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Line 6... Line 6...
6
// mapmd4   : ece5f2b517a2a0b88fcf33dd48fce987 // 2005-02-14
6
// mapmd4   : ece5f2b517a2a0b88fcf33dd48fce987 // 2005-02-14
7
 
7
 
8
//         <-> RED5-addonpack.mhk
8
//         <-> RED5-addonpack.mhk
9
//         <-> RED5-amctc2.mhk
9
//         <-> RED5-amctc2.mhk
10
 
10
 
11
// Curr. HRP: r5.3.633
11
// Curr. HRP: r5.4.722
12
 
12
 
13
// 0-545 / 701-726 / 925-3942
13
// 0-545 / 701-726 / 925-3942
14
// 0-85 / 108-267 / / 320-1302 / 1419-3700 / 3755-3756 / 3860-3909
14
// 0-85 / 108-267 / / 320-1302 / 1419-3700 / 3755-3756 / 3860-3909
15
sprite  3698 angoff     1024       // tile0054 shield
15
sprite  3698 angoff     1024       // tile0054 shield
16
sprite  3654 angoff     256        // tile0023 rpgsprite (multiplayer)
16
sprite  3654 angoff     256        // tile0023 rpgsprite (multiplayer)
17
sprite  3656 angoff     768        // tile0044 rpgammo (multiplayer)
17
sprite  3656 angoff     768        // tile0044 rpgammo (multiplayer)
18
sprite  3655 angoff    -768        // tile0044 rpgammo (multiplayer)
18
sprite  3655 angoff    -768        // tile0044 rpgammo (multiplayer)
19
sprite  3645 angoff    -256        // tile0057 jetpack (multiplayer)
19
sprite  3645 angoff    -256        // tile0057 jetpack (multiplayer)
20
sprite  3647 mdxoff     50000      // tile0021 firstgunsprite (multiplayer)
-
 
21
sprite  3647 pitch      1          // tile0021 firstgunsprite (multiplayer)
20
sprite  3647 pitch      1          // tile0021 firstgunsprite (multiplayer)
22
sprite  3685 mdxoff     50000      // tile0028 shotgunsprite (multiplayer)
21
sprite  3647 mdxoff     50000      // tile0021 firstgunsprite (multiplayer)
23
sprite  3685 pitch      1          // tile0028 shotgunsprite (multiplayer)
22
sprite  3685 pitch      1          // tile0028 shotgunsprite (multiplayer)
-
 
23
sprite  3685 mdxoff     50000      // tile0028 shotgunsprite (multiplayer)
24
sprite  3565 notmd                 // tile0974 oceansprite4
24
sprite  3565 notmd                 // tile0974 oceansprite4
25
sprite  3050 nomdanim              // tile0974 oceansprite4
25
sprite  3050 nomdanim              // tile0974 oceansprite4
26
sprite  3051 nomdanim              // tile0974 oceansprite4
26
sprite  3051 nomdanim              // tile0974 oceansprite4
27
sprite  3052 nomdanim              // tile0974 oceansprite4
27
sprite  3052 nomdanim              // tile0974 oceansprite4
28
sprite  3053 nomdanim              // tile0974 oceansprite4
28
sprite  3053 nomdanim              // tile0974 oceansprite4
29
sprite  3660 angoff    -512        // tile0053 firstaid (multiplayer)
29
sprite  3660 angoff    -512        // tile0053 firstaid (multiplayer)
30
sprite  3057 angoff    -768        // tile0040 ammo
30
sprite  3057 angoff    -768        // tile0040 ammo
31
sprite  3049 angoff     1024       // tile0052 sixpack
31
sprite  3049 angoff     1024       // tile0052 sixpack
32
sprite  3056 mdzoff     300000     // tile1005 pipe5b
-
 
33
sprite  3056 pitch      1          // tile1005 pipe5b
32
sprite  3056 pitch      1          // tile1005 pipe5b
34
sprite  3055 mdzoff     400000     // tile0997 pipe4b
33
sprite  3056 mdzoff     300000     // tile1005 pipe5b
35
sprite  3055 pitch      1          // tile0997 pipe4b
34
sprite  3055 pitch      1          // tile0997 pipe4b
-
 
35
sprite  3055 mdzoff     400000     // tile0997 pipe4b
36
sprite  3684 angoff    -512        // tile0052 sixpack (multiplayer)
36
sprite  3684 angoff    -512        // tile0052 sixpack (multiplayer)
37
sprite  1959 nomdanim              // tile0974 oceansprite4
37
sprite  1959 nomdanim              // tile0974 oceansprite4
38
sprite  1960 nomdanim              // tile0974 oceansprite4
38
sprite  1960 nomdanim              // tile0974 oceansprite4
39
sprite  1961 nomdanim              // tile0974 oceansprite4
39
sprite  1961 nomdanim              // tile0974 oceansprite4
40
sprite  1962 nomdanim              // tile0974 oceansprite4
40
sprite  1962 nomdanim              // tile0974 oceansprite4
41
sprite  1880 mdzoff     500000     // tile0028 shotgunsprite
-
 
42
sprite  1880 roll       1          // tile0028 shotgunsprite
41
sprite  1880 roll       1          // tile0028 shotgunsprite
-
 
42
sprite  1880 mdzoff     500000     // tile0028 shotgunsprite
43
sprite  3648 angoff     1024       // tile0049 shotgunammo (multiplayer)
43
sprite  3648 angoff     1024       // tile0049 shotgunammo (multiplayer)
44
sprite  3649 mdxoff     1000000    // tile0049 shotgunammo (multiplayer)
-
 
45
sprite  3649 pitch     -1          // tile0049 shotgunammo (multiplayer)
44
sprite  3649 pitch     -1          // tile0049 shotgunammo (multiplayer)
-
 
