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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Level    : killcity.map - "Kill City" by Zykov Eddy
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// Level    : killcity.map - "Kill City"
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// Author   : Zykov Eddy
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// Map Date : 2012-04-02
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// Map Date : 2012-04-02
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// mapmd4   : 170b3fcd7ca164ec5997443579ba3093
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// mapmd4   : 170b3fcd7ca164ec5997443579ba3093
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// Curr. HRP: r5.2.509
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// Curr. HRP: r5.2.509
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sprite   102 angoff     512        // tile4495 wetfloor
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sprite   102 angoff     512        // tile4495 wetfloor
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sprite   840 angoff    -256        // tile0051 cola
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sprite   840 angoff    -256        // tile0051 cola
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sprite   385 angoff    -256        // tile0028 shotgunsprite
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sprite   385 angoff    -256        // tile0028 shotgunsprite
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sprite   404 angoff     512        // tile0060 accesscard red
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sprite   404 angoff     512        // tile0060 accesscard red
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//sprite   834 mdxoff    -10000      // tile2360 rotategun
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//sprite   834 mdxoff    -10000      // tile2360 (gunturret)
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//sprite   834 pitch      1          // tile2360 rotategun
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//sprite   834 pitch      1          // tile2360 (gunturret)
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sprite   359 angoff     256        // tile0060 accesscard yellow
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sprite   359 angoff     256        // tile0060 accesscard yellow
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sprite   839 angoff     256        // tile0051 cola
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sprite   839 angoff     256        // tile0051 cola
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sprite   842 angoff     1024       // tile0022 chaingunsprite
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sprite   842 angoff     1024       // tile0022 chaingunsprite
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sprite   467 angoff     1024       // tile0060 accesscard blue
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sprite   467 angoff     1024       // tile0060 accesscard blue
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sprite   844 angoff     512        // tile0051 cola
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sprite   844 angoff     512        // tile0051 cola
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sprite   845 angoff     1024       // tile0049 shotgunammo
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sprite   845 angoff     1024       // tile0049 shotgunammo
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