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       |            DUKE NUKEM 3D HIGH RESOLUTION PACK (HRP)            |
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       |            DUKE NUKEM 3D HIGH RESOLUTION PACK (HRP)            |
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       |                                                                |
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       |                                                                |
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       |                   A Duke3D Community Project                   |
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       |                   A Duke3D Community Project                   |
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       |                                                                |
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       |                                                                |
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       |                    Compiled by NightFright                     |
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       |                    Compiled by NightFright                     |
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       ==================================================================
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       ==================================================================
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       |           Repository Snapshot >= 5.3.566 (2013-10-01)          |
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       |           Repository Snapshot >= 5.3.566 (2013-10-01)          |
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       ==================================================================
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       ==================================================================
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13
=======================
13
=======================
14
CONTENTS OF THIS README
14
CONTENTS OF THIS README
15
=======================
15
=======================
16
 
16
 
17
1) About
17
1) About
18
2) Installation
18
2) Installation
19
3) Notes
19
3) Notes
20
   3.1) WIP Release
20
   3.1) WIP Release
21
   3.2) Highlights of this Release
21
   3.2) Highlights of this Release
22
   3.3) Known Issues
22
   3.3) Known Issues
23
   3.4) Title Screen Art
23
   3.4) Title Screen Art
24
   3.5) EDuke32 Port
24
   3.5) EDuke32 Port
25
4) License
25
4) License
26
   4.1) HRP
26
   4.1) HRP
27
   4.2) Others
27
   4.2) Others
28
5) Contact/Links
28
5) Contact/Links
29
6) Credits
29
6) Credits
30
 
30
 
31
 
31
 
32
 
32
 
33
========
33
========
34
1) ABOUT
34
1) ABOUT
35
========
35
========
36
 
36
 
37
Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released 
37
Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released 
38
back in 1996? Its cool protagonist, ingame atmosphere, original weaponry and 
38
back in 1996? Its cool protagonist, ingame atmosphere, original weaponry and 
39
many other features make it worth playing even today.
39
many other features make it worth playing even today.
40
 
40
 
41
For all Duke fans who want to play the game again in a modern Windows / Linux 
41
For all Duke fans who want to play the game again in a modern Windows / Linux 
42
environment with 3D accelerated graphics, the Duke3D community has created the 
42
environment with 3D accelerated graphics, the Duke3D community has created the 
43
High Resolution Pack (HRP). Utilizing the amazing skills of various texturing 
43
High Resolution Pack (HRP). Utilizing the amazing skills of various texturing 
44
and modelling artists, the project's goal is to replace all textures and 
44
and modelling artists, the project's goal is to replace all textures and 
45
sprites with high-res versions, optimizing it for latest OpenGL ports.
45
sprites with high-res versions, optimizing it for latest OpenGL ports.
46
 
46
 
47
All you need is the "duke3d.grp" file from your original Duke3D v1.3d or 
47
All you need is the "duke3d.grp" file from your original Duke3D v1.3d or 
48
Atomic (v1.5) CD-ROM. You can also play with the shareware version available 
48
Atomic (v1.5) CD-ROM. You can also play with the shareware version available 
49
over at http://www.3drealms.com/downloads.html . 
49
over at http://www.3drealms.com/downloads.html . 
50
 
50
 
51
What the Duke Nukem 3D HRP has to offer: 
51
What the Duke Nukem 3D HRP has to offer: 
52
   - EDuke32 port for Duke Nukem 3D (by TerminX and Plagman, based on JFDuke3D
52
   - EDuke32 port for Duke Nukem 3D (by TerminX and Plagman, based on JFDuke3D
53
     by Jonathon "JonoF" Fowler). Supports older Polymost renderer as well as
53
     by Jonathon "JonoF" Fowler). Supports older Polymost renderer as well as
54
     the more advanced Polymer renderer (with advanced effects like
54
     the more advanced Polymer renderer (with advanced effects like
55
     normal/specular mapping, per-pixel dynamic lighting, real-time shadows,etc)
55
     normal/specular mapping, per-pixel dynamic lighting, real-time shadows,etc)
56
     For more info about these ports, check out JonoF's JFDuke3D and the
56
     For more info about these ports, check out JonoF's JFDuke3D and the
57
     EDuke32 site. 
57
     EDuke32 site. 
58
   - 32-bit high resolution textures with 4-8 times the detail of the original
58
   - 32-bit high resolution textures with 4-8 times the detail of the original
59
     textures. 
59
     textures. 
60
   - Models instead of the old sprites. 
60
   - Models instead of the old sprites. 
61
 
