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ÿþT%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%W%
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Q% Duke: Nuclear Winter Plus Readme Q%
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Q% Duke: Nuclear Winter Plus Readme Q%
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Z%P%P%P%P%P%P%P%P%d%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%d%P%P%P%P%P%P%P%]%
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Z%P%P%P%P%P%P%P%P%d%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%d%P%P%P%P%P%P%P%]%
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         % by Hendricks266 %
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         % by Hendricks266 %
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         %%%%%%%%%%%%%%%%%%%
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         %%%%%%%%%%%%%%%%%%%
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This readme file is best viewed in Courier New, Regular, Any Size, in a Unicode compatible plain text editor/viewer.
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This readme file is best viewed in Courier New, Regular, Any Size, in a Unicode compatible plain text editor/viewer.
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Any modern web browser should also display the file correctly.
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Any modern web browser should also display the file correctly.
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[0.0.0] Table of Contents:
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[0.0.0] Table of Contents:
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[1.0.0] Installation
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[1.0.0] Installation
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[2.0.0] Running NW+
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[2.0.0] Running NW+
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[3.0.0] Important Info
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[3.0.0] Important Info
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[4.0] Change Log
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[4.0] Change Log
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  [4.1.0] NWHRP v1.0
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  [4.1.0] NWHRP v1.0
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  [4.1.1] NWHRP v1.1 (v1.5)
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  [4.1.1] NWHRP v1.1 (v1.5)
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  [4.1.3] NWHRP v1.3 (v2.0)
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  [4.1.3] NWHRP v1.3 (v2.0)
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  [4.1.5] NWHRP v1.5 (v2.5)
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  [4.1.5] NWHRP v1.5 (v2.5)
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  [4.1.5a] NWHRP v1.5a (v2.5a)
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  [4.1.5a] NWHRP v1.5a (v2.5a)
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  [4.1.6] NWHRP v1.6 (v3.0)
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  [4.1.6] NWHRP v1.6 (v3.0)
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  [4.1.8] NWHRP v1.8 (v3.5)
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  [4.1.8] NWHRP v1.8 (v3.5)
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  [4.2.0] NW+ v2.0
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  [4.2.0] NW+ v2.0
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  [4.X.0] NW+ Subversion Repository
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  [4.X.0] NW+ Subversion Repository
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[5.0.0] Individual Tile Credits
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[5.0.0] Individual Tile Credits
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  [5.1.0] Textures, Signs, Decals
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  [5.1.0] Textures, Signs, Decals
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  [5.2.0] Models
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  [5.2.0] Models
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  [5.3.0] Skyboxes
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  [5.3.0] Skyboxes
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  [5.4.0] Music & Sounds
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  [5.4.0] Music & Sounds
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  [5.5.0] Voxels
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  [5.5.0] Voxels
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  [5.6.0] Cutscenes
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  [5.6.0] Cutscenes
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  [5.7.0] 8-Bit Art
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  [5.7.0] 8-Bit Art
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  [5.8.0] Map Patching
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  [5.8.0] Map Patching
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  [5.9.0] Resources from Duke3D HRP
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  [5.9.0] Resources from Duke3D HRP
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  [5.10.0] Other Resources
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  [5.10.0] Other Resources
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[6.0.0]  How can I help? 
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[6.0.0]  How can I help? 
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[7.0.0] Credits
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[7.0.0] Credits
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[8.0.0] Links
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[8.0.0] Links
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[9.0.0] Contact Info
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[9.0.0] Contact Info
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[1.0.0] Installation:
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[1.0.0] Installation:
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To download, or "check out" the pack, use a Subversion (SVN) client and point it to to the NW+ SVN repository:
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To download, or "check out" the pack, use a Subversion (SVN) client and point it to to the NW+ SVN repository:
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http://svn.eduke32.com/nw_plus/
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http://svn.eduke32.com/nw_plus/
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Then, run NWinter.bat.
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Then, run NWinter.bat.
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NW+ is compatible with the Duke3D HRP, update packs, XXX packs, music packs, and more.
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NW+ is compatible with the Duke3D HRP, update packs, XXX packs, music packs, and more.
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See the following links for help:
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See the following links for help:
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1. http://forums.duke4.net/topic/2251-how-to-download-the-hrp-svn-with-tortoisesvn-guide/
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1. http://forums.duke4.net/topic/2251-how-to-download-the-hrp-svn-with-tortoisesvn-guide/
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2. http://forums.duke4.net/topic/2231-the-official-add-on-installation-guide/
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2. http://forums.duke4.net/topic/2231-the-official-add-on-installation-guide/
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To view the SVN in a web-based interface, go to:
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To view the SVN in a web-based interface, go to:
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http://svn.eduke32.com/listing.php?repname=nw_plus
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http://svn.eduke32.com/listing.php?repname=nw_plus
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[2.0.0] Running NW+:
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[2.0.0] Running NW+:
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This file was made so that you have to change absolutely *NOTHING* within your
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This file was made so that you have to change absolutely *NOTHING* within your
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existing HRP. All you have to do is run NWinter.bat and all of the grunt work
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existing HRP. All you have to do is run NWinter.bat and all of the grunt work
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will be taken care of.
