Rev 3337 | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 3337 | Rev 3803 | ||
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55 | 55 | ||
56 | int32_t g_timerTicsPerSecond = TICRATE; |
56 | int32_t g_timerTicsPerSecond = TICRATE; |
57 | 57 | ||
58 | int32_t g_actorRespawnTime = 768; |
58 | int32_t g_actorRespawnTime = 768; |
59 | int32_t g_itemRespawnTime = 768; |
59 | int32_t g_itemRespawnTime = 768; |
- | 60 | int32_t g_rpgBlastRadius = 1780; |
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- | 61 | int32_t g_pipebombBlastRadius = 2500; |
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- | 62 | int32_t g_shrinkerBlastRadius = 650; |
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- | 63 | int32_t g_tripbombBlastRadius = 3880; |
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- | 64 | int32_t g_morterBlastRadius = 2500; |
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- | 65 | int32_t g_bouncemineBlastRadius = 2500; |
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- | 66 | int32_t g_seenineBlastRadius = 2048; |
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60 | 67 | ||
61 | int32_t g_scriptSize = 1048576; |
68 | int32_t g_scriptSize = 1048576; |
62 | 69 | ||
63 | int16_t BlimpSpawnSprites[15] = |
70 | int16_t BlimpSpawnSprites[15] = |
64 | {
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71 | {
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Line 77... | Line 84... | ||
77 | RPGAMMO__STATIC,
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84 | RPGAMMO__STATIC,
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78 | FREEZESPRITE__STATIC,
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85 | FREEZESPRITE__STATIC,
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79 | FREEZEAMMO__STATIC |
86 | FREEZEAMMO__STATIC |
80 | }; |
87 | }; |
81 | 88 | ||
82 | int32_t g_playerFriction = 0xcc00; |
89 | int32_t g_playerFriction = 0xCFD0; |
83 | 90 | ||
84 | int32_t g_numFreezeBounces = 3; |
91 | int32_t g_numFreezeBounces = 3; |
85 | 92 | ||
86 | int32_t g_lastSaveSlot = -1; |
93 | int32_t g_lastSaveSlot = -1; |
87 | 94 |