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Rev 707 Rev 717
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sprite  1562 angoff     1024       // tile0914 maskwall3 (fence)
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sprite  1562 angoff     1024       // tile0914 maskwall3 (fence)
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sprite  1562 mdzoff     200000     // tile0914 maskwall3 (fence)
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sprite  1562 mdzoff     200000     // tile0914 maskwall3 (fence)
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sprite  1562 pitch      1          // tile0914 maskwall3 (fence)
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sprite  1562 pitch      1          // tile0914 maskwall3 (fence)
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sprite  1562 roll       1          // tile0914 maskwall3 (fence)
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sprite  1562 roll       1          // tile0914 maskwall3 (fence)
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sprite  1561 angoff     1024       // tile0914 maskwall3 (fence)
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sprite  1561 angoff     1024       // tile0914 maskwall3 (fence)
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sprite  1561 angoff     1024       // tile0914 maskwall3 (fence)
-
 
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sprite  1561 mdzoff     200000     // tile0914 maskwall3 (fence)
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sprite  1561 mdzoff     200000     // tile0914 maskwall3 (fence)
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sprite  1561 pitch      1          // tile0914 maskwall3 (fence)
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sprite  1561 pitch      1          // tile0914 maskwall3 (fence)
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sprite  1561 roll       1          // tile0914 maskwall3 (fence)
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sprite  1561 roll       1          // tile0914 maskwall3 (fence)
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sprite  1560 angoff     1024       // tile0914 maskwall3 (fence)
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sprite  1560 angoff     1024       // tile0914 maskwall3 (fence)
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sprite  1560 mdzoff     200000     // tile0914 maskwall3 (fence)
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sprite  1560 mdzoff     200000     // tile0914 maskwall3 (fence)