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will be taken care of.
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[3.0.0] Important Info:
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[3.0.0] Important Info:
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"  "Duke: Nuclear Winter Plus" is organized similarly to the main Duke3D HRP folder structure.
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"  "Duke: Nuclear Winter Plus" is organized similarly to the main Duke3D HRP folder structure.
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"  Do *NOT* use maphacks from the original HRP! These are meant for the official episodes *ONLY*!
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"  Do *NOT* use maphacks from the original HRP! These are meant for the official episodes *ONLY*!
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"  I am merely collecting stuff that pops up in the Duke4.net forums or elsewhere; I do *NOT* claim
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"  I am merely collecting stuff that pops up in the Duke4.net forums or elsewhere; I do *NOT* claim
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  to have created every single piece of art contained within this file! See the
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  to have created every single piece of art contained within this file! See the
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  credits section below in order to see where the tiles came from.
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  credits section below in order to see where the tiles came from.
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[4.0.0] Change Log:
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[4.0.0] Change Log:
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This is the timeline of when a piece of artwork or other content was added to NW+.
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This is the timeline of when a piece of artwork or other content was added to NW+.
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  [4.1.0] NWHRP v1.0 - 2006-09-24
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  [4.1.0] NWHRP v1.0 - 2006-09-24
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  "  e2l1.mhk-e2l8.mhk:
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  "  e2l1.mhk-e2l8.mhk:
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    · These are all dummy maphacks that exist because the NW maps are named the same as the Atomic ones.
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    · These are all dummy maphacks that exist because the NW maps are named the same as the Atomic ones.
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  "  NWUSER.CON:
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  "  NWUSER.CON:
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    · The only changes made to this are for the episode select screen. You have two choices: Santamatch (Ep. 1) or Nuclear Winter (Ep. 2).
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    · The only changes made to this are for the episode select screen. You have two choices: Santamatch (Ep. 1) or Nuclear Winter (Ep. 2).
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  "  NWACTOR.CON:
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  "  NWACTOR.CON:
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    · I fixed many bugs in this CON file. One caused an error in the CON parser. All others caused unnecessary slowdowns.
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    · I fixed many bugs in this CON file. One caused an error in the CON parser. All others caused unnecessary slowdowns.
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  "  nwinter\undef.def:
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  "  nwinter\undef.def:
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    · Undefinitions created to enable viewing of changed content if there is no HRP replacement.
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    · Undefinitions created to enable viewing of changed content if there is no HRP replacement.
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  "  nwinter\copies.def:
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  "  nwinter\copies.def:
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    · This is for tiles that have a duplicate of themselves in the extra art (exempli gratia: TILES014.ART & TILES015.ART).
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    · This is for tiles that have a duplicate of themselves in the extra art (exempli gratia: TILES014.ART & TILES015.ART).
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  "  nwinter\screen\menu:
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  "  nwinter\screen\menu:
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    · 2502-2503 (Nuclear Winter Insignia)
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    · 2502-2503 (Nuclear Winter Insignia)
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    · 3240-3249 (End of Level Screen)
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    · 3240-3249 (End of Level Screen)
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  "  nwinter\sprites\signs:
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  "  nwinter\sprites\signs:
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    · 3830 (Sloppy Red "NAUGHTY")
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    · 3830 (Sloppy Red "NAUGHTY")
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  [4.1.1] NWHRP v1.1 (v1.5) - 2006-12-03
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  [4.1.1] NWHRP v1.1 (v1.5) - 2006-12-03
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  "  e2l1.mhk-e2l2.mhk:
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  "  e2l1.mhk-e2l2.mhk:
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    · These two contain a very small amount of maphacks that I did quite a while ago. Currently, they don't suffice.
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    · These two contain a very small amount of maphacks that I did quite a while ago. Currently, they don't suffice.
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  "  nwinter\textures:
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  "  nwinter\textures:
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    · 3606 (Wooden Desk)
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    · 3606 (Wooden Desk)
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    · 3607-3612 (Various Wooden Surfaces)
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    · 3607-3612 (Various Wooden Surfaces)
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    · 3695 (Rubble)
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    · 3695 (Rubble)
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    · 3726 (Wooden Surface)
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    · 3726 (Wooden Surface)
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  "  nwinter\sprites\signs:
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  "  nwinter\sprites\signs:
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    · 3671 (KayWhy Sign)
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    · 3671 (KayWhy Sign)
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  "  nwinter\copies.def:
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  "  nwinter\copies.def:
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    · Added a bunch of things while I did the to-do list that I missed before.
99
    · Added a bunch of things while I did the to-do list that I missed before.
100
  "  NWinter.ico:
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  "  NWinter.ico:
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    · This is the icon that came with NW for the launcher and installer. Use it for the batch file, or whatever.
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    · This is the icon that came with NW for the launcher and installer. Use it for the batch file, or whatever.
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  "  NWinter_HRP_To_Do.txt:
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  "  NWinter_HRP_To_Do.txt:
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    · This is the To-Do list for NW+. It will be included with each version. I will not reference updates to it in the Change Log.
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    · This is the To-Do list for NW+. It will be included with each version. I will not reference updates to it in the Change Log.
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  [4.1.3] NWHRP v1.3 (v2.0) - 2007-02-03
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  [4.1.3] NWHRP v1.3 (v2.0) - 2007-02-03
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  "  nwinter\textures:
