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Rev 722 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 722 Rev 726
Line 9... Line 9...
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sprite   471 angoff    -512        // tile0028 shotgunsprite
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sprite   471 angoff    -512        // tile0028 shotgunsprite
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sprite   472 angoff     512        // tile0049 shotgunammo
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sprite   472 angoff     512        // tile0049 shotgunammo
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sprite   526 angoff     256        // tile0052 sixpack
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sprite   526 angoff     256        // tile0052 sixpack
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sprite   491 angoff    -768        // tile0049 shotgunammo
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sprite   491 angoff    -768        // tile0049 shotgunammo
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sprite    70 angoff     1024       // tile0060 accesscard yellow
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sprite    70 angoff     1024       // tile0060 accesscard [yellow]
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sprite   494 angoff     1024       // tile0047 hbombammo
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sprite   494 angoff     1024       // tile0047 hbombammo
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sprite   475 angoff     256        // tile0028 shotgunsprite
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sprite   475 angoff     256        // tile0028 shotgunsprite
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sprite   497 angoff     256        // tile0044 rpgammo
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sprite   497 angoff     256        // tile0044 rpgammo
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sprite   522 roll      -1          // tile0024 freezesprite
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sprite   522 roll      -1          // tile0024 freezesprite
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sprite   522 mdzoff     500000     // tile0024 freezesprite
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sprite   522 mdzoff     500000     // tile0024 freezesprite
Line 68... Line 68...
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sprite   490 angoff     256        // tile0049 shotgunammo
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sprite   490 angoff     256        // tile0049 shotgunammo
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sprite   510 angoff     1024       // tile0059 heatsensor
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sprite   510 angoff     1024       // tile0059 heatsensor
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sprite   515 angoff     1024       // tile0022 chaingunsprite
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sprite   515 angoff     1024       // tile0022 chaingunsprite
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sprite   511 angoff     1024       // tile0041 batteryammo
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sprite   511 angoff     1024       // tile0041 batteryammo
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sprite   506 angoff     1024       // tile0054 shield
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sprite   506 angoff     1024       // tile0054 shield
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sprite    68 angoff     1024       // tile0060 accesscard blue
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sprite    68 angoff     1024       // tile0060 accesscard [blue]
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sprite   509 angoff     768        // tile0053 firstaid
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sprite   509 angoff     768        // tile0053 firstaid
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sprite   337 angoff    -512        // tile1160 bottle13
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sprite   337 angoff    -512        // tile1160 bottle13
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sprite   533 angoff     256        // tile0052 sixpack
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sprite   533 angoff     256        // tile0052 sixpack
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sprite   500 angoff     512        // tile0044 rpgammo
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sprite   500 angoff     512        // tile0044 rpgammo
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sprite   234 angoff     1024       // tile0057 jetpack
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sprite   234 angoff     1024       // tile0057 jetpack
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sprite   519 roll       1          // tile0025 shrinkersprite
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sprite   519 roll       1          // tile0025 shrinkersprite
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sprite   519 mdzoff     500000     // tile0025 shrinkersprite
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sprite   519 mdzoff     500000     // tile0025 shrinkersprite
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sprite    71 angoff     0          // tile0060 accesscard red
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sprite    71 angoff     0          // tile0060 accesscard [red]
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sprite   474 angoff     1024       // tile0028 shotgunsprite
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sprite   474 angoff     1024       // tile0028 shotgunsprite
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sprite   532 angoff     256        // tile0052 sixpack
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sprite   532 angoff     256        // tile0052 sixpack
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sprite   243 angoff     512        // tile0716 waittobeseated
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sprite   243 angoff     512        // tile0716 waittobeseated
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sprite   503 roll       1          // tile0100 atomichealth
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sprite   503 roll       1          // tile0100 atomichealth
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sprite   503 mdzoff     500000     // tile0100 atomichealth
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sprite   503 mdzoff     500000     // tile0100 atomichealth