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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Level    : 1A.BOOT.MAP - IITTC v1.5 : "Training Course" by Zykov Eddy
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// Title    : Training Course
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// Map Date : 2012-05-15
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// Filename : 1A.BOOT.MAP
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// Author   : Zykov Eddy
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// mapmd4   : e8bbb80972f4544cf3995f1b5ccecaab
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// mapmd4   : e8bbb80972f4544cf3995f1b5ccecaab // 2012-05-15 (GRP)
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// Curr. HRP: r5.2.510
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// Curr. HRP: r5.2.510
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sprite   127 angoff     0          // tile0050  IITTC jumpboots
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sprite   127 angoff     0          // tile0050  IITTC jumpboots
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sprite   128 angoff    -341        // tile0050  IITTC jumpboots
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sprite   128 angoff    -341        // tile0050  IITTC jumpboots
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sprite   129 angoff    -683        // tile0050  IITTC jumpboots
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sprite   129 angoff    -683        // tile0050  IITTC jumpboots
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sprite   130 angoff     1024       // tile0050  IITTC jumpboots
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sprite   130 angoff     1024       // tile0050  IITTC jumpboots
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sprite   311 angoff     1024       // tile1235 (tile1233 money)
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sprite   311 angoff     1024       // tile1235 (tile1233 money)
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sprite   311 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   311 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   311 pitch     -1          // tile1235 (tile1233 money)
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sprite   311 pitch     -1          // tile1235 (tile1233 money)
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sprite   329 angoff     1024       // tile1235 (tile1233 money)
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sprite   329 angoff     1024       // tile1235 (tile1233 money)
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sprite   329 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   329 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   329 pitch     -1          // tile1235 (tile1233 money)
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sprite   329 pitch     -1          // tile1235 (tile1233 money)
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sprite   330 angoff     1024       // tile1235 (tile1233 money)
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sprite   330 angoff     1024       // tile1235 (tile1233 money)
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sprite   330 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   330 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   330 pitch     -1          // tile1235 (tile1233 money)
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sprite   330 pitch     -1          // tile1235 (tile1233 money)
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sprite   331 angoff     1024       // tile1235 (tile1233 money)
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sprite   331 angoff     1024       // tile1235 (tile1233 money)
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sprite   331 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   331 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   331 pitch     -1          // tile1235 (tile1233 money)
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sprite   331 pitch     -1          // tile1235 (tile1233 money)
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sprite   332 angoff     1024       // tile1235 (tile1233 money)
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sprite   332 angoff     1024       // tile1235 (tile1233 money)
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sprite   332 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   332 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   332 pitch     -1          // tile1235 (tile1233 money)
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sprite   332 pitch     -1          // tile1235 (tile1233 money)
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sprite   333 angoff     1024       // tile1235 (tile1233 money)
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sprite   333 angoff     1024       // tile1235 (tile1233 money)
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sprite   333 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   333 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   333 pitch     -1          // tile1235 (tile1233 money)
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sprite   333 pitch     -1          // tile1235 (tile1233 money)
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sprite   334 angoff     1024       // tile1235 (tile1233 money)
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sprite   334 angoff     1024       // tile1235 (tile1233 money)
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sprite   334 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   334 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   334 pitch     -1          // tile1235 (tile1233 money)
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sprite   334 pitch     -1          // tile1235 (tile1233 money)
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sprite   335 angoff     1024       // tile1235 (tile1233 money)
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sprite   335 angoff     1024       // tile1235 (tile1233 money)
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sprite   335 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   335 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   335 pitch     -1          // tile1235 (tile1233 money)
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sprite   335 pitch     -1          // tile1235 (tile1233 money)
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sprite   336 angoff     1024       // tile1235 (tile1233 money)
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sprite   336 angoff     1024       // tile1235 (tile1233 money)
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sprite   336 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   336 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   336 pitch     -1          // tile1235 (tile1233 money)
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sprite   336 pitch     -1          // tile1235 (tile1233 money)
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sprite   337 angoff     1024       // tile1235 (tile1233 money)
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sprite   337 angoff     1024       // tile1235 (tile1233 money)
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sprite   337 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   337 mdxoff     20000      // tile1235 (tile1233 money)
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sprite   337 pitch     -1          // tile1235 (tile1233 money)
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sprite   337 pitch     -1          // tile1235 (tile1233 money)