45
sprite  3649 mdxoff     1000000    // tile0049 shotgunammo (multiplayer)
46
sprite  3650 angoff     512        // tile0025 shrinkersprite (multiplayer)
46
sprite  3650 angoff     512        // tile0025 shrinkersprite (multiplayer)
47
sprite  3653 angoff     640        // tile0045 growammo (multiplayer)
47
sprite  3653 angoff     640        // tile0045 growammo (multiplayer)
48
sprite  3651 angoff     512        // tile0045 growammo (multiplayer)
48
sprite  3651 angoff     512        // tile0045 growammo (multiplayer)
49
sprite  3652 angoff     448        // tile0045 growammo (multiplayer)
49
sprite  3652 angoff     448        // tile0045 growammo (multiplayer)
50
sprite  3696 angoff     512        // tile0049 shotgunammo
50
sprite  3696 angoff     512        // tile0049 shotgunammo
Line 72... Line 72...
72
sprite  2628 angoff     512        // tile0041 batteryammo
72
sprite  2628 angoff     512        // tile0041 batteryammo
73
sprite  2628 pitch      32         // tile0041 batteryammo
73
sprite  2628 pitch      32         // tile0041 batteryammo
74
sprite  3665 angoff    -768        // tile0024 freezesprite (multiplayer)
74
sprite  3665 angoff    -768        // tile0024 freezesprite (multiplayer)
75
sprite  3665 roll       32         // tile0024 freezesprite (multiplayer)
75
sprite  3665 roll       32         // tile0024 freezesprite (multiplayer)
76
sprite  3666 angoff     1024       // tile0037 freezeammo (multiplayer)
76
sprite  3666 angoff     1024       // tile0037 freezeammo (multiplayer)
77
sprite  3666 mdzoff    -40000      // tile0037 freezeammo (multiplayer)
-
 
78
sprite  3666 roll       32         // tile0037 freezeammo (multiplayer)
77
sprite  3666 roll       32         // tile0037 freezeammo (multiplayer)
-
 
78
sprite  3666 mdzoff    -40000      // tile0037 freezeammo (multiplayer)
79
sprite  3667 angoff    -896        // tile0037 freezeammo (multiplayer)
79
sprite  3667 angoff    -896        // tile0037 freezeammo (multiplayer)
80
sprite  3667 roll       32         // tile0037 freezeammo (multiplayer)
80
sprite  3667 roll       32         // tile0037 freezeammo (multiplayer)
81
sprite  3646 angoff     1024       // tile0054 shield (multiplayer)
81
sprite  3646 angoff     1024       // tile0054 shield (multiplayer)
82
sprite  3642 angoff     512        // tile0049 shotgunammo (multiplayer)
82
sprite  3642 angoff     512        // tile0049 shotgunammo (multiplayer)
83
sprite  3642 roll      -160        // tile0049 shotgunammo (multiplayer)
83
sprite  3642 roll      -160        // tile0049 shotgunammo (multiplayer)
Line 91... Line 91...
91
sprite  3673 angoff     512        // tile0021 firstgunsprite (multiplayer)
91
sprite  3673 angoff     512        // tile0021 firstgunsprite (multiplayer)
92
sprite  1759 angoff     640        // tile0049 shotgunammo
92
sprite  1759 angoff     640        // tile0049 shotgunammo
93
sprite  3679 angoff     384        // tile0024 freezesprite (multiplayer)
93
sprite  3679 angoff     384        // tile0024 freezesprite (multiplayer)
94
sprite  3680 angoff     512        // tile0037 freezeammo (multiplayer)
94
sprite  3680 angoff     512        // tile0037 freezeammo (multiplayer)
95
sprite  3681 angoff     256        // tile0037 freezeammo (multiplayer)
95
sprite  3681 angoff     256        // tile0037 freezeammo (multiplayer)
96
sprite  3681 mdzoff     500000     // tile0037 freezeammo (multiplayer)
-
 
97
sprite  3681 pitch     -1          // tile0037 freezeammo (multiplayer)
96
sprite  3681 pitch     -1          // tile0037 freezeammo (multiplayer)
-
 
97
sprite  3681 mdzoff     500000     // tile0037 freezeammo (multiplayer)
98
sprite  1754 angoff     512        // tile0023 rpgsprite
98
sprite  1754 angoff     512        // tile0023 rpgsprite
99
sprite  3686 angoff     1024       // tile0044 rpgammo (multiplayer)
99
sprite  3686 angoff     1024       // tile0044 rpgammo (multiplayer)
100
sprite  3686 mdzoff     900000     // tile0044 rpgammo (multiplayer)
-
 
101
sprite  3686 pitch     -1          // tile0044 rpgammo (multiplayer)
100
sprite  3686 pitch     -1          // tile0044 rpgammo (multiplayer)
102
sprite  3687 mdzoff     900000     // tile0044 rpgammo (multiplayer)
101
sprite  3686 mdzoff     900000     // tile0044 rpgammo (multiplayer)
103
sprite  3687 pitch     -1          // tile0044 rpgammo (multiplayer)
102
sprite  3687 pitch     -1          // tile0044 rpgammo (multiplayer)
-
 
103
sprite  3687 mdzoff     900000     // tile0044 rpgammo (multiplayer)
104
sprite  1812 nomdanim              // tile0974 oceansprite4
104
sprite  1812 nomdanim              // tile0974 oceansprite4
105
sprite  1811 nomdanim              // tile0974 oceansprite4
105
sprite  1811 nomdanim              // tile0974 oceansprite4
106
sprite  1810 nomdanim              // tile0974 oceansprite4
106
sprite  1810 nomdanim              // tile0974 oceansprite4
107
sprite  1809 nomdanim              // tile0974 oceansprite4
107
sprite  1809 nomdanim              // tile0974 oceansprite4
108
sprite  1808 nomdanim              // tile0974 oceansprite4
108
sprite  1808 nomdanim              // tile0974 oceansprite4
Line 119... Line 119...
119
sprite  3177 angoff     1024       // tile0040 ammo
119
sprite  3177 angoff     1024       // tile0040 ammo
120
sprite  3176 angoff     1024       // tile0040 ammo
120
sprite  3176 angoff     1024       // tile0040 ammo
121
sprite  3175 angoff     1024       // tile0040 ammo
121
sprite  3175 angoff     1024       // tile0040 ammo
122
sprite  3220 nomdanim              // tile2253 (tile2250 jibs2 (eye))
122
sprite  3220 nomdanim              // tile2253 (tile2250 jibs2 (eye))
123
sprite  3219 nomdanim              // tile2249 (tile2245 jibs1)
123
sprite  3219 nomdanim              // tile2249 (tile2245 jibs1)
124
sprite  3219 mdxoff     20000      // tile2249 (tile2245 jibs1)
-
 
