Subversion Repositories nw_plus

Rev

Rev 65 | Only display areas with differences | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 65 Rev 67
1
ÿþT%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%W%

1
ÿþT%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%W%

2
Q% Duke: Nuclear Winter Plus Readme Q%

2
Q% Duke: Nuclear Winter Plus Readme Q%

3
Z%P%P%P%P%P%P%P%P%d%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%d%P%P%P%P%P%P%P%]%

3
Z%P%P%P%P%P%P%P%P%d%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%P%d%P%P%P%P%P%P%P%]%

4
         % by Hendricks266 %

4
         % by Hendricks266 %

5
         %%%%%%%%%%%%%%%%%%%

5
         %%%%%%%%%%%%%%%%%%%

6


6


7
This readme file is best viewed in Courier New, Regular, Any Size, in a Unicode compatible plain text editor/viewer.

7
This readme file is best viewed in Courier New, Regular, Any Size, in a Unicode compatible plain text editor/viewer.

8
Any modern web browser should also display the file correctly.

8
Any modern web browser should also display the file correctly.

9


9


10
[0.0.0] Table of Contents:

10
[0.0.0] Table of Contents:

11
[1.0.0] Installation

11
[1.0.0] Installation

12
[2.0.0] Running NW+

12
[2.0.0] Running NW+

13
[3.0.0] Important Info

13
[3.0.0] Important Info

14
[4.0] Change Log

14
[4.0] Change Log

15
  [4.1.0] NWHRP v1.0

15
  [4.1.0] NWHRP v1.0

16
  [4.1.1] NWHRP v1.1 (v1.5)

16
  [4.1.1] NWHRP v1.1 (v1.5)

17
  [4.1.3] NWHRP v1.3 (v2.0)

17
  [4.1.3] NWHRP v1.3 (v2.0)

18
  [4.1.5] NWHRP v1.5 (v2.5)

18
  [4.1.5] NWHRP v1.5 (v2.5)

19
  [4.1.5a] NWHRP v1.5a (v2.5a)

19
  [4.1.5a] NWHRP v1.5a (v2.5a)

20
  [4.1.6] NWHRP v1.6 (v3.0)

20
  [4.1.6] NWHRP v1.6 (v3.0)

21
  [4.1.8] NWHRP v1.8 (v3.5)

21
  [4.1.8] NWHRP v1.8 (v3.5)

22
  [4.2.0] NW+ v2.0

22
  [4.2.0] NW+ v2.0

23
  [4.X.0] NW+ Subversion Repository

23
  [4.X.0] NW+ Subversion Repository

24
[5.0.0] Individual Tile Credits

24
[5.0.0] Individual Tile Credits

25
  [5.1.0] Textures, Signs, Decals

25
  [5.1.0] Textures, Signs, Decals

26
  [5.2.0] Models

26
  [5.2.0] Models

27
  [5.3.0] Skyboxes

27
  [5.3.0] Skyboxes

28
  [5.4.0] Music & Sounds

28
  [5.4.0] Music & Sounds

29
  [5.5.0] Voxels

29
  [5.5.0] Voxels

30
  [5.6.0] Cutscenes

30
  [5.6.0] Cutscenes

31
  [5.7.0] 8-Bit Art

31
  [5.7.0] 8-Bit Art

32
  [5.8.0] Map Patching

32
  [5.8.0] Map Patching

33
  [5.9.0] Resources from Duke3D HRP

33
  [5.9.0] Resources from Duke3D HRP

34
  [5.10.0] Other Resources

34
  [5.10.0] Other Resources

35
[6.0.0]  How can I help? 

35
[6.0.0]  How can I help? 

