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Line 1... Line 1...
1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
2
 
2
 
3
// Title    : Red5: Lonely Mountain Complex
3
// Title    : Red5: Lonely Mountain Complex
4
// Filename : Red5.map
4
// Filename : RED5.MAP
5
// Author   : Merlijn van Oostrum
5
// Author   : Merlijn van Oostrum
6
// mapmd4   : a58e79ed7bf61eb40c31b9421ba109cb // 2014-11-23 (Addon Pack)
6
// mapmd4   : a58e79ed7bf61eb40c31b9421ba109cb // 2014-11-23 (Addon Pack)
7
 
7
 
8
//         <-> Red5.mhk
8
//         <-> Red5.mhk
-
 
9
//         <-> RED5-amctc2.mhk
9
 
10
 
10
// Curr. HRP: r5.3.633
11
// Curr. HRP: r5.3.633
11
 
12
 
12
// 0-545 / 700-725 / 923-3940
13
// 0-545 / 700-725 / 923-3940
-
 
14
// 
13
sprite  3696 angoff     1024       // tile0054 shield
15
sprite  3696 angoff     1024       // tile0054 shield
14
sprite  3652 angoff     256        // tile0023 rpgsprite (multiplayer)
16
sprite  3652 angoff     256        // tile0023 rpgsprite (multiplayer)
15
sprite  3654 angoff     768        // tile0044 rpgammo (multiplayer)
17
sprite  3654 angoff     768        // tile0044 rpgammo (multiplayer)
16
sprite  3653 angoff    -768        // tile0044 rpgammo (multiplayer)
18
sprite  3653 angoff    -768        // tile0044 rpgammo (multiplayer)
17
sprite  3643 angoff    -256        // tile0057 jetpack (multiplayer)
19
sprite  3643 angoff    -256        // tile0057 jetpack (multiplayer)
18
sprite  3645 mdxoff     50000      // tile0021 firstgunsprite
20
sprite  3645 mdxoff     50000      // tile0021 firstgunsprite (multiplayer)
19
sprite  3645 pitch      1          // tile0021 firstgunsprite
21
sprite  3645 pitch      1          // tile0021 firstgunsprite (multiplayer)
20
sprite  3683 mdxoff     50000      // tile0028 shotgunsprite
22
sprite  3683 mdxoff     50000      // tile0028 shotgunsprite (multiplayer)
21
sprite  3683 pitch      1          // tile0028 shotgunsprite
23
sprite  3683 pitch      1          // tile0028 shotgunsprite (multiplayer)
22
sprite  3563 notmd                 // tile0974 oceansprite4
24
sprite  3563 notmd                 // tile0974 oceansprite4
23
sprite  3050 nomdanim              // tile0974 oceansprite4
25
sprite  3050 nomdanim              // tile0974 oceansprite4
24
sprite  3051 nomdanim              // tile0974 oceansprite4
26
sprite  3051 nomdanim              // tile0974 oceansprite4
25
sprite  3048 nomdanim              // tile0974 oceansprite4
27
sprite  3048 nomdanim              // tile0974 oceansprite4
26
sprite  3049 nomdanim              // tile0974 oceansprite4
28
sprite  3049 nomdanim              // tile0974 oceansprite4
27
sprite  3658 angoff    -512        // tile0053 firstaid (multiplayer)
29
sprite  3658 angoff    -512        // tile0053 firstaid (multiplayer)
28
sprite  3055 angoff    -768        // tile0040 ammo
30
sprite  3055 angoff    -768        // tile0040 ammo
29
sprite  3047 angoff     1024       // tile0052 sixpack
31
sprite  3047 angoff     1024       // tile0052 sixpack
30
sprite  3054 mdzoff     300000     // tile1005 pipe5b
32
sprite  3054 mdzoff     300000     // tile1005 pipe5b
31
sprite  3054 pitch     -1          // tile1005 pipe5b
33
sprite  3054 pitch      1          // tile1005 pipe5b
32
sprite  3053 mdzoff     400000     // tile0997 pipe4b
34
sprite  3053 mdzoff     400000     // tile0997 pipe4b
33
sprite  3053 pitch     -1          // tile0997 pipe4b
35
sprite  3053 pitch      1          // tile0997 pipe4b
34
sprite  3682 angoff    -512        // tile0052 sixpack (multiplayer)
36
sprite  3682 angoff    -512        // tile0052 sixpack (multiplayer)
35
sprite  1959 nomdanim              // tile0974 oceansprite4
37
sprite  1959 nomdanim              // tile0974 oceansprite4
36
sprite  1960 nomdanim              // tile0974 oceansprite4
38
sprite  1960 nomdanim              // tile0974 oceansprite4
37
sprite  1957 nomdanim              // tile0974 oceansprite4
39
sprite  1957 nomdanim              // tile0974 oceansprite4
38
sprite  1958 nomdanim              // tile0974 oceansprite4
40
sprite  1958 nomdanim              // tile0974 oceansprite4
Line 61... Line 63...
61
sprite  1583 nomdanim              // tile0974 oceansprite4
63
sprite  1583 nomdanim              // tile0974 oceansprite4
62
sprite  1584 nomdanim              // tile0974 oceansprite4
64
sprite  1584 nomdanim              // tile0974 oceansprite4
63
sprite  1585 nomdanim              // tile0974 oceansprite4
65
sprite  1585 nomdanim              // tile0974 oceansprite4
64
sprite  1579 nomdanim              // tile0974 oceansprite4
66
sprite  1579 nomdanim              // tile0974 oceansprite4
65
sprite  1580 nomdanim              // tile0974 oceansprite4
67
sprite  1580 nomdanim              // tile0974 oceansprite4
-
 
