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Rev 724 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 724 Rev 726
Line 179... Line 179...
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sprite   440 roll       128        // tile1357 (terminator arm)
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sprite   440 roll       128        // tile1357 (terminator arm)
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sprite  1946 away1                 // tile2996 (greyfont 4)
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sprite  1946 away1                 // tile2996 (greyfont 4)
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sprite  2049 angoff     512        // tile0047 hbombammo
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sprite  2049 angoff     512        // tile0047 hbombammo
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sprite  2659 angoff     1024       // tile0051 cola
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sprite  2659 angoff     1024       // tile0051 cola
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sprite  2256 angoff     1024       // tile0054 shield
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sprite  2256 angoff     1024       // tile0054 shield
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sprite  2050 angoff     256        // tile0060 accesscard yellow
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sprite  2050 angoff     256        // tile0060 accesscard [yellow]
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sprite   488 pitch      1024       // tile0407 fansprite
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sprite   488 pitch      1024       // tile0407 fansprite
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sprite   488 mdzoff    -4096       // tile0407 fansprite
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sprite   488 mdzoff    -4096       // tile0407 fansprite
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sprite  1234 away1                 // tile0255 maskwall9
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sprite  1234 away1                 // tile0255 maskwall9
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sprite  1235 away1                 // tile0255 maskwall9
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sprite  1235 away1                 // tile0255 maskwall9
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sprite  1244 away2                 // tile0256
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sprite  1244 away2                 // tile0256
Line 265... Line 265...
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sprite  1294 pitch     -1          // tile1061 (streetlight)
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sprite  1294 pitch     -1          // tile1061 (streetlight)
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sprite  1294 mdzoff     50000      // tile1061 (streetlight)
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sprite  1294 mdzoff     50000      // tile1061 (streetlight)
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sprite  1485 angoff    -512        // tile0026 heavyhbomb
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sprite  1485 angoff    -512        // tile0026 heavyhbomb
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sprite  1487 angoff     128        // tile0026 heavyhbomb
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sprite  1487 angoff     128        // tile0026 heavyhbomb
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sprite  2105 angoff    -512        // tile0053 firstaid
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sprite  2105 angoff    -512        // tile0053 firstaid
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sprite  2104 angoff     1024       // tile0060 accesscard red
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sprite  2104 angoff     1024       // tile0060 accesscard [red]
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sprite  2395 angoff     768        // tile0052 sixpack
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sprite  2395 angoff     768        // tile0052 sixpack
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sprite  1969 pitch     -1          // tile1048 (pipes)
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sprite  1969 pitch     -1          // tile1048 (pipes)
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sprite  1969 roll       2          // tile1048 (pipes)
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sprite  1969 roll       2          // tile1048 (pipes)
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sprite  1969 mdzoff     50000      // tile1048 (pipes)
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sprite  1969 mdzoff     50000      // tile1048 (pipes)
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sprite  2333 angoff     1024       // tile0021 firstgunsprite
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sprite  2333 angoff     1024       // tile0021 firstgunsprite
Line 297... Line 297...
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sprite  2340 angoff     512        // tile0041 batteryammo
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sprite  2340 angoff     512        // tile0041 batteryammo
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sprite  2340 roll       1          // tile0041 batteryammo
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sprite  2340 roll       1          // tile0041 batteryammo
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sprite  2340 mdzoff     600000     // tile0041 batteryammo
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sprite  2340 mdzoff     600000     // tile0041 batteryammo
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sprite  2341 angoff    -512        // tile0051 cola
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sprite  2341 angoff    -512        // tile0051 cola
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sprite  2342 angoff    -768        // tile0051 cola
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sprite  2342 angoff    -768        // tile0051 cola
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sprite  1857 angoff     0          // tile0060 accesscard blue
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sprite  1857 angoff     0          // tile0060 accesscard [blue]
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sprite  2320 angoff    -256        // tile0029 devistatorsprite
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sprite  2320 angoff    -256        // tile0029 devistatorsprite
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sprite  2032 angoff    -512        // tile0026 heavyhbomb
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sprite  2032 angoff    -512        // tile0026 heavyhbomb
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sprite  2033 angoff     1024       // tile0026 heavyhbomb
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sprite  2033 angoff     1024       // tile0026 heavyhbomb
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sprite  2527 angoff     192        // tile0028 shotgunsprite (multiplayer)
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sprite  2527 angoff     192        // tile0028 shotgunsprite (multiplayer)
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sprite  2527 roll       1          // tile0028 shotgunsprite (multiplayer)
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sprite  2527 roll       1          // tile0028 shotgunsprite (multiplayer)