36
[7.0.0] Credits

36
[7.0.0] Credits

37
[8.0.0] Links

37
[8.0.0] Links

38
[9.0.0] Contact Info

38
[9.0.0] Contact Info

39


39


40
[1.0.0] Installation:

40
[1.0.0] Installation:

41
To download, or "check out" the pack, use a Subversion (SVN) client and point it to to the NW+ SVN repository:

41
To download, or "check out" the pack, use a Subversion (SVN) client and point it to to the NW+ SVN repository:

42
http://svn.eduke32.com/nw_plus/

42
http://svn.eduke32.com/nw_plus/

43
Then, run NWinter.bat.

43
Then, run NWinter.bat.

44
NW+ is compatible with the Duke3D HRP, update packs, XXX packs, music packs, and more.

44
NW+ is compatible with the Duke3D HRP, update packs, XXX packs, music packs, and more.

45


45


46
See the following links for help:

46
See the following links for help:

47
1. http://forums.duke4.net/topic/2251-how-to-download-the-hrp-svn-with-tortoisesvn-guide/

47
1. http://forums.duke4.net/topic/2251-how-to-download-the-hrp-svn-with-tortoisesvn-guide/

48
2. http://forums.duke4.net/topic/2231-the-official-add-on-installation-guide/

48
2. http://forums.duke4.net/topic/2231-the-official-add-on-installation-guide/

49


49


50
To view the SVN in a web-based interface, go to:

50
To view the SVN in a web-based interface, go to:

51
http://svn.eduke32.com/listing.php?repname=nw_plus

51
http://svn.eduke32.com/listing.php?repname=nw_plus

52


52


53


53


54
[2.0.0] Running NW+:

54
[2.0.0] Running NW+:

55
This file was made so that you have to change absolutely *NOTHING* within your

55
This file was made so that you have to change absolutely *NOTHING* within your

56
existing HRP. All you have to do is run NWinter.bat and all of the grunt work

56
existing HRP. All you have to do is run NWinter.bat and all of the grunt work

57
will be taken care of.

57
will be taken care of.

58


58


59


59


60
[3.0.0] Important Info:

60
[3.0.0] Important Info:

61
"  "Duke: Nuclear Winter Plus" is organized similarly to the main Duke3D HRP folder structure.

61
"  "Duke: Nuclear Winter Plus" is organized similarly to the main Duke3D HRP folder structure.

62
"  Do *NOT* use maphacks from the original HRP! These are meant for the official episodes *ONLY*!

62
"  Do *NOT* use maphacks from the original HRP! These are meant for the official episodes *ONLY*!

63
"  I am merely collecting stuff that pops up in the Duke4.net forums or elsewhere; I do *NOT* claim

63
"  I am merely collecting stuff that pops up in the Duke4.net forums or elsewhere; I do *NOT* claim

64
  to have created every single piece of art contained within this file! See the

64
  to have created every single piece of art contained within this file! See the

65
  credits section below in order to see where the tiles came from.

65
  credits section below in order to see where the tiles came from.

66


66


67


67


68
[4.0.0] Change Log:

68
[4.0.0] Change Log:

69
This is the timeline of when a piece of artwork or other content was added to NW+.

69
This is the timeline of when a piece of artwork or other content was added to NW+.

70


70


71
  [4.1.0] NWHRP v1.0 - 2006-09-24

71
  [4.1.0] NWHRP v1.0 - 2006-09-24

72
  "  e2l1.mhk-e2l8.mhk:

72
  "  e2l1.mhk-e2l8.mhk:

73
    · These are all dummy maphacks that exist because the NW maps are named the same as the Atomic ones.

73
    · These are all dummy maphacks that exist because the NW maps are named the same as the Atomic ones.

74
  "  NWUSER.CON:

74
  "  NWUSER.CON:

75
    · The only changes made to this are for the episode select screen. You have two choices: Santamatch (Ep. 1) or Nuclear Winter (Ep. 2).

75
    · The only changes made to this are for the episode select screen. You have two choices: Santamatch (Ep. 1) or Nuclear Winter (Ep. 2).

76
  "  NWACTOR.CON:

76
  "  NWACTOR.CON:

77
    · I fixed many bugs in this CON file. One caused an error in the CON parser. All others caused unnecessary slowdowns.

77
    · I fixed many bugs in this CON file. One caused an error in the CON parser. All others caused unnecessary slowdowns.

78
  "  nwinter\undef.def:

78
  "  nwinter\undef.def:

79
    · Undefinitions created to enable viewing of changed content if there is no HRP replacement.

79
    · Undefinitions created to enable viewing of changed content if there is no HRP replacement.

80
  "  nwinter\copies.def:

80
  "  nwinter\copies.def:

81
    · This is for tiles that have a duplicate of themselves in the extra art (exempli gratia: TILES014.ART & TILES015.ART).

