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// Title    : Bridge for Sale
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// Title    : Bridge for Sale
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// Author   : Todd Vance
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// Author   : Todd Vance
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// Filename : bridge.map
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// Filename : bridge.map
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// mapmd4   : a9fc49f44c33ff6e3b68cc841650db89 // 2012-11-12
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// mapmd4   : a9fc49f44c33ff6e3b68cc841650db89 // 2012-11-12
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// Curr. HRP: r5.3.590
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// Curr. HRP: r5.4.722
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sprite   656 angoff     1024       // tile0022 chaingunsprite
10
sprite   656 angoff     1024       // tile0022 chaingunsprite
11
sprite   657 angoff    -512        // tile0023 rpgsprite
11
sprite   657 angoff    -512        // tile0023 rpgsprite
12
sprite   407 mdzoff     300000     // tile0913 maskwall2 (fence)
-
 
13
sprite   407 pitch     -1          // tile0913 maskwall2 (fence)
12
sprite   407 pitch     -1          // tile0913 maskwall2 (fence)
14
sprite   395 mdzoff     200000     // tile0913 maskwall2 (fence)
13
sprite   407 mdzoff     300000     // tile0913 maskwall2 (fence)
15
sprite   395 pitch     -1          // tile0913 maskwall2 (fence)
14
sprite   395 pitch     -1          // tile0913 maskwall2 (fence)
16
sprite   396 mdzoff     200000     // tile0913 maskwall2 (fence)
15
sprite   395 mdzoff     200000     // tile0913 maskwall2 (fence)
17
sprite   396 pitch     -1          // tile0913 maskwall2 (fence)
16
sprite   396 pitch     -1          // tile0913 maskwall2 (fence)
18
sprite   393 mdzoff     200000     // tile0913 maskwall2 (fence)
17
sprite   396 mdzoff     200000     // tile0913 maskwall2 (fence)
19
sprite   393 pitch     -1          // tile0913 maskwall2 (fence)
18
sprite   393 pitch     -1          // tile0913 maskwall2 (fence)
20
sprite   392 mdzoff     200000     // tile0913 maskwall2 (fence)
19
sprite   393 mdzoff     200000     // tile0913 maskwall2 (fence)
21
sprite   392 pitch     -1          // tile0913 maskwall2 (fence)
20
sprite   392 pitch     -1          // tile0913 maskwall2 (fence)
22
sprite   394 mdzoff     200000     // tile0913 maskwall2 (fence)
21
sprite   392 mdzoff     200000     // tile0913 maskwall2 (fence)
23
sprite   394 pitch     -1          // tile0913 maskwall2 (fence)
22
sprite   394 pitch     -1          // tile0913 maskwall2 (fence)
24
sprite   390 mdzoff     200000     // tile0913 maskwall2 (fence)
23
sprite   394 mdzoff     200000     // tile0913 maskwall2 (fence)
25
sprite   390 pitch     -1          // tile0913 maskwall2 (fence)
24
sprite   390 pitch     -1          // tile0913 maskwall2 (fence)
26
sprite   389 mdzoff     200000     // tile0913 maskwall2 (fence)
25
sprite   390 mdzoff     200000     // tile0913 maskwall2 (fence)
27
sprite   389 pitch     -1          // tile0913 maskwall2 (fence)
26
sprite   389 pitch     -1          // tile0913 maskwall2 (fence)
28
sprite   391 mdzoff     200000     // tile0913 maskwall2 (fence)
27
sprite   389 mdzoff     200000     // tile0913 maskwall2 (fence)
29
sprite   391 pitch     -1          // tile0913 maskwall2 (fence)
28
sprite   391 pitch     -1          // tile0913 maskwall2 (fence)
30
