Subversion Repositories duke3d_hrp

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Rev 722 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 722 Rev 726
Line 31... Line 31...
31
sprite   301 pitch     -32         // tile0049 shotgunammo
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sprite   301 pitch     -32         // tile0049 shotgunammo
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sprite   301 roll      -32         // tile0049 shotgunammo
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sprite   301 roll      -32         // tile0049 shotgunammo
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sprite    68 angoff     1024       // tile0028 shotgunsprite
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sprite    68 angoff     1024       // tile0028 shotgunsprite
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sprite   279 away1                 // tile4485 (map)
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sprite   279 away1                 // tile4485 (map)
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sprite   226 angoff     512        // tile0049 shotgunammo
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sprite   226 angoff     512        // tile0049 shotgunammo
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sprite   257 angoff     1024       // tile0060 accesscard yellow
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sprite   257 angoff     1024       // tile0060 accesscard [yellow]
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sprite    40 angoff     1024       // tile0028 shotgunsprite
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sprite    40 angoff     1024       // tile0028 shotgunsprite
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sprite   232 pitch      1          // tile0621 camera1
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sprite   232 pitch      1          // tile0621 camera1
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sprite   232 mdxoff     20000      // tile0621 camera1
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sprite   232 mdxoff     20000      // tile0621 camera1
40
sprite   233 away1                 // tile4567 (frost)
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sprite   233 away1                 // tile4567 (frost)
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sprite   250 away1                 // tile0740
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sprite   250 away1                 // tile0740
Line 102... Line 102...
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sprite    46 pitch     -1          // tile0029 devistatorsprite
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sprite    46 pitch     -1          // tile0029 devistatorsprite
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sprite    46 mdzoff     500000     // tile0029 devistatorsprite
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sprite    46 mdzoff     500000     // tile0029 devistatorsprite
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sprite   360 angoff     1024       // tile4369 (emergency light)
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sprite   360 angoff     1024       // tile4369 (emergency light)
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sprite    75 angoff     1024       // tile4369 (emergency light)
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sprite    75 angoff     1024       // tile4369 (emergency light)
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sprite    76 angoff     640        // tile0616 pipe2
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sprite    76 angoff     640        // tile0616 pipe2
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sprite   361 angoff     1024       // tile0060 accesscard red
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sprite   361 angoff     1024       // tile0060 accesscard [red]
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sprite   200 away1                 // tile0577 femmag2
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sprite   200 away1                 // tile0577 femmag2
109
sprite   319 away1                 // tile0750 (brickwork)
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sprite   319 away1                 // tile0750 (brickwork)
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sprite   287 notmd                 // tile0377 (stone pane)
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sprite   287 notmd                 // tile0377 (stone pane)
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sprite   197 angoff    -512        // tile0956 bottle3
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sprite   197 angoff    -512        // tile0956 bottle3
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sprite   197 pitch      1          // tile0956 bottle3
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sprite   197 pitch      1          // tile0956 bottle3