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            if (grp)
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            if (grp)
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            {
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            {
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                g_gameNamePtr = grp->name;
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                g_gameNamePtr = grp->name;
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                g_dependencyCRC = grp->dependency;
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                g_dependencyCRC = grp->dependency;
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                g_groupCRC = grp->crcval;
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                g_postprocessing = grp->postprocessing;
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                g_postprocessing = grp->postprocessing;
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                if (grp->scriptname && g_scriptNamePtr == NULL)
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                if (grp->scriptname && g_scriptNamePtr == NULL)
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                    g_scriptNamePtr = dup_filename(grp->scriptname);
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                    g_scriptNamePtr = dup_filename(grp->scriptname);
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