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// Title    : The Toxicity
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// Title    : The Toxicity
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// Filename : Toxicity.map
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// Filename : Toxicity.map
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// Author   : Maarten van Oostrum
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// Author   : Maarten van Oostrum
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// mapmd4   : cdf819bcd57bcafcf2b82f808708844b // 2002-06-04
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// mapmd4   : cdf819bcd57bcafcf2b82f808708844b // 2002-06-04
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//         <-> Toxicity-addonpack.mhk
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// Curr. HRP: r5.3.646
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// Curr. HRP: r5.3.646
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// 0-16 / / 70-3987
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sprite   544 angoff     256        // tile0022 chaingunsprite (multiplayer)
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sprite   544 angoff     256        // tile0022 chaingunsprite (multiplayer)
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sprite   543 angoff     1024       // tile0041 batteryammo (multiplayer)
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sprite   543 angoff     1024       // tile0041 batteryammo (multiplayer)
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sprite  2025 angoff    -896        // tile0040 ammo
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sprite  2025 angoff    -896        // tile0040 ammo
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sprite  2026 angoff    -896        // tile0040 ammo
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sprite  2026 angoff    -896        // tile0040 ammo
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sprite  1253 notmd                 // tile0913 maskwall2 (fence)
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sprite  1253 notmd                 // tile0913 maskwall2 (fence)
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sprite  3234 roll       1          // tile0914 maskwall3 (fence)
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sprite  3234 roll       1          // tile0914 maskwall3 (fence)
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sprite  3235 mdzoff     110000     // tile0914 maskwall3 (fence)
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sprite  3235 mdzoff     110000     // tile0914 maskwall3 (fence)
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sprite  3235 pitch     -1          // tile0914 maskwall3 (fence)
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sprite  3235 pitch     -1          // tile0914 maskwall3 (fence)
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sprite  3235 roll      -1          // tile0914 maskwall3 (fence)
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sprite  3235 roll      -1          // tile0914 maskwall3 (fence)
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sprite   552 angoff     512        // tile0047 hbombammo
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sprite   552 angoff     512        // tile0047 hbombammo
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sprite  3239 mdzoff     110000     // tile0914 maskwall3 (fence)
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sprite  3239 mdzoff     55000      // tile0914 maskwall3 (fence)
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sprite  3239 pitch     -1          // tile0914 maskwall3 (fence)
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sprite  3239 pitch     -2          // tile0914 maskwall3 (fence)
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sprite  3239 roll       1          // tile0914 maskwall3 (fence)
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sprite  3239 roll       2          // tile0914 maskwall3 (fence)
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sprite  3238 mdzoff     110000     // tile0914 maskwall3 (fence)
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sprite  3238 mdzoff     55000      // tile0914 maskwall3 (fence)
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sprite  3238 pitch     -1          // tile0914 maskwall3 (fence)
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sprite  3238 pitch     -2          // tile0914 maskwall3 (fence)
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sprite  3238 roll      -1          // tile0914 maskwall3 (fence)
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sprite  3238 roll      -2          // tile0914 maskwall3 (fence)
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sprite  3240 mdzoff     110000     // tile0914 maskwall3 (fence)
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sprite  3240 mdzoff     55000      // tile0914 maskwall3 (fence)
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sprite  3240 pitch     -1          // tile0914 maskwall3 (fence)
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sprite  3240 pitch     -2          // tile0914 maskwall3 (fence)
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sprite  3240 roll       1          // tile0914 maskwall3 (fence)
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sprite  3240 roll       2          // tile0914 maskwall3 (fence)
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sprite  3241 mdzoff     110000     // tile0914 maskwall3 (fence)
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sprite  3241 mdzoff     110000     // tile0914 maskwall3 (fence)
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sprite  3241 pitch     -1          // tile0914 maskwall3 (fence)
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sprite  3241 pitch     -1          // tile0914 maskwall3 (fence)
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sprite  3241 roll      -1          // tile0914 maskwall3 (fence)
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sprite  3241 roll      -1          // tile0914 maskwall3 (fence)
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sprite  3528 angoff     512        // tile0055 steroids (multiplayer)
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sprite  3528 angoff     512        // tile0055 steroids (multiplayer)
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sprite  1922 mdzoff     50000      // tile0977 genericpole
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sprite  1922 mdzoff     50000      // tile0977 genericpole
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sprite  3151 mdzoff     110000     // tile0914 maskwall3 (fence)
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sprite  3151 mdzoff     110000     // tile0914 maskwall3 (fence)
