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Rev 4658 | Rev 4693 | ||
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Line 35... | Line 35... | ||
35 | LOGI("PortableKeyEvent %d %d %d",state,code,unicode); |
35 | LOGI("PortableKeyEvent %d %d %d",state,code,unicode); |
36 | 36 | ||
37 | SDL_SendKeyboardKey(state ? SDL_PRESSED : SDL_RELEASED, code); |
37 | SDL_SendKeyboardKey(state ? SDL_PRESSED : SDL_RELEASED, code); |
38 | SDL_EventState(SDL_TEXTINPUT, SDL_ENABLE); |
38 | SDL_EventState(SDL_TEXTINPUT, SDL_ENABLE); |
39 | 39 | ||
40 | if (code == 42) |
40 | // if (code == 42)
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41 | unicode = 42; |
41 | // unicode = 42;
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42 | 42 | ||
43 | if (state) |
43 | if (state) |
44 | {
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44 | {
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45 | //if (unicode < 128)
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45 | //if (unicode < 128)
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46 | {
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46 | {
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Line 171... | Line 171... | ||
171 | //droidinput.right_double_action = -1;
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171 | //droidinput.right_double_action = -1;
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172 | 172 | ||
173 | main(argc, argv); |
173 | main(argc, argv); |
174 | }
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174 | }
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175 | 175 | ||
- | 176 | int consoleShown = 0; |
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- | 177 | void AndroidSetConsoleShown(int onf) |
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- | 178 | {
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- | 179 | consoleShown = onf; |
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- | 180 | }
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176 | 181 | ||
177 | extern int animation_playing; |
182 | extern int animation_playing; |
178 | - | ||
- | 183 | extern int inExtraScreens; //In game.c |
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179 | int32_t PortableRead(portableread_t r) |
184 | int32_t PortableRead(portableread_t r) |
180 | {
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185 | {
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181 | switch (r) |
186 | switch (r) |
182 | {
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187 | {
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183 | case READ_SCREEN_MODE: |
188 | case READ_SCREEN_MODE: |
184 | 189 | ||
185 | if (animation_playing) |
190 | if (animation_playing) |
186 | return TOUCH_SCREEN_BLANK_TAP; |
191 | return TOUCH_SCREEN_BLANK_TAP; |
- | 192 | else if (inExtraScreens) |
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- | 193 | return TOUCH_SCREEN_BLANK_TAP; |
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- | 194 | else if (consoleShown) |
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- | 195 | return TOUCH_SCREEN_CONSOLE; |
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187 | else if ((g_player[myconnectindex].ps->gm & MODE_MENU) == MODE_MENU) |
196 | else if ((g_player[myconnectindex].ps->gm & MODE_MENU) == MODE_MENU) |
188 | {
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197 | {
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189 | //Then check if Yes/No menu
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198 | //Then check if Yes/No menu
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190 | if ((g_currentMenu == MENU_QUITTOTITLE) || |
199 | if ((g_currentMenu == MENU_QUITTOTITLE) || |
191 | (g_currentMenu == MENU_RESETPLAYER ) || |
200 | (g_currentMenu == MENU_RESETPLAYER ) || |
192 | (g_currentMenu == MENU_RESETPLAYER2 ) || |
201 | ((g_currentMenu == MENU_LOADVERIFY )) || |
193 | ((g_currentMenu >= MENU_LOADVERIFY ) && (g_currentMenu <= MENU_LOADVERIFY10 )) || |
- | |
194 | (g_currentMenu == MENU_NEWVERIFY ) || |
202 | (g_currentMenu == MENU_NEWVERIFY ) || |
195 | ((g_currentMenu >= MENU_SAVEVERIFY ) && (g_currentMenu <= MENU_SAVEVERIFY10 )) || |
203 | ((g_currentMenu == MENU_SAVEVERIFY )) || |
196 | (g_currentMenu == MENU_QUIT ) || |
204 | (g_currentMenu == MENU_QUIT ) || |
197 | (g_currentMenu == MENU_QUIT2) || |
- | |
198 | (g_currentMenu == MENU_QUITTOTITLE ) |
205 | (g_currentMenu == MENU_QUITTOTITLE ) |
199 | )
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206 | )
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200 | return TOUCH_SCREEN_YES_NO; |
207 | return TOUCH_SCREEN_YES_NO; |
201 | else
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208 | else
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202 | return TOUCH_SCREEN_MENU; |
209 | return TOUCH_SCREEN_MENU; |
203 | }
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210 | }
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- | 211 | else if (ud.overhead_on == 2) |
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- | 212 | return TOUCH_SCREEN_AUTOMAP; |
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204 | else if ((g_player[myconnectindex].ps->gm & MODE_GAME)) |
213 | else if ((g_player[myconnectindex].ps->gm & MODE_GAME)) |
- | 214 | if (PortableRead(READ_IS_DEAD)) |
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- | 215 | return TOUCH_SCREEN_BLANK_TAP; |
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- | 216 | else
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205 | return TOUCH_SCREEN_GAME; |