61
 
62
While the HRP is still "work in progress" and missing quite a few textures and 
62
While the HRP is still "work in progress" and missing quite a few textures and 
63
models, you can check the Duke4.net forums at http://forums.duke4.net for 
63
models, you can check the Duke4.net forums at http://forums.duke4.net for 
64
additional content or even better contributing something of your own.
64
additional content or even better contributing something of your own.
65
 
65
 
66
The community's goal is to issue a new HRP version once in 1-2 year(s).
66
The community's goal is to issue a new HRP version once in 1-2 year(s).
67
 
67
 
68
 
68
 
69
 
69
 
70
===============
70
===============
71
2) INSTALLATION
71
2) INSTALLATION
72
===============
72
===============
73
 
73
 
74
Installing is easy:
74
Installing is easy:
75
 
75
 
76
First make sure you have your Duke3D CD in your CD/DVD drive or an existing 
76
First make sure you have your Duke3D CD in your CD/DVD drive or an existing 
77
installation of the game. You can also just have the "duke3d.grp" file 
77
installation of the game. You can also just have the "duke3d.grp" file 
78
somewhere on your system.
78
somewhere on your system.
79
 
79
 
80
Then run the self-extracting archive (the file you downloaded/got from a friend 
80
Then run the self-extracting archive (the file you downloaded/got from a friend 
81
or whatever) by double-clicking it. Then just choose any hard drive/subdir of 
81
or whatever) by double-clicking it. Then just choose any hard drive/subdir of 
82
your personal preference.
82
your personal preference.
83
 
83
 
84
After the extraction process is complete, you may copy over any existing 
84
After the extraction process is complete, you may copy over any existing 
85
"duke3d.grp" file you already have (either directly from the installation disc 
85
"duke3d.grp" file you already have (either directly from the installation disc 
86
or from the folder which contains your digital copy). Be sure to overwrite the 
86
or from the folder which contains your digital copy). Be sure to overwrite the 
87
existing "duke3d.grp" since this one only contains the shareware episode.
87
existing "duke3d.grp" since this one only contains the shareware episode.
88
After you are done, start the game by clicking "eduke32.exe" in the Duke3D
88
After you are done, start the game by clicking "eduke32.exe" in the Duke3D
89
folder. 
89
folder. 
90
You can also create a shortcut by right-clicking the file and choose 
90
You can also create a shortcut by right-clicking the file and choose 
91
"Send to" --> "Desktop (Create shortcut)".
91
"Send to" --> "Desktop (Create shortcut)".
92
 
92
 
93
IMPORTANT: 
93
IMPORTANT: 
94
In order to see the high resolution textures and models, you have to change the 
94
In order to see the high resolution textures and models, you have to change the 
95
render mode to 32-bit Polymer in the "Video Settings" under "Options" in the 
95
render mode to 32-bit Polymer in the "Video Settings" under "Options" in the 
96
game menu. 
96
game menu. 
97
Otherwise, HRP content will not work (properly)!
97
Otherwise, HRP content will not work (properly)!
98
 
