Subversion Repositories duke3d_hrp

Rev

Rev 596 | Rev 644 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 596 Rev 630
Line 2... Line 2...
2
 
2
 
3
// Level    : LPT.map - "The Last Pissed Time"
3
// Level    : LPT.map - "The Last Pissed Time"
4
// Author   : Maxim 'Lezing' Chinyakin
4
// Author   : Maxim 'Lezing' Chinyakin
5
// Map Date : 2009-09-16
5
// Map Date : 2009-09-16
6
// mapmd4   : ce6d9ce4ed445407ef7b888ae23f5bf8
6
// mapmd4   : ce6d9ce4ed445407ef7b888ae23f5bf8
7
// Curr. HRP: r5.3.594
7
// Curr. HRP: r5.3.629
8
 
8
 
9
 
9
 
10
sprite  3478 angoff     512        // tile0028 shotgunsprite
10
sprite  3478 angoff     512        // tile0028 shotgunsprite
11
sprite 14189 angoff     1024       // tile0022 chaingunsprite
11
sprite 14189 angoff     1024       // tile0022 chaingunsprite
12
sprite 14189 mdzoff     300000     // tile0022 chaingunsprite
12
sprite 14189 mdzoff     300000     // tile0022 chaingunsprite
Line 23... Line 23...
23
sprite  4331 angoff     1024       // tile0679 (battlelord holo)
23
sprite  4331 angoff     1024       // tile0679 (battlelord holo)
24
sprite   688 angoff    -512        // tile0044 rpgammo
24
sprite   688 angoff    -512        // tile0044 rpgammo
25
sprite 15206 angoff    -512        // tile0040 ammo
25
sprite 15206 angoff    -512        // tile0040 ammo
26
sprite  1521 angoff    -512        // tile0051 cola
26
sprite  1521 angoff    -512        // tile0051 cola
27
sprite  3440 nomdanim              // tile1232 canwithsomething
27
sprite  3440 nomdanim              // tile1232 canwithsomething
28
sprite  9472 notmd                 // tile2390 scrap1
28
sprite  9472 notmd                 // tile2390 scrap6
29
sprite  9473 notmd                 // tile2390 scrap1
29
sprite  9473 notmd                 // tile2390 scrap6
30
sprite  9474 notmd                 // tile2390 scrap1
30
sprite  9474 notmd                 // tile2390 scrap6
31
sprite  9475 notmd                 // tile2390 scrap1
31
sprite  9475 notmd                 // tile2390 scrap6
32
sprite   552 angoff    -320        // tile0025 shrinkersprite
32
sprite   552 angoff    -320        // tile0025 shrinkersprite
33
sprite   608 angoff    -896        // tile0060 accesscard red
33
sprite   608 angoff    -896        // tile0060 accesscard red
34
sprite 15205 angoff    -256        // tile0040 ammo
34
sprite 15205 angoff    -256        // tile0040 ammo
35
sprite   978 angoff     1024       // tile0037 freezeammo
35
sprite   978 angoff     1024       // tile0037 freezeammo
36
sprite   978 mdzoff     200000     // tile0037 freezeammo
36
sprite   978 mdzoff     200000     // tile0037 freezeammo
Line 48... Line 48...
48
sprite   984 pitch     -1          // tile0042 devistatorammo
48
sprite   984 pitch     -1          // tile0042 devistatorammo
49
sprite   984 roll      -1          // tile0042 devistatorammo
49
sprite   984 roll      -1          // tile0042 devistatorammo
50
//sprite 12486 notmd                 // tile0130 accessswitch red
50
//sprite 12486 notmd                 // tile0130 accessswitch red
51
//sprite   364 notmd                 // tile0134 lightswitch
51
//sprite   364 notmd                 // tile0134 lightswitch
52
sprite 13173 angoff    -256        // tile0022 chaingunsprite
52
sprite 13173 angoff    -256        // tile0022 chaingunsprite
53
sprite  9623 notmd                 // tile2396 (tile2390 scrap1)
53
sprite  9623 notmd                 // tile2396 (tile2390 scrap6)
54
sprite  9624 notmd                 // tile2396 (tile2390 scrap1)
54
sprite  9624 notmd                 // tile2396 (tile2390 scrap6)
55
sprite  9625 notmd                 // tile2396 (tile2390 scrap1)
55
sprite  9625 notmd                 // tile2396 (tile2390 scrap6)
56
sprite  9626 notmd                 // tile2396 (tile2390 scrap1)
56
sprite  9626 notmd                 // tile2396 (tile2390 scrap6)
57
//sprite  9610 notmd                 // tile0164 dipswitch2
57
//sprite  9610 notmd                 // tile0164 dipswitch2
58
sprite  9610 mdxoff     2000       // tile0164 dipswitch2
58
sprite  9610 mdxoff     2000       // tile0164 dipswitch2
59