68
// mhk diff sync 1
66
sprite  3681 angoff     768        // tile0047 hbombammo (multiplayer)
69
sprite  3681 angoff     768        // tile0047 hbombammo (multiplayer)
67
sprite  3681 pitch      32         // tile0047 hbombammo (multiplayer)
70
sprite  3681 pitch      32         // tile0047 hbombammo (multiplayer)
68
sprite  3681 roll       32         // tile0047 hbombammo (multiplayer)
71
sprite  3681 roll       32         // tile0047 hbombammo (multiplayer)
69
sprite  2626 angoff     512        // tile0041 batteryammo
72
sprite  2626 angoff     512        // tile0041 batteryammo
70
sprite  2626 pitch      32         // tile0041 batteryammo
73
sprite  2626 pitch      32         // tile0041 batteryammo
Line 96... Line 99...
96
sprite  3684 angoff     1024       // tile0044 rpgammo (multiplayer)
99
sprite  3684 angoff     1024       // tile0044 rpgammo (multiplayer)
97
sprite  3684 mdzoff     900000     // tile0044 rpgammo (multiplayer)
100
sprite  3684 mdzoff     900000     // tile0044 rpgammo (multiplayer)
98
sprite  3684 pitch     -1          // tile0044 rpgammo (multiplayer)
101
sprite  3684 pitch     -1          // tile0044 rpgammo (multiplayer)
99
sprite  3685 mdzoff     900000     // tile0044 rpgammo (multiplayer)
102
sprite  3685 mdzoff     900000     // tile0044 rpgammo (multiplayer)
100
sprite  3685 pitch     -1          // tile0044 rpgammo (multiplayer)
103
sprite  3685 pitch     -1          // tile0044 rpgammo (multiplayer)
101
sprite  1802 nomdanim              // tile0974 oceansprite4
104
sprite  1801 nomdanim              // tile0974 oceansprite4
102
sprite  1800 nomdanim              // tile0974 oceansprite4
105
sprite  1800 nomdanim              // tile0974 oceansprite4
-
 