98
 
99
POLYMOST COMPATIBILITY OPTION:
99
POLYMOST COMPATIBILITY OPTION:
100
For players who are unable to use the advanced Polymer renderer (e.g. because 
100
For players who are unable to use the advanced Polymer renderer (e.g. because 
101
they experience graphics issues or their graphics card simply can't handle it), 
101
they experience graphics issues or their graphics card simply can't handle it), 
102
please deactivate (= untick) the "Polymer" checkbox in the EDuke32 launcher and 
102
please deactivate (= untick) the "Polymer" checkbox in the EDuke32 launcher and 
103
run the game with this parameter: -hduke3d_hrp_polymost.def
103
run the game with this parameter: -hduke3d_hrp_polymost.def
104
> Example: E:\Duke3D\eduke32.exe -hduke3d_hrp_polymost.def
104
> Example: E:\Duke3D\eduke32.exe -hduke3d_hrp_polymost.def
105
Alternatively, and if you want to run mods like DukePlus, using the
105
Alternatively, and if you want to run mods like DukePlus, using the
106
Polymost Override Pack (put into the autoload folder) is the recommended way of
106
Polymost Override Pack (put into the autoload folder) is the recommended way of
107
running the Polymost HRP mode. A matching version of this pack should be
107
running the Polymost HRP mode. A matching version of this pack should be
108
available soon after any HRP release at: 
108
available soon after any HRP release at: 
109
http://forums.duke4.net/index.php?showtopic=3513
109
http://forums.duke4.net/index.php?showtopic=3513
110
 
110
 
111
 
111
 
112
 
112
 
113
========
113
========
114
3) NOTES
114
3) NOTES
115
========
115
========
116
 
116
 
117
----------------
117
----------------
118
3.1) WIP Release
118
3.1) WIP Release
119
---------------- 
119
---------------- 
120
Since this is a work in progress version of the pack which has not been tested 
120
Since this is a work in progress version of the pack which has not been tested 
121
extensively, there are probably some issues that need fixing. Please let us 
121
extensively, there are probably some issues that need fixing. Please let us 
122
know of any problems with it so they can be sorted out in future versions. Also 
122
know of any problems with it so they can be sorted out in future versions. Also 
123
notify us if we are missing any art that's been released prior to the pack's 
123
notify us if we are missing any art that's been released prior to the pack's 
124
release date, even though we have skipped some stuff since we simply did not 
124
release date, even though we have skipped some stuff since we simply did not 
125
like it, there is maybe some stuff that has been missed to include.
125
like it, there is maybe some stuff that has been missed to include.
126
 
126
 
127
Please also be aware of the fact that we are still missing models and textures 
127
Please also be aware of the fact that we are still missing models and textures 
128
because these have not been remade yet by the community. They will probably 
128
because these have not been remade yet by the community. They will probably 
129
be featured in upcoming releases of the HRP (or updates).
129
be featured in upcoming releases of the HRP (or updates).
130
 
130
 
131
For a full summary of what's left to do, you may have a look at the HRP Wiki 
131
For a full summary of what's left to do, you may have a look at the HRP Wiki 
132
todo-list: http://hrp.duke4.net/wiki/doku.php?id=other:next_hrp_release
132
todo-list: http://hrp.duke4.net/wiki/doku.php?id=other:next_hrp_release
133
 
133
 
134
 
134
 
135
-------------------------------
135
-------------------------------
136
3.2) Highlights of this Release
136
3.2) Highlights of this Release
137
-------------------------------
137
-------------------------------
138
Compared to previous release (HRP v5.2), you can expect the following changes:
138
Compared to previous release (HRP v5.2), you can expect the following changes:
139
 