81
    · This is for tiles that have a duplicate of themselves in the extra art (exempli gratia: TILES014.ART & TILES015.ART).

82
  "  nwinter\screen\menu:

82
  "  nwinter\screen\menu:

83
    · 2502-2503 (Nuclear Winter Insignia)

83
    · 2502-2503 (Nuclear Winter Insignia)

84
    · 3240-3249 (End of Level Screen)

84
    · 3240-3249 (End of Level Screen)

85
  "  nwinter\sprites\signs:

85
  "  nwinter\sprites\signs:

86
    · 3830 (Sloppy Red "NAUGHTY")

86
    · 3830 (Sloppy Red "NAUGHTY")

87


87


88
  [4.1.1] NWHRP v1.1 (v1.5) - 2006-12-03

88
  [4.1.1] NWHRP v1.1 (v1.5) - 2006-12-03

89
  "  e2l1.mhk-e2l2.mhk:

89
  "  e2l1.mhk-e2l2.mhk:

90
    · These two contain a very small amount of maphacks that I did quite a while ago. Currently, they don't suffice.

90
    · These two contain a very small amount of maphacks that I did quite a while ago. Currently, they don't suffice.

91
  "  nwinter\textures:

91
  "  nwinter\textures:

92
    · 3606 (Wooden Desk)

92
    · 3606 (Wooden Desk)

93
    · 3607-3612 (Various Wooden Surfaces)

93
    · 3607-3612 (Various Wooden Surfaces)

94
    · 3695 (Rubble)

94
    · 3695 (Rubble)

95
    · 3726 (Wooden Surface)

95
    · 3726 (Wooden Surface)

96
  "  nwinter\sprites\signs:

96
  "  nwinter\sprites\signs:

97
    · 3671 (KayWhy Sign)

97
    · 3671 (KayWhy Sign)

98
  "  nwinter\copies.def:

98
  "  nwinter\copies.def:

99
    · Added a bunch of things while I did the to-do list that I missed before.

99
    · Added a bunch of things while I did the to-do list that I missed before.

100
  "  NWinter.ico:

100
  "  NWinter.ico:

101
    · This is the icon that came with NW for the launcher and installer. Use it for the batch file, or whatever.

101
    · This is the icon that came with NW for the launcher and installer. Use it for the batch file, or whatever.

102
  "  NWinter_HRP_To_Do.txt:

102
  "  NWinter_HRP_To_Do.txt:

103
    · This is the To-Do list for NW+. It will be included with each version. I will not reference updates to it in the Change Log.

103
    · This is the To-Do list for NW+. It will be included with each version. I will not reference updates to it in the Change Log.

104


104


105
  [4.1.3] NWHRP v1.3 (v2.0) - 2007-02-03

105
  [4.1.3] NWHRP v1.3 (v2.0) - 2007-02-03

106
  "  nwinter\textures:

106
  "  nwinter\textures:

107
    · 3661 (Crate w\ Snow on Top)

107
    · 3661 (Crate w\ Snow on Top)

108
    · 3670 (Bluish Ice)

108
    · 3670 (Bluish Ice)

109
  "  nwinter\sprites\props:

109
  "  nwinter\sprites\props:

110
    · 3595 (Playing Cards)

110
    · 3595 (Playing Cards)

111
  "  nwinter\sprites\signs:

111
  "  nwinter\sprites\signs:

112
    · 3659 ("SANTA CLAWS" Movie Billboard)

112
    · 3659 ("SANTA CLAWS" Movie Billboard)

113


113


114
  [4.1.5] NWHRP v1.5 (v2.5) - 2007-03-17 (St. Patrick's Day)

114
  [4.1.5] NWHRP v1.5 (v2.5) - 2007-03-17 (St. Patrick's Day)

115
  "  e2l1.mhk-e2l8.mhk:

115
  "  e2l1.mhk-e2l8.mhk:

116
    · I removed the maphack code and replaced it with a note that says that these are only stubs,

116
    · I removed the maphack code and replaced it with a note that says that these are only stubs,

117
      because all of the corrections will be taken care of in the map patching process.

117
      because all of the corrections will be taken care of in the map patching process.