217 | return TOUCH_SCREEN_GAME; |
206 | else
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218 | else
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207 | return TOUCH_SCREEN_BLANK_TAP; |
219 | return TOUCH_SCREEN_BLANK_TAP; |
208 | 220 | ||
209 | case READ_WEAPONS: |
221 | case READ_WEAPONS: |
Line 216... | Line 228... | ||
216 | return getrendermode(); |
228 | return getrendermode(); |
217 | case READ_LASTWEAPON: |
229 | case READ_LASTWEAPON: |
218 | return droidinput.lastWeapon; |
230 | return droidinput.lastWeapon; |
219 | case READ_PAUSED: |
231 | case READ_PAUSED: |
220 | return ud.pause_on != 0; |
232 | return ud.pause_on != 0; |
- | 233 | case READ_IS_DEAD: |
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- | 234 | return g_player[myconnectindex].ps->dead_flag; |
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221 | default: |
235 | default: |
222 | return 0; |
236 | return 0; |
223 | }
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237 | }
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224 | }
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238 | }
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225 | 239 | ||
- | 240 | static float map_zoom,map_dx,map_dy = 0; |
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- | 241 | ||
- | 242 | void PortableAutomapControl(float zoom,float dx,float dy) |
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- | 243 | {
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- | 244 | map_zoom += zoom; |
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- | 245 | map_dx += dx; |
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- | 246 | map_dy += dy; |
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- | 247 | }
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- | 248 | ||
226 | ///This stuff is called from the game/engine
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249 | ///This stuff is called from the game/engine
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227 | 250 | ||
- | 251 | extern void CONTROL_Android_ScrollMap(int32_t *angle,int32_t *x, int32_t *y, uint16_t *zoom ) |
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- | 252 | {
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- | 253 | ||
- | 254 | *x += ((int)(map_dx * -30000)*sintable[(512+2048-*angle)&2047])>>14; |
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- | 255 | *y += ((int)(map_dy * -30000)*sintable[(512+1024-512-*angle)&2047])>>14; |
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- | 256 | ||
- | 257 | *zoom += map_zoom * 2000; |
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- | 258 | //*angle = 0;
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- | 259 | map_dx = map_dy = map_zoom = 0; |
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- | 260 | }
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- | 261 | ||
228 | void CONTROL_Android_SetLastWeapon(int w) |
262 | void CONTROL_Android_SetLastWeapon(int w) |
229 | {
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263 | {
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230 | LOGI("setLastWeapon %d",w); |
264 | LOGI("setLastWeapon %d",w); |
231 | droidinput.lastWeapon = w; |
265 | droidinput.lastWeapon = w; |
232 | }
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266 | }
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Line 241... | Line 275... | ||
241 | void CONTROL_Android_PollDevices(ControlInfo *info) |
275 | void CONTROL_Android_PollDevices(ControlInfo *info) |
242 | {
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276 | {
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243 | //LOGI("CONTROL_Android_PollDevices %f %f",forwardmove,sidemove);
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277 | //LOGI("CONTROL_Android_PollDevices %f %f",forwardmove,sidemove);
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244 | //LOGI("CONTROL_Android_PollDevices %f %f",droidinput.pitch,droidinput.yaw);
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278 | //LOGI("CONTROL_Android_PollDevices %f %f",droidinput.pitch,droidinput.yaw);
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245 | 279 | ||
246 | info->dz = (int32_t)Blrintf(-droidinput.forwardmove * ANDROIDFORWARDMOVEFACTOR); |
280 | info->dz = (int32_t)nearbyintf(-droidinput.forwardmove * ANDROIDFORWARDMOVEFACTOR); |
247 | info->dx = (int32_t)Blrintf(droidinput.sidemove * ANDROIDSIDEMOVEFACTOR); |
281 | info->dx = (int32_t)nearbyintf(droidinput.sidemove * ANDROIDSIDEMOVEFACTOR); |
248 | info->dpitch = (int32_t)Blrintf(droidinput.pitch * ANDROIDPITCHFACTOR + |
282 | info->dpitch = (int32_t)nearbyint(droidinput.pitch * ANDROIDPITCHFACTOR + |
249 | droidinput.pitch_joystick * ANDROIDPITCHFACTORJOYSTICK); |
283 | droidinput.pitch_joystick * ANDROIDPITCHFACTORJOYSTICK); |
250 | info->dyaw = (int32_t)Blrintf(-droidinput.yaw * ANDROIDYAWFACTOR - |
284 | info->dyaw = (int32_t)nearbyint(-droidinput.yaw * ANDROIDYAWFACTOR - |
251 | droidinput.yaw_joystick * ANDROIDYAWFACTORJOYSTICK); |
285 | droidinput.yaw_joystick * ANDROIDYAWFACTORJOYSTICK); |
252 | 286 | ||
253 | /*
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287 | /*
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254 | if (clearCtrl == 0)
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288 | if (clearCtrl == 0)
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255 | clearCtrl = 1;
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289 | clearCtrl = 1;
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