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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Insurance Overload
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// Title    : Insurance Overload
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// Author   : Alias Conrad Coldwood
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// Author   : Alias Conrad Coldwood
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// Filename : _EDFBureau.map
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// Filename : _EDFBureau.map
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// mapmd4   : e5018a616e4517717b99b6e077ed44bb // 2014-09-05
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// mapmd4   : e5018a616e4517717b99b6e077ed44bb // 2014-09-05
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//         <-> _EDFBureau_alt.mhk
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//         <-> _EDFBureau_alt.mhk
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//         <-> _EDFBuro.mhk
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//         <-> _EDFBuro.mhk
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//         <-> _EDFBureau-megaton-2014-09-16.mhk
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//         <-> _EDFBureau-megaton-2014-09-16.mhk
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//         <-> EDFBuro-amctc2.mhk
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//         <-> EDFBuro-amctc2.mhk
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// Curr. HRP: r5.4.722
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// Curr. HRP: r5.4.726
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// 0-993 / 995-1034 / 1071-1168
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// 0-993 / 995-1034 / 1071-1168
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sprite  1034 angoff     128        // tile0021 firstgunsprite
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sprite  1034 angoff     128        // tile0021 firstgunsprite
21
sprite  1034 pitch      1          // tile0021 firstgunsprite
21
sprite  1034 pitch      1          // tile0021 firstgunsprite
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sprite  1034 roll      -1          // tile0021 firstgunsprite
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sprite  1034 roll      -1          // tile0021 firstgunsprite
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sprite  1034 mdzoff     100000     // tile0021 firstgunsprite
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sprite  1034 mdzoff     100000     // tile0021 firstgunsprite
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sprite  1020 angoff     256        // tile0028 shotgunsprite
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sprite  1020 angoff     256        // tile0028 shotgunsprite
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sprite   773 angoff     256        // tile0556 chair1
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sprite   773 angoff     256        // tile0556 chair1
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sprite   773 pitch      1          // tile0556 chair1
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sprite   773 pitch      1          // tile0556 chair1
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sprite   773 mdzoff     500000     // tile0556 chair1
27
sprite   773 mdzoff     500000     // tile0556 chair1
28
sprite  1168 pitch     -1          // tile0042 devistatorammo (multiplayer)
28
sprite  1168 pitch     -1          // tile0042 devistatorammo (multiplayer)
29
sprite  1168 mdzoff     300000     // tile0042 devistatorammo (multiplayer)
29
sprite  1168 mdzoff     300000     // tile0042 devistatorammo (multiplayer)
30
sprite   774 angoff    -384        // tile0557 chair2
30
sprite   774 angoff    -384        // tile0557 chair2
31
sprite   774 pitch      1          // tile0557 chair2
31
sprite   774 pitch      1          // tile0557 chair2
32
sprite   774 roll       2          // tile0557 chair2
32
sprite   774 roll       2          // tile0557 chair2
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sprite   774 mdzoff     200000     // tile0557 chair2
33
sprite   774 mdzoff     200000     // tile0557 chair2
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sprite  1097 angoff     1024       // tile0047 hbombammo (multiplayer)
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sprite  1097 angoff     1024       // tile0047 hbombammo (multiplayer)
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sprite  1028 angoff     512        // tile0052 sixpack
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sprite  1028 angoff     512        // tile0052 sixpack
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sprite   386 pitch      1          // tile0910 tree2