125
sprite  3219 pitch      1          // tile2249 (tile2245 jibs1)
124
sprite  3219 pitch      1          // tile2249 (tile2245 jibs1)
-
 
125
sprite  3219 mdxoff     20000      // tile2249 (tile2245 jibs1)
126
sprite  3216 nomdanim              // tile2268 (tile2265 jibs5)
126
sprite  3216 nomdanim              // tile2268 (tile2265 jibs5)
127
sprite  3216 mdxoff     20000      // tile2268 (tile2265 jibs5)
-
 
128
sprite  3216 pitch      1          // tile2268 (tile2265 jibs5)
127
sprite  3216 pitch      1          // tile2268 (tile2265 jibs5)
-
 
128
sprite  3216 mdxoff     20000      // tile2268 (tile2265 jibs5)
129
sprite  3668 angoff    -512        // tile0022 chaingunsprite (multiplayer)
129
sprite  3668 angoff    -512        // tile0022 chaingunsprite (multiplayer)
130
sprite  3668 mdzoff     500000     // tile0022 chaingunsprite (multiplayer)
-
 
131
sprite  3668 roll       1          // tile0022 chaingunsprite (multiplayer)
-
 
132
sprite  3668 pitch     -2          // tile0022 chaingunsprite (multiplayer)
130
sprite  3668 pitch     -2          // tile0022 chaingunsprite (multiplayer)
-
 
131
sprite  3668 roll       1          // tile0022 chaingunsprite (multiplayer)
-
 
132
sprite  3668 mdzoff     500000     // tile0022 chaingunsprite (multiplayer)
133
sprite  3669 angoff     512        // tile0041 batteryammo (multiplayer)
133
sprite  3669 angoff     512        // tile0041 batteryammo (multiplayer)
134
sprite  3670 angoff    -512        // tile0041 batteryammo (multiplayer)
134
sprite  3670 angoff    -512        // tile0041 batteryammo (multiplayer)
135
sprite  3670 mdzoff     900000     // tile0041 batteryammo (multiplayer)
-
 
136
sprite  3670 roll      -1          // tile0041 batteryammo (multiplayer)
135
sprite  3670 roll      -1          // tile0041 batteryammo (multiplayer)
-
 
136
sprite  3670 mdzoff     900000     // tile0041 batteryammo (multiplayer)
137
sprite  3671 angoff     1024       // tile0041 batteryammo (multiplayer)
137
sprite  3671 angoff     1024       // tile0041 batteryammo (multiplayer)
138
sprite  3671 mdzoff     900000     // tile0041 batteryammo (multiplayer)
-
 
139
sprite  3671 pitch      1          // tile0041 batteryammo (multiplayer)
138
sprite  3671 pitch      1          // tile0041 batteryammo (multiplayer)
-
 
139
sprite  3671 mdzoff     900000     // tile0041 batteryammo (multiplayer)
140
sprite  3201 notmd                 // tile1527 (tile1520 (duke torso))
140
sprite  3201 notmd                 // tile1527 (tile1520 (duke torso))
141
sprite  1755 angoff     128        // tile0047 hbombammo
141
sprite  1755 angoff     128        // tile0047 hbombammo
142
sprite  1755 pitch     -96         // tile0047 hbombammo
142
sprite  1755 pitch     -96         // tile0047 hbombammo
143
sprite  1755 roll      -16         // tile0047 hbombammo
143
sprite  1755 roll      -16         // tile0047 hbombammo
144
sprite  3644 angoff     1024       // tile0057 jetpack (multiplayer)
144
sprite  3644 angoff     1024       // tile0057 jetpack (multiplayer)
Line 159... Line 159...
159
sprite  1595 nomdanim              // tile1534 (tile1528 (duke gibs arm))
159
sprite  1595 nomdanim              // tile1534 (tile1528 (duke gibs arm))
160
sprite  1595 pitch      256        // tile1534 (tile1528 (duke gibs arm))
160
sprite  1595 pitch      256        // tile1534 (tile1528 (duke gibs arm))
161
sprite  1595 roll       1024       // tile1534 (tile1528 (duke gibs arm))
161
sprite  1595 roll       1024       // tile1534 (tile1528 (duke gibs arm))
162
sprite   264 nomdanim              // tile2204 (tile2201 lizmanhead1)
162
sprite   264 nomdanim              // tile2204 (tile2201 lizmanhead1)
163
sprite   264 angoff    -256        // tile2204 (tile2201 lizmanhead1)
163
sprite   264 angoff    -256        // tile2204 (tile2201 lizmanhead1)
164
sprite   264 mdzoff     300000     // tile2204 (tile2201 lizmanhead1)
-
 
165
sprite   264 roll       1          // tile2204 (tile2201 lizmanhead1)
164
sprite   264 roll       1          // tile2204 (tile2201 lizmanhead1)
-
 
165
sprite   264 mdzoff     300000     // tile2204 (tile2201 lizmanhead1)
166
sprite  2869 angoff     576        // tile0052 sixpack
166
sprite  2869 angoff     576        // tile0052 sixpack
167
sprite  3172 mdzoff     900000     // tile0041 batteryammo
-
 