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  "  nwinter\textures:
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    · 3661 (Crate w\ Snow on Top)
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    · 3661 (Crate w\ Snow on Top)
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    · 3670 (Bluish Ice)
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    · 3670 (Bluish Ice)
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  "  nwinter\sprites\props:
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  "  nwinter\sprites\props:
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    · 3595 (Playing Cards)
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    · 3595 (Playing Cards)
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  "  nwinter\sprites\signs:
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  "  nwinter\sprites\signs:
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    · 3659 ("SANTA CLAWS" Movie Billboard)
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    · 3659 ("SANTA CLAWS" Movie Billboard)
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  [4.1.5] NWHRP v1.5 (v2.5) - 2007-03-17 (St. Patrick's Day)
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  [4.1.5] NWHRP v1.5 (v2.5) - 2007-03-17 (St. Patrick's Day)
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  "  e2l1.mhk-e2l8.mhk:
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  "  e2l1.mhk-e2l8.mhk:
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    · I removed the maphack code and replaced it with a note that says that these are only stubs,
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    · I removed the maphack code and replaced it with a note that says that these are only stubs,
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      because all of the corrections will be taken care of in the map patching process.
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      because all of the corrections will be taken care of in the map patching process.
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  "  nwinter\textures:
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  "  nwinter\textures:
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    · 3594 (Crate with "COAL")
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    · 3594 (Crate with "COAL")
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    · 3661 (Crate w\ Snow on Top) [Enhanced]
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    · 3661 (Crate w\ Snow on Top) [Enhanced]
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    · 3695 (Rubble) [Enhanced]
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    · 3695 (Rubble) [Enhanced]
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    · 3729 (Dart Board w\ Black BG)
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    · 3729 (Dart Board w\ Black BG)
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    · 3758 (Metal Bars & Grooves)
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    · 3758 (Metal Bars & Grooves)
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  "  nwinter\screen\menu:
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  "  nwinter\screen\menu:
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    · 2492 (3D Realms Screen - NW+ Screen)
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    · 2492 (3D Realms Screen - NW+ Screen)
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    · 2502-2503 (Nuclear Winter Insignia) [Re-Done]
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    · 2502-2503 (Nuclear Winter Insignia) [Re-Done]
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  "  nwinter\sprites\props:
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  "  nwinter\sprites\props:
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    · 3662 (Wooden Slats)
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    · 3662 (Wooden Slats)
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    · 3728 (Dart Board), 3795 (Playing Cards)
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    · 3728 (Dart Board), 3795 (Playing Cards)
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  "  nwinter\sprites\signs:
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  "  nwinter\sprites\signs:
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    · 3658 ("NAUGHTY!" Billboard)
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    · 3658 ("NAUGHTY!" Billboard)
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    · 3660 ("SANTA CLAWS" Poster)
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    · 3660 ("SANTA CLAWS" Poster)
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  "  nwinter\copies.def:
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  "  nwinter\copies.def:
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    · Added #3627-3631 (Top Half of Front-View Stripper), but left commented out due to uncertainty of the file path in HRP v3.
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    · Added #3627-3631 (Top Half of Front-View Stripper), but left commented out due to uncertainty of the file path in HRP v3.
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  "  nwinter\textures.def:
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  "  nwinter\textures.def:
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    · Fixed a really retarded bug in which everything in nwinter\textures wasn't included.
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    · Fixed a really retarded bug in which everything in nwinter\textures wasn't included.
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  [4.1.5a] NWHRP v1.5a (v2.5a) - 2007-03-18
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  [4.1.5a] NWHRP v1.5a (v2.5a) - 2007-03-18
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  "  I forgot to add duke3d.def, nwinter_hrp.def, e2l1.mhk-e2l8.mhk, NWACTOR.CON, and NWUSER.CON to nwinter_hrp.zip. Fixed.
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  "  I forgot to add duke3d.def, nwinter_hrp.def, e2l1.mhk-e2l8.mhk, NWACTOR.CON, and NWUSER.CON to nwinter_hrp.zip. Fixed.
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  [4.1.6] NWHRP v1.6 (v3.0) - 2008-02-22
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  [4.1.6] NWHRP v1.6 (v3.0) - 2008-02-22
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  "  Detail textures for all applicable tiles are now defined with the release of HRP v3.
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  "  Detail textures for all applicable tiles are now defined with the release of HRP v3.
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  "  NWACTOR.CON and NWUSER.CON renamed to NWActor.con and NWUser.con.
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  "  NWACTOR.CON and NWUSER.CON renamed to NWActor.con and NWUser.con.
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  "  NWinter.con, NWDefs.con, and NWSnow.con added just for the heck of it.
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  "  NWinter.con, NWDefs.con, and NWSnow.con added just for the heck of it.
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  "  nwinter\screen\menu:
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  "  nwinter\screen\menu:
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    · 2492 (3D Realms Screen - NW+ Screen) [Re-Done]
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    · 2492 (3D Realms Screen - NW+ Screen) [Re-Done]
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  "  nwinter\copies.def:
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  "  nwinter\copies.def:
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    · Removed 3686 after seeing that there were some modifications.
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    · Removed 3686 after seeing that there were some modifications.
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    · 3704-3708 (Cloudy Skies)
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    · 3704-3708 (Cloudy Skies)
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    · 3627-3631 (Top Half of Front-View Stripper) [Uncommented]
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    · 3627-3631 (Top Half of Front-View Stripper) [Uncommented]
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    · 3984-3991 (Santa's Gun)
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    · 3984-3991 (Santa's Gun)
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    · 1470-1473 (Rear-View Stripper Screen)
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    · 1470-1473 (Rear-View Stripper Screen)
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  "  nwinter\sprites\signs:
153
  "  nwinter\sprites\signs:
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    · 3686 (Mock "Lunar Apocalypse" Poster)
