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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Level    : SECREQ.map - "Battlefield 3 - The Holy Yards"
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// Level    : SECREQ.map - "Battlefield 3 - The Holy Yards"
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//            by Cedric 'Sang' Haegeman
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// Author   : Cedric 'Sang' Haegeman
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// Map Date : 2005-10-10
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// Map Date : 2005-10-10
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// mapmd4   : 3ccc61dcc2a3756fd92da64a41c2ea3f
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// mapmd4   : 3ccc61dcc2a3756fd92da64a41c2ea3f
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// Curr. HRP: r5.2.536
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// Curr. HRP: r5.2.536
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//         <-> SECREQ-2005-10-15.mhk
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//         <-> SECREQ-2005-10-15.mhk
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sprite  1450 angoff     384        // tile0051 cola
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sprite  1450 angoff     384        // tile0051 cola
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sprite  1444 angoff     1024       // tile0049 shotgunammo
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sprite  1444 angoff     1024       // tile0049 shotgunammo
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sprite  2164 angoff     512        // tile0049 shotgunammo (multiplayer)
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sprite  2164 angoff     512        // tile0049 shotgunammo (multiplayer)
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sprite  2163 angoff     512        // tile0044 rpgammo (multiplayer)
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sprite  2163 angoff     512        // tile0044 rpgammo (multiplayer)
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sprite  2162 angoff     512        // tile0044 rpgammo (multiplayer)
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sprite  2162 angoff     512        // tile0044 rpgammo (multiplayer)
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sprite  1527 mdxoff     8000       // tile2360 rotategun
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sprite  1527 mdxoff     8000       // tile2360 (gunturret)
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sprite  1527 pitch     -1          // tile2360 rotategun
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sprite  1527 pitch     -1          // tile2360 (gunturret)
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sprite  1528 mdxoff     8000       // tile2360 rotategun
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sprite  1528 mdxoff     8000       // tile2360 (gunturret)
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sprite  1528 pitch     -1          // tile2360 rotategun
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sprite  1528 pitch     -1          // tile2360 (gunturret)
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sprite  1529 mdxoff     8000       // tile2360 rotategun
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sprite  1529 mdxoff     8000       // tile2360 (gunturret)
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sprite  1529 pitch     -1          // tile2360 rotategun
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sprite  1529 pitch     -1          // tile2360 (gunturret)
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sprite  1530 mdxoff     8000       // tile2360 rotategun
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sprite  1530 mdxoff     8000       // tile2360 (gunturret)
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sprite  1530 pitch     -1          // tile2360 rotategun
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sprite  1530 pitch     -1          // tile2360 (gunturret)
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sprite  1531 mdxoff     8000       // tile2360 rotategun
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sprite  1531 mdxoff     8000       // tile2360 (gunturret)
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sprite  1531 pitch     -1          // tile2360 rotategun
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sprite  1531 pitch     -1          // tile2360 (gunturret)
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sprite  1532 mdxoff     8000       // tile2360 rotategun
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sprite  1532 mdxoff     8000       // tile2360 (gunturret)
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sprite  1532 pitch     -1          // tile2360 rotategun
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sprite  1532 pitch     -1          // tile2360 (gunturret)
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sprite  1533 mdxoff     8000       // tile2360 rotategun
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sprite  1533 mdxoff     8000       // tile2360 (gunturret)
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sprite  1533 pitch     -1          // tile2360 rotategun
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sprite  1533 pitch     -1          // tile2360 (gunturret)
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sprite  1534 mdxoff     8000       // tile2360 rotategun
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sprite  1534 mdxoff     8000       // tile2360 (gunturret)
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sprite  1534 pitch     -1          // tile2360 rotategun
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sprite  1534 pitch     -1          // tile2360 (gunturret)
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sprite  1535 mdxoff     8000       // tile2360 rotategun
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sprite  1535 mdxoff     8000       // tile2360 (gunturret)
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sprite  1535 pitch     -1          // tile2360 rotategun
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sprite  1535 pitch     -1          // tile2360 (gunturret)
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sprite  1545 angoff     1024       // tile0052 sixpack
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sprite  1545 angoff     1024       // tile0052 sixpack
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sprite  1546 angoff     512        // tile0053 firstaid
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sprite  1546 angoff     512        // tile0053 firstaid
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sprite  1546 mdzoff    -400        // tile0053 firstaid
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sprite  1546 mdzoff    -400        // tile0053 firstaid
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sprite  1546 pitch     -512        // tile0053 firstaid
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sprite  1546 pitch     -512        // tile0053 firstaid
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sprite  1631 angoff    -512        // tile0024 freezesprite
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sprite  1631 angoff    -512        // tile0024 freezesprite