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sprite   386 pitch      1          // tile0910 tree2
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sprite   386 mdxoff     40000      // tile0910 tree2
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sprite   386 mdxoff     40000      // tile0910 tree2
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sprite  1113 angoff    -256        // tile0026 heavyhbomb (multiplayer)
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sprite  1113 angoff    -256        // tile0026 heavyhbomb (multiplayer)
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sprite  1114 angoff    -512        // tile0026 heavyhbomb (multiplayer)
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sprite  1114 angoff    -512        // tile0026 heavyhbomb (multiplayer)
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sprite  1115 angoff    -640        // tile0026 heavyhbomb (multiplayer)
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sprite  1115 angoff    -640        // tile0026 heavyhbomb (multiplayer)
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sprite    36 angoff    -512        // tile0916 fireext
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sprite    36 angoff    -512        // tile0916 fireext
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sprite  1164 angoff    -512        // tile0027 tripbombsprite (multiplayer)
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sprite  1164 angoff    -512        // tile0027 tripbombsprite (multiplayer)
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sprite  1165 angoff     512        // tile0027 tripbombsprite (multiplayer)
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sprite  1165 angoff     512        // tile0027 tripbombsprite (multiplayer)
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sprite     3 pitch      1          // tile1062 rubbercan
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sprite     3 pitch      1          // tile1062 rubbercan
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sprite     3 mdzoff     300000     // tile1062 rubbercan
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sprite     3 mdzoff     300000     // tile1062 rubbercan
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sprite  1071 angoff     512        // tile0040 ammo
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sprite  1071 angoff     512        // tile0040 ammo
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sprite   954 angoff     256        // tile0049 shotgunammo
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sprite   954 angoff     256        // tile0049 shotgunammo
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sprite   954 pitch      2          // tile0049 shotgunammo
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sprite   954 pitch      2          // tile0049 shotgunammo
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sprite   954 roll       1          // tile0049 shotgunammo
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sprite   954 roll       1          // tile0049 shotgunammo
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sprite   954 mdzoff     100000     // tile0049 shotgunammo
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sprite   954 mdzoff     100000     // tile0049 shotgunammo
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sprite     8 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite     8 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite     8 mdzoff     250000     // tile0574 (tile0670 (faucet))
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sprite     8 mdzoff     250000     // tile0574 (tile0670 (faucet))
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sprite    12 angoff     1024       // tile0561 (soap)
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sprite    12 angoff     1024       // tile0561 (soap)
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sprite     7 pitch     -1          // tile0574 (tile0670 (faucet))
56
sprite     7 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite     7 mdzoff     250000     // tile0574 (tile0670 (faucet))
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sprite     7 mdzoff     250000     // tile0574 (tile0670 (faucet))
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sprite    11 angoff    -640        // tile0561 (soap)
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sprite    11 angoff    -640        // tile0561 (soap)
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sprite     6 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite     6 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite     6 mdzoff     250000     // tile0574 (tile0670 (faucet))
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sprite     6 mdzoff     250000     // tile0574 (tile0670 (faucet))