118
  "  nwinter\textures:

118
  "  nwinter\textures:

119
    · 3594 (Crate with "COAL")

119
    · 3594 (Crate with "COAL")

120
    · 3661 (Crate w\ Snow on Top) [Enhanced]

120
    · 3661 (Crate w\ Snow on Top) [Enhanced]

121
    · 3695 (Rubble) [Enhanced]

121
    · 3695 (Rubble) [Enhanced]

122
    · 3729 (Dart Board w\ Black BG)

122
    · 3729 (Dart Board w\ Black BG)

123
    · 3758 (Metal Bars & Grooves)

123
    · 3758 (Metal Bars & Grooves)

124
  "  nwinter\screen\menu:

124
  "  nwinter\screen\menu:

125
    · 2492 (3D Realms Screen - NW+ Screen)

125
    · 2492 (3D Realms Screen - NW+ Screen)

126
    · 2502-2503 (Nuclear Winter Insignia) [Re-Done]

126
    · 2502-2503 (Nuclear Winter Insignia) [Re-Done]

127
  "  nwinter\sprites\props:

127
  "  nwinter\sprites\props:

128
    · 3662 (Wooden Slats)

128
    · 3662 (Wooden Slats)

129
    · 3728 (Dart Board), 3795 (Playing Cards)

129
    · 3728 (Dart Board), 3795 (Playing Cards)

130
  "  nwinter\sprites\signs:

130
  "  nwinter\sprites\signs:

131
    · 3658 ("NAUGHTY!" Billboard)

131
    · 3658 ("NAUGHTY!" Billboard)

132
    · 3660 ("SANTA CLAWS" Poster)

132
    · 3660 ("SANTA CLAWS" Poster)

133
  "  nwinter\copies.def:

133
  "  nwinter\copies.def:

134
    · Added #3627-3631 (Top Half of Front-View Stripper), but left commented out due to uncertainty of the file path in HRP v3.

134
    · Added #3627-3631 (Top Half of Front-View Stripper), but left commented out due to uncertainty of the file path in HRP v3.

135
  "  nwinter\textures.def:

135
  "  nwinter\textures.def:

136
    · Fixed a really retarded bug in which everything in nwinter\textures wasn't included.

136
    · Fixed a really retarded bug in which everything in nwinter\textures wasn't included.

137


137


138
  [4.1.5a] NWHRP v1.5a (v2.5a) - 2007-03-18

138
  [4.1.5a] NWHRP v1.5a (v2.5a) - 2007-03-18

139
  "  I forgot to add duke3d.def, nwinter_hrp.def, e2l1.mhk-e2l8.mhk, NWACTOR.CON, and NWUSER.CON to nwinter_hrp.zip. Fixed.

139
  "  I forgot to add duke3d.def, nwinter_hrp.def, e2l1.mhk-e2l8.mhk, NWACTOR.CON, and NWUSER.CON to nwinter_hrp.zip. Fixed.

140


140


141
  [4.1.6] NWHRP v1.6 (v3.0) - 2008-02-22

141
  [4.1.6] NWHRP v1.6 (v3.0) - 2008-02-22

142
  "  Detail textures for all applicable tiles are now defined with the release of HRP v3.

142
  "  Detail textures for all applicable tiles are now defined with the release of HRP v3.

143
  "  NWACTOR.CON and NWUSER.CON renamed to NWActor.con and NWUser.con.

143
  "  NWACTOR.CON and NWUSER.CON renamed to NWActor.con and NWUser.con.

144
  "  NWinter.con, NWDefs.con, and NWSnow.con added just for the heck of it.

144
  "  NWinter.con, NWDefs.con, and NWSnow.con added just for the heck of it.

145
  "  nwinter\screen\menu:

145
  "  nwinter\screen\menu:

146
    · 2492 (3D Realms Screen - NW+ Screen) [Re-Done]

146
    · 2492 (3D Realms Screen - NW+ Screen) [Re-Done]

147
  "  nwinter\copies.def:

147
  "  nwinter\copies.def:

148
    · Removed 3686 after seeing that there were some modifications.

148
    · Removed 3686 after seeing that there were some modifications.