sprite  9610 pitch      1          // tile0164 dipswitch2
59
sprite  9610 pitch      1          // tile0164 dipswitch2
60
sprite  9627 notmd                 // tile2396 (tile2390 scrap1)
60
sprite  9627 notmd                 // tile2396 (tile2390 scrap6)
61
sprite  9628 notmd                 // tile2396 (tile2390 scrap1)
61
sprite  9628 notmd                 // tile2396 (tile2390 scrap6)
62
sprite  9629 notmd                 // tile2396 (tile2390 scrap1)
62
sprite  9629 notmd                 // tile2396 (tile2390 scrap6)
63
sprite  9630 notmd                 // tile2396 (tile2390 scrap1)
63
sprite  9630 notmd                 // tile2396 (tile2390 scrap6)
64
//sprite     ? notmd                 // tile switch
64
//sprite     ? notmd                 // tile switch
65
sprite 10327 nomdanim              // tile1232 canwithsomething
65
sprite 10327 nomdanim              // tile1232 canwithsomething
66
sprite 10327 angoff    -768        // tile1232 canwithsomething
66
sprite 10327 angoff    -768        // tile1232 canwithsomething
67
sprite 15064 notmd                 // tile1266 (tile1261 transporterbeam)
67
sprite 15064 notmd                 // tile1266 (tile1261 transporterbeam)
68
sprite 10329 angoff     768        // tile4546 foodobject17
68
sprite 10329 angoff     768        // tile4546 foodobject17
Line 108... Line 108...
108
sprite 13213 angoff     1024       // tile4496 broom
108
sprite 13213 angoff     1024       // tile4496 broom
109
sprite 13213 mdzoff     700000     // tile4496 broom
109
sprite 13213 mdzoff     700000     // tile4496 broom
110
sprite 13213 pitch     -1          // tile4496 broom
110
sprite 13213 pitch     -1          // tile4496 broom
111
sprite 13921 angoff     1024       // tile0049 shotgunammo
111
sprite 13921 angoff     1024       // tile0049 shotgunammo
112
sprite  9321 angoff     512        // tile0044 rpgammo
112
sprite  9321 angoff     512        // tile0044 rpgammo
113
sprite 13492 notmd                 // tile2390 scrap1
113
sprite 13492 notmd                 // tile2390 scrap6
114
sprite 13493 notmd                 // tile2390 scrap1
114
sprite 13493 notmd                 // tile2390 scrap6
115
sprite 13814 notmd                 // tile2390 scrap1
115
sprite 13814 notmd                 // tile2390 scrap6
116
sprite 13815 notmd                 // tile2390 scrap1
116
sprite 13815 notmd                 // tile2390 scrap6
117
sprite 13801 notmd                 // tile2390 scrap1
117
sprite 13801 notmd                 // tile2390 scrap6
118
sprite 13802 notmd                 // tile2390 scrap1
118
sprite 13802 notmd                 // tile2390 scrap6
119
sprite 13808 notmd                 // tile2390 scrap1
119
sprite 13808 notmd                 // tile2390 scrap6
120
sprite 13864 notmd                 // tile2390 scrap1
120
sprite 13864 notmd                 // tile2390 scrap6
121
sprite 14045 mdzoff     500000     // tile4495 wetfloor
121
sprite 14045 mdzoff     500000     // tile4495 wetfloor
122
sprite 14045 pitch      1          // tile4495 wetfloor
122
sprite 14045 pitch      1          // tile4495 wetfloor
123
sprite 14025 angoff    -768        // tile1227 nukebarrel
123
sprite 14025 angoff    -768        // tile1227 nukebarrel
124
sprite 14021 angoff     1024       // tile1227 nukebarrel
124
sprite 14021 angoff     1024       // tile1227 nukebarrel
125
sprite 14020 angoff    -512        // tile1227 nukebarrel
125
sprite 14020 angoff    -512        // tile1227 nukebarrel
Line 155... Line 155...
155
sprite  9261 angoff     1024       // tile1353 spacemarine
155
sprite  9261 angoff     1024       // tile1353 spacemarine
156
sprite  9284 angoff     512        // tile0044 rpgammo
156
sprite  9284 angoff     512        // tile0044 rpgammo
157
sprite  9284 mdzoff     900000     // tile0044 rpgammo
157
sprite  9284 mdzoff     900000     // tile0044 rpgammo
158
sprite  9284 roll      -1          // tile0044 rpgammo
158
sprite  9284 roll      -1          // tile0044 rpgammo
159
//
159
//
160
sprite   710 notmd                 // tile2396 (tile2390 scrap1)
160
sprite   710 notmd                 // tile2396 (tile2390 scrap6)
161