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sprite    21 angoff    -256        // tile1062 rubbercan
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sprite    21 angoff    -256        // tile1062 rubbercan
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sprite    21 pitch      1          // tile1062 rubbercan
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sprite    21 pitch      1          // tile1062 rubbercan
63
sprite    21 roll      -1          // tile1062 rubbercan
63
sprite    21 roll      -1          // tile1062 rubbercan
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sprite    21 mdzoff     500000     // tile1062 rubbercan
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sprite    21 mdzoff     500000     // tile1062 rubbercan
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sprite   155 angoff    -512        // tile0563 waterfountain
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sprite   155 angoff    -512        // tile0563 waterfountain
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sprite   155 pitch     -1          // tile0563 waterfountain
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sprite   155 pitch     -1          // tile0563 waterfountain
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sprite   155 mdzoff     600000     // tile0563 waterfountain
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sprite   155 mdzoff     600000     // tile0563 waterfountain
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sprite   963 angoff     1024       // tile0049 shotgunammo
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sprite   963 angoff     1024       // tile0049 shotgunammo
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sprite  1001 angoff     1024       // tile0051 cola
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sprite  1001 angoff     1024       // tile0051 cola
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sprite   248 angoff     256        // tile0996 pipe4
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sprite   248 angoff     256        // tile0996 pipe4
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sprite   249 angoff    -384        // tile0995 pipe6
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sprite   249 angoff    -384        // tile0995 pipe6
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sprite   692 nomdanim              // tile1232 canwithsomething
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sprite   692 nomdanim              // tile1232 canwithsomething
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sprite   692 angoff    -256        // tile1232 canwithsomething
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sprite   692 angoff    -256        // tile1232 canwithsomething
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sprite   247 nomdanim              // tile1232 canwithsomething
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sprite   247 nomdanim              // tile1232 canwithsomething
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sprite   247 angoff     512        // tile1232 canwithsomething
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sprite   247 angoff     512        // tile1232 canwithsomething
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sprite   114 angoff     512        // tile0916 fireext
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sprite   114 angoff     512        // tile0916 fireext
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sprite    87 angoff    -448        // tile0556 chair1
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sprite    87 angoff    -448        // tile0556 chair1
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sprite    87 pitch     -1          // tile0556 chair1
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sprite    87 pitch     -1          // tile0556 chair1
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sprite    87 mdzoff     300000     // tile0556 chair1
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sprite    87 mdzoff     300000     // tile0556 chair1
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sprite    86 angoff    -896        // tile0557 chair2
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sprite    86 angoff    -896        // tile0557 chair2
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sprite    93 angoff     640        // tile0556 chair1
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sprite    93 angoff     640        // tile0556 chair1
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sprite    94 angoff    -768        // tile0556 chair1
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sprite    94 angoff    -768        // tile0556 chair1
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sprite    94 pitch      1          // tile0556 chair1
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sprite    94 pitch      1          // tile0556 chair1