168
sprite  3172 mdxoff     120000     // tile0041 batteryammo
-
 
169
sprite  3172 pitch     -1          // tile0041 batteryammo
167
sprite  3172 pitch     -1          // tile0041 batteryammo
-
 
168
sprite  3172 mdxoff     120000     // tile0041 batteryammo
-
 
169
sprite  3172 mdzoff     900000     // tile0041 batteryammo
170
sprite  2862 angoff     1024       // tile0022 chaingunsprite
170
sprite  2862 angoff     1024       // tile0022 chaingunsprite
171
sprite  2862 mdzoff     100000     // tile0022 chaingunsprite
-
 
172
//sprite  2862 pitch     -2          // tile0022 chaingunsprite
171
//sprite  2862 pitch     -2          // tile0022 chaingunsprite
173
sprite  2862 roll       4          // tile0022 chaingunsprite
172
sprite  2862 roll       4          // tile0022 chaingunsprite
-
 
173
sprite  2862 mdzoff     100000     // tile0022 chaingunsprite
174
sprite  1302 angoff     1024       // tile0049 shotgunammo
174
sprite  1302 angoff     1024       // tile0049 shotgunammo
175
sprite  1302 mdzoff     1150000    // tile0049 shotgunammo
-
 
176
sprite  1302 roll       1          // tile0049 shotgunammo
175
sprite  1302 roll       1          // tile0049 shotgunammo
-
 
176
sprite  1302 mdzoff     1150000    // tile0049 shotgunammo
177
sprite  2860 angoff     1024       // tile1347 fetusjib
177
sprite  2860 angoff     1024       // tile1347 fetusjib
178
sprite  1423 angoff     768        // tile1769 (tile1768 headjib1)
178
sprite  1423 angoff     768        // tile1769 (tile1768 headjib1)
179
sprite  1440 mdzoff     80000      // tile1048 (pipes)
-
 
180
sprite  1440 pitch     -1          // tile1048 (pipes)
179
sprite  1440 pitch     -1          // tile1048 (pipes)
-
 
180
sprite  1440 mdzoff     80000      // tile1048 (pipes)
181
sprite  1419 nomdanim              // tile2267 (tile2265 jibs5)
181
sprite  1419 nomdanim              // tile2267 (tile2265 jibs5)
182
sprite  1419 mdxoff     90000      // tile2267 (tile2265 jibs5)
-
 
183
sprite  1419 pitch      1          // tile2267 (tile2265 jibs5)
182
sprite  1419 pitch      1          // tile2267 (tile2265 jibs5)
184
sprite  1419 roll       1024       // tile2267 (tile2265 jibs5)
183
sprite  1419 roll       1024       // tile2267 (tile2265 jibs5)
-
 
184
sprite  1419 mdxoff     90000      // tile2267 (tile2265 jibs5)
185
sprite  3357 nomdanim              // tile2251 (tile2250 jibs2 (eye))
185
sprite  3357 nomdanim              // tile2251 (tile2250 jibs2 (eye))
186
sprite  3354 nomdanim              // tile2251 (tile2250 jibs2 (eye))
186
sprite  3354 nomdanim              // tile2251 (tile2250 jibs2 (eye))
187
sprite  3355 nomdanim              // tile2252 (tile2250 jibs2 (eye))
187
sprite  3355 nomdanim              // tile2252 (tile2250 jibs2 (eye))
188
sprite  3355 angoff     768        // tile2252 (tile2250 jibs2 (eye))
188
sprite  3355 angoff     768        // tile2252 (tile2250 jibs2 (eye))
189
sprite   725 nomdanim              // tile2252 (tile2250 jibs2 (eye))
189
sprite   725 nomdanim              // tile2252 (tile2250 jibs2 (eye))
Line 199... Line 199...
199
sprite  3361 nomdanim              // tile2252 (tile2250 jibs2 (eye))
199
sprite  3361 nomdanim              // tile2252 (tile2250 jibs2 (eye))
200
sprite  3361 roll       1024       // tile2252 (tile2250 jibs2 (eye))
200
sprite  3361 roll       1024       // tile2252 (tile2250 jibs2 (eye))
201
sprite   534 nomdanim              // tile2253 (tile2250 jibs2 (eye))
201
sprite   534 nomdanim              // tile2253 (tile2250 jibs2 (eye))
202
sprite  3084 notmd                 // tile1231 (1227 nukebarrel)
202
sprite  3084 notmd                 // tile1231 (1227 nukebarrel)
203
sprite  1265 angoff    -512        // tile0049 shotgunammo
203
sprite  1265 angoff    -512        // tile0049 shotgunammo
204
sprite  1265 mdzoff     500000     // tile0049 shotgunammo
-
 
205
sprite  1265 pitch     -1          // tile0049 shotgunammo
204
sprite  1265 pitch     -1          // tile0049 shotgunammo
-
 
205
sprite  1265 mdzoff     500000     // tile0049 shotgunammo
206
sprite  1263 angoff    -512        // tile0054 shield
206
sprite  1263 angoff    -512        // tile0054 shield
207
sprite  1263 mdzoff     500000     // tile0054 shield
-
 
208
sprite  1263 roll       1          // tile0054 shield
207
sprite  1263 roll       1          // tile0054 shield
-
 
