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Rev 722 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 722 Rev 726
Line 54... Line 54...
54
sprite  1891 pitch     -1          // tile0041 batteryammo
54
sprite  1891 pitch     -1          // tile0041 batteryammo
55
sprite  1891 roll       1          // tile0041 batteryammo
55
sprite  1891 roll       1          // tile0041 batteryammo
56
sprite  1891 mdzoff     900000     // tile0041 batteryammo
56
sprite  1891 mdzoff     900000     // tile0041 batteryammo
57
sprite  1093 angoff    -512        // tile0054 shield
57
sprite  1093 angoff    -512        // tile0054 shield
58
sprite  1037 angoff     1024       // tile0051 cola
58
sprite  1037 angoff     1024       // tile0051 cola
59
sprite  1036 angoff    -512        // tile0060 accesscard blue
59
sprite  1036 angoff    -512        // tile0060 accesscard [blue]
60
sprite  1032 angoff     512        // tile0052 sixpack
60
sprite  1032 angoff     512        // tile0052 sixpack
61
sprite  1099 angoff    -640        // tile0556 chair1
61
sprite  1099 angoff    -640        // tile0556 chair1
62
sprite  1101 angoff    -256        // tile0994 pipe5
62
sprite  1101 angoff    -256        // tile0994 pipe5
63
sprite  1101 roll      -1          // tile0994 pipe5
63
sprite  1101 roll      -1          // tile0994 pipe5
64
sprite  1101 mdzoff     600000     // tile0994 pipe5
64
sprite  1101 mdzoff     600000     // tile0994 pipe5
Line 176... Line 176...
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sprite  1257 angoff     1024       // tile0914 maskwall3 (fence)
176
sprite  1257 angoff     1024       // tile0914 maskwall3 (fence)
177
sprite  1257 roll       1          // tile0914 maskwall3 (fence)
177
sprite  1257 roll       1          // tile0914 maskwall3 (fence)
178
sprite  1257 mdzoff     1100000    // tile0914 maskwall3 (fence)
178
sprite  1257 mdzoff     1100000    // tile0914 maskwall3 (fence)
179
sprite  1226 roll       1          // tile0914 maskwall3 (fence)
179
sprite  1226 roll       1          // tile0914 maskwall3 (fence)
180
sprite  1226 mdzoff     600000     // tile0914 maskwall3 (fence)
180
sprite  1226 mdzoff     600000     // tile0914 maskwall3 (fence)
181
sprite   855 angoff     512        // tile0060 accesscard red
181
sprite   855 angoff     512        // tile0060 accesscard [red]
182
sprite   494 angoff     512        // tile0047 hbombammo
182
sprite   494 angoff     512        // tile0047 hbombammo
183
sprite   824 angoff     1024       // tile0054 shield
183
sprite   824 angoff     1024       // tile0054 shield
184
sprite   823 angoff     1024       // tile0049 shotgunammo
184
sprite   823 angoff     1024       // tile0049 shotgunammo
185
sprite   820 angoff     256        // tile0040 ammo
185
sprite   820 angoff     256        // tile0040 ammo
186
sprite   812 notmd                 // tile0974 oceansprite4
186
sprite   812 notmd                 // tile0974 oceansprite4
Line 205... Line 205...
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sprite   789 notmd                 // tile0974 oceansprite4
205
sprite   789 notmd                 // tile0974 oceansprite4
206
sprite   691 angoff     1024       // tile0049 shotgunammo
206
sprite   691 angoff     1024       // tile0049 shotgunammo
207
sprite  1273 angoff     256        // tile0557 chair2
207
sprite  1273 angoff     256        // tile0557 chair2
208
sprite  1274 angoff    -512        // tile0556 chair1
208
sprite  1274 angoff    -512        // tile0556 chair1
209
sprite   689 angoff    -256        // tile0049 shotgunammo
209
sprite   689 angoff    -256        // tile0049 shotgunammo
210
sprite   693 angoff    -512        // tile0060 accesscard red
210
sprite   693 angoff    -512        // tile0060 accesscard [red]
211
sprite  1283 notmd                 // tile0977 genericpole
211
sprite  1283 notmd                 // tile0977 genericpole
212
sprite  1282 notmd                 // tile0977 genericpole
212
sprite  1282 notmd                 // tile0977 genericpole
213
sprite  1281 notmd                 // tile0977 genericpole
213
sprite  1281 notmd                 // tile0977 genericpole
214
sprite  1308 notmd                 // tile0974 oceansprite4
214
sprite  1308 notmd                 // tile0974 oceansprite4
215
sprite  1307 notmd                 // tile0974 oceansprite4
215
sprite  1307 notmd                 // tile0974 oceansprite4
Line 276... Line 276...
