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Rev 724 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 724 Rev 726
Line 12... Line 12...
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sprite   320 angoff    -256        // tile0021 firstgunsprite
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sprite   320 angoff    -256        // tile0021 firstgunsprite
13
sprite   248 angoff     1024       // tile0040 ammo
13
sprite   248 angoff     1024       // tile0040 ammo
14
sprite   361 angoff     512        // tile1348 holoduke
14
sprite   361 angoff     512        // tile1348 holoduke
15
sprite   359 angoff     512        // tile0059 heatsensor
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sprite   359 angoff     512        // tile0059 heatsensor
16
sprite   321 angoff     512        // tile0040 ammo
16
sprite   321 angoff     512        // tile0040 ammo
17
sprite   449 angoff    -512        // tile0060 accesscard blue
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sprite   449 angoff    -512        // tile0060 accesscard [blue]
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sprite   246 angoff    -512        // tile0040 ammo
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sprite   246 angoff    -512        // tile0040 ammo
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sprite   247 angoff    -512        // tile0040 ammo
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sprite   247 angoff    -512        // tile0040 ammo
20
sprite   288 angoff     512        // tile0023 rpgsprite
20
sprite   288 angoff     512        // tile0023 rpgsprite
21
sprite   386 pitch      1          // tile0916 fireext
21
sprite   386 pitch      1          // tile0916 fireext
22
sprite   386 mdzoff     250000     // tile0916 fireext
22
sprite   386 mdzoff     250000     // tile0916 fireext
23
sprite   450 angoff     512        // tile0060 accesscard red [yellow]
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sprite   450 angoff     512        // tile0060 accesscard [red yellow]
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sprite   439 angoff     256        // tile0028 shotgunsprite
24
sprite   439 angoff     256        // tile0028 shotgunsprite
25
sprite   439 roll      -1          // tile0028 shotgunsprite
25
sprite   439 roll      -1          // tile0028 shotgunsprite
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sprite   439 mdzoff     300000     // tile0028 shotgunsprite
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sprite   439 mdzoff     300000     // tile0028 shotgunsprite
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sprite   323 angoff    -512        // tile0040 ammo
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sprite   323 angoff    -512        // tile0040 ammo
28
sprite   451 angoff     512        // tile0060 accesscard yellow [red]
28
sprite   451 angoff     512        // tile0060 accesscard [yellow red]
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sprite   448 angoff     512        // tile0023 rpgsprite
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sprite   448 angoff     512        // tile0023 rpgsprite
30
sprite   446 angoff     256        // tile0057 jetpack
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sprite   446 angoff     256        // tile0057 jetpack
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sprite   470 angoff     512        // tile0028 shotgunsprite
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sprite   470 angoff     512        // tile0028 shotgunsprite