sprite   397 mdzoff     200000     // tile0913 maskwall2 (fence)
29
sprite   391 mdzoff     200000     // tile0913 maskwall2 (fence)
31
sprite   397 pitch     -1          // tile0913 maskwall2 (fence)
30
sprite   397 pitch     -1          // tile0913 maskwall2 (fence)
32
sprite   405 mdzoff     200000     // tile0913 maskwall2 (fence)
31
sprite   397 mdzoff     200000     // tile0913 maskwall2 (fence)
33
sprite   405 pitch     -1          // tile0913 maskwall2 (fence)
32
sprite   405 pitch     -1          // tile0913 maskwall2 (fence)
34
sprite   404 mdzoff     200000     // tile0913 maskwall2 (fence)
33
sprite   405 mdzoff     200000     // tile0913 maskwall2 (fence)
35
sprite   404 pitch     -1          // tile0913 maskwall2 (fence)
34
sprite   404 pitch     -1          // tile0913 maskwall2 (fence)
36
sprite   406 mdzoff     200000     // tile0913 maskwall2 (fence)
35
sprite   404 mdzoff     200000     // tile0913 maskwall2 (fence)
37
sprite   406 pitch     -1          // tile0913 maskwall2 (fence)
36
sprite   406 pitch     -1          // tile0913 maskwall2 (fence)
38
sprite   403 mdzoff     200000     // tile0913 maskwall2 (fence)
37
sprite   406 mdzoff     200000     // tile0913 maskwall2 (fence)
39
sprite   403 pitch     -1          // tile0913 maskwall2 (fence)
38
sprite   403 pitch     -1          // tile0913 maskwall2 (fence)
40
sprite   401 mdzoff     200000     // tile0913 maskwall2 (fence)
39
sprite   403 mdzoff     200000     // tile0913 maskwall2 (fence)
41
sprite   401 pitch     -1          // tile0913 maskwall2 (fence)
40
sprite   401 pitch     -1          // tile0913 maskwall2 (fence)
42
sprite   402 mdzoff     200000     // tile0913 maskwall2 (fence)
41
sprite   401 mdzoff     200000     // tile0913 maskwall2 (fence)
43
sprite   402 pitch     -1          // tile0913 maskwall2 (fence)
42
sprite   402 pitch     -1          // tile0913 maskwall2 (fence)
44
sprite   399 mdzoff     200000     // tile0913 maskwall2 (fence)
43
sprite   402 mdzoff     200000     // tile0913 maskwall2 (fence)
45
sprite   399 pitch     -1          // tile0913 maskwall2 (fence)
44
sprite   399 pitch     -1          // tile0913 maskwall2 (fence)
46
sprite   398 mdzoff     200000     // tile0913 maskwall2 (fence)
45
sprite   399 mdzoff     200000     // tile0913 maskwall2 (fence)
47
sprite   398 pitch     -1          // tile0913 maskwall2 (fence)
46
sprite   398 pitch     -1          // tile0913 maskwall2 (fence)
48
sprite   400 mdzoff     200000     // tile0913 maskwall2 (fence)
47
sprite   398 mdzoff     200000     // tile0913 maskwall2 (fence)
49
sprite   400 pitch     -1          // tile0913 maskwall2 (fence)
48
sprite   400 pitch     -1          // tile0913 maskwall2 (fence)
50
sprite   428 mdzoff     200000     // tile0913 maskwall2 (fence)
49
sprite   400 mdzoff     200000     // tile0913 maskwall2 (fence)
51
sprite   428 pitch      1          // tile0913 maskwall2 (fence)
50
sprite   428 pitch      1          // tile0913 maskwall2 (fence)
52
sprite   417 mdzoff     200000     // tile0913 maskwall2 (fence)
51
sprite   428 mdzoff     200000     // tile0913 maskwall2 (fence)
53
sprite   417 pitch      1          // tile0913 maskwall2 (fence)
52
sprite   417 pitch      1          // tile0913 maskwall2 (fence)
54
sprite   415 mdzoff     200000     // tile0913 maskwall2 (fence)
53
sprite   417 mdzoff     200000     // tile0913 maskwall2 (fence)
55
sprite   415 pitch      1          // tile0913 maskwall2 (fence)
54
sprite   415 pitch      1          // tile0913 maskwall2 (fence)
56
