Subversion Repositories duke3d_hrp

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Rev 722 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 722 Rev 726
Line 101... Line 101...
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sprite     7 pitch     -1          // tile0026 heavyhbomb
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sprite     7 pitch     -1          // tile0026 heavyhbomb
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sprite     7 mdzoff     300000     // tile0026 heavyhbomb
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sprite     7 mdzoff     300000     // tile0026 heavyhbomb
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sprite    50 angoff    -768        // tile0029 devistatorsprite
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sprite    50 angoff    -768        // tile0029 devistatorsprite
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sprite    49 angoff    -768        // tile0042 devistatorammo
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sprite    49 angoff    -768        // tile0042 devistatorammo
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sprite    48 angoff    -640        // tile0052 sixpack
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sprite    48 angoff    -640        // tile0052 sixpack
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sprite   471 angoff     512        // tile0060 accesscard blue
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sprite   471 angoff     512        // tile0060 accesscard [blue]
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sprite    14 angoff     1024       // tile0022 chaingunsprite (multiplayer)
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sprite    14 angoff     1024       // tile0022 chaingunsprite (multiplayer)
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sprite   175 angoff     320        // tile1247 seenine
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sprite   175 angoff     320        // tile1247 seenine
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sprite   175 pitch     -1          // tile1247 seenine
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sprite   175 pitch     -1          // tile1247 seenine
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sprite   175 roll      -6          // tile1247 seenine
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sprite   175 roll      -6          // tile1247 seenine
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sprite   175 mdzoff     100000     // tile1247 seenine
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sprite   175 mdzoff     100000     // tile1247 seenine
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sprite   508 angoff    -512        // tile0060 accesscard red
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sprite   508 angoff    -512        // tile0060 accesscard [red]
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sprite   508 pitch     -1          // tile0060 accesscard red
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sprite   508 pitch     -1          // tile0060 accesscard [red]
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sprite   508 mdzoff     900000     // tile0060 accesscard red
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sprite   508 mdzoff     900000     // tile0060 accesscard [red]
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sprite   497 angoff     512        // tile0042 devistatorammo
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sprite   497 angoff     512        // tile0042 devistatorammo
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sprite   497 roll       1          // tile0042 devistatorammo
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sprite   497 roll       1          // tile0042 devistatorammo
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sprite   497 mdzoff     500000     // tile0042 devistatorammo
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sprite   497 mdzoff     500000     // tile0042 devistatorammo
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sprite   404 notmd                 // tile0561 (soap)
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sprite   404 notmd                 // tile0561 (soap)
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sprite   405 notmd                 // tile0561 (soap)
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sprite   405 notmd                 // tile0561 (soap)
Line 160... Line 160...
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sprite   501 angoff     1024       // tile0052 sixpack
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sprite   501 angoff     1024       // tile0052 sixpack
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sprite   502 angoff     1024       // tile0052 sixpack
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sprite   502 angoff     1024       // tile0052 sixpack
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sprite   504 angoff     256        // tile0046 crystalammo
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sprite   504 angoff     256        // tile0046 crystalammo
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sprite   504 pitch     -1          // tile0046 crystalammo
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sprite   504 pitch     -1          // tile0046 crystalammo
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sprite   504 mdzoff     300000     // tile0046 crystalammo
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sprite   504 mdzoff     300000     // tile0046 crystalammo
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sprite    99 angoff     0          // tile0060 accesscard yellow
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sprite    99 angoff     0          // tile0060 accesscard [yellow]
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sprite   388 angoff     512        // tile0024 freezesprite (multiplayer)
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sprite   388 angoff     512        // tile0024 freezesprite (multiplayer)
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sprite   388 pitch      128        // tile0024 freezesprite (multiplayer)
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sprite   388 pitch      128        // tile0024 freezesprite (multiplayer)
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sprite   388 mdxoff     100        // tile0024 freezesprite (multiplayer)
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sprite   388 mdxoff     100        // tile0024 freezesprite (multiplayer)
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sprite   388 mdzoff    -3000       // tile0024 freezesprite (multiplayer)
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sprite   388 mdzoff    -3000       // tile0024 freezesprite (multiplayer)
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sprite    56 angoff     1024       // tile0026 heavyhbomb
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sprite    56 angoff     1024       // tile0026 heavyhbomb