106
sprite  1810 nomdanim              // tile0974 oceansprite4
103
sprite  1809 nomdanim              // tile0974 oceansprite4
107
sprite  1809 nomdanim              // tile0974 oceansprite4
104
sprite  1808 nomdanim              // tile0974 oceansprite4
108
sprite  1808 nomdanim              // tile0974 oceansprite4
105
sprite  1807 nomdanim              // tile0974 oceansprite4
109
sprite  1807 nomdanim              // tile0974 oceansprite4
106
sprite  1806 nomdanim              // tile0974 oceansprite4
110
sprite  1806 nomdanim              // tile0974 oceansprite4
107
sprite  1805 nomdanim              // tile0974 oceansprite4
111
sprite  1805 nomdanim              // tile0974 oceansprite4
108
sprite  1804 nomdanim              // tile0974 oceansprite4
112
sprite  1804 nomdanim              // tile0974 oceansprite4
109
sprite  1803 nomdanim              // tile0974 oceansprite4
113
sprite  1803 nomdanim              // tile0974 oceansprite4
-
 
114
sprite  1802 nomdanim              // tile0974 oceansprite4
110
sprite  2624 angoff     1024       // tile0052 sixpack
115
sprite  2624 angoff     1024       // tile0052 sixpack
111
sprite  2625 angoff     1024       // tile0049 shotgunammo
116
sprite  2625 angoff     1024       // tile0049 shotgunammo
112
sprite  2625 pitch     -32         // tile0049 shotgunammo
117
sprite  2625 pitch     -32         // tile0049 shotgunammo
113
sprite  2625 roll      -128        // tile0049 shotgunammo
118
sprite  2625 roll      -128        // tile0049 shotgunammo
114
sprite  3174 angoff     1024       // tile0040 ammo
119
sprite  3174 angoff     1024       // tile0040 ammo
Line 167... Line 172...
167
//sprite  2860 pitch     -2          // tile0022 chaingunsprite
172
//sprite  2860 pitch     -2          // tile0022 chaingunsprite
168
sprite  2860 roll       4          // tile0022 chaingunsprite
173
sprite  2860 roll       4          // tile0022 chaingunsprite
169
sprite  1300 angoff     1024       // tile0049 shotgunammo
174
sprite  1300 angoff     1024       // tile0049 shotgunammo
170
sprite  1300 mdzoff     1150000    // tile0049 shotgunammo
175
sprite  1300 mdzoff     1150000    // tile0049 shotgunammo
171
sprite  1300 roll       1          // tile0049 shotgunammo
176
sprite  1300 roll       1          // tile0049 shotgunammo
-
 
177
sprite  2858 angoff     1024       // tile1347 fetusjib
172
sprite  1421 angoff     768        // tile1769 (tile1768 headjib1)
178
sprite  1421 angoff     768        // tile1769 (tile1768 headjib1)
173
sprite  1438 mdzoff     80000      // tile1048 (pipes)
179
sprite  1438 mdzoff     80000      // tile1048 (pipes)
174
sprite  1438 pitch      1          // tile1048 (pipes)
180
sprite  1438 pitch     -1          // tile1048 (pipes)
175
sprite  1417 nomdanim              // tile2267 (tile2265 jibs5)
181
sprite  1417 nomdanim              // tile2267 (tile2265 jibs5)
176
sprite  1417 mdxoff     90000      // tile2267 (tile2265 jibs5)
182
sprite  1417 mdxoff     90000      // tile2267 (tile2265 jibs5)
177
sprite  1417 pitch      1          // tile2267 (tile2265 jibs5)
183
sprite  1417 pitch      1          // tile2267 (tile2265 jibs5)
178
sprite  1417 roll       1024       // tile2267 (tile2265 jibs5)
184
sprite  1417 roll       1024       // tile2267 (tile2265 jibs5)
179
sprite  3355 nomdanim              // tile2251 (tile2250 jibs2 (eye))
185
sprite  3355 nomdanim              // tile2251 (tile2250 jibs2 (eye))
Line 200... Line 206...
200
sprite  1261 angoff    -512        // tile0054 shield
206
sprite  1261 angoff    -512        // tile0054 shield
201
sprite  1261 mdzoff     500000     // tile0054 shield
207
sprite  1261 mdzoff     500000     // tile0054 shield
202
sprite  1261 roll       1          // tile0054 shield
208
sprite  1261 roll       1          // tile0054 shield
203
sprite  1262 angoff    -384        // tile0040 ammo
209
sprite  1262 angoff    -384        // tile0040 ammo
204
sprite     1 angoff     1024       // tile0052 sixpack
210
sprite     1 angoff     1024       // tile0052 sixpack
-
 