sprite   414 mdzoff     200000     // tile0913 maskwall2 (fence)
55
sprite   415 mdzoff     200000     // tile0913 maskwall2 (fence)
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sprite   414 pitch      1          // tile0913 maskwall2 (fence)
56
sprite   414 pitch      1          // tile0913 maskwall2 (fence)
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sprite   416 mdzoff     200000     // tile0913 maskwall2 (fence)
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sprite   414 mdzoff     200000     // tile0913 maskwall2 (fence)
59
sprite   416 pitch      1          // tile0913 maskwall2 (fence)
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sprite   416 pitch      1          // tile0913 maskwall2 (fence)
60
sprite   411 mdzoff     200000     // tile0913 maskwall2 (fence)
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sprite   416 mdzoff     200000     // tile0913 maskwall2 (fence)
61
sprite   411 pitch      1          // tile0913 maskwall2 (fence)
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sprite   411 pitch      1          // tile0913 maskwall2 (fence)
62
sprite   413 mdzoff     200000     // tile0913 maskwall2 (fence)
61
sprite   411 mdzoff     200000     // tile0913 maskwall2 (fence)
63
sprite   413 pitch      1          // tile0913 maskwall2 (fence)
62
sprite   413 pitch      1          // tile0913 maskwall2 (fence)
64
sprite   418 mdzoff     200000     // tile0913 maskwall2 (fence)
63
sprite   413 mdzoff     200000     // tile0913 maskwall2 (fence)
65
sprite   418 pitch      1          // tile0913 maskwall2 (fence)
64
sprite   418 pitch      1          // tile0913 maskwall2 (fence)
66
sprite   425 mdzoff     200000     // tile0913 maskwall2 (fence)
65
sprite   418 mdzoff     200000     // tile0913 maskwall2 (fence)
67
sprite   425 pitch      1          // tile0913 maskwall2 (fence)
66
sprite   425 pitch      1          // tile0913 maskwall2 (fence)
68
sprite   424 mdzoff     200000     // tile0913 maskwall2 (fence)
67
sprite   425 mdzoff     200000     // tile0913 maskwall2 (fence)
69
sprite   424 pitch      1          // tile0913 maskwall2 (fence)
68
sprite   424 pitch      1          // tile0913 maskwall2 (fence)
70
sprite   426 mdzoff     200000     // tile0913 maskwall2 (fence)
69
sprite   424 mdzoff     200000     // tile0913 maskwall2 (fence)
71
sprite   426 pitch      1          // tile0913 maskwall2 (fence)
70
sprite   426 pitch      1          // tile0913 maskwall2 (fence)
72
sprite   422 mdzoff     200000     // tile0913 maskwall2 (fence)
71
sprite   426 mdzoff     200000     // tile0913 maskwall2 (fence)
73
sprite   422 pitch      1          // tile0913 maskwall2 (fence)
72
sprite   422 pitch      1          // tile0913 maskwall2 (fence)
74
sprite   421 mdzoff     200000     // tile0913 maskwall2 (fence)
73
sprite   422 mdzoff     200000     // tile0913 maskwall2 (fence)
75
sprite   421 pitch      1          // tile0913 maskwall2 (fence)
74
sprite   421 pitch      1          // tile0913 maskwall2 (fence)
76
sprite   423 mdzoff     200000     // tile0913 maskwall2 (fence)
75
sprite   421 mdzoff     200000     // tile0913 maskwall2 (fence)
77
sprite   423 pitch      1          // tile0913 maskwall2 (fence)
76
sprite   423 pitch      1          // tile0913 maskwall2 (fence)
78
sprite   420 mdzoff     200000     // tile0913 maskwall2 (fence)
77
sprite   423 mdzoff     200000     // tile0913 maskwall2 (fence)
79
sprite   420 pitch      1          // tile0913 maskwall2 (fence)
78
sprite   420 pitch      1          // tile0913 maskwall2 (fence)
80
