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Rev 3337 Rev 3803
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int32_t g_timerTicsPerSecond = TICRATE;
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int32_t g_timerTicsPerSecond = TICRATE;
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int32_t g_actorRespawnTime = 768;
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int32_t g_actorRespawnTime = 768;
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int32_t g_itemRespawnTime = 768;
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int32_t g_itemRespawnTime = 768;
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int32_t g_rpgBlastRadius = 1780;
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int32_t g_pipebombBlastRadius = 2500;
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int32_t g_shrinkerBlastRadius = 650;
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int32_t g_tripbombBlastRadius = 3880;
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int32_t g_morterBlastRadius = 2500;
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int32_t g_bouncemineBlastRadius = 2500;
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int32_t g_seenineBlastRadius = 2048;
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int32_t g_scriptSize = 1048576;
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int32_t g_scriptSize = 1048576;
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int16_t BlimpSpawnSprites[15] =
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int16_t BlimpSpawnSprites[15] =
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{
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{
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    RPGAMMO__STATIC,
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    RPGAMMO__STATIC,
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    FREEZESPRITE__STATIC,
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    FREEZESPRITE__STATIC,
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    FREEZEAMMO__STATIC
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    FREEZEAMMO__STATIC
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};
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};
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int32_t g_playerFriction = 0xcc00;
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int32_t g_playerFriction = 0xCFD0;
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int32_t g_numFreezeBounces = 3;
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int32_t g_numFreezeBounces = 3;
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int32_t g_lastSaveSlot = -1;
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int32_t g_lastSaveSlot = -1;
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