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    · 3686 (Mock "Lunar Apocalypse" Poster)
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  "  nwinter\screen\fonts:
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  "  nwinter\screen\fonts:
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    · snowy replacements for redfont and digital.  If you need red in a custom map, use pal 30.
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    · snowy replacements for redfont and digital.  If you need red in a custom map, use pal 30.
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  [4.1.8] NWHRP v1.8 (v3.5) - 2008-12-25
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  [4.1.8] NWHRP v1.8 (v3.5) - 2008-12-25
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  "  nwinter\music:
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  "  nwinter\music:
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    ·  At Doom's Gate  by Bobby Prince
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    ·  At Doom's Gate  by Bobby Prince
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    · all other music by Matéos
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    · all other music by Matéos
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  "  nwinter\e2l1demo.map:
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  "  nwinter\e2l1demo.map:
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    · NWL1 map from NW demo, slightly different
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    · NWL1 map from NW demo, slightly different
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  "  NWUser.con:
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  "  NWUser.con:
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    · added episode 1: Nuclear Winter Demo
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    · added episode 1: Nuclear Winter Demo
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    · re-added an unused sound effect (416.voc), supposed to be for the ending cutscene
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    · re-added an unused sound effect (416.voc), supposed to be for the ending cutscene
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  "  nwinter\textures:
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  "  nwinter\textures:
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    · 3594 (Crate with "COAL") Redone, because I found the actual font used.
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    · 3594 (Crate with "COAL") Redone, because I found the actual font used.
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    · 3613 (Black\White Gradient)
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    · 3613 (Black\White Gradient)
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    · 3622 (Snow on Ground ?)
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    · 3622 (Snow on Ground ?)
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    · 3646/3669 (Snow on Ground)
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    · 3646/3669 (Snow on Ground)
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    · 3720-3722 (Underwater Brick)
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    · 3720-3722 (Underwater Brick)
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    · 3739-3741 (Underwater Door)
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    · 3739-3741 (Underwater Door)
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    · 3769 (Glass w\ Icicles)
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    · 3769 (Glass w\ Icicles)
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    · 3770 (Rock w\ Icicles)
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    · 3770 (Rock w\ Icicles)
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    · 3790 ("Toys for Poor Kids" Crate) I found the actual font used.
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    · 3790 ("Toys for Poor Kids" Crate) I found the actual font used.
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    · 3791 ("Toys for Rich Kids" Crate) I found the actual font used.
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    · 3791 ("Toys for Rich Kids" Crate) I found the actual font used.
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  "  nwinter\decals:
178
  "  nwinter\decals:
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    · 3672 (Billiards Hole)
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    · 3672 (Billiards Hole)
180
  "  nwinter\copies.def:
180
  "  nwinter\copies.def:
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    · 3632-3636 (Steam from Ceiling)
181
    · 3632-3636 (Steam from Ceiling)
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  "  nwinter\undef.def:
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  "  nwinter\undef.def:
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    · added 2504 (NW Credits), missed it in initial passthrough
183
    · added 2504 (NW Credits), missed it in initial passthrough
184
  "  nwinter\screen\fonts:
184
  "  nwinter\screen\fonts:
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    · missed some of the snowy punctuation in the DEFs. Fixed.
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    · missed some of the snowy punctuation in the DEFs. Fixed.
186
  "  nwinter\screen\menu:
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  "  nwinter\screen\menu:
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    · 2492 (3D Realms Screen - NW+ Screen) Replaced NW logo.  .png instead of .jpg.  1600x1200 instead of 1024x768.
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    · 2492 (3D Realms Screen - NW+ Screen) Replaced NW logo.  .png instead of .jpg.  1600x1200 instead of 1024x768.
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    · 2502-2503 (Nuclear Winter Insignia)  The second-best version.  Much truer to the original than v2, and not scaled up like v1.
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    · 2502-2503 (Nuclear Winter Insignia)  The second-best version.  Much truer to the original than v2, and not scaled up like v1.
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  "  nwinter\sprites\props:
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  "  nwinter\sprites\props:
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    · 3656 (Snowy Door Shock)
190
    · 3656 (Snowy Door Shock)
191
  "  nwinter\sprites\signs:
191
  "  nwinter\sprites\signs:
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    · 3827 (Duke: Nuclear Winter Demo Sign)
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    · 3827 (Duke: Nuclear Winter Demo Sign)
193
  "  NWEDuke.con:
193
  "  NWEDuke.con:
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    · Added so that modders could have an easier time creating addon-themed levels.
194
    · Added so that modders could have an easier time creating addon-themed levels.
195
  "  NWinter.con:
195
  "  NWinter.con:
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    · game name
196
    · game name
197
    · added a special treat to NWL3
197
    · added a special treat to NWL3
198
  "  nwinter\extra:
198
  "  nwinter\extra:
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    · Created so that imperfect images are not lost to history, and so that WIPs can be distributed easily.
199
    · Created so that imperfect images are not lost to history, and so that WIPs can be distributed easily.
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  [4.2.0] NW+ v2.0 - 2010-05-02
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  [4.2.0] NW+ v2.0 - 2010-05-02
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  "  nwinter
202
  "  nwinter
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    · all images have been losslessly optimized
203
    · all images have been losslessly optimized
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    · normal maps added where applicable
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    · normal maps added where applicable
205
    · maps now automatically get extracted from NWINTER.GRP and renamed to nwl*.map, instead of e2l*.map
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    · maps now automatically get extracted from NWINTER.GRP and renamed to nwl*.map, instead of e2l*.map
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      · this fixes maphack incompatibilities, and cfg-based personal score times conflicts
206
      · this fixes maphack incompatibilities, and cfg-based personal score times conflicts
207
    · annihiliated vanilla cutscenes
207
    · annihiliated vanilla cutscenes
208
    · removed vanilla story and credits panels, as they weren't relevant
208
    · removed vanilla story and credits panels, as they weren't relevant
209
    · New ambient wind sounds have been added to the maps!
209
    · New ambient wind sounds have been added to the maps!