208
sprite  1263 mdzoff     500000     // tile0054 shield
209
sprite  1264 angoff    -384        // tile0040 ammo
209
sprite  1264 angoff    -384        // tile0040 ammo
210
sprite     1 angoff     1024       // tile0052 sixpack
210
sprite     1 angoff     1024       // tile0052 sixpack
211
sprite    61 away1                 // tile0140 frankenstineswitch
211
sprite    61 away1                 // tile0140 frankenstineswitch
212
sprite    62 away1                 // tile0140 frankenstineswitch
212
sprite    62 away1                 // tile0140 frankenstineswitch
213
sprite    57 away1                 // tile0140 frankenstineswitch
213
sprite    57 away1                 // tile0140 frankenstineswitch
214
sprite    66 away1                 // tile0140 frankenstineswitch
214
sprite    66 away1                 // tile0140 frankenstineswitch
215
sprite    67 away1                 // tile0140 frankenstineswitch
215
sprite    67 away1                 // tile0140 frankenstineswitch
216
sprite  3119 nomdanim              // tile2257 (tile2255 jibs3)
216
sprite  3119 nomdanim              // tile2257 (tile2255 jibs3)
217
sprite  3861 nomdanim              // tile2253 (tile2250 jibs2 (eye))
217
sprite  3861 nomdanim              // tile2253 (tile2250 jibs2 (eye))
218
sprite  3861 mdxoff     25000      // tile2253 (tile2250 jibs2 (eye))
-
 
219
sprite  3861 pitch      1          // tile2253 (tile2250 jibs2 (eye))
218
sprite  3861 pitch      1          // tile2253 (tile2250 jibs2 (eye))
-
 
219
sprite  3861 mdxoff     25000      // tile2253 (tile2250 jibs2 (eye))
220
sprite  3112 nomdanim              // tile2251 (tile2250 jibs2 (eye))
220
sprite  3112 nomdanim              // tile2251 (tile2250 jibs2 (eye))
221
sprite  3113 nomdanim              // tile2248 (tile2245 jibs1)
221
sprite  3113 nomdanim              // tile2248 (tile2245 jibs1)
222
sprite  3140 angoff     1024       // tile0049 shotgunammo
222
sprite  3140 angoff     1024       // tile0049 shotgunammo
223
sprite  3141 angoff     1024       // tile0049 shotgunammo
223
sprite  3141 angoff     1024       // tile0049 shotgunammo
224
sprite  3143 angoff     1024       // tile0041 batteryammo
224
sprite  3143 angoff     1024       // tile0041 batteryammo
225
sprite  3143 mdzoff     250000     // tile0041 batteryammo
-
 
226
sprite  3143 roll       1          // tile0041 batteryammo
225
sprite  3143 roll       1          // tile0041 batteryammo
-
 
226
sprite  3143 mdzoff     250000     // tile0041 batteryammo
227
sprite  3142 angoff     1024       // tile0041 batteryammo
227
sprite  3142 angoff     1024       // tile0041 batteryammo
228
sprite  3142 mdzoff     250000     // tile0041 batteryammo
-
 
229
sprite  3142 pitch     -2          // tile0041 batteryammo
228
sprite  3142 pitch     -2          // tile0041 batteryammo
230
sprite  3142 roll       1          // tile0041 batteryammo
229
sprite  3142 roll       1          // tile0041 batteryammo
-
 
230
sprite  3142 mdzoff     250000     // tile0041 batteryammo
231
sprite  3378 angoff    -512        // tile4427 hotmeat
231
sprite  3378 angoff    -512        // tile4427 hotmeat
232
sprite  3096 angoff     256        // tile0054 shield
232
sprite  3096 angoff     256        // tile0054 shield
233
sprite  3096 mdzoff     200000     // tile0054 shield
-
 
234
sprite  3096 pitch      1          // tile0054 shield
233
sprite  3096 pitch      1          // tile0054 shield
-
 
234
sprite  3096 mdzoff     200000     // tile0054 shield
235
sprite  3120 nomdanim              // tile2268 (tile2265 jibs5)
235
sprite  3120 nomdanim              // tile2268 (tile2265 jibs5)
236
sprite  1397 nomdanim              // tile2248 (tile2245 jibs1)
236
sprite  1397 nomdanim              // tile2248 (tile2245 jibs1)
237
sprite  3121 nomdanim              // tile2268 (tile2265 jibs5)
237
sprite  3121 nomdanim              // tile2268 (tile2265 jibs5)
238
sprite  1398 nomdanim              // tile2251 (tile2250 jibs2 (eye))
238
sprite  1398 nomdanim              // tile2251 (tile2250 jibs2 (eye))
239
sprite  3145 angoff     1024       // tile0051 cola
239
sprite  3145 angoff     1024       // tile0051 cola
240
sprite  3369 nomdanim              // tile2204 (tile2201 lizmanhead1)
240
sprite  3369 nomdanim              // tile2204 (tile2201 lizmanhead1)
241
sprite  3369 angoff    -512        // tile2204 (tile2201 lizmanhead1)
241
sprite  3369 angoff    -512        // tile2204 (tile2201 lizmanhead1)
242
sprite  3369 mdxoff     50000      // tile2204 (tile2201 lizmanhead1)
-
 
243
sprite  3369 pitch      1          // tile2204 (tile2201 lizmanhead1)
242
sprite  3369 pitch      1          // tile2204 (tile2201 lizmanhead1)
-
 
243
sprite  3369 mdxoff     50000      // tile2204 (tile2201 lizmanhead1)
244
sprite  3371 nomdanim              // tile2204 (tile2201 lizmanhead1)
244
sprite  3371 nomdanim              // tile2204 (tile2201 lizmanhead1)
245
sprite  3371 pitch      512        // tile2204 (tile2201 lizmanhead1)
245
sprite  3371 pitch      512        // tile2204 (tile2201 lizmanhead1)
246
sprite  3373 nomdanim              // tile2203 (tile2201 lizmanhead1)
246
sprite  3373 nomdanim              // tile2203 (tile2201 lizmanhead1)
247
sprite  3373 mdxoff     30000      // tile2203 (tile2201 lizmanhead1)
-
 
248
sprite  3373 pitch      1          // tile2203 (tile2201 lizmanhead1)
247
sprite  3373 pitch      1          // tile2203 (tile2201 lizmanhead1)
-
 
248
sprite  3373 mdxoff     30000      // tile2203 (tile2201 lizmanhead1)
249
// mhk diff sync 2
249
// mhk diff sync 2
250
sprite  3147 angoff     128        // tile0023 rpgsprite
250
sprite  3147 angoff     128        // tile0023 rpgsprite
251
sprite  3148 angoff    -256        // tile0044 rpgammo
251
sprite  3148 angoff    -256        // tile0044 rpgammo
252
sprite  3148 mdzoff     500000     // tile0044 rpgammo
-
 