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sprite    94 mdzoff     500000     // tile0556 chair1
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sprite    94 mdzoff     500000     // tile0556 chair1
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sprite  1121 angoff     1024       // tile0042 devistatorammo (multiplayer)
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sprite  1121 angoff     1024       // tile0042 devistatorammo (multiplayer)
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sprite   107 pitch     -1          // tile0556 chair1
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sprite   107 pitch     -1          // tile0556 chair1
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sprite   107 mdzoff     500000     // tile0556 chair1
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sprite   107 mdzoff     500000     // tile0556 chair1
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sprite   108 angoff    -384        // tile0557 chair2
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sprite   108 angoff    -384        // tile0557 chair2
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sprite  1122 roll      -1          // tile0029 devistatorsprite (multiplayer)
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sprite  1122 roll      -1          // tile0029 devistatorsprite (multiplayer)
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sprite  1122 mdzoff     200000     // tile0029 devistatorsprite (multiplayer)
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sprite  1122 mdzoff     200000     // tile0029 devistatorsprite (multiplayer)
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sprite   999 roll       1          // tile0041 batteryammo
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sprite   999 roll       1          // tile0041 batteryammo
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sprite   999 mdzoff     300000     // tile0041 batteryammo
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sprite   999 mdzoff     300000     // tile0041 batteryammo
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sprite  1000 angoff    -512        // tile0040 ammo
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sprite  1000 angoff    -512        // tile0040 ammo
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sprite   335 angoff     896        // tile0556 chair1
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sprite   335 angoff     896        // tile0556 chair1
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sprite   335 roll       1          // tile0556 chair1
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sprite   335 roll       1          // tile0556 chair1
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sprite   335 mdzoff     300000     // tile0556 chair1
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sprite   335 mdzoff     300000     // tile0556 chair1
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sprite   334 angoff    -512        // tile0556 chair1
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sprite   334 angoff    -512        // tile0556 chair1
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sprite   333 angoff    -512        // tile0556 chair1
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sprite   333 angoff    -512        // tile0556 chair1
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sprite   332 angoff     256        // tile0557 chair2
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sprite   332 angoff     256        // tile0557 chair2
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sprite   331 angoff    -640        // tile0556 chair1
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sprite   331 angoff    -640        // tile0556 chair1
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sprite   331 pitch     -1          // tile0556 chair1
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sprite   331 pitch     -1          // tile0556 chair1
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sprite   331 mdzoff     500000     // tile0556 chair1
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sprite   331 mdzoff     500000     // tile0556 chair1
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sprite   336 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite   336 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite   336 mdzoff     250000     // tile0574 (tile0670 (faucet))
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sprite   336 mdzoff     250000     // tile0574 (tile0670 (faucet))
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sprite   330 angoff     128        // tile0557 chair2
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sprite   330 angoff     128        // tile0557 chair2
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sprite   330 roll       1          // tile0557 chair2