210
  "  nwuninst.bat
210
  "  nwuninst.bat
211
    · uninstaller added at request of a user
211
    · uninstaller added at request of a user
212
  "  nw_xxx.def
212
  "  nw_xxx.def
213
    · XXX mode!
213
    · XXX mode!
214
    · Nothing in it yet.
214
    · Nothing in it yet.
215
  "  nwinter\8bit:
215
  "  nwinter\8bit:
216
    · created for 8-bit tile replacement because the ARTs cannot be redistributed
216
    · created for 8-bit tile replacement because the ARTs cannot be redistributed
217
    · 2472-2481 (White Digitalfont)
217
    · 2472-2481 (White Digitalfont)
218
    · 2930-2965, 3002-3009, 3022 (White Redfont)
218
    · 2930-2965, 3002-3009, 3022 (White Redfont)
219
    · 3240-3244 (End of Episode 1, 3-7 Screen) I replaced this one with the special NW one for Episode 2.
219
    · 3240-3244 (End of Episode 1, 3-7 Screen) I replaced this one with the special NW one for Episode 2.
220
    · 3293 (End of Episode 2 Screen - Epilogue) two typos fixed: where->were, christmas->Christmas.
220
    · 3293 (End of Episode 2 Screen - Epilogue) two typos fixed: where->were, christmas->Christmas.
221
    · 3591 ("Clause Residence" [sic]) typo fixed: Clause->Claus.
221
    · 3591 ("Clause Residence" [sic]) typo fixed: Clause->Claus.
222
    · 3785 ("MEDIOCRE LINGUINI LAND" [sic]) typo fixed: LINGUINI->LINGUINE.
222
    · 3785 ("MEDIOCRE LINGUINI LAND" [sic]) typo fixed: LINGUINI->LINGUINE.
223
    · 1956 (Floating Snowman Death Frame) Before, this was a blank tile.  Thanks to Cap'n, he has a new frame!
223
    · 1956 (Floating Snowman Death Frame) Before, this was a blank tile.  Thanks to Cap'n, he has a new frame!
224
  "  nwinter\copies:
224
  "  nwinter\copies:
225
    · checked for newer status in HRP v4 and Polymer pack
225
    · checked for newer status in HRP v4 and Polymer pack
226
  "  nwinter\screen\fonts:
226
  "  nwinter\screen\fonts:
227
    · snowy digitalfont removed because a newer version of the normal red color was made
227
    · snowy digitalfont removed because a newer version of the normal red color was made
228
  "  nwinter\screen\menu:
228
  "  nwinter\screen\menu:
229
    · 2492 (3D Realms Screen - NW+ Screen) new insignia
229
    · 2492 (3D Realms Screen - NW+ Screen) new insignia
230
    · 2502-2503 (Nuclear Winter Insignia) actual font!
230
    · 2502-2503 (Nuclear Winter Insignia) actual font!
231
  "  nwinter\sounds:
231
  "  nwinter\sounds:
232
    · FLY_BY - Opening Cutscene
232
    · FLY_BY - Opening Cutscene
233
    · WIND54 - Ending Cutscene
233
    · WIND54 - Ending Cutscene
234
  "  nwinter\sprites\characters:
234
  "  nwinter\sprites\characters:
235
    · 3598-3599, 3784 (Mario Joke)
235
    · 3598-3599, 3784 (Mario Joke)
236
    · 3603-3605 (Mario Kart Joke)
236
    · 3603-3605 (Mario Kart Joke)
237
  "  nwinter\sprites\ice:
237
  "  nwinter\sprites\ice:
238
    · created, but empty.
238
    · created, but empty.
239
  "  nwinter\sprites\decals:
239
  "  nwinter\sprites\decals:
240
    · 3774 (White Footprint)
240
    · 3774 (White Footprint)
241
  "  nwinter\sprites\gibs:
241
  "  nwinter\sprites\gibs:
242
    · "jibs" now has a correct spelling
242
    · "jibs" now has a correct spelling
243
  "  nwinter\sprites\props:
243
  "  nwinter\sprites\props:
244
    · 3600-3602 (Fences)
244
    · 3600-3602 (Fences)
245
    · 3689 (Information Ticker)
245
    · 3689 (Information Ticker)
246
    · 3690 (Information Ticker With Pole)
246
    · 3690 (Information Ticker With Pole)
247
    · 3782 (White Present)
247
    · 3782 (White Gift Box)
248
    · 3786 (Red Present)
248
    · 3786 (Red Gift Box)
249
  "  nwinter\music:
249
  "  nwinter\music:
250
    · new Roland Sound Canvas SC-55 OGGs by MusicallyInspired
250
    · new Roland Sound Canvas SC-55 OGGs by MusicallyInspired
251
    · for title screen/main menu theme, added the Gremlin Rag, by Jerry Goldsmith
251
    · for title screen/main menu theme, added the Gremlin Rag, by Jerry Goldsmith
252
  "  nwinter\textures:
252
  "  nwinter\textures:
253
    · 3622 (Ice on Ground) removed from co-definition
253
    · 3622 (Ice on Ground) removed from co-definition
254
    · 3646/3669 (Snow on Ground) normal map from CrazyBump
254
    · 3646/3669 (Snow on Ground) normal map from CrazyBump
255
    · 3661 (Crate w\ Icicles) higher resolution
255
    · 3661 (Crate w\ Icicles) higher resolution
256
    · 3594 (Crate with "COAL") higher resolution
256
    · 3594 (Crate with "COAL") higher resolution
257
    · 3790 ("Toys for Poor Kids" Crate) higher resolution
257
    · 3790 ("Toys for Poor Kids" Crate) higher resolution
258
    · 3791 ("Toys for Rich Kids" Crate) higher resolution
258
    · 3791 ("Toys for Rich Kids" Crate) higher resolution
259
  "  NWinter.con:
259
  "  NWinter.con:
260
    · eliminated rogue ambient cutscene sounds
260
    · eliminated rogue ambient cutscene sounds
261
    · gave the code for XMASPRESENT, HALFBITCH, SLUTASS, MALEGEEK, and FEMALEGEEK an overhaul
261
    · gave the code for XMASPRESENT, HALFBITCH, SLUTASS, MALEGEEK, and FEMALEGEEK an overhaul
262
    · added WOODENHORSE2, NWSTEAM, and XMASPRESENT2 actors
262
    · added WOODENHORSE2, NWSTEAM, and XMASPRESENT2 actors
263
    · in NWL3, the doorshocks display the previously unused snowy version
263
    · in NWL3, the doorshocks display the previously unused snowy version
264
    · TEN screen reenabled (NW Credits)
264
    · TEN screen reenabled (NW Credits)
265
    · incorporated Jonah Bishop's Unofficial CON Fixes
265
    · incorporated Jonah Bishop's Unofficial CON Fixes
266
    · new enemies automatically resize on level load
266
    · new enemies automatically resize on level load
267
    · fixed a bug where the two snowmen in the lava pit in NWL5 didn't initialize properly (they are the wrong tilenum)
267
    · fixed a bug where the two snowmen in the lava pit in NWL5 didn't initialize properly (they are the wrong tilenum)
268
    · The ringing phone in NWL1 can now be answered.  The player is greeted to the voice of Lo Wang, who is currently in an airport in Asia.
268
    · The ringing phone in NWL1 can now be answered.  The player is greeted to the voice of Lo Wang, who is currently in an airport in Asia.
269
    · added a second special treat to NWL3
269
    · added a second special treat to NWL3
270
    · The new babe versions (HALFBITCH, SLUTASS) are now just as "interactive" as their full counterparts.
270
    · The new babe versions (HALFBITCH, SLUTASS) are now just as "interactive" as their full counterparts.
271
    · The new babes also receive the same parental lock treatment as their full counterparts.
271
    · The new babes also receive the same parental lock treatment as their full counterparts.
272
  "  NWSanta.con & nwinter\nwsanta:
272
  "  NWSanta.con & nwinter\nwsanta:
273
    · Instead of overriding TILES005.ART to make Duke look like Santa, a flag is set to display different tiles.
273
    · Instead of overriding TILES005.ART to make Duke look like Santa, a flag is set to display different tiles.
274
      · This allows on-the-fly character switching (via the console), and eliminates the MP lookalike bug.
274
      · This allows on-the-fly character switching (via the console), and eliminates the MP lookalike bug.
275
      · Unfortunately, it creates a bug that can only be fixed by undefining the Duke model, or making a Santa model.
275
      · Unfortunately, it creates a bug that can only be fixed by undefining the Duke model, or making a Santa model.
276
  "  NWActor.con:
276
  "  NWActor.con:
277
    · Santa spawns Santa gibs!  Previously impossible without EVENT_ANIMATESPRITES.
277
    · Santa spawns Santa gibs!  Previously impossible without EVENT_ANIMATESPRITES.
278
    · The snowball has had its "wackplayer" command linked to "state headhitstate" and as such is disabled, due to information from the wiki.
278
    · The snowball has had its "wackplayer" command linked to "state headhitstate" and as such is disabled, due to information from the wiki.
279
    · For mappers, the gift boxes now spawn the item referenced in its hitag, if there is one.
279
    · For mappers, the gift boxes now spawn the item referenced in its hitag, if there is one.
280
  "  nwl5.map
280
  "  nwl5.map
281
    · The commanders at the base of the lava pit are now functional.
281
    · The commanders at the base of the lava pit are now functional.
282
    · A nearly-empty jetpack has been added at the base of the pit, so you do not suicide.
282
    · A nearly-empty jetpack has been added at the base of the pit, so you do not suicide.
283
    · The floor and ceiling of the crack at the beginning have been changed from a pal 4 rock texture to a naturally all-black tile, #3026, so that the HUD does not go black.
283
    · The floor and ceiling of the crack at the beginning have been changed from a pal 4 rock texture to a naturally all-black tile, #3026, so that the HUD does not go black.
284