sprite   711 notmd                 // tile2396 (tile2390 scrap1)
161
sprite   711 notmd                 // tile2396 (tile2390 scrap6)
162
sprite   712 notmd                 // tile2396 (tile2390 scrap1)
162
sprite   712 notmd                 // tile2396 (tile2390 scrap6)
163
sprite   713 notmd                 // tile2396 (tile2390 scrap1)
163
sprite   713 notmd                 // tile2396 (tile2390 scrap6)
164
//sprite   697 notmd                 // tile0164 dipswitch2
164
//sprite   697 notmd                 // tile0164 dipswitch2
165
sprite   697 mdxoff     2000       // tile0164 dipswitch2
165
sprite   697 mdxoff     2000       // tile0164 dipswitch2
166
sprite   697 pitch      1          // tile0164 dipswitch2
166
sprite   697 pitch      1          // tile0164 dipswitch2
167
sprite   714 notmd                 // tile2396 (tile2390 scrap1)
167
sprite   714 notmd                 // tile2396 (tile2390 scrap6)
168
sprite   715 notmd                 // tile2396 (tile2390 scrap1)
168
sprite   715 notmd                 // tile2396 (tile2390 scrap6)
169
sprite   716 notmd                 // tile2396 (tile2390 scrap1)
169
sprite   716 notmd                 // tile2396 (tile2390 scrap6)
170
sprite   717 notmd                 // tile2396 (tile2390 scrap1)
170
sprite   717 notmd                 // tile2396 (tile2390 scrap6)
171
sprite  4190 angoff     512        // tile0060 accesscard yellow
171
sprite  4190 angoff     512        // tile0060 accesscard yellow
172
sprite  6118 angoff     1024       // tile0679 (battlelord holo)
172
sprite  6118 angoff     1024       // tile0679 (battlelord holo)
173
//
173
//
174
sprite  5913 notmd                 // tile0907 (tile0904 woodenhorse)
174
sprite  5913 notmd                 // tile0907 (tile0904 woodenhorse)
175
sprite  5914 notmd                 // tile0907 (tile0904 woodenhorse)
175
sprite  5914 notmd                 // tile0907 (tile0904 woodenhorse)
Line 201... Line 201...
201
sprite  8181 notmd                 // tile0146 multiswitch
201
sprite  8181 notmd                 // tile0146 multiswitch
202
sprite  8182 notmd                 // tile0146 multiswitch
202
sprite  8182 notmd                 // tile0146 multiswitch
203
sprite  8183 notmd                 // tile0146 multiswitch
203
sprite  8183 notmd                 // tile0146 multiswitch
204
sprite  8184 notmd                 // tile0146 multiswitch
204
sprite  8184 notmd                 // tile0146 multiswitch
205
sprite  8185 notmd                 // tile0146 multiswitch
205
sprite  8185 notmd                 // tile0146 multiswitch
206
sprite  9473 notmd                 // tile2390 scrap1
206
sprite  9473 notmd                 // tile2390 scrap6
207
sprite 12828 mdzoff     900000     // tile0053 firstaid
207
sprite 12828 mdzoff     900000     // tile0053 firstaid
208
sprite 12828 pitch     -1          // tile0053 firstaid
208
sprite 12828 pitch     -1          // tile0053 firstaid
209
sprite 15720 notmd                 // tile2390 scrap1
209
sprite 15720 notmd                 // tile2390 scrap6
210
sprite 15721 notmd                 // tile2390 scrap1
210
sprite 15721 notmd                 // tile2390 scrap6
211
//sprite 15639 notmd                 // tile0134 lightswitch
211
//sprite 15639 notmd                 // tile0134 lightswitch
212
sprite 15722 notmd                 // tile2390 scrap1
212
sprite 15722 notmd                 // tile2390 scrap6
213
sprite 15723 notmd                 // tile2390 scrap1
213
sprite 15723 notmd                 // tile2390 scrap6
214
//sprite     ? notmd                 // tile switch
214
//sprite     ? notmd                 // tile switch
215
sprite 15200 angoff    -512        // tile0046 crystalammo
215
sprite 15200 angoff    -512        // tile0046 crystalammo
216
sprite 15142 angoff    -512        // tile0024 freezesprite
216
sprite 15142 angoff    -512        // tile0024 freezesprite
217
sprite 15144 angoff     1024       // tile0037 freezeammo
217
sprite 15144 angoff     1024       // tile0037 freezeammo
218
sprite 15760 angoff     1024       // tile0044 rpgammo
218
sprite 15760 angoff     1024       // tile0044 rpgammo