sprite   432 mdzoff     200000     // tile0913 maskwall2 (fence)
79
sprite   420 mdzoff     200000     // tile0913 maskwall2 (fence)
81
sprite   432 pitch      1          // tile0913 maskwall2 (fence)
80
sprite   432 pitch      1          // tile0913 maskwall2 (fence)
82
sprite   419 mdzoff     200000     // tile0913 maskwall2 (fence)
81
sprite   432 mdzoff     200000     // tile0913 maskwall2 (fence)
83
sprite   419 pitch      1          // tile0913 maskwall2 (fence)
82
sprite   419 pitch      1          // tile0913 maskwall2 (fence)
84
sprite   232 mdzoff     200000     // tile0913 maskwall2 (fence)
83
sprite   419 mdzoff     200000     // tile0913 maskwall2 (fence)
85
sprite   232 pitch      1          // tile0913 maskwall2 (fence)
84
sprite   232 pitch      1          // tile0913 maskwall2 (fence)
86
sprite   213 mdzoff     200000     // tile0913 maskwall2 (fence)
85
sprite   232 mdzoff     200000     // tile0913 maskwall2 (fence)
87
sprite   213 pitch     -1          // tile0913 maskwall2 (fence)
86
sprite   213 pitch     -1          // tile0913 maskwall2 (fence)
88
sprite   215 mdzoff     200000     // tile0913 maskwall2 (fence)
87
sprite   213 mdzoff     200000     // tile0913 maskwall2 (fence)
89
sprite   215 pitch     -1          // tile0913 maskwall2 (fence)
88
sprite   215 pitch     -1          // tile0913 maskwall2 (fence)
90
sprite   214 mdzoff     200000     // tile0913 maskwall2 (fence)
89
sprite   215 mdzoff     200000     // tile0913 maskwall2 (fence)
91
sprite   214 pitch     -1          // tile0913 maskwall2 (fence)
90
sprite   214 pitch     -1          // tile0913 maskwall2 (fence)
92
sprite   210 mdzoff     200000     // tile0913 maskwall2 (fence)
91
sprite   214 mdzoff     200000     // tile0913 maskwall2 (fence)
93
sprite   210 pitch     -1          // tile0913 maskwall2 (fence)
92
sprite   210 pitch     -1          // tile0913 maskwall2 (fence)
94
sprite   212 mdzoff     200000     // tile0913 maskwall2 (fence)
93
sprite   210 mdzoff     200000     // tile0913 maskwall2 (fence)
95
sprite   212 pitch     -1          // tile0913 maskwall2 (fence)
94
sprite   212 pitch     -1          // tile0913 maskwall2 (fence)
96
sprite   211 mdzoff     200000     // tile0913 maskwall2 (fence)
95
sprite   212 mdzoff     200000     // tile0913 maskwall2 (fence)
97
sprite   211 pitch     -1          // tile0913 maskwall2 (fence)
96
sprite   211 pitch     -1          // tile0913 maskwall2 (fence)
98
sprite   207 mdzoff     200000     // tile0913 maskwall2 (fence)
97
sprite   211 mdzoff     200000     // tile0913 maskwall2 (fence)
99
sprite   207 pitch     -1          // tile0913 maskwall2 (fence)
98
sprite   207 pitch     -1          // tile0913 maskwall2 (fence)
100
sprite   209 mdzoff     200000     // tile0913 maskwall2 (fence)
99
sprite   207 mdzoff     200000     // tile0913 maskwall2 (fence)
101
sprite   209 pitch     -1          // tile0913 maskwall2 (fence)
100
sprite   209 pitch     -1          // tile0913 maskwall2 (fence)
102
sprite   208 mdzoff     200000     // tile0913 maskwall2 (fence)
101
sprite   209 mdzoff     200000     // tile0913 maskwall2 (fence)
103
sprite   208 pitch     -1          // tile0913 maskwall2 (fence)
102
sprite   208 pitch     -1          // tile0913 maskwall2 (fence)
104
sprite   223 mdzoff     200000     // tile0913 maskwall2 (fence)
103
sprite   208 mdzoff     200000     // tile0913 maskwall2 (fence)
105
sprite   223 pitch     -1          // tile0913 maskwall2 (fence)
104
sprite   223 pitch     -1          // tile0913 maskwall2 (fence)
106
