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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Roch
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// Level    : Roch.map - "Roch"
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// Filename : Roch.map
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// Author   : Pascal Rouaud
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// Author   : Pascal Rouaud
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// Map Date : 1999-10-20
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// mapmd4   : 8191992db739a2aa7b9a4cc49619f2d5
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// mapmd4   : 8191992db739a2aa7b9a4cc49619f2d5 // 1999-10-20
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// Curr. HRP: r5.3.592
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// Curr. HRP: r5.3.592
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sprite  1126 angoff    -256        // tile0054 shield
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sprite  1126 angoff    -256        // tile0054 shield
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sprite  1125 angoff     512        // tile0028 shotgunsprite
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sprite  1125 angoff     512        // tile0028 shotgunsprite
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sprite  1125 mdzoff     500000     // tile0028 shotgunsprite
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sprite  1125 mdzoff     500000     // tile0028 shotgunsprite
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sprite  1125 roll       1          // tile0028 shotgunsprite
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sprite  1125 roll       1          // tile0028 shotgunsprite
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sprite   929 mdzoff     200000     // tile1690 (tile1680 liztroop)
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sprite   929 mdzoff     200000     // tile1690 (tile1680 liztroop)
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sprite   929 pitch     -1          // tile1690 (tile1680 liztroop)
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sprite   929 pitch     -1          // tile1690 (tile1680 liztroop)
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sprite   929 roll      -1          // tile1690 (tile1680 liztroop)
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sprite   929 roll      -1          // tile1690 (tile1680 liztroop)
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sprite   990 nomdanim              // tile1698 (tile1680 liztroop)
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sprite   990 nomdanim              // tile1698 (tile1680 liztroop)
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sprite   990 mdxoff     1000000    // tile1698 (tile1680 liztroop)
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sprite   990 mdxoff     1000000    // tile1698 (tile1680 liztroop)
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sprite   990 pitch     -1          // tile1697 (tile1680 liztroop)
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sprite   990 pitch     -1          // tile1698 (tile1680 liztroop)
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sprite   931 nomdanim              // tile2007 (tile2000 pigcop)
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sprite   931 nomdanim              // tile2007 (tile2000 pigcop)
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sprite   931 angoff    -512        // tile2007 (tile2000 pigcop)
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sprite   931 angoff    -512        // tile2007 (tile2000 pigcop)
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sprite   930 nomdanim              // tile2005 (tile2000 pigcop)
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sprite   930 nomdanim              // tile2005 (tile2000 pigcop)
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sprite   930 mdxoff     1000000    // tile2005 (tile2000 pigcop)
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sprite   930 mdxoff     1000000    // tile2005 (tile2000 pigcop)
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sprite   930 pitch     -1          // tile2005 (tile2000 pigcop)
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sprite   930 pitch     -1          // tile2005 (tile2000 pigcop)