253
sprite  3148 pitch      1          // tile0044 rpgammo
252
sprite  3148 pitch      1          // tile0044 rpgammo
254
sprite  3148 roll      -1          // tile0044 rpgammo
253
sprite  3148 roll      -1          // tile0044 rpgammo
-
 
254
sprite  3148 mdzoff     500000     // tile0044 rpgammo
255
sprite  1288 angoff     1024       // tile0041 batteryammo
255
sprite  1288 angoff     1024       // tile0041 batteryammo
256
sprite  1288 mdzoff     500000     // tile0041 batteryammo
-
 
257
sprite  1288 pitch      1          // tile0041 batteryammo
256
sprite  1288 pitch      1          // tile0041 batteryammo
-
 
257
sprite  1288 mdzoff     500000     // tile0041 batteryammo
258
sprite    85 angoff    -512        // tile1769 (tile1768 headjib1)
258
sprite    85 angoff    -512        // tile1769 (tile1768 headjib1)
259
sprite  1412 angoff     0          // tile0060 accesscard blue
259
sprite  1412 angoff     0          // tile0060 accesscard blue
260
sprite  3567 angoff    -256        // tile1354 luke
260
sprite  3567 angoff    -256        // tile1354 luke
261
sprite   925 angoff     512        // tile0028 shotgunsprite
261
sprite   925 angoff     512        // tile0028 shotgunsprite
262
sprite   925 mdzoff     500000     // tile0028 shotgunsprite
-
 
263
sprite   925 pitch      1          // tile0028 shotgunsprite
262
sprite   925 pitch      1          // tile0028 shotgunsprite
-
 
263
sprite   925 mdzoff     500000     // tile0028 shotgunsprite
264
sprite  3349 angoff    -768        // tile0026 heavyhbomb
264
sprite  3349 angoff    -768        // tile0026 heavyhbomb
265
sprite  3347 angoff    -384        // tile0026 heavyhbomb
265
sprite  3347 angoff    -384        // tile0026 heavyhbomb
266
sprite  3347 mdzoff     150000     // tile0026 heavyhbomb
-
 
267
sprite  3347 roll      -1          // tile0026 heavyhbomb
266
sprite  3347 roll      -1          // tile0026 heavyhbomb
-
 
267
sprite  3347 mdzoff     150000     // tile0026 heavyhbomb
268
sprite  1001 nomdanim              // tile2256 (tile2255 jibs3)
268
sprite  1001 nomdanim              // tile2256 (tile2255 jibs3)
269
sprite  1008 nomdanim              // tile2251 (tile2250 jibs2 (eye))
269
sprite  1008 nomdanim              // tile2251 (tile2250 jibs2 (eye))
270
sprite  1003 nomdanim              // tile2256 (tile2255 jibs3)
270
sprite  1003 nomdanim              // tile2256 (tile2255 jibs3)
271
sprite  1012 nomdanim              // tile2251 (tile2250 jibs2 (eye))
271
sprite  1012 nomdanim              // tile2251 (tile2250 jibs2 (eye))
272
sprite  1012 pitch      512        // tile2251 (tile2250 jibs2 (eye))
272
sprite  1012 pitch      512        // tile2251 (tile2250 jibs2 (eye))
Line 294... Line 294...
294
sprite  1005 nomdanim              // tile2257 (tile2255 jibs3)
294
sprite  1005 nomdanim              // tile2257 (tile2255 jibs3)
295
sprite  1014 nomdanim              // tile2251 (tile2250 jibs2 (eye))
295
sprite  1014 nomdanim              // tile2251 (tile2250 jibs2 (eye))
296
sprite  1002 nomdanim              // tile2256 (tile2255 jibs3)
296
sprite  1002 nomdanim              // tile2256 (tile2255 jibs3)
297
sprite   982 angoff    -768        // tile0051 cola
297
sprite   982 angoff    -768        // tile0051 cola
298
sprite   983 angoff    -448        // tile0052 sixpack
298
sprite   983 angoff    -448        // tile0052 sixpack
299
sprite  3755 mdzoff     900000     // tile0044 rpgammo
-
 
300
sprite  3755 pitch      1          // tile0044 rpgammo
299
sprite  3755 pitch      1          // tile0044 rpgammo
301
sprite  3756 mdzoff     200000     // tile0044 rpgammo
300
sprite  3755 mdzoff     900000     // tile0044 rpgammo
302
sprite  3756 pitch      1          // tile0044 rpgammo
301
sprite  3756 pitch      1          // tile0044 rpgammo
303
sprite  3756 roll      -5          // tile0044 rpgammo
302
sprite  3756 roll      -5          // tile0044 rpgammo
-
 
303
sprite  3756 mdzoff     200000     // tile0044 rpgammo
304
sprite  3255 angoff     256        // tile4413 mailbag
304
sprite  3255 angoff     256        // tile4413 mailbag
305
sprite  3254 angoff    -128        // tile4413 mailbag
305
sprite  3254 angoff    -128        // tile4413 mailbag
306
sprite   194 angoff     1024       // tile0041 batteryammo
306
sprite   194 angoff     1024       // tile0041 batteryammo
307
sprite  3601 angoff     256        // tile0045 growammo
307
sprite  3601 angoff     256        // tile0045 growammo
308
sprite  3597 angoff    -256        // tile2555 (expander)
308
sprite  3597 angoff    -256        // tile2555 (expander)
309
sprite   502 angoff     1024       // tile1769 (tile1768 headjib1)
309
sprite   502 angoff     1024       // tile1769 (tile1768 headjib1)
-
 
