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Rev 722 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 722 Rev 726
Line 20... Line 20...
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sprite   306 angoff    -768        // tile1734 liztroopdsprite
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sprite   306 angoff    -768        // tile1734 liztroopdsprite
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sprite   306 pitch      8          // tile1734 liztroopdsprite
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sprite   306 pitch      8          // tile1734 liztroopdsprite
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sprite   306 roll       4          // tile1734 liztroopdsprite
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sprite   306 roll       4          // tile1734 liztroopdsprite
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sprite   306 mdxoff    -3000       // tile1734 liztroopdsprite
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sprite   306 mdxoff    -3000       // tile1734 liztroopdsprite
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sprite   306 mdzoff    -200000     // tile1734 liztroopdsprite
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sprite   306 mdzoff    -200000     // tile1734 liztroopdsprite
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sprite   305 angoff    -256        // tile0060 accesscard blue
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sprite   305 angoff    -256        // tile0060 accesscard [blue]
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sprite   305 pitch      1          // tile0060 accesscard blue
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sprite   305 pitch      1          // tile0060 accesscard [blue]
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sprite   305 roll      -4          // tile0060 accesscard blue
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sprite   305 roll      -4          // tile0060 accesscard [blue]
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sprite   305 mdzoff     300000     // tile0060 accesscard blue
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sprite   305 mdzoff     300000     // tile0060 accesscard [blue]
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sprite    37 angoff     1024       // tile0040 ammo
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sprite    37 angoff     1024       // tile0040 ammo
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sprite    36 angoff     1024       // tile0040 ammo
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sprite    36 angoff     1024       // tile0040 ammo
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sprite    33 angoff     1024       // tile0022 chaingunsprite
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sprite    33 angoff     1024       // tile0022 chaingunsprite
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sprite    33 roll      -256        // tile0022 chaingunsprite
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sprite    33 roll      -256        // tile0022 chaingunsprite
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sprite    33 mdyoff    -200        // tile0022 chaingunsprite
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sprite    33 mdyoff    -200        // tile0022 chaingunsprite
Line 55... Line 55...
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sprite    29 pitch     -1          // tile0024 freezesprite
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sprite    29 pitch     -1          // tile0024 freezesprite
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sprite    29 mdzoff     400000     // tile0024 freezesprite
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sprite    29 mdzoff     400000     // tile0024 freezesprite
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sprite   258 angoff    -256        // tile4438 coffeemug
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sprite   258 angoff    -256        // tile4438 coffeemug
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sprite   259 angoff    -256        // tile4370 desklamp
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sprite   259 angoff    -256        // tile4370 desklamp
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sprite   256 angoff    -640        // tile0557 chair2
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sprite   256 angoff    -640        // tile0557 chair2
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sprite   251 angoff     1024       // tile0060 accesscard red
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sprite   251 angoff     1024       // tile0060 accesscard [red]
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sprite    18 angoff    -512        // tile0041 batteryammo
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sprite    18 angoff    -512        // tile0041 batteryammo
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sprite    18 roll      -1          // tile0041 batteryammo
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sprite    18 roll      -1          // tile0041 batteryammo
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sprite    18 mdzoff     500000     // tile0041 batteryammo
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sprite    18 mdzoff     500000     // tile0041 batteryammo
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sprite   236 angoff     512        // tile0023 rpgsprite
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sprite   236 angoff     512        // tile0023 rpgsprite
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sprite    20 angoff     1024       // tile0041 batteryammo
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sprite    20 angoff     1024       // tile0041 batteryammo
Line 87... Line 87...
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sprite    53 pitch      1          // tile0047 hbombammo
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sprite    53 pitch      1          // tile0047 hbombammo
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sprite    53 mdzoff     400000     // tile0047 hbombammo
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sprite    53 mdzoff     400000     // tile0047 hbombammo
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sprite    11 angoff     512        // tile0049 shotgunammo
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sprite    11 angoff     512        // tile0049 shotgunammo
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sprite   201 angoff    -896        // tile0516 satelite (dish)
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sprite   201 angoff    -896        // tile0516 satelite (dish)
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sprite   202 angoff    -896        // tile0516 satelite (dish)
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sprite   202 angoff    -896        // tile0516 satelite (dish)
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sprite   424 angoff     640        // tile0060 accesscard yellow
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sprite   424 angoff     640        // tile0060 accesscard [yellow]
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sprite   424 pitch      2          // tile0060 accesscard yellow
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sprite   424 pitch      2          // tile0060 accesscard [yellow]
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sprite   424 roll       1          // tile0060 accesscard yellow
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sprite   424 roll       1          // tile0060 accesscard [yellow]
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sprite   424 mdzoff     400000     // tile0060 accesscard yellow
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sprite   424 mdzoff     400000     // tile0060 accesscard [yellow]
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sprite   460 pitch      1          // tile0913 maskwall2 (fence)
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sprite   460 pitch      1          // tile0913 maskwall2 (fence)
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sprite   460 mdzoff     400000     // tile0913 maskwall2 (fence)
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sprite   460 mdzoff     400000     // tile0913 maskwall2 (fence)
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sprite   461 pitch      1          // tile0913 maskwall2 (fence)
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sprite   461 pitch      1          // tile0913 maskwall2 (fence)
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sprite   461 mdzoff     400000     // tile0913 maskwall2 (fence)
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sprite   461 mdzoff     400000     // tile0913 maskwall2 (fence)
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sprite   462 pitch      1          // tile0913 maskwall2 (fence)
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sprite   462 pitch      1          // tile0913 maskwall2 (fence)