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// Title    : Hostile Waters
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// Title    : Hostile Waters
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// Filename : U-BOAT.MAP
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// Filename : U-BOAT.MAP
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// Author   : James Duncan
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// Author   : James Duncan
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// mapmd4   : 3d4cb270af572c55d67dba8b1f2d6605 // 1998-03-29
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// mapmd4   : 3d4cb270af572c55d67dba8b1f2d6605 // 1998-03-29
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// mapmd4   : 1e2b2f3bf846b64b15831de2658fe232 // 2009-10-11 (AMC TC)
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// Curr. HRP: r5.3.635
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// Curr. HRP: r5.3.635
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sprite   957 angoff     1024       // tile0028 shotgunsprite
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sprite   957 angoff     1024       // tile0028 shotgunsprite
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sprite   958 angoff     1024       // tile0049 shotgunammo
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sprite   958 angoff     1024       // tile0049 shotgunammo
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sprite  1018 angoff    -512        // tile0057 jetpack (multiplayer)
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sprite  1018 angoff    -512        // tile0057 jetpack (multiplayer)
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sprite   394 mdxoff     10000      // tile0621 camera1
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sprite   394 pitch      1          // tile0621 camera1
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sprite    92 angoff    -256        // tile0056 airtank
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sprite    92 angoff    -256        // tile0056 airtank
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sprite    91 angoff     896        // tile0028 shotgunsprite
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sprite    91 angoff     896        // tile0028 shotgunsprite
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sprite    90 angoff    -768        // tile0049 shotgunammo
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sprite    90 angoff    -768        // tile0049 shotgunammo
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sprite    89 angoff     1024       // tile0049 shotgunammo
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sprite    89 angoff     1024       // tile0049 shotgunammo
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sprite   956 angoff     640        // tile0049 shotgunammo
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sprite   956 angoff     640        // tile0049 shotgunammo
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sprite   358 angoff     768        // tile0916 fireext
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sprite   358 angoff     768        // tile0916 fireext
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sprite   358 mdzoff     150000     // tile0916 fireext
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sprite   358 mdzoff     150000     // tile0916 fireext
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sprite   358 pitch      1          // tile0916 fireext
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sprite   358 pitch      1          // tile0916 fireext
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sprite   325 away1                 // tile0599 (radioactive materials sign)
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sprite   969 angoff    -512        // tile0052 sixpack
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sprite   969 angoff    -512        // tile0052 sixpack
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sprite   970 angoff     768        // tile0052 sixpack
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sprite   970 angoff     768        // tile0052 sixpack
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sprite   972 mdzoff     500000     // tile0041 batteryammo
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sprite   972 mdzoff     500000     // tile0041 batteryammo
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sprite   972 pitch     -1          // tile0041 batteryammo
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sprite   972 pitch     -1          // tile0041 batteryammo
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sprite   972 roll      -1          // tile0041 batteryammo
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sprite   972 roll      -1          // tile0041 batteryammo
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sprite    25 angoff     512        // tile0041 batteryammo
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sprite    25 angoff     512        // tile0041 batteryammo
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sprite    25 mdzoff    -4000       // tile0041 batteryammo
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sprite    25 mdzoff    -4000       // tile0041 batteryammo
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sprite    25 roll      -80         // tile0041 batteryammo
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sprite    25 roll      -80         // tile0041 batteryammo
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sprite   985 angoff     512        // tile0023 rpgsprite
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sprite   985 angoff     512        // tile0023 rpgsprite
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sprite     0 angoff     1024       // tile0047 hbombammo
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sprite     0 angoff     1024       // tile0047 hbombammo
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sprite     1 away1                 // tile1057 (danger explosives)
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sprite     2 angoff     512        // tile0052 sixpack
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sprite     2 angoff     512        // tile0052 sixpack
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sprite     6 mdzoff     100000     // tile0056 airtank
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sprite     6 mdzoff     100000     // tile0056 airtank
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sprite     6 pitch      1          // tile0056 airtank
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sprite     6 pitch      1          // tile0056 airtank
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sprite     6 roll       2          // tile0056 airtank
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sprite     6 roll       2          // tile0056 airtank
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sprite   983 angoff     1024       // tile0052 sixpack
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sprite   983 angoff     1024       // tile0052 sixpack
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sprite   993 angoff    -256        // tile0052 sixpack
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sprite   993 angoff    -256        // tile0052 sixpack
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sprite   994 angoff     256        // tile0052 sixpack
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sprite   994 angoff     256        // tile0052 sixpack
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sprite   998 angoff     768        // tile0052 sixpack
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sprite   998 angoff     768        // tile0052 sixpack
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sprite   999 mdzoff     200000     // tile0059 heatsensor
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sprite   999 mdzoff     200000     // tile0059 heatsensor
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sprite   999 roll      -1          // tile0059 heatsensor
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sprite   999 roll      -1          // tile0059 heatsensor
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sprite   326 away1                 // tile0599 (radioactive materials sign)
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sprite   840 angoff     0          // tile0060 accesscard red
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sprite   840 angoff     0          // tile0060 accesscard red
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sprite     5 angoff     640        // tile0056 airtank
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sprite     5 angoff     640        // tile0056 airtank
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sprite  1001 angoff     768        // tile0049 shotgunammo
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sprite  1001 angoff     768        // tile0049 shotgunammo
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sprite  1001 mdzoff     500000     // tile0049 shotgunammo
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sprite  1001 mdzoff     500000     // tile0049 shotgunammo
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sprite  1001 pitch     -1          // tile0049 shotgunammo
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sprite  1001 pitch     -1          // tile0049 shotgunammo