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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Level    : subway.map - "Scrapple 'neath the Apple" by Todd Vance
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// Level    : subway.map - "Scrapple 'neath the Apple"
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// Author   : Todd Vance
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// Map Date : 2012-11-12
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// Map Date : 2012-11-12
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// mapmd4   : e7dafb12e9df144c491ef4cd84e92f9a
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// mapmd4   : e7dafb12e9df144c491ef4cd84e92f9a
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// Curr. HRP: r5.2.445
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// Curr. HRP: r5.3.590
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sprite   130 angoff     512        // tile0049 shotgunammo
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sprite   130 angoff     512        // tile0049 shotgunammo
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sprite   190 angoff     512        // tile0053 firstaid
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sprite   153 angoff     1024       // tile0023 rpgsprite
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sprite   142 angoff     1024       // tile0022 chaingunsprite
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sprite   142 angoff     1024       // tile0022 chaingunsprite
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sprite   153 angoff     1024       // tile0023 rpgsprite
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sprite   168 angoff     1024       // tile0044 rpgammo
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sprite   168 angoff     1024       // tile0044 rpgammo
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sprite   168 mdzoff     900000     // tile0044 rpgammo
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sprite   168 mdzoff     900000     // tile0044 rpgammo
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sprite   168 pitch      1          // tile0044 rpgammo
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sprite   168 pitch      1          // tile0044 rpgammo
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sprite   169 angoff     512        // tile0049 shotgunammo
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sprite   169 angoff     512        // tile0049 shotgunammo
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sprite   177 angoff    -512        // tile0054 shield
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sprite   177 angoff    -512        // tile0054 shield
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sprite   178 angoff     1024       // tile0027 tripbombsprite
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sprite   179 angoff     1024       // tile0027 tripbombsprite
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sprite   185 angoff     1024       // tile0044 rpgammo
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sprite   185 angoff     1024       // tile0044 rpgammo
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sprite   249 angoff     512        // tile0049 shotgunammo
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sprite   190 angoff     512        // tile0053 firstaid
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sprite   248 angoff     1024       // tile0044 rpgammo
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sprite   248 mdzoff     500000     // tile0044 rpgammo
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sprite   314 mdxoff     8000       // tile0023 rpgsprite
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sprite   248 roll       1          // tile0044 rpgammo
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sprite   314 pitch     -1          // tile0023 rpgsprite
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sprite   315 angoff     1024       // tile0047 hbombammo
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sprite   315 angoff     1024       // tile0047 hbombammo
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sprite   315 mdzoff     500000     // tile0047 hbombammo
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sprite   315 mdzoff     500000     // tile0047 hbombammo
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sprite   315 pitch     -1          // tile0047 hbombammo
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sprite   315 pitch     -1          // tile0047 hbombammo
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sprite   314 mdxoff     8000       // tile0023 rpgsprite
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sprite   316 mdzoff     500000     // tile0047 hbombammo
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sprite   314 pitch     -1          // tile0023 rpgsprite
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sprite   316 roll      -1          // tile0047 hbombammo
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sprite   226 angoff     512        // tile0049 shotgunammo
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sprite   226 angoff     512        // tile0049 shotgunammo
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sprite   227 angoff     512        // tile0044 rpgammo
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sprite   227 angoff     512        // tile0044 rpgammo
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sprite   331 angoff     1024       // tile0981 hydrent
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sprite   331 angoff     1024       // tile0981 hydrent
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sprite   238 angoff    -768        // tile0042 devistatorammo
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sprite   238 angoff    -768        // tile0042 devistatorammo
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sprite   249 angoff     512        // tile0049 shotgunammo
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sprite   248 angoff     1024       // tile0044 rpgammo
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sprite   248 mdzoff     700000     // tile0044 rpgammo
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sprite   248 roll       1          // tile0044 rpgammo
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sprite   244 angoff     1024       // tile0044 rpgammo
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sprite   244 angoff     1024       // tile0044 rpgammo
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sprite   245 angoff     1024       // tile0042 devistatorammo
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sprite   245 angoff     1024       // tile0042 devistatorammo
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sprite   243 mdzoff     300000     // tile0047 hbombammo
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sprite   243 pitch      1          // tile0047 hbombammo
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sprite   298 angoff     1024       // tile0044 rpgammo
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sprite   298 mdzoff     500000     // tile0044 rpgammo
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sprite   298 roll      -1          // tile0044 rpgammo
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sprite   266 angoff     0          // tile0060 accesscard yellow (red)