149
    · 3704-3708 (Cloudy Skies)

149
    · 3704-3708 (Cloudy Skies)

150
    · 3627-3631 (Top Half of Front-View Stripper) [Uncommented]

150
    · 3627-3631 (Top Half of Front-View Stripper) [Uncommented]

151
    · 3984-3991 (Santa's Gun)

151
    · 3984-3991 (Santa's Gun)

152
    · 1470-1473 (Rear-View Stripper Screen)

152
    · 1470-1473 (Rear-View Stripper Screen)

153
  "  nwinter\sprites\signs:

153
  "  nwinter\sprites\signs:

154
    · 3686 (Mock "Lunar Apocalypse" Poster)

154
    · 3686 (Mock "Lunar Apocalypse" Poster)

155
  "  nwinter\screen\fonts:

155
  "  nwinter\screen\fonts:

156
    · snowy replacements for redfont and digital.  If you need red in a custom map, use pal 30.

156
    · snowy replacements for redfont and digital.  If you need red in a custom map, use pal 30.

157


157


158
  [4.1.8] NWHRP v1.8 (v3.5) - 2008-12-25

158
  [4.1.8] NWHRP v1.8 (v3.5) - 2008-12-25

159
  "  nwinter\music:

159
  "  nwinter\music:

160
    ·  At Doom's Gate  by Bobby Prince

160
    ·  At Doom's Gate  by Bobby Prince

161
    · all other music by Matéos

161
    · all other music by Matéos

162
  "  nwinter\e2l1demo.map:

162
  "  nwinter\e2l1demo.map:

163
    · NWL1 map from NW demo, slightly different

163
    · NWL1 map from NW demo, slightly different

164
  "  NWUser.con:

164
  "  NWUser.con:

165
    · added episode 1: Nuclear Winter Demo

165
    · added episode 1: Nuclear Winter Demo

166
    · re-added an unused sound effect (416.voc), supposed to be for the ending cutscene

166
    · re-added an unused sound effect (416.voc), supposed to be for the ending cutscene

167
  "  nwinter\textures:

167
  "  nwinter\textures:

168
    · 3594 (Crate with "COAL") Redone, because I found the actual font used.

168
    · 3594 (Crate with "COAL") Redone, because I found the actual font used.

169
    · 3613 (Black\White Gradient)

169
    · 3613 (Black\White Gradient)

170
    · 3622 (Snow on Ground ?)

170
    · 3622 (Snow on Ground ?)

171
    · 3646/3669 (Snow on Ground)

171
    · 3646/3669 (Snow on Ground)

172
    · 3720-3722 (Underwater Brick)

172
    · 3720-3722 (Underwater Brick)

173
    · 3739-3741 (Underwater Door)

173
    · 3739-3741 (Underwater Door)

174
    · 3769 (Glass w\ Icicles)

174
    · 3769 (Glass w\ Icicles)

175
    · 3770 (Rock w\ Icicles)

175
    · 3770 (Rock w\ Icicles)

176
    · 3790 ("Toys for Poor Kids" Crate) I found the actual font used.

176
    · 3790 ("Toys for Poor Kids" Crate) I found the actual font used.

177
    · 3791 ("Toys for Rich Kids" Crate) I found the actual font used.

177
    · 3791 ("Toys for Rich Kids" Crate) I found the actual font used.

178
  "  nwinter\decals:

178
  "  nwinter\decals:

179
    · 3672 (Billiards Hole)

179
    · 3672 (Billiards Hole)

180
  "  nwinter\copies.def:

180
  "  nwinter\copies.def:

181
    · 3632-3636 (Steam from Ceiling)

181
    · 3632-3636 (Steam from Ceiling)

182
  "  nwinter\undef.def:

182
  "  nwinter\undef.def:

183
    · added 2504 (NW Credits), missed it in initial passthrough

183
    · added 2504 (NW Credits), missed it in initial passthrough

184
  "  nwinter\screen\fonts:

184
  "  nwinter\screen\fonts:

185
    · missed some of the snowy punctuation in the DEFs. Fixed.

185
    · missed some of the snowy punctuation in the DEFs. Fixed.

186
  "  nwinter\screen\menu:

186
  "  nwinter\screen\menu:

187
    · 2492 (3D Realms Screen - NW+ Screen) Replaced NW logo.  .png instead of .jpg.  1600x1200 instead of 1024x768.

187
    · 2492 (3D Realms Screen - NW+ Screen) Replaced NW logo.  .png instead of .jpg.  1600x1200 instead of 1024x768.