sprite   229 mdzoff     200000     // tile0913 maskwall2 (fence)
105
sprite   223 mdzoff     200000     // tile0913 maskwall2 (fence)
107
sprite   229 pitch     -1          // tile0913 maskwall2 (fence)
106
sprite   229 pitch     -1          // tile0913 maskwall2 (fence)
108
sprite   231 mdzoff     200000     // tile0913 maskwall2 (fence)
107
sprite   229 mdzoff     200000     // tile0913 maskwall2 (fence)
109
sprite   231 pitch     -1          // tile0913 maskwall2 (fence)
108
sprite   231 pitch     -1          // tile0913 maskwall2 (fence)
110
sprite   230 mdzoff     200000     // tile0913 maskwall2 (fence)
109
sprite   231 mdzoff     200000     // tile0913 maskwall2 (fence)
111
sprite   230 pitch     -1          // tile0913 maskwall2 (fence)
110
sprite   230 pitch     -1          // tile0913 maskwall2 (fence)
112
sprite   226 mdzoff     200000     // tile0913 maskwall2 (fence)
111
sprite   230 mdzoff     200000     // tile0913 maskwall2 (fence)
113
sprite   226 pitch     -1          // tile0913 maskwall2 (fence)
112
sprite   226 pitch     -1          // tile0913 maskwall2 (fence)
114
sprite   228 mdzoff     200000     // tile0913 maskwall2 (fence)
113
sprite   226 mdzoff     200000     // tile0913 maskwall2 (fence)
115
sprite   228 pitch     -1          // tile0913 maskwall2 (fence)
114
sprite   228 pitch     -1          // tile0913 maskwall2 (fence)
116
sprite   227 mdzoff     200000     // tile0913 maskwall2 (fence)
115
sprite   228 mdzoff     200000     // tile0913 maskwall2 (fence)
117
sprite   227 pitch     -1          // tile0913 maskwall2 (fence)
116
sprite   227 pitch     -1          // tile0913 maskwall2 (fence)
118
sprite   224 mdzoff     200000     // tile0913 maskwall2 (fence)
117
sprite   227 mdzoff     200000     // tile0913 maskwall2 (fence)
119
sprite   224 pitch     -1          // tile0913 maskwall2 (fence)
118
sprite   224 pitch     -1          // tile0913 maskwall2 (fence)
120
sprite   225 mdzoff     200000     // tile0913 maskwall2 (fence)
119
sprite   224 mdzoff     200000     // tile0913 maskwall2 (fence)
121
sprite   225 pitch     -1          // tile0913 maskwall2 (fence)
120
sprite   225 pitch     -1          // tile0913 maskwall2 (fence)
122
sprite     1 mdzoff     200000     // tile0913 maskwall2 (fence)
121
sprite   225 mdzoff     200000     // tile0913 maskwall2 (fence)
123
sprite     1 pitch     -1          // tile0913 maskwall2 (fence)
122
sprite     1 pitch     -1          // tile0913 maskwall2 (fence)
124
sprite     0 mdzoff     200000     // tile0913 maskwall2 (fence)
123
sprite     1 mdzoff     200000     // tile0913 maskwall2 (fence)
125
sprite     0 pitch      1          // tile0913 maskwall2 (fence)
124
sprite     0 pitch      1          // tile0913 maskwall2 (fence)
126
sprite    10 mdzoff     200000     // tile0913 maskwall2 (fence)
125
sprite     0 mdzoff     200000     // tile0913 maskwall2 (fence)
127
sprite    10 pitch      1          // tile0913 maskwall2 (fence)
126
sprite    10 pitch      1          // tile0913 maskwall2 (fence)
128
sprite     9 mdzoff     200000     // tile0913 maskwall2 (fence)
127
sprite    10 mdzoff     200000     // tile0913 maskwall2 (fence)
129
sprite     9 pitch      1          // tile0913 maskwall2 (fence)
128
sprite     9 pitch      1          // tile0913 maskwall2 (fence)
130
sprite     6 mdzoff     200000     // tile0913 maskwall2 (fence)
129
sprite     9 mdzoff     200000     // tile0913 maskwall2 (fence)
131
sprite     6 pitch      1          // tile0913 maskwall2 (fence)
130
sprite     6 pitch      1          // tile0913 maskwall2 (fence)
