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Rev 722 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 722 Rev 726
Line 28... Line 28...
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sprite   149 angoff     256        // tile0051 cola
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sprite   149 angoff     256        // tile0051 cola
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sprite   155 angoff     256        // tile0049 shotgunammo
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sprite   155 angoff     256        // tile0049 shotgunammo
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sprite   300 angoff    -512        // tile0051 cola
30
sprite   300 angoff    -512        // tile0051 cola
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sprite   103 angoff     768        // tile0051 cola
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sprite   103 angoff     768        // tile0051 cola
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sprite   104 angoff     256        // tile0049 shotgunammo
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sprite   104 angoff     256        // tile0049 shotgunammo
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sprite   100 angoff    -512        // tile0060 accesscard yellow
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sprite   100 angoff    -512        // tile0060 accesscard [yellow]
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sprite   109 angoff     256        // tile0052 sixpack
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sprite   109 angoff     256        // tile0052 sixpack
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sprite   110 angoff     1024       // tile0049 shotgunammo
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sprite   110 angoff     1024       // tile0049 shotgunammo
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sprite   117 angoff     256        // tile0052 sixpack
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sprite   117 angoff     256        // tile0052 sixpack
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sprite   116 angoff    -512        // tile0029 devistatorsprite
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sprite   116 angoff    -512        // tile0029 devistatorsprite
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sprite   322 angoff     512        // tile0023 rpgsprite
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sprite   322 angoff     512        // tile0023 rpgsprite
Line 47... Line 47...
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sprite   334 angoff     192        // tile0052 sixpack
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sprite   334 angoff     192        // tile0052 sixpack
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sprite   337 angoff     1024       // tile0040 ammo
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sprite   337 angoff     1024       // tile0040 ammo
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sprite   341 pitch      1          // tile0059 heatsensor
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sprite   341 pitch      1          // tile0059 heatsensor
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sprite   341 mdzoff     1500000    // tile0059 heatsensor
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sprite   341 mdzoff     1500000    // tile0059 heatsensor
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sprite    43 angoff    -512        // tile1247 seenine
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sprite    43 angoff    -512        // tile1247 seenine
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sprite    42 angoff     1024       // tile0060 accesscard blue
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sprite    42 angoff     1024       // tile0060 accesscard [blue]
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sprite   145 angoff    -512        // tile0061 boots
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sprite   145 angoff    -512        // tile0061 boots
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sprite   144 angoff    -512        // tile0051 cola
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sprite   144 angoff    -512        // tile0051 cola
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sprite   143 angoff    -512        // tile0021 firstgunsprite
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sprite   143 angoff    -512        // tile0021 firstgunsprite
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sprite   140 angoff     512        // tile0054 shield
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sprite   140 angoff     512        // tile0054 shield
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sprite   141 angoff     512        // tile0051 cola
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sprite   141 angoff     512        // tile0051 cola