Subversion Repositories duke3d_hrp

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Rev 725 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 725 Rev 726
Line 145... Line 145...
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sprite   575 away1                 // tile0502 viewscreen
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sprite   575 away1                 // tile0502 viewscreen
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sprite  1027 angoff     512        // tile0049 shotgunammo
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sprite  1027 angoff     512        // tile0049 shotgunammo
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sprite  1027 pitch     -1          // tile0049 shotgunammo
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sprite  1027 pitch     -1          // tile0049 shotgunammo
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sprite  1027 roll      -2          // tile0049 shotgunammo
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sprite  1027 roll      -2          // tile0049 shotgunammo
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sprite  1027 mdzoff     200000     // tile0049 shotgunammo
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sprite  1027 mdzoff     200000     // tile0049 shotgunammo
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sprite   151 angoff     512        // tile0060 accesscard blue
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sprite   151 angoff     512        // tile0060 accesscard [blue]
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sprite   203 away1                 // tile0614 (restricted area sign)
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sprite   203 away1                 // tile0614 (restricted area sign)
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sprite  1195 angoff     128        // tile0616 pipe2
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sprite  1195 angoff     128        // tile0616 pipe2
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sprite   574 away1                 // tile0502 viewscreen
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sprite   574 away1                 // tile0502 viewscreen
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sprite  1130 angoff     512        // tile0049 shotgunammo
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sprite  1130 angoff     512        // tile0049 shotgunammo
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sprite  1130 pitch     -1          // tile0049 shotgunammo
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sprite  1130 pitch     -1          // tile0049 shotgunammo
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sprite  1058 angoff    -256        // tile0061 boots
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sprite  1058 angoff    -256        // tile0061 boots
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sprite  1122 away1                 // tile0502 viewscreen
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sprite  1122 away1                 // tile0502 viewscreen
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sprite  1060 angoff    -512        // tile0052 sixpack
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sprite  1060 angoff    -512        // tile0052 sixpack
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sprite   196 angoff     512        // tile0060 accesscard red
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sprite   196 angoff     512        // tile0060 accesscard [red]
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sprite   186 away1                 // tile2992 (greyfont 0)
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sprite   186 away1                 // tile2992 (greyfont 0)
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sprite   187 away1                 // tile2993 (greyfont 1)
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sprite   187 away1                 // tile2993 (greyfont 1)
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sprite   188 away1                 // tile3000 (greyfont 8)
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sprite   188 away1                 // tile3000 (greyfont 8)
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sprite   191 away1                 // tile2992 (greyfont 0)
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sprite   191 away1                 // tile2992 (greyfont 0)
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sprite   190 away1                 // tile2993 (greyfont 1)
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sprite   190 away1                 // tile2993 (greyfont 1)
Line 306... Line 306...
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sprite   587 away1                 // tile0846 (255 sign)
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sprite   587 away1                 // tile0846 (255 sign)
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sprite   586 away1                 // tile0846 (255 sign)
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sprite   586 away1                 // tile0846 (255 sign)
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sprite  1092 angoff     512        // tile0023 rpgsprite
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sprite  1092 angoff     512        // tile0023 rpgsprite
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sprite  1092 pitch     -1          // tile0023 rpgsprite
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sprite  1092 pitch     -1          // tile0023 rpgsprite
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sprite  1092 mdzoff     500000     // tile0023 rpgsprite
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sprite  1092 mdzoff     500000     // tile0023 rpgsprite
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sprite   653 angoff     1024       // tile0060 accesscard yellow
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sprite   653 angoff     1024       // tile0060 accesscard [yellow]
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sprite   653 pitch     -512        // tile0060 accesscard yellow
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sprite   653 pitch     -512        // tile0060 accesscard [yellow]
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sprite   653 mdzoff    -1          // tile0060 accesscard yellow
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sprite   653 mdzoff    -1          // tile0060 accesscard [yellow]
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sprite   483 angoff    -512        // tile0021 firstgunsprite
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sprite   483 angoff    -512        // tile0021 firstgunsprite
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sprite   483 roll       1          // tile0021 firstgunsprite
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sprite   483 roll       1          // tile0021 firstgunsprite
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sprite   483 mdzoff     200000     // tile0021 firstgunsprite
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sprite   483 mdzoff     200000     // tile0021 firstgunsprite
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sprite  1089 angoff     768        // tile0059 heatsensor
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sprite  1089 angoff     768        // tile0059 heatsensor
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sprite  1089 pitch     -112        // tile0059 heatsensor
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sprite  1089 pitch     -112        // tile0059 heatsensor