Subversion Repositories duke3d_hrp

Rev

Rev 681 | Rev 702 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 681 Rev 691
Line 3... Line 3...
3
// Title    : The Base
3
// Title    : The Base
4
// Filename : THE_BASE.MAP 
4
// Filename : THE_BASE.MAP 
5
// Author   : Georg Buol
5
// Author   : Georg Buol
6
// mapmd4   : 07e8e2ce805dda66ad83dda4534ad1b8 // 2013-09-14 (AMC TC2)
6
// mapmd4   : 07e8e2ce805dda66ad83dda4534ad1b8 // 2013-09-14 (AMC TC2)
7
 
7
 
-
 
8
//         <-> THE_BASE-1996-06-18.mhk
8
//         <-> THE_BASE.mhk
9
//         <-> THE_BASE-1996-07-02.mhk
9
//         <-> THE_BASE-amctc.mhk
10
//         <-> THE_BASE-amctc.mhk
10
 
11
 
11
// Curr. HRP: r5.2.539
12
// Curr. HRP: r5.4.691
12
 
13
 
13
//
14
//
-
 
15
//
14
// 0-411 | 419-1582
16
// 0-411 | 419-1582
15
sprite   362 angoff     768        // tile0021 firstgunsprite
17
sprite   362 angoff     768        // tile0021 firstgunsprite
16
sprite   205 angoff     896        // tile0047 hbombammo
18
sprite   205 angoff     896        // tile0047 hbombammo
17
sprite  1458 angoff     768        // tile0056 airtank
19
sprite  1458 angoff     768        // tile0056 airtank
18
sprite   360 angoff     256        // tile0049 shotgunammo
20
sprite   360 angoff     256        // tile0049 shotgunammo
19
sprite   360 roll      -96         // tile0049 shotgunammo
21
sprite   360 roll      -80         // tile0049 shotgunammo
-
 
22
sprite   360 pitch     -32         // tile0049 shotgunammo
-
 
23
// mhk diff sync 1
20
sprite   359 angoff     576        // tile0028 shotgunsprite
24
sprite   359 angoff     576        // tile0028 shotgunsprite
21
sprite    43 angoff    -128        // tile0028 shotgunsprite (multiplayer)
25
sprite    43 angoff    -128        // tile0028 shotgunsprite (multiplayer)
22
sprite  1470 angoff     896        // tile0049 shotgunammo
26
sprite  1470 angoff     896        // tile0049 shotgunammo
23
sprite  1470 mdzoff     500000     // tile0049 shotgunammo
27
sprite  1470 mdzoff     500000     // tile0049 shotgunammo
24
sprite  1470 pitch      1          // tile0049 shotgunammo
28
sprite  1470 pitch      1          // tile0049 shotgunammo
Line 32... Line 36...
32
sprite   338 angoff    -768        // tile0053 firstaid
36
sprite   338 angoff    -768        // tile0053 firstaid
33
sprite   332 angoff    -768        // tile0049 shotgunammo
37
sprite   332 angoff    -768        // tile0049 shotgunammo
34
sprite   332 mdzoff     900000     // tile0049 shotgunammo
38
sprite   332 mdzoff     900000     // tile0049 shotgunammo
35
sprite   332 roll      -1          // tile0049 shotgunammo
39
sprite   332 roll      -1          // tile0049 shotgunammo
36
sprite   331 angoff    -704        // tile0049 shotgunammo
40
sprite   331 angoff    -704        // tile0049 shotgunammo
37
sprite   336 angoff    -256        // tile0051 cola
-
 
38
sprite   328 angoff     896        // tile0054 shield
41
sprite   328 angoff     896        // tile0054 shield
39
sprite   330 angoff     1024       // tile0049 shotgunammo
42
sprite   330 angoff     1024       // tile0049 shotgunammo
40
sprite   330 roll       96         // tile0049 shotgunammo
43
sprite   330 roll       96         // tile0049 shotgunammo
41
sprite   323 angoff     1024       // tile0022 chaingunsprite
44
sprite   323 angoff     1024       // tile0022 chaingunsprite
42
sprite   323 roll       96         // tile0022 chaingunsprite
45
sprite   323 roll       96         // tile0022 chaingunsprite
-
 
46
sprite   336 angoff    -256        // tile0051 cola
43
sprite   305 angoff    -256        // tile0049 shotgunammo
47
sprite   305 angoff    -256        // tile0049 shotgunammo
44
sprite   304 mdzoff     900000     // tile0049 shotgunammo
48
sprite   304 mdzoff     900000     // tile0049 shotgunammo
45
sprite   304 pitch     -1          // tile0049 shotgunammo
49
sprite   304 pitch     -1          // tile0049 shotgunammo
46
sprite    48 angoff    -384        // tile0028 shotgunsprite (multiplayer)
50
sprite    48 angoff    -384        // tile0028 shotgunsprite (multiplayer)
-
 
