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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Level    : blackend.map - "Blackened" by Alejandro Glavic
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// Level    : blackend.map - "Blackened"
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// Author   : Alejandro Glavic
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// Map Date : 2002-06-20
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// Map Date : 2002-06-20
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// mapmd4   : 6357a4a2f68357fa4a29bd26375e7328
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// mapmd4   : 6357a4a2f68357fa4a29bd26375e7328
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// Map Date : 2010-11-22 (DukePlus version)
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// Map Date : 2010-11-22 (DukePlus)
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// mapmd4   : a5724783227822292b0e496f4a1f612a
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// mapmd4   : a5724783227822292b0e496f4a1f612a
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// Curr. HRP: r5.2.539
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// Curr. HRP: r5.3.590
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//         <-> blackend-dnwmd.mhk
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sprite  1905 angoff     512        // tile0028 shotgunsprite
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sprite  1905 angoff     512        // tile0028 shotgunsprite
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sprite   104 angoff    -768        // tile0049 shotgunammo
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sprite   104 angoff    -768        // tile0049 shotgunammo
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sprite   105 angoff    -256        // tile0049 shotgunammo
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sprite   105 angoff    -256        // tile0049 shotgunammo
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sprite  1325 mdzoff     80000      // tile0958 (lights)
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sprite  1325 mdzoff     80000      // tile0958 (lights)
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sprite   706 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   706 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   705 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   705 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   705 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   705 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   704 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   704 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   704 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   704 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   682 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   682 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   703 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   703 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   703 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   703 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   702 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   702 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   702 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   702 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   682 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   682 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   503 notmd                 // tile4386 (power line)
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sprite   503 notmd                 // tile4386 (power line)
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sprite   507 notmd                 // tile4386 (power line)
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sprite   507 notmd                 // tile4386 (power line)
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sprite   442 angoff     256        // tile4438 coffeemug
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sprite   442 angoff     256        // tile4438 coffeemug
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sprite   927 angoff     1024       // tile0052 sixpack
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sprite  1927 angoff     1024       // tile0052 sixpack
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sprite  1454 angoff     0          // tile0060 accesscard yellow
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sprite  1454 angoff     0          // tile0060 accesscard yellow
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sprite   556 angoff    -768        // tile0563 waterfountain
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sprite   556 angoff    -768        // tile0563 waterfountain
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sprite    81 angoff    -512        // tile0052 sixpack
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sprite    81 angoff    -512        // tile0052 sixpack
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sprite    82 angoff     1024       // tile0041 batteryammo
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sprite    82 angoff     1024       // tile0041 batteryammo
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sprite    84 angoff     512        // tile0049 shotgunammo
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sprite    84 angoff     512        // tile0049 shotgunammo