139
 
140
[FEATURE] New maphacks system: Hacks for 500+ custom maps included!
140
[FEATURE] New maphacks system: Hacks for 500+ custom maps included!
141
[UPDATE] Polymer versions of 15 existing textures added; about 10 new textures
141
[UPDATE] Polymer versions of 15 existing textures added; about 10 new textures
142
         (some for Ep.4)
142
         (some for Ep.4)
143
[UPDATE] Remakes of existing props models: 
143
[UPDATE] Remakes of existing props models: 
144
         Airlock sign, microphone, exit sign, hand dryer, Terminator+arm, 
144
         Airlock sign, microphone, exit sign, hand dryer, Terminator+arm, 
145
         Cycloid Emperor hologram, Dukeburger statue
145
         Cycloid Emperor hologram, Dukeburger statue
146
[UPDATE] Remakes of character models for Cycloid Emperor (by Tea Monster) and
146
[UPDATE] Remakes of character models for Cycloid Emperor (by Tea Monster) and
147
         Duke (by Mark Skelton, Tea Monster and Spiker)
147
         Duke (by Mark Skelton, Tea Monster and Spiker)
148
[UPDATE] Remakes of pickup models: Jetpack, health bottles, First Aid kit
148
[UPDATE] Remakes of pickup models: Jetpack, health bottles, First Aid kit
149
[UPDATE] Improvements for Mighty Boot, HUD pistol hands and chaingun muzzleflash
149
[UPDATE] Improvements for Mighty Boot, HUD pistol hands and chaingun muzzleflash
150
[UPDATE] New level stats screen (based on new Duke model)
150
[UPDATE] New level stats screen (based on new Duke model)
151
[FIX] Screen alignment fix for HUD scubagear
151
[FIX] Screen alignment fix for HUD scubagear
152
[FIX] Small corrections for pistol and shotgun pickup models (size, rotation,
152
[FIX] Small corrections for pistol and shotgun pickup models (size, rotation,
153
      center)
153
      center)
154
 
154
 
155
 
155
 
156
IMPORTANT!
156
IMPORTANT!
157
----------
157
----------
158
Please note that all HRP v5.x contents have been optimized for usage with the 
158
Please note that all HRP v5.x contents have been optimized for usage with the 
159
Polymer renderer. This means that if you use the older Polymost renderer, 
159
Polymer renderer. This means that if you use the older Polymost renderer, 
160
you WILL encounter problems (HUD weapons rendered incorrectly, or other display 
160
you WILL encounter problems (HUD weapons rendered incorrectly, or other display 
161
glitches). Polymer requirements offer advanced graphics effects but demand much 
161
glitches). Polymer requirements offer advanced graphics effects but demand much 
162
better hardware.
162
better hardware.
163
If you are forced to use Polymost due to having a weaker machine, be sure to
163
If you are forced to use Polymost due to having a weaker machine, be sure to
164
launch the HRP in Polymost mode (see "Installation" section for more info)! 
164
launch the HRP in Polymost mode (see "Installation" section for more info)! 
165
 
165
 
166
 
166
 
167
 
167
 
168
-----------------
168
-----------------
169
3.3) Known issues
169
3.3) Known issues
170
----------------- 
170
----------------- 
171
Although we've tried hard to eliminate or avoid any glitches, unfortunately 
171
Although we've tried hard to eliminate or avoid any glitches, unfortunately 
172
some of them could not be removed in this release. Here are those we know of:
172
some of them could not be removed in this release. Here are those we know of:
173
 
173
 
174
- Current EDuke32 problems (might get fixed in future versions):
174
- Current EDuke32 problems (might get fixed in future versions):
175
     > The startup screens are not optimized for widescreen resolutions and
175
     > The startup screens are not optimized for widescreen resolutions and
176
       might show black stripes on both sides and possibly some distortions,
176
       might show black stripes on both sides and possibly some distortions,
177
       depending on your display.
177
       depending on your display.
178
     > EDuke32 (current version is r4791) does not make use of the HRP's 
178
     > EDuke32 (current version is r4791) does not make use of the HRP's 
179
       maphack file hierarchy yet. Therefore, the UserMapHacks pack needs to 
179
       maphack file hierarchy yet. Therefore, the UserMapHacks pack needs to 
180
       be downloaded to make use of the already existing user map maphacks.
180
       be downloaded to make use of the already existing user map maphacks.
181
 
181
 
182
 
182
 
183
- Rarely you will still find props, pickup weapons or the like that are 
183
- Rarely you will still find props, pickup weapons or the like that are 
184
  clipping into walls, often preventing you from seeing them completely. 
184
  clipping into walls, often preventing you from seeing them completely. 
185
  Maphacks can fix these glitches, so don't hesitate to report anything you 
185
  Maphacks can fix these glitches, so don't hesitate to report anything you 
186
  consider worthy of correcting.
186
  consider worthy of correcting.
187
 