51
// mhk diff sync 2
47
sprite  1023 angoff     512        // tile0021 firstgunsprite
52
sprite  1023 angoff     512        // tile0021 firstgunsprite
48
sprite    46 mdzoff     900000     // tile0028 shotgunsprite (multiplayer)
53
sprite    46 mdzoff     900000     // tile0028 shotgunsprite (multiplayer)
49
sprite    46 pitch      1          // tile0028 shotgunsprite (multiplayer)
54
sprite    46 pitch      1          // tile0028 shotgunsprite (multiplayer)
50
sprite   411 angoff     896        // tile1045 donuts
55
sprite   411 angoff     896        // tile1045 donuts
51
sprite    47 angoff     384        // tile0028 shotgunsprite (multiplayer)
56
sprite    47 angoff     384        // tile0028 shotgunsprite (multiplayer)
Line 93... Line 98...
93
sprite  1386 angoff    -512        // tile0049 shotgunammo
98
sprite  1386 angoff    -512        // tile0049 shotgunammo
94
sprite  1387 angoff    -512        // tile0040 ammo
99
sprite  1387 angoff    -512        // tile0040 ammo
95
sprite  1273 angoff    -512        // tile0060 accesscard red
100
sprite  1273 angoff    -512        // tile0060 accesscard red
96
sprite  1273 mdzoff     500000     // tile0060 accesscard red
101
sprite  1273 mdzoff     500000     // tile0060 accesscard red
97
sprite  1273 roll       1          // tile0060 accesscard red
102
sprite  1273 roll       1          // tile0060 accesscard red
98
sprite   419 angoff    -512        // tile0049 shotgunammo
103
sprite  1289 mdxoff     50000      // tile0910 tree2
-
 
104
sprite  1289 pitch      3          // tile0910 tree2
-
 
105
sprite  1290 mdxoff     150000     // tile0910 tree2
-
 
106
sprite  1290 mdzoff     500000     // tile0910 tree2
-
 
107
sprite  1290 pitch      1          // tile0910 tree2
99
sprite   420 angoff    -512        // tile0053 firstaid
108
sprite  1290 roll      -1          // tile0910 tree2
-
 
109
sprite  1288 mdxoff     30000      // tile0910 tree2
-
 
110
sprite  1288 pitch      5          // tile0910 tree2
100
sprite   422 angoff    -512        // tile0054 shield
111
sprite   428 angoff     1024       // tile0059 heatsensor
-
 
112
sprite   300 nomdanim              // tile2267 (tile2265 jibs5)
101
sprite   423 angoff    -512        // tile0061 boots
113
sprite   423 angoff    -512        // tile0061 boots
-
 
114
sprite   422 angoff    -512        // tile0054 shield
-
 
115
sprite   420 angoff    -512        // tile0053 firstaid
-
 
116
sprite   419 angoff    -512        // tile0049 shotgunammo
102
sprite   459 angoff    -768        // tile0047 hbombammo
117
sprite   459 angoff    -768        // tile0047 hbombammo
103
sprite   460 angoff    -768        // tile0047 hbombammo
118
sprite   460 angoff    -768        // tile0047 hbombammo
104
sprite   461 angoff    -768        // tile0044 rpgammo
119
sprite   461 angoff    -768        // tile0044 rpgammo
105
sprite   462 angoff    -768        // tile0044 rpgammo
120
sprite   462 angoff    -768        // tile0044 rpgammo
106
sprite   463 angoff    -768        // tile0023 rpgsprite
121
sprite   463 angoff    -768        // tile0023 rpgsprite
Line 128... Line 143...
128
sprite   474 angoff     768        // tile0040 ammo
143
sprite   474 angoff     768        // tile0040 ammo
129
sprite   475 angoff     768        // tile0040 ammo
144
sprite   475 angoff     768        // tile0040 ammo
130
sprite   481 angoff    -768        // tile0021 firstgunsprite
145
sprite   481 angoff    -768        // tile0021 firstgunsprite
131
sprite   479 angoff    -768        // tile0021 firstgunsprite
146
sprite   479 angoff    -768        // tile0021 firstgunsprite
132
sprite   480 angoff    -768        // tile0021 firstgunsprite
147
sprite   480 angoff    -768        // tile0021 firstgunsprite
133
sprite   300 nomdanim              // tile2267 (tile2265 jibs5)
148
sprite  1455 angoff     32         // tile0024 freezesprite
134
sprite  1473 angoff     128        // tile0049 shotgunammo
149
sprite  1473 angoff     128        // tile0049 shotgunammo
-
 