310
sprite   502 pitch      1          // tile1769 (tile1768 headjib1)
310
sprite   502 mdxoff    -100000     // tile1769 (tile1768 headjib1)
311
sprite   502 mdxoff    -100000     // tile1769 (tile1768 headjib1)
311
sprite   502 mdzoff     200000     // tile1769 (tile1768 headjib1)
312
sprite   502 mdzoff     200000     // tile1769 (tile1768 headjib1)
312
sprite   502 pitch      1          // tile1769 (tile1768 headjib1)
-
 
313
sprite   501 nomdanim              // tile1529 (tile1528 (duke gibs arm))
313
sprite   501 nomdanim              // tile1529 (tile1528 (duke gibs arm))
314
sprite   501 angoff     1024       // tile1529 (tile1528 (duke gibs arm))
314
sprite   501 angoff     1024       // tile1529 (tile1528 (duke gibs arm))
315
sprite   501 mdxoff     200000     // tile1529 (tile1528 (duke gibs arm))
-
 
316
sprite   501 pitch      1          // tile1529 (tile1528 (duke gibs arm))
315
sprite   501 pitch      1          // tile1529 (tile1528 (duke gibs arm))
-
 
316
sprite   501 mdxoff     200000     // tile1529 (tile1528 (duke gibs arm))
317
sprite   500 angoff     1024       // tile1732 (tile1680 liztroop dying)
317
sprite   500 angoff     1024       // tile1732 (tile1680 liztroop dying)
318
sprite   500 pitch     -512        // tile1732 (tile1680 liztroop dying)
318
sprite   500 pitch     -512        // tile1732 (tile1680 liztroop dying)
319
sprite   490 angoff     576        // tile4665 (tile4610 newbeast)
319
sprite   490 angoff     576        // tile4665 (tile4610 newbeast)
320
sprite   490 mdzoff     1000000    // tile4665 (tile4610 newbeast)
-
 
321
sprite   490 pitch      1          // tile4665 (tile4610 newbeast)
320
sprite   490 pitch      1          // tile4665 (tile4610 newbeast)
-
 
321
sprite   490 mdzoff     1000000    // tile4665 (tile4610 newbeast)
322
sprite  3599 angoff     1024       // tile0046 crystalammo
322
sprite  3599 angoff     1024       // tile0046 crystalammo
323
sprite   457 angoff     256        // tile0053 firstaid
323
sprite   457 angoff     256        // tile0053 firstaid
324
sprite  3632 mdzoff     100000     // tile0049 shotgunammo
-
 
325
sprite  3632 pitch     -5          // tile0049 shotgunammo
324
sprite  3632 pitch     -5          // tile0049 shotgunammo
326
sprite  3632 roll       1          // tile0049 shotgunammo
325
sprite  3632 roll       1          // tile0049 shotgunammo
327
sprite  3633 mdzoff     320000     // tile0041 batteryammo
326
sprite  3632 mdzoff     100000     // tile0049 shotgunammo
328
sprite  3633 roll       1          // tile0041 batteryammo
327
sprite  3633 roll       1          // tile0041 batteryammo
-
 
328
sprite  3633 mdzoff     320000     // tile0041 batteryammo
329
sprite  2707 angoff     896        // tile4372 coffeemachine
329
sprite  2707 angoff     896        // tile4372 coffeemachine
330
sprite  2710 angoff    -512        // tile0052 sixpack
330
sprite  2710 angoff    -512        // tile0052 sixpack
331
sprite  2710 mdzoff     150000     // tile0052 sixpack
-
 
332
sprite  2710 roll      -1          // tile0052 sixpack
331
sprite  2710 roll      -1          // tile0052 sixpack
-
 
332
sprite  2710 mdzoff     150000     // tile0052 sixpack
333
sprite  2727 angoff    -512        // tile0049 shotgunammo
333
sprite  2727 angoff    -512        // tile0049 shotgunammo
334
sprite  2727 mdzoff     150000     // tile0049 shotgunammo
-
 
335
sprite  2727 roll       1          // tile0049 shotgunammo
334
sprite  2727 roll       1          // tile0049 shotgunammo
-
 
335
sprite  2727 mdzoff     150000     // tile0049 shotgunammo
336
sprite  2709 angoff    -384        // tile0021 firstgunsprite
336
sprite  2709 angoff    -384        // tile0021 firstgunsprite
337
sprite  2716 angoff    -128        // tile0556 chair1
337
sprite  2716 angoff    -128        // tile0556 chair1
338
sprite  2682 notmd                 // tile1031 glasspieces
338
sprite  2682 notmd                 // tile1031 glasspieces
339
sprite  2685 notmd                 // tile1032 (tile1031 glasspieces)
339
sprite  2685 notmd                 // tile1032 (tile1031 glasspieces)
340
sprite  2685 mdxoff     30000      // tile1032 (tile1031 glasspieces)
-
 
341
sprite  2685 pitch     -1          // tile1032 (tile1031 glasspieces)
340
sprite  2685 pitch     -1          // tile1032 (tile1031 glasspieces)
-
 
341
sprite  2685 mdxoff     30000      // tile1032 (tile1031 glasspieces)
342
sprite  2686 notmd                 // tile1033 (tile1031 glasspieces)
342
sprite  2686 notmd                 // tile1033 (tile1031 glasspieces)
343
sprite  2686 mdxoff     30000      // tile1033 (tile1031 glasspieces)
-
 
344
sprite  2686 pitch     -1          // tile1033 (tile1031 glasspieces)
343
sprite  2686 pitch     -1          // tile1033 (tile1031 glasspieces)
345
sprite  1551 mdzoff     80000      // tile1048 (pipes)
-
 
346
sprite  1551 mdxoff     7000       // tile1048 (pipes)
344
sprite  2686 mdxoff     30000      // tile1033 (tile1031 glasspieces)
347
sprite  1551 pitch      1          // tile1048 (pipes)
345
sprite  1551 pitch      1          // tile1048 (pipes)
348
sprite   202 mdxoff     9999999    // tile4580 canwithsomething2
346
sprite  1551 mdxoff     7000       // tile1048 (pipes)
-
 