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sprite   330 roll       1          // tile0557 chair2
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sprite   330 mdzoff     500000     // tile0557 chair2
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sprite   330 mdzoff     500000     // tile0557 chair2
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sprite   329 angoff     512        // tile0556 chair1
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sprite   329 angoff     512        // tile0556 chair1
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sprite   328 angoff     512        // tile0556 chair1
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sprite   328 angoff     512        // tile0556 chair1
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sprite   327 angoff    -768        // tile0557 chair2
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sprite   327 angoff    -768        // tile0557 chair2
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sprite   327 roll       1          // tile0557 chair2
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sprite   327 roll       1          // tile0557 chair2
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sprite   327 mdzoff     300000     // tile0557 chair2
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sprite   327 mdzoff     300000     // tile0557 chair2
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sprite   326 angoff     384        // tile0556 chair1
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sprite   326 angoff     384        // tile0556 chair1
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sprite   326 pitch     -1          // tile0556 chair1
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sprite   326 pitch     -1          // tile0556 chair1
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sprite   326 mdzoff     400000     // tile0556 chair1
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sprite   326 mdzoff     400000     // tile0556 chair1
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sprite   993 angoff     256        // tile0052 sixpack
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sprite   993 angoff     256        // tile0052 sixpack
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sprite  1111 angoff     1024       // tile0026 heavyhbomb (multiplayer)
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sprite  1111 angoff     1024       // tile0026 heavyhbomb (multiplayer)
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sprite   651 angoff     768        // tile0556 chair1
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sprite   651 angoff     768        // tile0556 chair1
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sprite   173 angoff    -512        // tile0762 mike
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sprite   173 angoff    -512        // tile0762 mike
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sprite   139 angoff     640        // tile0557 chair2
120
sprite   139 angoff     640        // tile0557 chair2
121
sprite   139 pitch     -1          // tile0557 chair2
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sprite   139 pitch     -1          // tile0557 chair2
122
sprite   139 mdzoff     300000     // tile0557 chair2
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sprite   139 mdzoff     300000     // tile0557 chair2
123
sprite   138 angoff    -256        // tile0556 chair1
123
sprite   138 angoff    -256        // tile0556 chair1
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sprite   138 roll       1          // tile0556 chair1
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sprite   138 roll       1          // tile0556 chair1
125
sprite   138 mdzoff     300000     // tile0556 chair1
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sprite   138 mdzoff     300000     // tile0556 chair1
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sprite   137 angoff     512        // tile0557 chair2
126
sprite   137 angoff     512        // tile0557 chair2
127
sprite   136 angoff    -128        // tile0556 chair1
127
sprite   136 angoff    -128        // tile0556 chair1
128
sprite   135 angoff    -768        // tile0556 chair1
128
sprite   135 angoff    -768        // tile0556 chair1
129
sprite   135 roll       1          // tile0556 chair1
129
sprite   135 roll       1          // tile0556 chair1
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sprite   135 mdzoff     200000     // tile0556 chair1
130
sprite   135 mdzoff     200000     // tile0556 chair1
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sprite  1123 angoff     1024       // tile0041 batteryammo (multiplayer)
131
sprite  1123 angoff     1024       // tile0041 batteryammo (multiplayer)
132
sprite  1123 roll       1          // tile0041 batteryammo (multiplayer)