284

285
  [4.X.0] NW+ Subversion Repository
285
  [4.X.0] NW+ Subversion Repository
286
  "  The NW+ changelog following v2.0 is now contained in the logs of its SVN repo.
286
  "  The NW+ changelog following v2.0 is now contained in the logs of its SVN repo.
287

287

288
[5.0.0] Individual Tile Credits:
288
[5.0.0] Individual Tile Credits:
289

289

290
  [5.1.0] Textures, Signs, Decals
290
  [5.1.0] Textures, Signs, Decals
291

291

292
  "  chicken
292
  "  chicken
293
    2492 (uses 2502), 2502-2503 (versions 3-4), 3646/3669, 3661, 3720-3722, 3739-3741 (previously), 3769, 3770, 3827
293
    2492 (uses 2502), 2502-2503 (versions 3-4), 3646/3669, 3661, 3720-3722, 3739-3741 (previously), 3769, 3770, 3827
294

294

295
  "  Captain Awesome
295
  "  Captain Awesome
296
    2502-2503 (version 2), 3240-3249 (actual work), 3595, 3658, 3659, 3660, 3662/3757, 3670, 3728, 3729, 3758, 3795, 3830
296
    2502-2503 (version 2), 3240-3249 (actual work), 3595, 3658, 3659, 3660, 3662/3757, 3670, 3728, 3729, 3758, 3795, 3830
297