211
sprite    61 away1                 // tile0140 frankenstineswitch
-
 
212
sprite    62 away1                 // tile0140 frankenstineswitch
-
 
213
sprite    57 away1                 // tile0140 frankenstineswitch
-
 
214
sprite    66 away1                 // tile0140 frankenstineswitch
-
 
215
sprite    67 away1                 // tile0140 frankenstineswitch
205
sprite  3117 nomdanim              // tile2257 (tile2255 jibs3)
216
sprite  3117 nomdanim              // tile2257 (tile2255 jibs3)
206
sprite  3859 nomdanim              // tile2253 (tile2250 jibs2 (eye))
217
sprite  3859 nomdanim              // tile2253 (tile2250 jibs2 (eye))
207
sprite  3859 mdxoff     25000      // tile2253 (tile2250 jibs2 (eye))
218
sprite  3859 mdxoff     25000      // tile2253 (tile2250 jibs2 (eye))
208
sprite  3859 pitch      1          // tile2253 (tile2250 jibs2 (eye))
219
sprite  3859 pitch      1          // tile2253 (tile2250 jibs2 (eye))
209
sprite  3110 nomdanim              // tile2251 (tile2250 jibs2 (eye))
220
sprite  3110 nomdanim              // tile2251 (tile2250 jibs2 (eye))
Line 233... Line 244...
233
sprite  3369 nomdanim              // tile2204 (tile2201 lizmanhead1)
244
sprite  3369 nomdanim              // tile2204 (tile2201 lizmanhead1)
234
sprite  3369 pitch      512        // tile2204 (tile2201 lizmanhead1)
245
sprite  3369 pitch      512        // tile2204 (tile2201 lizmanhead1)
235
sprite  3371 nomdanim              // tile2203 (tile2201 lizmanhead1)
246
sprite  3371 nomdanim              // tile2203 (tile2201 lizmanhead1)
236
sprite  3371 mdxoff     30000      // tile2203 (tile2201 lizmanhead1)
247
sprite  3371 mdxoff     30000      // tile2203 (tile2201 lizmanhead1)
237
sprite  3371 pitch      1          // tile2203 (tile2201 lizmanhead1)
248
sprite  3371 pitch      1          // tile2203 (tile2201 lizmanhead1)
238
// mhk diff sync 1
249
// mhk diff sync 2
239
sprite  3145 angoff     128        // tile0023 rpgsprite
250
sprite  3145 angoff     128        // tile0023 rpgsprite
240
sprite  3146 angoff    -256        // tile0044 rpgammo
251
sprite  3146 angoff    -256        // tile0044 rpgammo
241
sprite  3146 mdzoff     500000     // tile0044 rpgammo
252
sprite  3146 mdzoff     500000     // tile0044 rpgammo
242
sprite  3146 pitch      1          // tile0044 rpgammo
253
sprite  3146 pitch      1          // tile0044 rpgammo
243
sprite  3146 roll      -1          // tile0044 rpgammo
254
sprite  3146 roll      -1          // tile0044 rpgammo
Line 262... Line 273...
262
sprite   996 nomdanim              // tile2268 (tile2265 jibs5)
273
sprite   996 nomdanim              // tile2268 (tile2265 jibs5)
263
sprite  1002 nomdanim              // tile2256 (tile2255 jibs3)
274
sprite  1002 nomdanim              // tile2256 (tile2255 jibs3)
264
sprite  1008 nomdanim              // tile2251 (tile2250 jibs2 (eye))
275
sprite  1008 nomdanim              // tile2251 (tile2250 jibs2 (eye))
265
sprite  1009 nomdanim              // tile2251 (tile2250 jibs2 (eye))
276
sprite  1009 nomdanim              // tile2251 (tile2250 jibs2 (eye))
266
sprite   997 nomdanim              // tile2203 (tile2201 lizmanhead1)
277
sprite   997 nomdanim              // tile2203 (tile2201 lizmanhead1)
-
 
