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Rev 725 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 725 Rev 726
Line 50... Line 50...
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sprite   343 angoff    -512        // tile0054 shield
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sprite   343 angoff    -512        // tile0054 shield
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sprite   342 angoff    -256        // tile1247 seenine
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sprite   342 angoff    -256        // tile1247 seenine
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sprite   353 angoff     256        // tile1247 seenine
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sprite   353 angoff     256        // tile1247 seenine
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sprite   321 angoff     512        // tile0049 shotgunammo
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sprite   321 angoff     512        // tile0049 shotgunammo
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sprite   350 angoff     576        // tile0052 sixpack
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sprite   350 angoff     576        // tile0052 sixpack
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sprite   599 angoff     0          // tile0060 accesscard red
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sprite   599 angoff     0          // tile0060 accesscard [red]
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sprite   712 angoff     256        // tile0051 cola
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sprite   712 angoff     256        // tile0051 cola
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sprite   711 angoff     128        // tile0051 cola
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sprite   711 angoff     128        // tile0051 cola
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sprite   713 angoff     256        // tile0040 ammo
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sprite   713 angoff     256        // tile0040 ammo
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sprite   714 angoff    -320        // tile0049 shotgunammo
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sprite   714 angoff    -320        // tile0049 shotgunammo
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sprite   749 angoff     256        // tile0044 rpgammo
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sprite   749 angoff     256        // tile0044 rpgammo
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sprite  1330 angoff    -512        // tile1247 seenine
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sprite  1330 angoff    -512        // tile1247 seenine
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sprite  1330 roll      -1          // tile1247 seenine
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sprite  1330 roll      -1          // tile1247 seenine
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sprite  1330 mdzoff     150000     // tile1247 seenine
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sprite  1330 mdzoff     150000     // tile1247 seenine
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sprite  1112 angoff     512        // tile0049 shotgunammo
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sprite  1112 angoff     512        // tile0049 shotgunammo
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sprite  1362 angoff     1024       // tile0037 freezeammo
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sprite  1362 angoff     1024       // tile0037 freezeammo
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sprite  1255 angoff     0          // tile0060 accesscard yellow
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sprite  1255 angoff     0          // tile0060 accesscard [yellow]
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sprite  1378 angoff     512        // tile0021 firstgunsprite
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sprite  1378 angoff     512        // tile0021 firstgunsprite
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sprite  1338 angoff    -512        // tile0041 batteryammo
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sprite  1338 angoff    -512        // tile0041 batteryammo
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sprite  1338 pitch      1          // tile0041 batteryammo
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sprite  1338 pitch      1          // tile0041 batteryammo
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sprite  1338 roll       2          // tile0041 batteryammo
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sprite  1338 roll       2          // tile0041 batteryammo
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sprite  1338 mdzoff     400000     // tile0041 batteryammo
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sprite  1338 mdzoff     400000     // tile0041 batteryammo
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sprite  2537 angoff    -768        // tile0054 shield
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sprite  2537 angoff    -768        // tile0054 shield
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sprite  2810 angoff    -256        // tile0052 sixpack
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sprite  2810 angoff    -256        // tile0052 sixpack
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sprite  3120 angoff     1024       // tile0044 rpgammo
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sprite  3120 angoff     1024       // tile0044 rpgammo
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sprite  3121 angoff    -512        // tile0049 shotgunammo
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sprite  3121 angoff    -512        // tile0049 shotgunammo
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sprite  1217 angoff     512        // tile0060 accesscard blue
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sprite  1217 angoff     512        // tile0060 accesscard [blue]