297

298
  "  Hendricks266
298
  "  Hendricks266
299
    2492, 2502-2503 (version 1), 3240-3249 (presented an example and found Christmas Tree), 3594, 3613, 3672, 3686, 3739-3741, 3774, 3790, 3791
299
    2492, 2502-2503 (version 1), 3240-3249 (presented an example and found Christmas Tree), 3594, 3613, 3672, 3686, 3739-3741, 3774, 3790, 3791
300
    normal/specular maps: 3646/3669
300
    normal/specular maps: 3646/3669
301

301

302
  "  Alexander Filippov
302
  "  Alexander Filippov
303
    3606-3612, 3671, 3695, 3726 (previously)
303
    3606-3612, 3671, 3695, 3726 (previously)
304

304

305
  "  Matéos
305
  "  Matéos
306
    3622 (originally), 3646/3669 (originally)
306
    3622 (originally), 3646/3669 (originally)
307

307

308
  "  Parkar
308
  "  Parkar
309
    source release: 2492, 3240-3249
309
    source release: 2492, 3240-3249
310

310

311
  [5.2.0] Models
311
  [5.2.0] Models
312

312

313
  "  chicken
313
  "  chicken
314
    3656 (skin)
314
    3656 (skin)
315

315

316
  "  Hendricks266
316
  "  Hendricks266
317
    3598-3599+3784 (conversion, assembly)
317
    3598-3599+3784 (conversion, assembly)
318
    skins: 3689, 3690, 3782, 3786
318
    skins: 3689, 3690, 3782, 3786
319

319

320
  "  Flacken.WS
320
  "  Flacken.WS
321
    3598-3599+3784 (skin recolor)
321
    3598-3599+3784 (skin recolor)
322

322

323
  "  Tea Monster
323
  "  Tea Monster
324
    3782, 3786
324
    3782, 3786
325

325

326
  "  Roma Loom
326
  "  Roma Loom
327
    3600-3602
327
    3600-3602
328

328

329
  [5.3.0] Skyboxes
329
  [5.3.0] Skyboxes
330

330

331
  None have been submitted yet!
331
  None have been submitted yet!
332

332

333
  [5.4.0] Music & Sounds
333
  [5.4.0] Music & Sounds
334

334

335
  "  MusicallyInspired
335
  "  MusicallyInspired
336
    all level music
336
    all level music
337

337

338
  "  Bobby Prince
338
  "  Bobby Prince
339
     At Doom's Gate 
339
     At Doom's Gate 
340

340

341
  "  Soyo Oka, Taro Bando
341
  "  Soyo Oka, Taro Bando
342
     Mario Circuit 
342
     Mario Circuit 
343

343

344
  "  3D Realms, John Galt
344
  "  3D Realms, John Galt
345
    JG41075.VOC, JG42004.VOC, JG42019.VOC, JG42021.VOC
345
    JG41075.VOC, JG42004.VOC, JG42019.VOC, JG42021.VOC
346

346

347
  "  Hendricks266
347
  "  Hendricks266
348
    WIND54
348
    WIND54
349
    FLY_BY
349
    FLY_BY
350

350

351
  [5.5.0] Voxels
351
  [5.5.0] Voxels
352

352

353
  "  ReaperMan
353
  "  ReaperMan
354
    3782, 3786
354
    3782, 3786
355

355

356
  [5.6.0] Cutscenes
356
  [5.6.0] Cutscenes
357

357

358
  None have been submitted yet!
358
  None have been submitted yet!
359

359

360
  [5.7.0] 8-Bit Art:
360
  [5.7.0] 8-Bit Art:
361

361

362
  "  Hendricks266
362
  "  Hendricks266
363
    recolors: 2472-2481, digital_minus, 2929-3022
363
    recolors: 2472-2481, digital_minus, 2929-3022
364
    improvements: 3293, 3591, 3785
364
    improvements: 3293, 3591, 3785
365
    edits: 3832-3834
365
    edits: 3832-3834
366

366

367
  "  Captain Awesome
367
  "  Captain Awesome
368
    1956
368
    1956
369

369

370
  [5.8.0] Map Patching
370
  [5.8.0] Map Patching
371

371

372
  "  Hendricks266:
372
  "  Hendricks266:
373
    all maps
373
    all maps
374

374

375
  [5.9.0] Resources from Duke3D HRP
375
  [5.9.0] Resources from Duke3D HRP
376

376

377
  "  End of Level Screen (3240-3249) by Parkar
377
  "  End of Level Screen (3240-3249) by Parkar
378
  "  Everything in copies.def
378
  "  Everything in copies.def
379
  "  A lot of art has been copied from the standard HRP and modified to fit the needs of the NW art.
379
  "  A lot of art has been copied from the standard HRP and modified to fit the needs of the NW art.
380
  Duke3D	Addon
380
  Duke3D	Addon
381
  79		3714-3718
381
  79		3714-3718
382
  160		3656
382
  160		3656
383
  238		3770
383
  238		3770
384
  340		3758
384
  340		3758
385
  448		3739-3741
385
  448		3739-3741
386
  504		3670, 3769
386
  504		3670, 3769
387
  550		3774
387
  550		3774
388
  742		3726
388
  742		3726
389
  748		3720-3722
389
  748		3720-3722
390
  784		3659
390
  784		3659
391
  826		3686
391
  826		3686
392
  884		3594, 3661, 3666, 3790, 3791
392
  884		3594, 3661, 3666, 3790, 3791
393
  1211		3658
393
  1211		3658
394
  4319		3695
394
  4319		3695
395
  4453		3689, 3690
395
  4453		3689, 3690
396
  4567		3661, 3769
396
  4567		3661, 3769
397

