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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Land of Winds
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// Title    : Land of Winds
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// Author   : Zykov Eddy
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// Author   : Zykov Eddy
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// Filename : 1A.LAND.MAP
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// Filename : 1A.LAND.MAP
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// mapmd4   : 57af47ec8170f9aee944e26387a99893 // 2012-05-15 (GRP)
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// mapmd4   : 57af47ec8170f9aee944e26387a99893 // 2012-05-15 (GRP)
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// Filename : 1ALAND.MAP
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// Filename : 1ALAND.MAP
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// mapmd4   : 3500d58ef0e45fa9eb84e225e8ecde12 // 2014-09-09 (Addon Pack)
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// mapmd4   : 3500d58ef0e45fa9eb84e225e8ecde12 // 2014-09-09 (Addon Pack)
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// Curr. HRP: r5.4.722
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// Curr. HRP: r5.4.726
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sprite   690 angoff     512        // tile0054 shield
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sprite   690 angoff     512        // tile0054 shield
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sprite   688 angoff     512        // tile0032 growspriteicon [iittc blackpistol]
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sprite   688 angoff     512        // tile0032 growspriteicon [iittc blackpistol]
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sprite   689 angoff     512        // tile0052 sixpack
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sprite   689 angoff     512        // tile0052 sixpack
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sprite   432 notmd                 // tile0168 dipswitch3
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sprite   432 notmd                 // tile0168 dipswitch3
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sprite   543 angoff     1024       // tile0041 batteryammo
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sprite   543 angoff     1024       // tile0041 batteryammo
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sprite   141 notmd                 // tile0168 dipswitch3
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sprite   141 notmd                 // tile0168 dipswitch3
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sprite   150 notmd                 // tile0168 dipswitch3
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sprite   150 notmd                 // tile0168 dipswitch3
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sprite   167 angoff     512        // tile0060 accesscard [blue]
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sprite   167 angoff     512        // tile0060 accesscard [blue]
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sprite   167 pitch     -512        // tile0060 accesscard [blue]
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sprite   167 pitch     -512        // tile0060 accesscard [blue]
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sprite   167 mdzoff    -1          // tile0060 accesscard [blue]
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sprite   167 mdzoff    -1          // tile0060 accesscard [blue]
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sprite   209 angoff     1024       // tile0023 rpgsprite
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sprite   209 angoff     1024       // tile0023 rpgsprite
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sprite   208 angoff    -256        // tile0052 sixpack
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sprite   208 angoff    -256        // tile0052 sixpack
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sprite   425 angoff    -512        // tile0021 firstgunsprite
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sprite   425 angoff    -512        // tile0021 firstgunsprite
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sprite   584 angoff     0          // tile0025 shrinkersprite [iittc grenade launcher]
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sprite   584 angoff     0          // tile0025 shrinkersprite [iittc grenade launcher]
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sprite   268 notmd                 // tile0168 dipswitch3
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sprite   268 notmd                 // tile0168 dipswitch3
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sprite   273 notmd                 // tile0168 dipswitch3
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sprite   273 notmd                 // tile0168 dipswitch3
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sprite   274 angoff    -512        // tile0024 freezesprite [iittc flame cannon]
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sprite   274 angoff    -512        // tile0024 freezesprite [iittc flame cannon]
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sprite   274 pitch      1          // tile0024 freezesprite [iittc flame cannon]
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sprite   274 pitch      1          // tile0024 freezesprite [iittc flame cannon]
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sprite   274 mdxoff     5000       // tile0024 freezesprite [iittc flame cannon]
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sprite   274 mdxoff     5000       // tile0024 freezesprite [iittc flame cannon]
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sprite   483 angoff     512        // tile0060 accesscard [red]
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sprite   483 angoff     512        // tile0060 accesscard [red]
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sprite   483 pitch     -512        // tile0060 accesscard [red]
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sprite   483 pitch     -512        // tile0060 accesscard [red]
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sprite   483 mdzoff    -1          // tile0060 accesscard [red]
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sprite   483 mdzoff    -1          // tile0060 accesscard [red]
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sprite   485 angoff     128        // tile0047 hbombammo
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sprite   485 angoff     128        // tile0047 hbombammo
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sprite   484 angoff     256        // tile0054 shield
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sprite   484 angoff     256        // tile0054 shield
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//sprite   328 notmd                 // tile0162 dipswitch
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//sprite   328 notmd                 // tile0162 dipswitch
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//sprite   329 notmd                 // tile0162 dipswitch
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//sprite   329 notmd                 // tile0162 dipswitch
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