187
 
188
- Slime babe #1323 has a transparency/clipping bug with her hair. Updating 
188
- Slime babe #1323 has a transparency/clipping bug with her hair. Updating 
189
  the model should solve that problem.
189
  the model should solve that problem.
190
 
190
 
191
- If you use OpenGL texture compression/disk caching in EDuke32, the skyboxes 
191
- If you use OpenGL texture compression/disk caching in EDuke32, the skyboxes 
192
  will lose detail, i.e. look more pixellated than intended. This can be 
192
  will lose detail, i.e. look more pixellated than intended. This can be 
193
  especially noticed with L.A. Night skybox (as seen in E1L1) when looking at 
193
  especially noticed with L.A. Night skybox (as seen in E1L1) when looking at 
194
  the clouds. Right now, your only choice to fix this is to deactivate texture 
194
  the clouds. Right now, your only choice to fix this is to deactivate texture 
195
  compression in the menu. Note that this will also deactivate disk caching, so 
195
  compression in the menu. Note that this will also deactivate disk caching, so 
196
  you will have to deal with increased level loading times and possibly jerky 
196
  you will have to deal with increased level loading times and possibly jerky 
197
  framerates in some situations.
197
  framerates in some situations.
198
 
198
 
199
 
199
 
200
---------------------
200
---------------------
201
3.4) Title Screen Art
201
3.4) Title Screen Art
202
---------------------
202
---------------------
203
The front screen is a slightly modified and enhanced version of 3D Realms'
203
The front screen is a slightly modified and enhanced version of 3D Realms'
204
original art work used with permission.
204
original art work used with permission.
205
 
205
 
206
 
206
 
207
-----------------
207
-----------------
208
3.5) EDuke32 Port
208
3.5) EDuke32 Port
209
-----------------
209
-----------------
210
The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and
210
The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and
211
features enhanced mod support together with tons of newly-added code. It is 
211
features enhanced mod support together with tons of newly-added code. It is 
212
released and maintained by TerminX.
212
released and maintained by TerminX.
213
We are using EDuke32 for running HRP now because the port gets updated
213
We are using EDuke32 for running HRP now because the port gets updated
214
frequently, and it offers advanced features for which HRP contents has been
214
frequently, and it offers advanced features for which HRP contents has been
215
optimized.
215
optimized.
216
 
216
 
217
 
217
 
218
 
218
 
219
===========
219
===========
220
4) LICENSES
220
4) LICENSES
221
===========
221
===========
222
 
222
 
223
--------
223
--------
224
4.1) HRP 
224
4.1) HRP 
225
--------
225
--------
226
 
226
 
227
The contents of the High Resolution Pack are licensed under these three
227
The contents of the High Resolution Pack are licensed under these three
228
licenses:
228
licenses:
229
 
229
 
230
- The build engine is licensed under Ken Silverman's Build License which can be
230
- The build engine is licensed under Ken Silverman's Build License which can be
231
  found in "BUILDLIC.TXT".
231
  found in "BUILDLIC.TXT".
232
- The EDuke32 port is licensed under the GNU Public license which can be found
232
- The EDuke32 port is licensed under the GNU Public license which can be found
233
  in "GNU.TXT".
233
  in "GNU.TXT".
234
- The art content is licensed under the High Resolution Pack Art License which
234
- The art content is licensed under the High Resolution Pack Art License which
235
  can be found in "hrp_art_license.txt".
235
  can be found in "hrp_art_license.txt".
236
 
236
 
237
 
237
 
238
-----------
238
-----------
239
4.2) Others
239
4.2) Others
240
-----------
240
-----------
241
 