278
// mhk diff sync 3
267
sprite   998 nomdanim              // tile2267 (tile2265 jibs5)
279
sprite   998 nomdanim              // tile2267 (tile2265 jibs5)
268
sprite   998 pitch      1024       // tile2267 (tile2265 jibs5)
280
sprite   998 pitch      1024       // tile2267 (tile2265 jibs5)
269
sprite   998 nomdanim              // tile2251 (tile2250 jibs2 (eye))
281
sprite   998 nomdanim              // tile2251 (tile2250 jibs2 (eye))
270
sprite  1004 nomdanim              // tile2203 (tile2201 lizmanhead1)
282
sprite  1004 nomdanim              // tile2203 (tile2201 lizmanhead1)
271
sprite  1004 pitch     -512        // tile2203 (tile2201 lizmanhead1)
283
sprite  1004 pitch     -512        // tile2203 (tile2201 lizmanhead1)
-
 
284
// mhk diff sync 4
272
sprite  1005 nomdanim              // tile2256 (tile2255 jibs3)
285
sprite  1005 nomdanim              // tile2256 (tile2255 jibs3)
273
sprite   995 nomdanim              // tile2248 (tile2245 jibs1)
286
sprite   995 nomdanim              // tile2248 (tile2245 jibs1)
274
sprite  1014 nomdanim              // tile2251 (tile2250 jibs2 (eye))
287
sprite  1014 nomdanim              // tile2251 (tile2250 jibs2 (eye))
275
sprite  1014 roll      -512        // tile2251 (tile2250 jibs2 (eye))
288
sprite  1014 roll      -512        // tile2251 (tile2250 jibs2 (eye))
276
// mhk diff sync 2
289
// mhk diff sync 5
277
sprite  1013 nomdanim              // tile2252 (tile2250 jibs2 (eye))
290
sprite  1013 nomdanim              // tile2252 (tile2250 jibs2 (eye))
278
sprite  1013 pitch      512        // tile2252 (tile2250 jibs2 (eye))
291
sprite  1013 pitch      512        // tile2252 (tile2250 jibs2 (eye))
279
sprite   994 nomdanim              // tile2250 jibs2 (eye)
292
sprite   994 nomdanim              // tile2250 jibs2 (eye)
280
sprite  1011 nomdanim              // tile2251 (tile2250 jibs2 (eye))
293
sprite  1011 nomdanim              // tile2251 (tile2250 jibs2 (eye))
281
sprite  1003 nomdanim              // tile2257 (tile2255 jibs3)
294
sprite  1003 nomdanim              // tile2257 (tile2255 jibs3)
Line 338... Line 351...
338
sprite   203 pitch     -1          // tile1353 spacemarine
351
sprite   203 pitch     -1          // tile1353 spacemarine
339
sprite  3699 angoff     576        // tile0052 sixpack
352
sprite  3699 angoff     576        // tile0052 sixpack
340
sprite  2359 nomdanim              // tile1525 (tile1520 (duke torso))
353
sprite  2359 nomdanim              // tile1525 (tile1520 (duke torso))
341
sprite  2362 nomdanim              // tile2268 (tile2265 jibs5)
354
sprite  2362 nomdanim              // tile2268 (tile2265 jibs5)
342
sprite  3858 angoff     768        // tile0049 shotgunammo
355
sprite  3858 angoff     768        // tile0049 shotgunammo
343
sprite  3558 nomdanim              // tile2407 (tile2404 scrap2)
356
sprite  3578 nomdanim              // tile2407 (tile2404 scrap2)
-
 