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sprite  1693 angoff    -512        // tile0041 batteryammo
276
sprite  1693 angoff    -512        // tile0041 batteryammo
277
sprite  1694 angoff    -768        // tile0049 shotgunammo
277
sprite  1694 angoff    -768        // tile0049 shotgunammo
278
sprite  1631 angoff    -512        // tile0040 ammo
278
sprite  1631 angoff    -512        // tile0040 ammo
279
sprite  1686 angoff    -512        // tile0040 ammo
279
sprite  1686 angoff    -512        // tile0040 ammo
280
sprite  1685 angoff     512        // tile0040 ammo
280
sprite  1685 angoff     512        // tile0040 ammo
281
sprite  1656 angoff     384        // tile0060 accesscard yellow
281
sprite  1656 angoff     384        // tile0060 accesscard [yellow]
282
sprite  1680 angoff     1024       // tile0040 ammo
282
sprite  1680 angoff     1024       // tile0040 ammo
283
sprite  1678 angoff     256        // tile0040 ammo
283
sprite  1678 angoff     256        // tile0040 ammo
284
sprite  1659 angoff    -896        // tile0041 batteryammo
284
sprite  1659 angoff    -896        // tile0041 batteryammo
285
sprite  1658 angoff     1024       // tile0051 cola
285
sprite  1658 angoff     1024       // tile0051 cola
286
sprite  1677 angoff    -512        // tile0040 ammo
286
sprite  1677 angoff    -512        // tile0040 ammo
Line 324... Line 324...
324
sprite  1739 pitch     -1          // tile0561 (soap)
324
sprite  1739 pitch     -1          // tile0561 (soap)
325
sprite  1739 mdzoff     600000     // tile0561 (soap)
325
sprite  1739 mdzoff     600000     // tile0561 (soap)
326
sprite  2052 angoff     256        // tile0040 ammo
326
sprite  2052 angoff     256        // tile0040 ammo
327
sprite  2053 angoff     512        // tile0040 ammo
327
sprite  2053 angoff     512        // tile0040 ammo
328
sprite  2051 angoff     256        // tile0040 ammo
328
sprite  2051 angoff     256        // tile0040 ammo
329
sprite  2124 angoff     256        // tile0060 accesscard yellow
329
sprite  2124 angoff     256        // tile0060 accesscard [yellow]
330
sprite  2054 angoff    -256        // tile0040 ammo
330
sprite  2054 angoff    -256        // tile0040 ammo
331
sprite  1738 pitch     -1          // tile0561 (soap)
331
sprite  1738 pitch     -1          // tile0561 (soap)
332
sprite  1738 mdzoff     600000     // tile0561 (soap)
332
sprite  1738 mdzoff     600000     // tile0561 (soap)
333
sprite  2056 angoff     1024       // tile0049 shotgunammo
333
sprite  2056 angoff     1024       // tile0049 shotgunammo
334
sprite  2049 angoff    -512        // tile0040 ammo
334
sprite  2049 angoff    -512        // tile0040 ammo
Line 355... Line 355...
355
sprite  1995 angoff    -512        // tile0040 ammo
355
sprite  1995 angoff    -512        // tile0040 ammo
356
sprite  2008 angoff     1024       // tile0051 cola
356
sprite  2008 angoff     1024       // tile0051 cola
357
sprite  2010 angoff     1024       // tile0049 shotgunammo
357
sprite  2010 angoff     1024       // tile0049 shotgunammo
358
sprite  1939 angoff     512        // tile1247 seenine
358
sprite  1939 angoff     512        // tile1247 seenine
359
sprite  1943 angoff     512        // tile1247 seenine
359
sprite  1943 angoff     512        // tile1247 seenine
360
sprite  2067 angoff    -512        // tile0060 accesscard blue
360
sprite  2067 angoff    -512        // tile0060 accesscard [blue]
361
sprite  2103 angoff     256        // tile1247 seenine
361
sprite  2103 angoff     256        // tile1247 seenine
362
sprite  2122 angoff     1024       // tile0058 (spacesuit)
362
sprite  2122 angoff     1024       // tile0058 (spacesuit)
363
sprite  2091 angoff     384        // tile0060 accesscard red
363
sprite  2091 angoff     384        // tile0060 accesscard [red]