132
sprite     8 mdzoff     200000     // tile0913 maskwall2 (fence)
131
sprite     6 mdzoff     200000     // tile0913 maskwall2 (fence)
133
sprite     8 pitch      1          // tile0913 maskwall2 (fence)
132
sprite     8 pitch      1          // tile0913 maskwall2 (fence)
134
sprite     7 mdzoff     200000     // tile0913 maskwall2 (fence)
133
sprite     8 mdzoff     200000     // tile0913 maskwall2 (fence)
135
sprite     7 pitch      1          // tile0913 maskwall2 (fence)
134
sprite     7 pitch      1          // tile0913 maskwall2 (fence)
136
sprite     3 mdzoff     200000     // tile0913 maskwall2 (fence)
135
sprite     7 mdzoff     200000     // tile0913 maskwall2 (fence)
137
sprite     3 pitch      1          // tile0913 maskwall2 (fence)
136
sprite     3 pitch      1          // tile0913 maskwall2 (fence)
138
sprite     5 mdzoff     200000     // tile0913 maskwall2 (fence)
137
sprite     3 mdzoff     200000     // tile0913 maskwall2 (fence)
139
sprite     5 pitch      1          // tile0913 maskwall2 (fence)
138
sprite     5 pitch      1          // tile0913 maskwall2 (fence)
140
sprite     4 mdzoff     200000     // tile0913 maskwall2 (fence)
139
sprite     5 mdzoff     200000     // tile0913 maskwall2 (fence)
141
sprite     4 pitch      1          // tile0913 maskwall2 (fence)
140
sprite     4 pitch      1          // tile0913 maskwall2 (fence)
142
sprite    11 mdzoff     200000     // tile0913 maskwall2 (fence)
141
sprite     4 mdzoff     200000     // tile0913 maskwall2 (fence)
143
sprite    11 pitch      1          // tile0913 maskwall2 (fence)
142
sprite    11 pitch      1          // tile0913 maskwall2 (fence)
144
sprite    16 mdzoff     200000     // tile0913 maskwall2 (fence)
143
sprite    11 mdzoff     200000     // tile0913 maskwall2 (fence)
145
sprite    16 pitch      1          // tile0913 maskwall2 (fence)
144
sprite    16 pitch      1          // tile0913 maskwall2 (fence)
146
sprite    18 mdzoff     200000     // tile0913 maskwall2 (fence)
145
sprite    16 mdzoff     200000     // tile0913 maskwall2 (fence)
147
sprite    18 pitch      1          // tile0913 maskwall2 (fence)
146
sprite    18 pitch      1          // tile0913 maskwall2 (fence)
148
sprite    17 mdzoff     200000     // tile0913 maskwall2 (fence)
147
sprite    18 mdzoff     200000     // tile0913 maskwall2 (fence)
149
sprite    17 pitch      1          // tile0913 maskwall2 (fence)
148
sprite    17 pitch      1          // tile0913 maskwall2 (fence)
150
sprite    13 mdzoff     200000     // tile0913 maskwall2 (fence)
149
sprite    17 mdzoff     200000     // tile0913 maskwall2 (fence)
151
sprite    13 pitch      1          // tile0913 maskwall2 (fence)
150
sprite    13 pitch      1          // tile0913 maskwall2 (fence)
152
sprite    15 mdzoff     200000     // tile0913 maskwall2 (fence)
151
sprite    13 mdzoff     200000     // tile0913 maskwall2 (fence)
153
sprite    15 pitch      1          // tile0913 maskwall2 (fence)
152
sprite    15 pitch      1          // tile0913 maskwall2 (fence)
154
sprite    14 mdzoff     200000     // tile0913 maskwall2 (fence)
153
sprite    15 mdzoff     200000     // tile0913 maskwall2 (fence)
155
sprite    14 pitch      1          // tile0913 maskwall2 (fence)
154
sprite    14 pitch      1          // tile0913 maskwall2 (fence)
156
sprite    12 mdzoff     200000     // tile0913 maskwall2 (fence)
155
sprite    14 mdzoff     200000     // tile0913 maskwall2 (fence)
157
sprite    12 pitch      1          // tile0913 maskwall2 (fence)
156