132
sprite  1123 roll       1          // tile0041 batteryammo (multiplayer)
133
sprite  1123 mdzoff     500000     // tile0041 batteryammo (multiplayer)
133
sprite  1123 mdzoff     500000     // tile0041 batteryammo (multiplayer)
134
sprite   968 pitch     -1          // tile0022 chaingunsprite
134
sprite   968 pitch     -1          // tile0022 chaingunsprite
135
sprite   968 roll       2          // tile0022 chaingunsprite
135
sprite   968 roll       2          // tile0022 chaingunsprite
136
sprite   968 mdzoff     100000     // tile0022 chaingunsprite
136
sprite   968 mdzoff     100000     // tile0022 chaingunsprite
137
sprite   140 angoff    -128        // tile0556 chair1
137
sprite   140 angoff    -128        // tile0556 chair1
138
sprite   141 angoff    -512        // tile0557 chair2
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sprite   141 angoff    -512        // tile0557 chair2
139
sprite   142 angoff    -384        // tile0556 chair1
139
sprite   142 angoff    -384        // tile0556 chair1
140
sprite   143 angoff    -512        // tile0556 chair1
140
sprite   143 angoff    -512        // tile0556 chair1
141
sprite   143 pitch     -1          // tile0556 chair1
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sprite   143 pitch     -1          // tile0556 chair1
142
sprite   143 roll       1          // tile0556 chair1
142
sprite   143 roll       1          // tile0556 chair1
143
sprite   143 mdzoff     300000     // tile0556 chair1
143
sprite   143 mdzoff     300000     // tile0556 chair1
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sprite   144 angoff    -256        // tile0557 chair2
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sprite   144 angoff    -256        // tile0557 chair2
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sprite    43 angoff     0          // tile0060 accesscard [blue]
145
sprite    43 angoff     0          // tile0060 accesscard [blue]
146
sprite  1120 angoff     512        // tile0042 devistatorammo (multiplayer)
146
sprite  1120 angoff     512        // tile0042 devistatorammo (multiplayer)
147
sprite  1125 angoff     256        // tile0052 sixpack (multiplayer)
147
sprite  1125 angoff     256        // tile0052 sixpack (multiplayer)
148
sprite  1098 angoff    -512        // tile0049 shotgunammo (multiplayer)
148
sprite  1098 angoff    -512        // tile0049 shotgunammo (multiplayer)
149
sprite   972 angoff    -512        // tile0051 cola
149
sprite   972 angoff    -512        // tile0051 cola
150
sprite   995 angoff    -512        // tile0040 ammo
150
sprite   995 angoff    -512        // tile0040 ammo
151
sprite   951 angoff     1024       // tile0028 shotgunsprite
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sprite   951 angoff     1024       // tile0028 shotgunsprite
152
sprite   897 angoff     384        // tile0556 chair1
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sprite   897 angoff     384        // tile0556 chair1
153
sprite   910 angoff    -768        // tile0557 chair2
153
sprite   910 angoff    -768        // tile0557 chair2
154
sprite   911 angoff    -512        // tile0557 chair2
154
sprite   911 angoff    -512        // tile0557 chair2
155
sprite   898 angoff     896        // tile1045 donuts
155
sprite   898 angoff     896        // tile1045 donuts
156
sprite   898 pitch      1          // tile1045 donuts
156
sprite   898 pitch      1          // tile1045 donuts
157
sprite   898 mdzoff     700000     // tile1045 donuts
157
sprite   898 mdzoff     700000     // tile1045 donuts
158
sprite  1124 angoff    -768        // tile0052 sixpack (multiplayer)
158
sprite  1124 angoff    -768        // tile0052 sixpack (multiplayer)
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160
sprite  1102 angoff     896        // tile0026 heavyhbomb (multiplayer)
160
sprite  1102 angoff     896        // tile0026 heavyhbomb (multiplayer)
161
sprite   485 pitch     -1          // tile0556 chair1
161
sprite   485 pitch     -1          // tile0556 chair1
162
sprite   485 mdzoff     700000     // tile0556 chair1
162
sprite   485 mdzoff     700000     // tile0556 chair1
163
sprite   486 angoff     256        // tile0556 chair1
163
sprite   486 angoff     256        // tile0556 chair1
164
sprite   486 pitch      1          // tile0556 chair1
164
sprite   486 pitch      1          // tile0556 chair1
165
sprite   486 roll       2          // tile0556 chair1
165
sprite   486 roll       2          // tile0556 chair1
166
sprite   486 mdzoff     300000     // tile0556 chair1
166
sprite   486 mdzoff     300000     // tile0556 chair1
167
sprite   490 angoff     512        // tile0556 chair1
167
sprite   490 angoff     512        // tile0556 chair1
168
sprite   490 pitch     -1          // tile0556 chair1
168
sprite   490 pitch     -1          // tile0556 chair1
169
sprite   490 mdzoff     500000     // tile0556 chair1
