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// mapmd4   : 544e5b2a58f69b7328338f2760fdf7a7 // 2014-08-05 (GRP)
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// mapmd4   : 544e5b2a58f69b7328338f2760fdf7a7 // 2014-08-05 (GRP)
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//         <-> dukecraft.mhk
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//         <-> dukecraft.mhk
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// Curr. HRP: r5.3.644
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// Curr. HRP: r5.4.722
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/*
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/*
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  I don't answer questions why I made this ...
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  I don't answer questions why I made this ...
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*/
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*/
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sprite  1753 notmd                 // tile0132 slotdoor
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sprite  1753 notmd                 // tile0132 slotdoor
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sprite  2699 angoff     512        // tile0040 ammo
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sprite  2699 angoff     512        // tile0040 ammo
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sprite  2700 angoff     512        // tile0051 cola
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sprite  2700 angoff     512        // tile0051 cola
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sprite  2664 angoff    -512        // tile0028 shotgunsprite
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sprite  2664 angoff    -512        // tile0028 shotgunsprite
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sprite  2676 angoff    -512        // tile0022 chaingunsprite
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sprite  2676 angoff    -512        // tile0022 chaingunsprite
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sprite  2676 mdzoff     900000     // tile0022 chaingunsprite
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sprite  2676 pitch     -1          // tile0022 chaingunsprite
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sprite  2676 pitch     -1          // tile0022 chaingunsprite
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sprite  2676 mdzoff     900000     // tile0022 chaingunsprite
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sprite   767 notmd                 // tile0132 slotdoor
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sprite   767 notmd                 // tile0132 slotdoor
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sprite  2698 angoff     1024       // tile0049 shotgunammo
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sprite  2698 angoff     1024       // tile0049 shotgunammo
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sprite  2697 angoff     1024       // tile0051 cola
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sprite  2697 angoff     1024       // tile0051 cola
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sprite  2690 angoff     1024       // tile0049 shotgunammo
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sprite  2690 angoff     1024       // tile0049 shotgunammo
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sprite  2696 angoff     1024       // tile0051 cola
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sprite  2696 angoff     1024       // tile0051 cola
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sprite  2724 angoff     512        // tile0040 ammo
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sprite  2724 angoff     512        // tile0040 ammo
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sprite  2725 angoff     1024       // tile0051 cola
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sprite  2725 angoff     1024       // tile0051 cola
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sprite  2666 angoff     512        // tile0028 shotgunsprite
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sprite  2666 angoff     512        // tile0028 shotgunsprite
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sprite  2684 angoff     1024       // tile0054 shield
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sprite  2684 angoff     1024       // tile0054 shield
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sprite  2672 angoff     1024       // tile0025 shrinkersprite
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sprite  2672 angoff     1024       // tile0025 shrinkersprite
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sprite  2672 mdzoff     700000     // tile0025 shrinkersprite
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sprite  2672 roll       1          // tile0025 shrinkersprite
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sprite  2672 roll       1          // tile0025 shrinkersprite
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sprite  2727 mdzoff     300000     // tile0041 batteryammo
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sprite  2672 mdzoff     700000     // tile0025 shrinkersprite
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sprite  2727 roll       1          // tile0041 batteryammo
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sprite  2727 roll       1          // tile0041 batteryammo
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sprite  2727 mdzoff     300000     // tile0041 batteryammo
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sprite    14 angoff     512        // tile0060 accesscard blue
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sprite    14 angoff     512        // tile0060 accesscard blue
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sprite  1127 notmd                 // tile0130 accessswitch blue
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sprite  1127 notmd                 // tile0130 accessswitch blue
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sprite  1083 notmd                 // tile0132 slotdoor
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sprite  1083 notmd                 // tile0132 slotdoor
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sprite  1813 notmd                 // tile0132 slotdoor
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sprite  1813 notmd                 // tile0132 slotdoor
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sprite  2729 angoff    -512        // tile0051 cola
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sprite  2729 angoff    -512        // tile0051 cola
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sprite  2742 angoff     512        // tile0041 batteryammo
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sprite  2742 angoff     512        // tile0041 batteryammo
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sprite  2668 angoff    -512        // tile0023 rpgsprite
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sprite  2668 angoff    -512        // tile0023 rpgsprite
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sprite  1744 notmd                 // tile0132 slotdoor
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sprite  1744 notmd                 // tile0132 slotdoor
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sprite  2682 angoff    -512        // tile0037 freezeammo
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sprite  2682 angoff    -512        // tile0037 freezeammo
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sprite  2683 angoff     1024       // tile0037 freezeammo
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sprite  2683 angoff     1024       // tile0037 freezeammo
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sprite  2683 mdzoff     900000     // tile0037 freezeammo
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sprite  2683 pitch     -1          // tile0037 freezeammo
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sprite  2683 pitch     -1          // tile0037 freezeammo
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sprite  2683 mdzoff     900000     // tile0037 freezeammo
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sprite  2671 angoff     1024       // tile0024 freezesprite
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sprite  2671 angoff     1024       // tile0024 freezesprite
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sprite  2671 mdzoff     150000     // tile0024 freezesprite
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sprite  2671 roll       1          // tile0024 freezesprite
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sprite  2671 roll       1          // tile0024 freezesprite
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sprite  2671 mdzoff     150000     // tile0024 freezesprite
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sprite  2733 angoff    -512        // tile0053 firstaid
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sprite  2733 angoff    -512        // tile0053 firstaid
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sprite  1750 notmd                 // tile0132 slotdoor
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sprite  1750 notmd                 // tile0132 slotdoor
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sprite   738 notmd                 // tile0132 slotdoor
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sprite   738 notmd                 // tile0132 slotdoor
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sprite  1798 angoff     1024       // tile0009 respawn [accesscard blue]
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sprite  1798 angoff     1024       // tile0009 respawn [accesscard blue]
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sprite  2111 notmd                 // tile0130 accessswitch blue
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sprite  2111 notmd                 // tile0130 accessswitch blue