sprite    12 pitch      1          // tile0913 maskwall2 (fence)
158
sprite     2 mdzoff     200000     // tile0913 maskwall2 (fence)
157
sprite    12 mdzoff     200000     // tile0913 maskwall2 (fence)
159
sprite     2 pitch      1          // tile0913 maskwall2 (fence)
158
sprite     2 pitch      1          // tile0913 maskwall2 (fence)
-
 
159
sprite     2 mdzoff     200000     // tile0913 maskwall2 (fence)
160
sprite   664 angoff     1024       // tile0041 batteryammo
160
sprite   664 angoff     1024       // tile0041 batteryammo
161
sprite   663 angoff     512        // tile0024 freezesprite
161
sprite   663 angoff     512        // tile0024 freezesprite
162
sprite  1284 angoff    -512        // tile0057 jetpack
162
sprite  1284 angoff    -512        // tile0057 jetpack
163
sprite  1267 angoff     768        // tile0037 freezeammo
163
sprite  1267 angoff     768        // tile0037 freezeammo
164
sprite  1268 angoff     768        // tile0037 freezeammo
164
sprite  1268 angoff     768        // tile0037 freezeammo
165
sprite  1269 angoff    -512        // tile0037 freezeammo
165
sprite  1269 angoff    -512        // tile0037 freezeammo
166
sprite  1270 angoff     1024       // tile0023 rpgsprite
166
sprite  1270 angoff     1024       // tile0023 rpgsprite
167
sprite  1273 angoff    -512        // tile0044 rpgammo
167
sprite  1273 angoff    -512        // tile0044 rpgammo
168
sprite  1275 angoff     1024       // tile0057 jetpack
168
sprite  1275 angoff     1024       // tile0057 jetpack
169
sprite  1249 angoff    -256        // tile0023 rpgsprite
169
sprite  1249 angoff    -256        // tile0023 rpgsprite
170
sprite  1249 mdzoff     300000     // tile0023 rpgsprite
-
 
171
sprite  1249 pitch     -3          // tile0023 rpgsprite
170
sprite  1249 pitch     -3          // tile0023 rpgsprite
172
sprite  1249 roll       2          // tile0023 rpgsprite
171
sprite  1249 roll       2          // tile0023 rpgsprite
173
sprite   451 mdzoff     400000     // tile2060 pigcopdeadsprite
172
sprite  1249 mdzoff     300000     // tile0023 rpgsprite
174
sprite   451 pitch      2          // tile2060 pigcopdeadsprite
173
sprite   451 pitch      2          // tile2060 pigcopdeadsprite
175
sprite   451 roll       1          // tile2060 pigcopdeadsprite
174
sprite   451 roll       1          // tile2060 pigcopdeadsprite
-
 
175
sprite   451 mdzoff     400000     // tile2060 pigcopdeadsprite
176
sprite  1008 angoff     0          // tile0060 accesscard blue
176
sprite  1008 angoff     0          // tile0060 accesscard blue
177
sprite   665 angoff     1024       // tile0044 rpgammo
177
sprite   665 angoff     1024       // tile0044 rpgammo
178
sprite  1015 angoff     1024       // tile0049 shotgunammo
178
sprite  1015 angoff     1024       // tile0049 shotgunammo
179
sprite  1278 angoff     1024       // tile0049 shotgunammo
179
sprite  1278 angoff     1024       // tile0049 shotgunammo
180
sprite  1278 mdzoff     900000     // tile0049 shotgunammo
-
 
181
sprite  1278 pitch      1          // tile0049 shotgunammo
180
sprite  1278 pitch      1          // tile0049 shotgunammo
-
 
181
sprite  1278 mdzoff     900000     // tile0049 shotgunammo
182
sprite  1280 angoff     1024       // tile0049 shotgunammo
182
sprite  1280 angoff     1024       // tile0049 shotgunammo
183
sprite  1280 mdzoff     500000     // tile0049 shotgunammo
-
 
184
sprite  1280 roll      -1          // tile0049 shotgunammo
183
sprite  1280 roll      -1          // tile0049 shotgunammo
-
 
184
sprite  1280 mdzoff     500000     // tile0049 shotgunammo