347
sprite  1551 mdzoff     80000      // tile1048 (pipes)
349
sprite   202 pitch     -1          // tile4580 canwithsomething2
348
sprite   202 pitch     -1          // tile4580 canwithsomething2
350
sprite   203 mdxoff     9999999    // tile1353 spacemarine
349
sprite   202 mdxoff     9999999    // tile4580 canwithsomething2
351
sprite   203 pitch     -1          // tile1353 spacemarine
350
sprite   203 pitch     -1          // tile1353 spacemarine
-
 
351
sprite   203 mdxoff     9999999    // tile1353 spacemarine
352
sprite  3701 angoff     576        // tile0052 sixpack
352
sprite  3701 angoff     576        // tile0052 sixpack
353
sprite  2361 nomdanim              // tile1525 (tile1520 (duke torso))
353
sprite  2361 nomdanim              // tile1525 (tile1520 (duke torso))
354
sprite  2364 nomdanim              // tile2268 (tile2265 jibs5)
354
sprite  2364 nomdanim              // tile2268 (tile2265 jibs5)
355
sprite  3860 angoff     768        // tile0049 shotgunammo
355
sprite  3860 angoff     768        // tile0049 shotgunammo
356
sprite  3580 nomdanim              // tile2407 (tile2404 scrap2)
356
sprite  3580 nomdanim              // tile2407 (tile2404 scrap2)
357
sprite  3579 mdxoff     1000       // tile0585 (display)
-
 
358
sprite  3579 pitch      1          // tile0585 (display)
357
sprite  3579 pitch      1          // tile0585 (display)
-
 
358
sprite  3579 mdxoff     1000       // tile0585 (display)
359
sprite  3581 nomdanim              // tile2411 (tile2408 scrap3)
359
sprite  3581 nomdanim              // tile2411 (tile2408 scrap3)
360
sprite  3582 nomdanim              // tile2405 (tile2404 scrap2)
360
sprite  3582 nomdanim              // tile2405 (tile2404 scrap2)
361
sprite   473 angoff     768        // tile2060 pigcopdeadsprite
361
sprite   473 angoff     768        // tile2060 pigcopdeadsprite
362
sprite   473 mdzoff     900000     // tile2060 pigcopdeadsprite
-
 
363
sprite   473 pitch     -1          // tile2060 pigcopdeadsprite
362
sprite   473 pitch     -1          // tile2060 pigcopdeadsprite
-
 
363
sprite   473 mdzoff     900000     // tile2060 pigcopdeadsprite
364
sprite  1490 angoff     128        // tile2060 pigcopdeadsprite
364
sprite  1490 angoff     128        // tile2060 pigcopdeadsprite
365
sprite  1490 mdzoff     1500000    // tile2060 pigcopdeadsprite
-
 
366
sprite  1490 pitch     -1          // tile2060 pigcopdeadsprite
365
sprite  1490 pitch     -1          // tile2060 pigcopdeadsprite
-
 
366
sprite  1490 mdzoff     1500000    // tile2060 pigcopdeadsprite
367
sprite  1516 nomdanim              // tile2353 (tile2360 (gunturret))
367
sprite  1516 nomdanim              // tile2353 (tile2360 (gunturret))
368
sprite  1516 angoff     256        // tile2353 (tile2360 (gunturret))
368
sprite  1516 angoff     256        // tile2353 (tile2360 (gunturret))
369
sprite  1515 nomdanim              // tile2353 (tile2360 (gunturret))
369
sprite  1515 nomdanim              // tile2353 (tile2360 (gunturret))
370
sprite  1515 angoff    -512        // tile2353 (tile2360 (gunturret))
370
sprite  1515 angoff    -512        // tile2353 (tile2360 (gunturret))
371
sprite  1514 nomdanim              // tile2353 (tile2360 (gunturret))
371
sprite  1514 nomdanim              // tile2353 (tile2360 (gunturret))
Line 383... Line 383...
383
sprite   545 angoff     256        // tile2665 (tile2660 boss1shoot)
383
sprite   545 angoff     256        // tile2665 (tile2660 boss1shoot)
384
sprite  3868 notmd                 // tile0146 multiswitch
384
sprite  3868 notmd                 // tile0146 multiswitch
385
sprite  3868 away1                 // tile0146 multiswitch
385
sprite  3868 away1                 // tile0146 multiswitch
386
sprite  3736 nomdanim              // tile2356 (tile2360 (gunturret))
386
sprite  3736 nomdanim              // tile2356 (tile2360 (gunturret))
387
sprite  3736 angoff     512        // tile2356 (tile2360 (gunturret))
387
sprite  3736 angoff     512        // tile2356 (tile2360 (gunturret))
388
sprite   117 mdxoff     15000      // tile0621 camera1
-
 
389
sprite   117 pitch      1          // tile0621 camera1
388
sprite   117 pitch      1          // tile0621 camera1
-
 
389
sprite   117 mdxoff     15000      // tile0621 camera1
390
sprite   116 nomdanim              // tile2648 (tile2630 boss1 (battlelord))
390
sprite   116 nomdanim              // tile2648 (tile2630 boss1 (battlelord))
391
sprite   116 angoff     1024       // tile2648 (tile2630 boss1 (battlelord))
391
sprite   116 angoff     1024       // tile2648 (tile2630 boss1 (battlelord))
392
sprite  3907 nomdanim              // tile2019 (tile2000 pigcop)
392
sprite  3907 nomdanim              // tile2019 (tile2000 pigcop)
393
sprite  3907 angoff     1024       // tile2019 (tile2000 pigcop)
393
sprite  3907 angoff     1024       // tile2019 (tile2000 pigcop)
394
sprite  3909 angoff     1024       // tile2034 (tile2000 pigcop)
394
sprite  3909 angoff     1024       // tile2034 (tile2000 pigcop)