397

398
  [5.10.0] Other Resources
398
  [5.10.0] Other Resources
399

399

400
  "  Christmas Tree (3240-3249) from some website...
400
  "  Christmas Tree (3240-3249) from some website...
401
  "  3D Realms screen background from somewhere (see 3DR thread).
401
  "  3D Realms screen background from somewhere (see 3DR thread).
402

402

403
  "  Some source textures in this tutorial are copyrighted by CGTextures.com.
403
  "  Some source textures in this tutorial are copyrighted by CGTextures.com.
404
    Permission to use and distribute these specific textures has been granted to the author of this texture pack.
404
    Permission to use and distribute these specific textures has been granted to the author of this texture pack.
405
    Textures downloaded from CGTextures.com are copyrighted and may NOT be redistributed or sold.
405
    Textures downloaded from CGTextures.com are copyrighted and may NOT be redistributed or sold.
406
    For more information and the full license please visit http://www.cgtextures.com.
406
    For more information and the full license please visit http://www.cgtextures.com.
407

407

408
[6.0.0]  How can I help? 
408
[6.0.0]  How can I help? 
409

409

410
First, check the to-do list to see what is done and what needs to be done.  
410
First, check the to-do list to see what is done and what needs to be done.  
411
For the most accurate version, check the website.
411
For the most accurate version, check the website.
412

412

413
Second, check the nwinter/extra folder to see if there is a WIP.
413
Second, check the nwinter/extra folder to see if there is a WIP.
414

414

415
Third, make sure that if you take art from somewhere, check its license first!  
415
Third, make sure that if you take art from somewhere, check its license first!  
416
You should also cite any sources you used, especially another HRP tile.
416
You should also cite any sources you used, especially another HRP tile.
417

417

418
Fourth, do not use any of the original 8-bit art in your final products.  
418
Fourth, do not use any of the original 8-bit art in your final products.  
419
You may use the art as placeholders, but do not leave it in the final product.  
419
You may use the art as placeholders, but do not leave it in the final product.  
420
The exception to this rule is when a complex object (such as an enemy) has not been 
420
The exception to this rule is when a complex object (such as an enemy) has not been 
421
re-done.  It can be added to the interim release version.  However, once a replacement 
421
re-done.  It can be added to the interim release version.  However, once a replacement 
422
has become available, then you must use it instead of the original.
422
has become available, then you must use it instead of the original.
423

423

424
Fifth, make sure textures are exactly 4 times the original size of the tile.  In most cases, 
424
Fifth, make sure textures are exactly 4 times the original size of the tile.  In most cases, 
425
you should end up with a power of 2 texture (256x256, 512x512, 1024x512, et cetera).  However, 
425
you should end up with a power of 2 texture (256x256, 512x512, 1024x512, et cetera).  However, 
426
if the original art has a weird resolution, then you should use the original ×4.  Model skins 
426
if the original art has a weird resolution, then you should use the original ×4.  Model skins 
427
should be power of 2 as well.  It might work better for you if you created the tile in ×8 
427
should be power of 2 as well.  It might work better for you if you created the tile in ×8 
428
scale.
428
scale.
429

429

430
Sixth, post the artwork at the Duke4.net thread.  If you do not have an account, 
430
Sixth, post the artwork at the Duke4.net thread.  If you do not have an account, 
431
e-mail the artwork to me (Hendricks266).  Tell me what you would like to be credited as.
431
e-mail the artwork to me (Hendricks266).  Tell me what you would like to be credited as.
432

432

433
Last, remember to back up your source .psd/.xcf files, and your source models.  It will 
433
Last, remember to back up your source .psd/.xcf files, and your source models.  It will 
434
make the above rules much easier. =D
434
make the above rules much easier. =D
435

435

436
[7.0.0] Credits:
436
[7.0.0] Credits:
437

437

438
"  Hendricks266
438
"  Hendricks266
439
  (Manager of this pack) ............................. See below for contact information.
439
  (Manager of this pack) ............................. See below for contact information.
440

440

441
[8.0.0] Links:
441
[8.0.0] Links:
442

442

443
"  Hendricks266's Site (NW+, Vaca+, and more!)
443
"  Hendricks266's Site (NW+, Vaca+, and more!)
444
  http://hendricks266.duke4.net/
444
  http://hendricks266.duke4.net/
445

445

446
"  Duke Nukem 3D High-Resolution Pack
446
"  Duke Nukem 3D High-Resolution Pack
447
  http://hrp.duke4.net
447
  http://hrp.duke4.net
448

448

449
"  EDuke32
449
"  EDuke32
450
  http://www.eduke32.com
450
  http://www.eduke32.com
451

451

452

452

453
[9.0.0] Contact Info:
453
[9.0.0] Contact Info:
454

454

455
If you need to contact me (Hendricks266):
455
If you need to contact me (Hendricks266):
456

456

457
First, look here: http://hendricks266.duke4.net/nw_plus.php
457
First, look here: http://hendricks266.duke4.net/nw_plus.php
458

458

459
AIM: TheHendricks266
459
AIM: TheHendricks266
460
MSN: Hendricks266 at hotmail dot com
460
MSN: Hendricks266 at hotmail dot com
461
email: Hendricks266 at gmail dot com
461
email: Hendricks266 at gmail dot com
462
Change the  at  and  dot  to their respective characters (@ and .), and get rid of the spaces.
462
Change the  at  and  dot  to their respective characters (@ and .), and get rid of the spaces.
463

463

464
 -Hendricks266
464
 -Hendricks266
465
 
465
 
466
 
466
 
467

Generated by GNU Enscript 1.6.5.90.
467

Generated by GNU Enscript 1.6.5.90.
468
 
468
 
469
 
469
 
470
 
470