357
sprite  3577 mdxoff     1000       // tile0585 (display)
-
 
358
sprite  3577 pitch      1          // tile0585 (display)
344
sprite  3579 nomdanim              // tile2411 (tile2408 scrap3)
359
sprite  3579 nomdanim              // tile2411 (tile2408 scrap3)
345
sprite  3580 nomdanim              // tile2405 (tile2404 scrap2)
360
sprite  3580 nomdanim              // tile2405 (tile2404 scrap2)
346
sprite   473 angoff     768        // tile2060 pigcopdeadsprite
361
sprite   473 angoff     768        // tile2060 pigcopdeadsprite
347
sprite   473 mdzoff     900000     // tile2060 pigcopdeadsprite
362
sprite   473 mdzoff     900000     // tile2060 pigcopdeadsprite
348
sprite   473 pitch     -1          // tile2060 pigcopdeadsprite
363
sprite   473 pitch     -1          // tile2060 pigcopdeadsprite
Line 355... Line 370...
355
sprite  1513 angoff    -512        // tile2353 (tile2360 (gunturret))
370
sprite  1513 angoff    -512        // tile2353 (tile2360 (gunturret))
356
sprite  1513 nomdanim              // tile2353 (tile2360 (gunturret))
371
sprite  1513 nomdanim              // tile2353 (tile2360 (gunturret))
357
sprite  1512 angoff    -512        // tile2353 (tile2360 (gunturret))
372
sprite  1512 angoff    -512        // tile2353 (tile2360 (gunturret))
358
sprite  1511 nomdanim              // tile2353 (tile2360 (gunturret))
373
sprite  1511 nomdanim              // tile2353 (tile2360 (gunturret))
359
sprite  1511 angoff    -768        // tile2353 (tile2360 (gunturret))
374
sprite  1511 angoff    -768        // tile2353 (tile2360 (gunturret))
360
// mhk diff sync 3
375
// mhk diff sync 6
361
sprite  2745 nomdanim              // tile2353 (tile2360 (gunturret))
376
sprite  2745 nomdanim              // tile2353 (tile2360 (gunturret))
362
sprite  2745 angoff    -256        // tile2353 (tile2360 (gunturret))
377
sprite  2745 angoff    -256        // tile2353 (tile2360 (gunturret))
363
sprite  2744 nomdanim              // tile2353 (tile2360 (gunturret))
378
sprite  2744 nomdanim              // tile2353 (tile2360 (gunturret))
364
sprite  2744 angoff    -512        // tile2353 (tile2360 (gunturret))
379
sprite  2744 angoff    -512        // tile2353 (tile2360 (gunturret))
365
sprite  1487 angoff     0          // tile0060 accesscard red
380
sprite  1487 angoff     0          // tile0060 accesscard red
366
sprite   539 nomdanim              // tile2357 (tile2360 (gunturret))
381
sprite   539 nomdanim              // tile2357 (tile2360 (gunturret))
367
sprite   539 angoff    -512        // tile2357 (tile2360 (gunturret))
382
sprite   539 angoff    -512        // tile2357 (tile2360 (gunturret))
368
sprite   545 angoff     256        // tile2665 (tile2660 boss1shoot)
383
sprite   545 angoff     256        // tile2665 (tile2660 boss1shoot)
-
 
384
sprite  3866 notmd                 // tile0146 multiswitch
-
 
385
sprite  3866 away1                 // tile0146 multiswitch
369
sprite  3734 nomdanim              // tile2356 (tile2360 (gunturret))
386
sprite  3734 nomdanim              // tile2356 (tile2360 (gunturret))
370
sprite  3734 angoff     512        // tile2356 (tile2360 (gunturret))
387
sprite  3734 angoff     512        // tile2356 (tile2360 (gunturret))
-
 
388
sprite   117 mdxoff     15000      // tile0621 camera1
-
 
389
sprite   117 pitch      1          // tile0621 camera1
371
sprite   116 nomdanim              // tile2648 (tile2630 boss1 (battlelord))
390
sprite   116 nomdanim              // tile2648 (tile2630 boss1 (battlelord))
372
sprite   116 angoff     1024       // tile2648 (tile2630 boss1 (battlelord))
391
sprite   116 angoff     1024       // tile2648 (tile2630 boss1 (battlelord))
373
sprite  3905 nomdanim              // tile2019 (tile2000 pigcop)
392
sprite  3905 nomdanim              // tile2019 (tile2000 pigcop)
374
sprite  3905 angoff     1024       // tile2019 (tile2000 pigcop)
393
sprite  3905 angoff     1024       // tile2019 (tile2000 pigcop)
375
sprite  3907 angoff     1024       // tile2034 (tile2000 pigcop)
394
sprite  3907 angoff     1024       // tile2034 (tile2000 pigcop)