150
sprite   493 angoff    -640        // tile1238 explodingbarrel
135
sprite  1397 angoff     384        // tile0049 shotgunammo
151
sprite  1397 angoff     384        // tile0049 shotgunammo
136
sprite  1397 mdzoff     500000     // tile0049 shotgunammo
152
sprite  1397 mdzoff     500000     // tile0049 shotgunammo
137
sprite  1397 roll      -1          // tile0049 shotgunammo
153
sprite  1397 roll      -1          // tile0049 shotgunammo
138
sprite    37 angoff    -384        // tile0028 shotgunsprite (multiplayer)
154
sprite    37 angoff    -384        // tile0028 shotgunsprite (multiplayer)
139
sprite  1400 angoff    -128        // tile0049 shotgunammo
155
sprite  1400 angoff    -128        // tile0049 shotgunammo
Line 186... Line 202...
186
sprite   566 angoff    -512        // tile0556 chair1
202
sprite   566 angoff    -512        // tile0556 chair1
187
sprite   567 angoff     512        // tile1045 donuts
203
sprite   567 angoff     512        // tile1045 donuts
188
sprite  1413 angoff    -768        // tile0049 shotgunammo
204
sprite  1413 angoff    -768        // tile0049 shotgunammo
189
sprite   570 angoff     512        // tile0556 chair1
205
sprite   570 angoff     512        // tile0556 chair1
190
sprite   400 angoff     256        // tile0060 accesscard blue
206
sprite   400 angoff     256        // tile0060 accesscard blue
-
 
207
sprite   551 angoff    -512        // tile0616 pipe2
-
 
208
sprite   527 angoff    -512        // tile1227 nukebarrel
-
 
209
sprite   527 mdzoff     500000     // tile1227 nukebarrel
-
 
210
sprite   527 roll       1          // tile1227 nukebarrel
-
 
211
sprite   547 mdzoff     300000     // tile0618 pipe3
-
 
212
sprite   547 roll       1          // tile0618 pipe3
-
 
213
sprite   546 angoff     512        // tile0619 pipe1
-
 
214
sprite   529 angoff     1024       // tile1238 explodingbarrel
-
 
215
sprite   530 angoff    -512        // tile1238 explodingbarrel
-
 
216
sprite   545 angoff    -512        // tile0616 pipe2
-
 
217
sprite   545 mdzoff     700000     // tile0616 pipe2
-
 
218
sprite   545 pitch      1          // tile0616 pipe2
-
 
219
sprite   521 angoff    -384        // tile1238 explodingbarrel
-
 
220
sprite   531 angoff    -640        // tile1227 nukebarrel
-
 
221
sprite   522 angoff     1024       // tile1238 explodingbarrel
-
 
222
sprite   550 angoff    -512        // tile0616 pipe2
-
 
223
sprite   532 mdzoff     200000     // tile1238 explodingbarrel
-
 
224
sprite   532 pitch     -1          // tile1238 explodingbarrel
-
 
225
sprite   524 angoff    -512        // tile1238 explodingbarrel
-
 
226
sprite   523 angoff    -896        // tile1238 explodingbarrel
-
 
227
sprite   553 angoff     512        // tile0619 pipe1
-
 
228
sprite   526 angoff    -768        // tile1238 explodingbarrel
-
 
229
sprite   549 mdzoff     500000     // tile0617 pipe1b
-
 
230
sprite   549 roll       1          // tile0617 pipe1b
-
 
231
sprite   534 angoff     1024       // tile1238 explodingbarrel
-
 
232
sprite   535 angoff    -640        // tile1238 explodingbarrel
-
 
233
sprite   518 angoff     512        // tile0061 boots
-
 
234
sprite   537 angoff    -512        // tile1238 explodingbarrel
-
 
235
sprite   540 angoff    -512        // tile1227 nukebarrel
-
 
236
sprite   538 angoff    -512        // tile1227 nukebarrel
-
 
237
sprite   539 angoff    -512        // tile1238 explodingbarrel
-
 
238
sprite   544 angoff    -768        // tile1238 explodingbarrel
-
 
239
sprite   541 angoff    -256        // tile1238 explodingbarrel
191
sprite  1507 angoff     512        // tile0023 rpgsprite
240
sprite  1507 angoff     512        // tile0023 rpgsprite
192
sprite   268 angoff     256        // tile0049 shotgunammo
241
sprite   268 angoff     256        // tile0049 shotgunammo
193
sprite   275 angoff     896        // tile0049 shotgunammo
242
sprite   275 angoff     896        // tile0049 shotgunammo
194
sprite   275 mdzoff     500000     // tile0049 shotgunammo
243
sprite   275 mdzoff     500000     // tile0049 shotgunammo
195
sprite   275 pitch      1          // tile0049 shotgunammo
244
sprite   275 pitch      1          // tile0049 shotgunammo