Subversion Repositories duke3d_hrp

Rev

Rev 722 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 722 Rev 726
Line 49... Line 49...
49
sprite   292 pitch     -1          // tile0049 shotgunammo
49
sprite   292 pitch     -1          // tile0049 shotgunammo
50
sprite   292 roll      -3          // tile0049 shotgunammo
50
sprite   292 roll      -3          // tile0049 shotgunammo
51
sprite   292 mdzoff     200000     // tile0049 shotgunammo
51
sprite   292 mdzoff     200000     // tile0049 shotgunammo
52
sprite   289 angoff    -512        // tile0022 chaingunsprite
52
sprite   289 angoff    -512        // tile0022 chaingunsprite
53
sprite   750 angoff     512        // tile0059 heatsensor
53
sprite   750 angoff     512        // tile0059 heatsensor
54
sprite   286 angoff     0          // tile0060 accesscard blue
54
sprite   286 angoff     0          // tile0060 accesscard [blue]
55
sprite   367 angoff    -512        // tile0049 shotgunammo
55
sprite   367 angoff    -512        // tile0049 shotgunammo
56
sprite   367 pitch      2          // tile0049 shotgunammo
56
sprite   367 pitch      2          // tile0049 shotgunammo
57
sprite   367 roll       1          // tile0049 shotgunammo
57
sprite   367 roll       1          // tile0049 shotgunammo
58
sprite   367 mdzoff     200000     // tile0049 shotgunammo
58
sprite   367 mdzoff     200000     // tile0049 shotgunammo
59
sprite   455 angoff     512        // tile0716 waittobeseated
59
sprite   455 angoff     512        // tile0716 waittobeseated
Line 119... Line 119...
119
sprite   321 angoff    -512        // tile0559 brokenchair
119
sprite   321 angoff    -512        // tile0559 brokenchair
120
sprite   321 roll       1          // tile0559 brokenchair
120
sprite   321 roll       1          // tile0559 brokenchair
121
sprite   321 mdzoff     600000     // tile0559 brokenchair
121
sprite   321 mdzoff     600000     // tile0559 brokenchair
122
sprite   631 angoff     1024       // tile0049 shotgunammo
122
sprite   631 angoff     1024       // tile0049 shotgunammo
123
sprite   510 angoff     1024       // tile0053 firstaid
123
sprite   510 angoff     1024       // tile0053 firstaid
124
sprite   509 angoff     1024       // tile0060 accesscard red
124
sprite   509 angoff     1024       // tile0060 accesscard [red]
125
sprite   844 pitch     -1          // tile4496 broom
125
sprite   844 pitch     -1          // tile4496 broom
126
sprite   844 mdzoff     200000     // tile4496 broom
126
sprite   844 mdzoff     200000     // tile4496 broom
127
sprite   236 angoff    -512        // tile0040 ammo
127
sprite   236 angoff    -512        // tile0040 ammo
128
sprite   369 angoff    -256        // tile1163 bottle16
128
sprite   369 angoff    -256        // tile1163 bottle16
129
sprite   240 angoff     256        // tile1163 bottle16
129
sprite   240 angoff     256        // tile1163 bottle16
Line 136... Line 136...
136
sprite   710 angoff     512        // tile4887 pleasewait
136
sprite   710 angoff     512        // tile4887 pleasewait
137
sprite   230 angoff     1024       // tile0753 statue (geisha)
137
sprite   230 angoff     1024       // tile0753 statue (geisha)
138
sprite   227 angoff    -512        // tile0045 growammo
138
sprite   227 angoff    -512        // tile0045 growammo
139
sprite   227 pitch      1          // tile0045 growammo
139
sprite   227 pitch      1          // tile0045 growammo
140
sprite   227 mdzoff     300000     // tile0045 growammo
140
sprite   227 mdzoff     300000     // tile0045 growammo
141
sprite   845 angoff    -512        // tile0060 accesscard yellow
141
sprite   845 angoff    -512        // tile0060 accesscard [yellow]
142
sprite   845 pitch      1          // tile0060 accesscard yellow
142
sprite   845 pitch      1          // tile0060 accesscard [yellow]
143
sprite   845 mdzoff     500000     // tile0060 accesscard yellow
143
sprite   845 mdzoff     500000     // tile0060 accesscard [yellow]
144
sprite     8 angoff     512        // tile1227 nukebarrel
144
sprite     8 angoff     512        // tile1227 nukebarrel
145
sprite    11 angoff     512        // tile1227 nukebarrel
145
sprite    11 angoff     512        // tile1227 nukebarrel
146
sprite    10 angoff     512        // tile1227 nukebarrel
146
sprite    10 angoff     512        // tile1227 nukebarrel
147
sprite     7 angoff     512        // tile1227 nukebarrel
147
sprite     7 angoff     512        // tile1227 nukebarrel
148
sprite     9 angoff     512        // tile1238 explodingbarrel
148
sprite     9 angoff     512        // tile1238 explodingbarrel