Subversion Repositories duke3d_hrp

Rev

Rev 725 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 725 Rev 726
Line 101... Line 101...
101
sprite   518 pitch     -1          // tile0026 heavyhbomb
101
sprite   518 pitch     -1          // tile0026 heavyhbomb
102
sprite   518 mdzoff     300000     // tile0026 heavyhbomb
102
sprite   518 mdzoff     300000     // tile0026 heavyhbomb
103
sprite   475 angoff    -768        // tile0029 devistatorsprite
103
sprite   475 angoff    -768        // tile0029 devistatorsprite
104
sprite   476 angoff    -768        // tile0042 devistatorammo
104
sprite   476 angoff    -768        // tile0042 devistatorammo
105
sprite   477 angoff    -640        // tile0052 sixpack
105
sprite   477 angoff    -640        // tile0052 sixpack
106
sprite    56 angoff     512        // tile0060 accesscard blue
106
sprite    56 angoff     512        // tile0060 accesscard [blue]
107
sprite   511 angoff     1024       // tile0022 chaingunsprite (multiplayer)
107
sprite   511 angoff     1024       // tile0022 chaingunsprite (multiplayer)
108
sprite   351 angoff     320        // tile1247 seenine
108
sprite   351 angoff     320        // tile1247 seenine
109
sprite   351 pitch     -1          // tile1247 seenine
109
sprite   351 pitch     -1          // tile1247 seenine
110
sprite   351 roll      -6          // tile1247 seenine
110
sprite   351 roll      -6          // tile1247 seenine
111
sprite   351 mdzoff     100000     // tile1247 seenine
111
sprite   351 mdzoff     100000     // tile1247 seenine
Line 121... Line 121...
121
sprite     0 angoff     1024       // tile5369 [nsd plasmagunammo]
121
sprite     0 angoff     1024       // tile5369 [nsd plasmagunammo]
122
sprite     2 angoff    -512        // tile5372 [nsd plasmagunsprite]
122
sprite     2 angoff    -512        // tile5372 [nsd plasmagunsprite]
123
sprite     1 angoff    -256        // tile5369 [nsd plasmagunammo]
123
sprite     1 angoff    -256        // tile5369 [nsd plasmagunammo]
124
sprite     1 pitch      1          // tile5369 [nsd plasmagunammo]
124
sprite     1 pitch      1          // tile5369 [nsd plasmagunammo]
125
sprite     1 mdzoff     500000     // tile5369 [nsd plasmagunammo]
125
sprite     1 mdzoff     500000     // tile5369 [nsd plasmagunammo]
126
sprite    19 angoff    -512        // tile0060 accesscard red
126
sprite    19 angoff    -512        // tile0060 accesscard [red]
127
sprite    19 pitch     -1          // tile0060 accesscard red
127
sprite    19 pitch     -1          // tile0060 accesscard [red]
128
sprite    19 mdzoff     900000     // tile0060 accesscard red
128
sprite    19 mdzoff     900000     // tile0060 accesscard [red]
129
sprite    30 angoff     512        // tile0042 devistatorammo
129
sprite    30 angoff     512        // tile0042 devistatorammo
130
sprite    30 roll       1          // tile0042 devistatorammo
130
sprite    30 roll       1          // tile0042 devistatorammo
131
sprite    30 mdzoff     500000     // tile0042 devistatorammo
131
sprite    30 mdzoff     500000     // tile0042 devistatorammo
132
sprite   123 notmd                 // tile0561 (soap)
132
sprite   123 notmd                 // tile0561 (soap)
133
sprite   122 notmd                 // tile0561 (soap)
133
sprite   122 notmd                 // tile0561 (soap)
Line 160... Line 160...
160
sprite    26 angoff     1024       // tile0052 sixpack
160
sprite    26 angoff     1024       // tile0052 sixpack
161
sprite    25 angoff     1024       // tile0052 sixpack
161
sprite    25 angoff     1024       // tile0052 sixpack
162
sprite    23 angoff     256        // tile0046 crystalammo
162
sprite    23 angoff     256        // tile0046 crystalammo
163
sprite    23 pitch     -1          // tile0046 crystalammo
163
sprite    23 pitch     -1          // tile0046 crystalammo
164
sprite    23 mdzoff     300000     // tile0046 crystalammo
164
sprite    23 mdzoff     300000     // tile0046 crystalammo
165
sprite   426 angoff     0          // tile0060 accesscard yellow
165
sprite   426 angoff     0          // tile0060 accesscard [yellow]
166
sprite   139 angoff     512        // tile0024 freezesprite (multiplayer)
166
sprite   139 angoff     512        // tile0024 freezesprite (multiplayer)
167
sprite   139 pitch      128        // tile0024 freezesprite (multiplayer)
167
sprite   139 pitch      128        // tile0024 freezesprite (multiplayer)
168
sprite   139 mdxoff     100        // tile0024 freezesprite (multiplayer)
168
sprite   139 mdxoff     100        // tile0024 freezesprite (multiplayer)
169
sprite   139 mdzoff    -3000       // tile0024 freezesprite (multiplayer)
169
sprite   139 mdzoff    -3000       // tile0024 freezesprite (multiplayer)
170
sprite   469 angoff     1024       // tile0026 heavyhbomb
170
sprite   469 angoff     1024       // tile0026 heavyhbomb