188
    · 2502-2503 (Nuclear Winter Insignia)  The second-best version.  Much truer to the original than v2, and not scaled up like v1.

188
    · 2502-2503 (Nuclear Winter Insignia)  The second-best version.  Much truer to the original than v2, and not scaled up like v1.

189
  "  nwinter\sprites\props:

189
  "  nwinter\sprites\props:

190
    · 3656 (Snowy Door Shock)

190
    · 3656 (Snowy Door Shock)

191
  "  nwinter\sprites\signs:

191
  "  nwinter\sprites\signs:

192
    · 3827 (Duke: Nuclear Winter Demo Sign)

192
    · 3827 (Duke: Nuclear Winter Demo Sign)

193
  "  NWEDuke.con:

193
  "  NWEDuke.con:

194
    · Added so that modders could have an easier time creating addon-themed levels.

194
    · Added so that modders could have an easier time creating addon-themed levels.

195
  "  NWinter.con:

195
  "  NWinter.con:

196
    · game name

196
    · game name

197
    · added a special treat to NWL3

197
    · added a special treat to NWL3

198
  "  nwinter\extra:

198
  "  nwinter\extra:

199
    · Created so that imperfect images are not lost to history, and so that WIPs can be distributed easily.

199
    · Created so that imperfect images are not lost to history, and so that WIPs can be distributed easily.

200


200


201
  [4.2.0] NW+ v2.0 - 2010-05-02

201
  [4.2.0] NW+ v2.0 - 2010-05-02

202
  "  nwinter

202
  "  nwinter

203
    · all images have been losslessly optimized

203
    · all images have been losslessly optimized

204
    · normal maps added where applicable

204
    · normal maps added where applicable

205
    · maps now automatically get extracted from NWINTER.GRP and renamed to nwl*.map, instead of e2l*.map

205
    · maps now automatically get extracted from NWINTER.GRP and renamed to nwl*.map, instead of e2l*.map

206
      · this fixes maphack incompatibilities, and cfg-based personal score times conflicts

206
      · this fixes maphack incompatibilities, and cfg-based personal score times conflicts

207
    · annihiliated vanilla cutscenes

207
    · annihiliated vanilla cutscenes

208
    · removed vanilla story and credits panels, as they weren't relevant

208
    · removed vanilla story and credits panels, as they weren't relevant

209
    · New ambient wind sounds have been added to the maps!

209
    · New ambient wind sounds have been added to the maps!

210
  "  nwuninst.bat

210
  "  nwuninst.bat

211
    · uninstaller added at request of a user

211
    · uninstaller added at request of a user

212
  "  nw_xxx.def

212
  "  nw_xxx.def

213
    · XXX mode!

213
    · XXX mode!

214
    · Nothing in it yet.

214
    · Nothing in it yet.

215
  "  nwinter\8bit:

215
  "  nwinter\8bit:

216
    · created for 8-bit tile replacement because the ARTs cannot be redistributed

216
    · created for 8-bit tile replacement because the ARTs cannot be redistributed

217
    · 2472-2481 (White Digitalfont)

217
    · 2472-2481 (White Digitalfont)

218
    · 2930-2965, 3002-3009, 3022 (White Redfont)

218
    · 2930-2965, 3002-3009, 3022 (White Redfont)

219
    · 3240-3244 (End of Episode 1, 3-7 Screen) I replaced this one with the special NW one for Episode 2.

219
    · 3240-3244 (End of Episode 1, 3-7 Screen) I replaced this one with the special NW one for Episode 2.

220
    · 3293 (End of Episode 2 Screen - Epilogue) two typos fixed: where->were, christmas->Christmas.

220
    · 3293 (End of Episode 2 Screen - Epilogue) two typos fixed: where->were, christmas->Christmas.

221
    · 3591 ("Clause Residence" [sic]) typo fixed: Clause->Claus.

221
    · 3591 ("Clause Residence" [sic]) typo fixed: Clause->Claus.

222
    · 3785 ("MEDIOCRE LINGUINI LAND" [sic]) typo fixed: LINGUINI->LINGUINE.

222
    · 3785 ("MEDIOCRE LINGUINI LAND" [sic]) typo fixed: LINGUINI->LINGUINE.