169
sprite   490 mdzoff     500000     // tile0556 chair1
170
sprite   489 angoff     768        // tile0557 chair2
170
sprite   489 angoff     768        // tile0557 chair2
171
sprite   489 pitch      1          // tile0557 chair2
171
sprite   489 pitch      1          // tile0557 chair2
172
sprite   489 roll       1          // tile0557 chair2
172
sprite   489 roll       1          // tile0557 chair2
173
sprite   489 mdzoff     400000     // tile0557 chair2
173
sprite   489 mdzoff     400000     // tile0557 chair2
174
sprite   546 pitch     -1          // tile0556 chair1
174
sprite   546 pitch     -1          // tile0556 chair1
175
sprite   546 mdzoff     500000     // tile0556 chair1
175
sprite   546 mdzoff     500000     // tile0556 chair1
176
sprite   547 angoff    -384        // tile0557 chair2
176
sprite   547 angoff    -384        // tile0557 chair2
177
sprite   547 pitch      1          // tile0557 chair2
177
sprite   547 pitch      1          // tile0557 chair2
178
sprite   547 roll       1          // tile0557 chair2
178
sprite   547 roll       1          // tile0557 chair2
179
sprite   547 mdzoff     500000     // tile0557 chair2
179
sprite   547 mdzoff     500000     // tile0557 chair2
180
sprite   487 angoff    -768        // tile0557 chair2
180
sprite   487 angoff    -768        // tile0557 chair2
181
sprite   487 pitch     -1          // tile0557 chair2
181
sprite   487 pitch     -1          // tile0557 chair2
182
sprite   487 roll       1          // tile0557 chair2
182
sprite   487 roll       1          // tile0557 chair2
183
sprite   487 mdzoff     500000     // tile0557 chair2
183
sprite   487 mdzoff     500000     // tile0557 chair2
184
sprite   488 pitch     -1          // tile0557 chair2
184
sprite   488 pitch     -1          // tile0557 chair2
185
sprite   488 mdzoff     500000     // tile0557 chair2
185
sprite   488 mdzoff     500000     // tile0557 chair2
186
sprite   484 angoff     1024       // tile0557 chair2
186
sprite   484 angoff     1024       // tile0557 chair2
187
sprite   484 pitch     -1          // tile0557 chair2
187
sprite   484 pitch     -1          // tile0557 chair2
188
sprite   484 mdzoff     600000     // tile0557 chair2
188
sprite   484 mdzoff     600000     // tile0557 chair2
189
sprite   483 pitch     -1          // tile0557 chair2
189
sprite   483 pitch     -1          // tile0557 chair2
190
sprite   483 mdzoff     500000     // tile0557 chair2
190
sprite   483 mdzoff     500000     // tile0557 chair2
191
sprite  1100 angoff     512        // tile0047 hbombammo (multiplayer)
191
sprite  1100 angoff     512        // tile0047 hbombammo (multiplayer)
192
sprite   990 angoff     1024       // tile0052 sixpack
192
sprite   990 angoff     1024       // tile0052 sixpack
193
sprite  1166 angoff    -128        // tile0027 tripbombsprite (multiplayer)
193
sprite  1166 angoff    -128        // tile0027 tripbombsprite (multiplayer)
194
sprite  1167 angoff     128        // tile0027 tripbombsprite (multiplayer)
194
sprite  1167 angoff     128        // tile0027 tripbombsprite (multiplayer)
195
sprite   700 pitch      1          // tile0910 tree2
195
sprite   700 pitch      1          // tile0910 tree2
196
sprite   700 mdzoff     300000     // tile0910 tree2
196
sprite   700 mdzoff     300000     // tile0910 tree2
197
 
197
 
198
 
198
 
199
sprite   591 pitch      1          // tile0914 maskwall3 (fence)
199
sprite   591 pitch      1          // tile0914 maskwall3 (fence)
200
sprite   591 mdzoff     130000     // tile0914 maskwall3 (fence)
200
sprite   591 mdzoff     130000     // tile0914 maskwall3 (fence)
201
sprite   590 pitch      1          // tile0914 maskwall3 (fence)
201
sprite   590 pitch      1          // tile0914 maskwall3 (fence)
202
sprite   590 roll      -1          // tile0914 maskwall3 (fence)
202
sprite   590 roll      -1          // tile0914 maskwall3 (fence)
203
sprite   590 mdzoff     130000     // tile0914 maskwall3 (fence)
203
sprite   590 mdzoff     130000     // tile0914 maskwall3 (fence)
204
sprite   589 pitch      1          // tile0914 maskwall3 (fence)
204
sprite   589 pitch      1          // tile0914 maskwall3 (fence)
205
sprite   589 roll      -1          // tile0914 maskwall3 (fence)
205
sprite   589 roll      -1          // tile0914 maskwall3 (fence)
206
sprite   589 mdzoff     130000     // tile0914 maskwall3 (fence)
206
sprite   589 mdzoff     130000     // tile0914 maskwall3 (fence)
207
sprite   586 pitch      1          // tile0914 maskwall3 (fence)
207
sprite   586 pitch      1          // tile0914 maskwall3 (fence)
208
sprite   586 mdzoff     130000     // tile0914 maskwall3 (fence)
208
sprite   586 mdzoff     130000     // tile0914 maskwall3 (fence)
209
sprite   587 pitch      1          // tile0914 maskwall3 (fence)
209
sprite   587 pitch      1          // tile0914 maskwall3 (fence)
210