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sprite   313 angoff     1024       // tile1471  IITTC chaingunsprite
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sprite   313 angoff     1024       // tile1471  IITTC chaingunsprite
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sprite   315 angoff    -512        // tile1479  IITTC shield
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sprite   315 angoff    -512        // tile1479  IITTC shield
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/* MapHack Templates
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/* MapHack Templates
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sprite     ? angoff     ???        // tile0024 freezesprite  IITTC flame cannon
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sprite     ? angoff     ???        // tile0024 freezesprite  IITTC flame cannon
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sprite     ? angoff     ???        // tile0025 shrinkersprite  IITTC grenade launcher
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sprite     ? angoff     ???        // tile0025 shrinkersprite  IITTC grenade launcher
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sprite     ? angoff     ???        // tile0032 growspriteicon  IITTC blackpistol
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sprite     ? angoff     ???        // tile0032 growspriteicon  IITTC blackpistol
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sprite     ? angoff     ???        // tile0034  IITTC mega health
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sprite     ? angoff     ???        // tile0034  IITTC mega health
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sprite     ? angoff     ???        // tile0045 growammo  IITTC blackpistol ammo
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sprite     ? angoff     ???        // tile0045 growammo  IITTC blackpistol ammo
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sprite     ? angoff     ???        // tile0046 crystalammo  IITTC flares
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sprite     ? angoff     ???        // tile0046 crystalammo  IITTC flares
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sprite     ? angoff     ???        // tile0050  IITTC jumpboots
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sprite     ? angoff     ???        // tile0050  IITTC jumpboots
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sprite     ? angoff     ???        // tile0055 steroids  IITTC nuclear mine
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sprite     ? angoff     ???        // tile0055 steroids  IITTC nuclear mine
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sprite     ? angoff     ???        // tile0108  IITTC invisibility
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sprite     ? angoff     ???        // tile0108  IITTC invisibility
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sprite     ? mdxoff     20000      // tile1235 (tile1233 money)
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sprite     ? mdxoff     20000      // tile1235 (tile1233 money)
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sprite     ? pitch     -1          // tile1235 (tile1233 money)
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sprite     ? pitch     -1          // tile1235 (tile1233 money)
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sprite     ? angoff     ???        // tile1348 holoduke  IITTC invulnerability
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sprite     ? angoff     ???        // tile1348 holoduke  IITTC invulnerability
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sprite     ? angoff     ???        // tile1470  IITTC pistol golden
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sprite     ? angoff     ???        // tile1470  IITTC pistol golden
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sprite     ? angoff     ???        // tile1471  IITTC chaingunsprite
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sprite     ? angoff     ???        // tile1471  IITTC chaingunsprite
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sprite     ? angoff     ???        // tile1472  IITTC rpgsprite
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sprite     ? angoff     ???        // tile1472  IITTC rpgsprite
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sprite     ? angoff     ???        // tile1473  IITTC flame cannon
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sprite     ? angoff     ???        // tile1473  IITTC flame cannon
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sprite     ? angoff     ???        // tile1474  IITTC grenade launcher
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sprite     ? angoff     ???        // tile1474  IITTC grenade launcher
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sprite     ? angoff     ???        // tile1475  IITTC shotgunsprite
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sprite     ? angoff     ???        // tile1475  IITTC shotgunsprite
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sprite     ? angoff     ???        // tile1476  IITTC devistatorsprite
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sprite     ? angoff     ???        // tile1476  IITTC devistatorsprite
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sprite     ? angoff     ???        // tile1477  IITTC pistol black
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sprite     ? angoff     ???        // tile1477  IITTC pistol black
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sprite     ? angoff     ???        // tile1478  IITTC hbombammo
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sprite     ? angoff     ???        // tile1478  IITTC hbombammo
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sprite     ? angoff     ???        // tile1479  IITTC shield
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sprite     ? angoff     ???        // tile1479  IITTC shield
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sprite     ? angoff     ???        // tile3670  IITTC bottle
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sprite     ? angoff     ???        // tile3670  IITTC bottle
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*/
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*/
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/* Correction for HRP 5.1.292 Rotated Models
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/* Correction for HRP 5.1.292 Rotated Models
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RPG (23)          -> -512
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RPG (23)          -> -512
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Freezer (24)      -> -512
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Freezer (24)      -> -512
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Shrinker (25)     -> -512
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Shrinker (25)     -> -512
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Devastator (29)   -> +512
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Devastator (29)   -> +512
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Freezer Ammo (37) -> -512
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Freezer Ammo (37) -> -512
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Space suit (58)   -> +512
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Space suit (58)   -> +512
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Shotgun Ammo (49) -> +512
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Shotgun Ammo (49) -> +512
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*/
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*/
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