Rev 4990 | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 4990 | Rev 5069 | ||
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Line 101... | Line 101... | ||
101 | P2I_BACK = 1, |
101 | P2I_BACK = 1, |
102 | 102 | ||
103 | P2I_FWD_NON0 = 0+2, |
103 | P2I_FWD_NON0 = 0+2, |
104 | P2I_BACK_NON0 = 1+2, |
104 | P2I_BACK_NON0 = 1+2, |
105 | }; |
105 | }; |
106 | void G_Util_PtrToIdx(void *ptr, int32_t count, const void *base, int32_t mode); |
106 | void G_Util_PtrToIdx(void *ptr, int32_t const count, const void *base, int32_t const mode); |
107 | void G_Util_PtrToIdx2(void *ptr, int32_t count, size_t stride, const void *base, int32_t mode); |
107 | void G_Util_PtrToIdx2(void *ptr, int32_t const count, size_t const stride, const void *base, int32_t const mode); |
108 | 108 | ||
109 | #ifdef LUNATIC
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109 | #ifdef LUNATIC
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110 | extern const char *(*El_SerializeGamevars)(int32_t *slenptr, int32_t levelnum); |
110 | extern const char *(*El_SerializeGamevars)(int32_t *slenptr, int32_t levelnum); |
111 | void El_FreeSaveCode(void); |
111 | void El_FreeSaveCode(void); |
112 | #endif
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112 | #endif
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