241
 
242
Some textures in this pack are based on source textures copyrighted by 
242
Some textures in this pack are based on source textures copyrighted by 
243
CGTextures.com. Permission to use and distribute these specific textures has 
243
CGTextures.com. Permission to use and distribute these specific textures has 
244
been granted to the author(s) of this texture pack. Textures downloaded from 
244
been granted to the author(s) of this texture pack. Textures downloaded from 
245
CGTextures.com are copyrighted and may NOT be redistributed or sold. For 
245
CGTextures.com are copyrighted and may NOT be redistributed or sold. For 
246
more information and the full license, please visit http://www.cgtextures.com.
246
more information and the full license, please visit http://www.cgtextures.com.
247
 
247
 
248
This disclaimer applies to the following textures:
248
This disclaimer applies to the following textures:
249
- highres\sprites\props: 585
249
- highres\sprites\props: 585
250
- highres\sprites\signs: 4420, 4949, 4955
250
- highres\sprites\signs: 4420, 4949, 4955
251
- highres\textures:      1120
251
- highres\textures:      1120
252
 
252
 
253
 
253
 
254
 
254
 
255
================
255
================
256
5) CONTACT/LINKS
256
5) CONTACT/LINKS
257
================
257
================
258
 
258
 
259
Robin "NightFright" Reisinger
259
Robin "NightFright" Reisinger
260
(HRP author) .................................... nightfright2k7 [at] gmail.com
260
(HRP author) .................................... nightfright2k7 [at] gmail.com
261
 
261
 
262
Richard "TerminX" Gobeille
262
Richard "TerminX" Gobeille
263
(EDuke32 port author) ........................... terminx [at] gmail.com
263
(EDuke32 port author) ........................... terminx [at] gmail.com
264
 
264
 
265
 
265
 
266
--------------
266
--------------
267
Message Boards
267
Message Boards
268
--------------
268
--------------
269
http://forums.duke4.net
269
http://forums.duke4.net
270
 
270
 
271
The texture and model projects can be found in the Duke Nukem 3D source board:
271
The texture and model projects can be found in the Duke Nukem 3D source board:
272
http://forums.duke4.net/index.php?showtopic=779
272
http://forums.duke4.net/index.php?showtopic=779
273
 
273
 
274
 
274
 
275
------------
275
------------
276
IRC Channels
276
IRC Channels
277
------------
277
------------
278
- 3D Realms IRC Fan Channel ..... #3dr@irc.quakenet.org
278
- 3D Realms IRC Fan Channel ..... #3dr@irc.quakenet.org
279
- JFDuke3D @ IRC ................ #jfduke@irc.freenode.net
279
- JFDuke3D @ IRC ................ #jfduke@irc.freenode.net
280
 
280
 
281
 
281
 
282
----------------
282
----------------
283
Visit Us Online!
283
Visit Us Online!
284
----------------
284
----------------
285
- Duke3D High Resolution Pack ... http://hrp.duke4.net
285
- Duke3D High Resolution Pack ... http://hrp.duke4.net
286
- EDuke32 port (by TerminX) ..... http://eduke32.com
286
- EDuke32 port (by TerminX) ..... http://eduke32.com
287
- Duke4.net ..................... http://www.duke4.net
287
- Duke4.net ..................... http://www.duke4.net
288
 
288
 
289
 
289
 
290
 
290
 
291
==========
291
==========
292
6) CREDITS
292
6) CREDITS
293
==========
293
==========
294
 
294
 
295
All the following people are involved in this release. They all have our 
295
All the following people are involved in this release. They all have our 
296
gratitude, for nothing of the great artwork (or pretty much anything else) 
296
gratitude, for nothing of the great artwork (or pretty much anything else) 
297
would have been possible to include without their support and effort. 
297
would have been possible to include without their support and effort. 
298
Please notify us if you did contribute to this project without being listed 
298
Please notify us if you did contribute to this project without being listed 
299
here!
299
here!
300
 
300
 
301
-------------
301
-------------
302
JFDuke3D Port
302
JFDuke3D Port
303
-------------
303
-------------
304
JonoF
304
JonoF
305
Ken Silverman
305
Ken Silverman
306
 
306
 
307
 
307
 
308
------------
308
------------
309
EDuke32 Port
309
EDuke32 Port
310
------------
310
------------
311
Helixhorned
311
Helixhorned
312
Hendricks266
312
Hendricks266
313
Plagman
313
Plagman
314
TerminX
314
TerminX
315
 
315
 
316
 
316
 
317
----------------
317
----------------
318
Highres Textures
318
Highres Textures
319
----------------
319
----------------
320
0815Jack
320
0815Jack
321
ADM
321
ADM
322
Alexander Filippov
322
Alexander Filippov
323
AlgorithMan
323
AlgorithMan
324
Besli
324
Besli
325
Conrad Coldwood 
325
Conrad Coldwood 
326
Another Duke Fan
326
Another Duke Fan
327
Armando
327
Armando
328
Audiocraz
328
Audiocraz
329
BlitZ
329
BlitZ
330
Cage
330
Cage
331
chicken
331
chicken
332
Daedolon
332
Daedolon
333
Devastator
333
Devastator
334
Ding Bat
334
Ding Bat
335
DLT
335
DLT
336
dood!
336
dood!
337
Dreams
337
Dreams
338
DukeAtomic
338
DukeAtomic
339
Ecmaster76
339
Ecmaster76
340
endmilled
340
endmilled
341
Fearpi
341
Fearpi
342
Flacken.WS
342
Flacken.WS
343
Gambini
343
Gambini
344
Gman
344
Gman
345
gt1750
345
gt1750
346
Hendricks266
346
Hendricks266
347
Impact
347
Impact
348
JaJo
348
JaJo
349
Jblade
349
Jblade
350
jimbob
350
jimbob
351
Kef Nukem
351
Kef Nukem
352
Kev_Hectic
352
Kev_Hectic
353
Kevin9er
353
Kevin9er
354
Killd a ton
354
Killd a ton
355
L.D. Simone
355
L.D. Simone
356
L2theKING
356
L2theKING
357
Lemming
357
Lemming
358
Lightsource
358
Lightsource
359
Marked
359
Marked
360
Megadeus
360
Megadeus
361
motionblur
361
motionblur
362
NightFright
362
NightFright
363
Night Hacker 
363
Night Hacker 
364
nyne
364
nyne
365
ooppee
365
ooppee
366
ozz
366
ozz
367
Parkar
367
Parkar
368
Piccolo
368
Piccolo
369
Piterplus
369
Piterplus
370
princetonEO
370
princetonEO
371
Rellik66
371
Rellik66
372
Roger
372
Roger
373
Roma Loom
373
Roma Loom
374
Quakis
374
Quakis
375
Semicharm
375
Semicharm
376
Sky Fox
376
Sky Fox
377
Steveeeie
377
Steveeeie
378
SwissCM
378
SwissCM
379
Tesserex
379
Tesserex
380
theRobot
380
theRobot
381
toadie2k
381
toadie2k
382
Tip
382
Tip
383
Vasilinka
383
Vasilinka
384
Viciarg
384
Viciarg
385
WarHammer
385
WarHammer
386
White Alven
386
White Alven
387
yossa
387
yossa
388
 
388
 
389
 
389
 
390
-------------------
390
-------------------
391
3D Models and Skins
391
3D Models and Skins
392
-------------------
392
-------------------
393
alandog
393
alandog
394
AlgorithMan
394
AlgorithMan
395
Besli
395
Besli
396
Blunty 
396
Blunty 
397
Cipher
397
Cipher
398
Conrad Coldwood
398
Conrad Coldwood
399
dood!
399
dood!
400
Dr. Kill
400
Dr. Kill
401
DukeAtomic
401
DukeAtomic
402
drvarek 
402
drvarek 
403
Ecmaster76
403
Ecmaster76
404
efikkan
404
efikkan
405
empyrock
405
empyrock
406
Eric R
406
Eric R
407
escapist
407
escapist
408
Esslan
408
Esslan
409
FlackenWS
409
FlackenWS
410
Forder
410
Forder
411
General Failure
411
General Failure
412
GodBlitZor
412
GodBlitZor
413
gt1750
413
gt1750
414
Hellbound
414
Hellbound
415
ilovefoxes
415
ilovefoxes
416
Jean Gorospe
416
Jean Gorospe
417
Jokke_r
417
Jokke_r
418
Killd a ton
418
Killd a ton
419
Kralex
419
Kralex
420
L2theKING
420
L2theKING
421
Madaut
421
Madaut
422
MagNet
422
MagNet
423
Mark Skelton
423
Mark Skelton
424
Mean Person
424
Mean Person
425
Millenia
425
Millenia
426
motionblur
426
motionblur
427
Mr.Fibbles
427
Mr.Fibbles
428
ozz
428
ozz
429
Parkar
429
Parkar
430
Piterplus
430
Piterplus
431
Plagman
431
Plagman
432
Radar1013
432
Radar1013
433
Renegado 
433
Renegado 
434
Roma Loom
434
Roma Loom
435
Sky Fox
435
Sky Fox
436
Soul Collector
436
Soul Collector
437
Spiker
437
Spiker
438
Steveeeie
438
Steveeeie
439
Supertanker
439
Supertanker
440
SwissCM
440
SwissCM
441
Tea Monster
441
Tea Monster
442
vakooja
442
vakooja
443
Vasilinka
443
Vasilinka
444
YicklePigeon
444
YicklePigeon
445
zilppuri
445
zilppuri
446
 
446
 
447
 
447
 
448
--------
448
--------
449
Highpals
449
Highpals
450
--------
450
--------
451
Lezing/CraigFatman
451
Lezing/CraigFatman
452
 
452
 
453
 
453
 
454
--------
454
--------
455
Maphacks
455
Maphacks
456
--------
456
--------
457
 
457
 
458
> Initial Release
458
> Initial Release
459
Dave-ros
459
Dave-ros
460
DSotM
460
DSotM
461
Ecmaster76
461
Ecmaster76
462
endmilled
462
endmilled
463
ikkejw
463
ikkejw
464
Killd a ton
464
Killd a ton
465
Night Hacker
465
Night Hacker
466
noctrun
466
noctrun
467
Okira
467
Okira
468
Piterplus
468
Piterplus
469
Renegado
469
Renegado
470
Zebius
470
Zebius
471
 
471
 
472
> "Reloaded" Release
472
> "Reloaded" Release
473
Hunter_rus
473
Hunter_rus
474
NightFright
474
NightFright
475
 
475
 
476
> User Map Maphacks
476
> User Map Maphacks
477
LeoD
477
LeoD
478
 
478
 
479
> Polymer Lighting
479
> Polymer Lighting
480
Devastator
480
Devastator
481
Micky C
481
Micky C
482
Roma Loom
482
Roma Loom
483
 
483
 
484
 
484
 
485
---------------
485
---------------
486
SVN Maintenance
486
SVN Maintenance
487
---------------
487
---------------
488
Devastator (retired)
488
Devastator (retired)
489
Hendricks266
489
Hendricks266
490
LeoD
490
LeoD
491
NightFright
491
NightFright
492
Parkar (retired)
492
Parkar (retired)
493
Piterplus (retired)
493
Piterplus (retired)
494
Plagman (retired)
494
Plagman (retired)
495
Roma Loom
495
Roma Loom
496
Spiker
496
Spiker
497
 
497
 
498
 
498
 
499
------------
499
------------
500
HRP Assembly
500
HRP Assembly
501
------------
501
------------
502
NightFright
502
NightFright
503
 
503
 
504
 
504
 
505
 
505
 
506
-----------------
506
-----------------
507
Special Thanks to
507
Special Thanks to
508
-----------------
508
-----------------
509
- 3D Realms, for making this great game in the first place!
509
- 3D Realms, for making this great game in the first place!
510
- The guys at Duke4.net for hosting and help building the HRP website!
510
- The guys at Duke4.net for hosting and help building the HRP website!
511
- All of you who support and contribute to the project!
511
- All of you who support and contribute to the project!
512
- All the mirrors and seeders!
512
- All the mirrors and seeders!
513
 
513