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sprite  3151 pitch     -1          // tile0914 maskwall3 (fence)
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sprite  3151 pitch     -1          // tile0914 maskwall3 (fence)
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sprite  3151 roll      -1          // tile0914 maskwall3 (fence)
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sprite  3151 roll      -1          // tile0914 maskwall3 (fence)
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sprite  3150 mdzoff     110000     // tile0914 maskwall3 (fence)
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sprite  3150 mdzoff     110000     // tile0914 maskwall3 (fence)
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sprite  3150 pitch     -1          // tile0914 maskwall3 (fence)
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sprite  3150 pitch     -1          // tile0914 maskwall3 (fence)
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sprite  3149 mdzoff     110000     // tile0914 maskwall3 (fence)
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sprite  3149 mdzoff     55000      // tile0914 maskwall3 (fence)
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sprite  3149 pitch     -1          // tile0914 maskwall3 (fence)
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sprite  3149 pitch     -2          // tile0914 maskwall3 (fence)
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sprite  3149 roll       1          // tile0914 maskwall3 (fence)
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sprite  3149 roll       2          // tile0914 maskwall3 (fence)
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sprite  3153 mdzoff     110000     // tile0914 maskwall3 (fence)
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sprite  3153 mdzoff     110000     // tile0914 maskwall3 (fence)
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sprite  3153 pitch     -1          // tile0914 maskwall3 (fence)
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sprite  3153 pitch     -1          // tile0914 maskwall3 (fence)
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sprite  3153 roll      -1          // tile0914 maskwall3 (fence)
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sprite  3153 roll      -1          // tile0914 maskwall3 (fence)
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sprite  3506 angoff     512        // tile0053 firstaid (multiplayer)
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sprite  3506 angoff     512        // tile0053 firstaid (multiplayer)
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sprite   964 mdzoff     200000     // tile0041 batteryammo
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sprite   964 mdzoff     200000     // tile0041 batteryammo
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sprite  3140 mdxoff     5000       // tile0910 tree2
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sprite  3140 mdxoff     5000       // tile0910 tree2
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sprite  3140 pitch      1          // tile0910 tree2
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sprite  3140 pitch      1          // tile0910 tree2
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sprite  3139 mdyoff    -50000      // tile0910 tree2
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sprite  3139 mdyoff    -50000      // tile0910 tree2
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sprite  3139 mdzoff     900000     // tile0910 tree2
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sprite  3139 mdzoff     900000     // tile0910 tree2
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sprite  3139 roll      -1          // tile0910 tree2
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sprite  3139 roll      -1          // tile0910 tree2
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sprite  3138 mdxoff     60000      // tile0910 tree2
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sprite  3138 mdxoff     30000      // tile0910 tree2
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sprite  3138 pitch      1          // tile0910 tree2
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sprite  3138 pitch      2          // tile0910 tree2
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sprite   722 angoff     768        // tile1353 spacemarine
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sprite   722 angoff     768        // tile1353 spacemarine
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sprite   722 mdxoff     40000      // tile1353 spacemarine
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sprite   722 mdxoff     40000      // tile1353 spacemarine
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sprite   722 mdzoff     400000     // tile1353 spacemarine
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sprite   722 mdzoff     400000     // tile1353 spacemarine
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sprite   722 pitch      1          // tile1353 spacemarine
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sprite   722 pitch      1          // tile1353 spacemarine
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sprite  3226 angoff    -768        // tile4375 gavals2 (hammer)
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sprite  3226 angoff    -768        // tile4375 gavals2 (hammer)
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sprite  3225 angoff    -768        // tile4374 gavals (hammer)
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sprite  3225 angoff    -768        // tile4374 gavals (hammer)
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sprite  3225 angoff    -768        // tile4374 gavals (hammer)
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sprite  3224 angoff    -768        // tile4374 gavals (hammer)
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sprite  3224 angoff    -768        // tile4374 gavals (hammer)
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sprite  3223 angoff    -768        // tile4374 gavals (hammer)
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sprite  3223 angoff    -768        // tile4374 gavals (hammer)
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sprite  3222 angoff    -768        // tile4374 gavals (hammer)
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sprite  3222 angoff    -768        // tile4374 gavals (hammer)
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sprite  3221 angoff    -768        // tile4374 gavals (hammer)
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sprite  3221 angoff    -768        // tile4374 gavals (hammer)
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sprite   911 mdzoff     500000     // tile0765 vase
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sprite   911 mdzoff     500000     // tile0765 vase