sprite   587 roll       1          // tile0914 maskwall3 (fence)
210
sprite   587 roll       1          // tile0914 maskwall3 (fence)
211
sprite   587 mdzoff     130000     // tile0914 maskwall3 (fence)
211
sprite   587 mdzoff     130000     // tile0914 maskwall3 (fence)
212
sprite   588 pitch      1          // tile0914 maskwall3 (fence)
212
sprite   588 pitch      1          // tile0914 maskwall3 (fence)
213
sprite   588 roll       1          // tile0914 maskwall3 (fence)
213
sprite   588 roll       1          // tile0914 maskwall3 (fence)
214
sprite   588 mdzoff     130000     // tile0914 maskwall3 (fence)
214
sprite   588 mdzoff     130000     // tile0914 maskwall3 (fence)
215
sprite  1029 angoff     256        // tile0044 rpgammo
215
sprite  1029 angoff     256        // tile0044 rpgammo
216
sprite   980 angoff    -768        // tile0023 rpgsprite
216
sprite   980 angoff    -768        // tile0023 rpgsprite
217
sprite   619 angoff     1024       // tile0916 fireext
217
sprite   619 angoff     1024       // tile0916 fireext
218
sprite   691 angoff     1024       // tile0916 fireext
218
sprite   691 angoff     1024       // tile0916 fireext
219
sprite   617 pitch      1          // tile0914 maskwall3 (fence)
219
sprite   617 pitch      1          // tile0914 maskwall3 (fence)
220
sprite   617 mdzoff     130000     // tile0914 maskwall3 (fence)
220
sprite   617 mdzoff     130000     // tile0914 maskwall3 (fence)
221
sprite   616 pitch      1          // tile0914 maskwall3 (fence)
221
sprite   616 pitch      1          // tile0914 maskwall3 (fence)
222
sprite   616 roll      -1          // tile0914 maskwall3 (fence)
222
sprite   616 roll      -1          // tile0914 maskwall3 (fence)
223
sprite   616 mdzoff     130000     // tile0914 maskwall3 (fence)
223
sprite   616 mdzoff     130000     // tile0914 maskwall3 (fence)
224
sprite   615 pitch      1          // tile0914 maskwall3 (fence)
224
sprite   615 pitch      1          // tile0914 maskwall3 (fence)
225
sprite   615 roll      -1          // tile0914 maskwall3 (fence)
225
sprite   615 roll      -1          // tile0914 maskwall3 (fence)
226
sprite   615 mdzoff     130000     // tile0914 maskwall3 (fence)
226
sprite   615 mdzoff     130000     // tile0914 maskwall3 (fence)
227
sprite   612 pitch      1          // tile0914 maskwall3 (fence)
227
sprite   612 pitch      1          // tile0914 maskwall3 (fence)
228
sprite   612 mdzoff     130000     // tile0914 maskwall3 (fence)
228
sprite   612 mdzoff     130000     // tile0914 maskwall3 (fence)
229
sprite   613 pitch      1          // tile0914 maskwall3 (fence)
229
sprite   613 pitch      1          // tile0914 maskwall3 (fence)
230
sprite   613 roll       1          // tile0914 maskwall3 (fence)
230
sprite   613 roll       1          // tile0914 maskwall3 (fence)
231
sprite   613 mdzoff     130000     // tile0914 maskwall3 (fence)
231
sprite   613 mdzoff     130000     // tile0914 maskwall3 (fence)
232
sprite   614 pitch      1          // tile0914 maskwall3 (fence)
232
sprite   614 pitch      1          // tile0914 maskwall3 (fence)
233
sprite   614 roll       1          // tile0914 maskwall3 (fence)
233
sprite   614 roll       1          // tile0914 maskwall3 (fence)
234
sprite   614 mdzoff     130000     // tile0914 maskwall3 (fence)
234
sprite   614 mdzoff     130000     // tile0914 maskwall3 (fence)
235
sprite  1082 angoff     512        // tile0557 chair2
235
sprite  1082 angoff     512        // tile0557 chair2
236
sprite  1081 angoff    -256        // tile0556 chair1
236
sprite  1081 angoff    -256        // tile0556 chair1
237
sprite  1080 angoff     128        // tile0556 chair1
237
sprite  1080 angoff     128        // tile0556 chair1
238
sprite  1077 pitch     -1          // tile0557 chair2
238
sprite  1077 pitch     -1          // tile0557 chair2
239
sprite  1077 mdzoff     300000     // tile0557 chair2
239
sprite  1077 mdzoff     300000     // tile0557 chair2
240
sprite  1076 angoff     128        // tile0556 chair1
240
sprite  1076 angoff     128        // tile0556 chair1
241
sprite  1076 pitch     -1          // tile0556 chair1
241
sprite  1076 pitch     -1          // tile0556 chair1
242
sprite  1076 mdzoff     500000     // tile0556 chair1
242
sprite  1076 mdzoff     500000     // tile0556 chair1
243
sprite  1078 angoff    -512        // tile0556 chair1
243
sprite  1078 angoff    -512        // tile0556 chair1
244
sprite  1078 pitch     -2          // tile0556 chair1
244
sprite  1078 pitch     -2          // tile0556 chair1
245
sprite  1078 mdzoff     200000     // tile0556 chair1
245
sprite  1078 mdzoff     200000     // tile0556 chair1
246
sprite  1079 angoff     384        // tile0557 chair2
246
sprite  1079 angoff     384        // tile0557 chair2
247
sprite    68 angoff     640        // tile0060 accesscard [red]
247
sprite    68 angoff     640        // tile0060 accesscard [red]
248
 
248