack