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// effect bitset: 1 = greyscale, 2 = invert
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// effect bitset: 1 = greyscale, 2 = invert
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void hicsetpalettetint(int32_t palnum, char r, char g, char b, char effect);
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void hicsetpalettetint(int32_t palnum, char r, char g, char b, char effect);
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// flags bitset: 1 = don't compress
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// flags bitset: 1 = don't compress
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int32_t hicsetsubsttex(int32_t picnum, int32_t palnum, const char *filen, float alphacut,
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int32_t hicsetsubsttex(int32_t picnum, int32_t palnum, const char *filen, float alphacut,
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                       float xscale, float yscale, float specpower, float specfactor, char flags);
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                       float xscale, float yscale, float specpower, float specfactor, char flags);
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int32_t hicsetskybox(int32_t picnum, int32_t palnum, char *faces[6]);
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int32_t hicsetskybox(int32_t picnum, int32_t palnum, char *faces[6], int32_t flags);
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int32_t hicclearsubst(int32_t picnum, int32_t palnum);
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int32_t hicclearsubst(int32_t picnum, int32_t palnum);
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int32_t Ptile2tile(int32_t tile, int32_t pallet) ATTRIBUTE((pure));
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int32_t Ptile2tile(int32_t tile, int32_t pallet) ATTRIBUTE((pure));
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int32_t md_loadmodel(const char *fn);
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int32_t md_loadmodel(const char *fn);
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int32_t md_setmisc(int32_t modelid, float scale, int32_t shadeoff, float zadd, float yoffset, int32_t flags);
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int32_t md_setmisc(int32_t modelid, float scale, int32_t shadeoff, float zadd, float yoffset, int32_t flags);