223
    · 1956 (Floating Snowman Death Frame) Before, this was a blank tile.  Thanks to Cap'n, he has a new frame!

223
    · 1956 (Floating Snowman Death Frame) Before, this was a blank tile.  Thanks to Cap'n, he has a new frame!

224
  "  nwinter\copies:

224
  "  nwinter\copies:

225
    · checked for newer status in HRP v4 and Polymer pack

225
    · checked for newer status in HRP v4 and Polymer pack

226
  "  nwinter\screen\fonts:

226
  "  nwinter\screen\fonts:

227
    · snowy digitalfont removed because a newer version of the normal red color was made

227
    · snowy digitalfont removed because a newer version of the normal red color was made

228
  "  nwinter\screen\menu:

228
  "  nwinter\screen\menu:

229
    · 2492 (3D Realms Screen - NW+ Screen) new insignia

229
    · 2492 (3D Realms Screen - NW+ Screen) new insignia

230
    · 2502-2503 (Nuclear Winter Insignia) actual font!

230
    · 2502-2503 (Nuclear Winter Insignia) actual font!

231
  "  nwinter\sounds:

231
  "  nwinter\sounds:

232
    · FLY_BY - Opening Cutscene

232
    · FLY_BY - Opening Cutscene

233
    · WIND54 - Ending Cutscene

233
    · WIND54 - Ending Cutscene

234
  "  nwinter\sprites\characters:

234
  "  nwinter\sprites\characters:

235
    · 3598-3599, 3784 (Mario Joke)

235
    · 3598-3599, 3784 (Mario Joke)

236
    · 3603-3605 (Mario Kart Joke)

236
    · 3603-3605 (Mario Kart Joke)

237
  "  nwinter\sprites\ice:

237
  "  nwinter\sprites\ice:

238
    · created, but empty.

238
    · created, but empty.

239
  "  nwinter\sprites\decals:

239
  "  nwinter\sprites\decals:

240
    · 3774 (White Footprint)

240
    · 3774 (White Footprint)

241
  "  nwinter\sprites\gibs:

241
  "  nwinter\sprites\gibs:

242
    · "jibs" now has a correct spelling

242
    · "jibs" now has a correct spelling

243
  "  nwinter\sprites\props:

243
  "  nwinter\sprites\props:

244
    · 3600-3602 (Fences)

244
    · 3600-3602 (Fences)

245
    · 3689 (Information Ticker)

245
    · 3689 (Information Ticker)

246
    · 3690 (Information Ticker With Pole)

246
    · 3690 (Information Ticker With Pole)

247
    · 3782 (White Present)

247
    · 3782 (White Gift Box)

248
    · 3786 (Red Present)

248
    · 3786 (Red Gift Box)

249
  "  nwinter\music:

249
  "  nwinter\music:

250
    · new Roland Sound Canvas SC-55 OGGs by MusicallyInspired

250
    · new Roland Sound Canvas SC-55 OGGs by MusicallyInspired

251
    · for title screen/main menu theme, added the Gremlin Rag, by Jerry Goldsmith

251
    · for title screen/main menu theme, added the Gremlin Rag, by Jerry Goldsmith

252
  "  nwinter\textures:

252
  "  nwinter\textures:

253
    · 3622 (Ice on Ground) removed from co-definition

253
    · 3622 (Ice on Ground) removed from co-definition

254
    · 3646/3669 (Snow on Ground) normal map from CrazyBump

254
    · 3646/3669 (Snow on Ground) normal map from CrazyBump

255
    · 3661 (Crate w\ Icicles) higher resolution

255
    · 3661 (Crate w\ Icicles) higher resolution

256
    · 3594 (Crate with "COAL") higher resolution

256
    · 3594 (Crate with "COAL") higher resolution

257
    · 3790 ("Toys for Poor Kids" Crate) higher resolution

257
    · 3790 ("Toys for Poor Kids" Crate) higher resolution

258
    · 3791 ("Toys for Rich Kids" Crate) higher resolution

258
    · 3791 ("Toys for Rich Kids" Crate) higher resolution

259
  "  NWinter.con:

259
  "  NWinter.con:

260
    · eliminated rogue ambient cutscene sounds

260
    · eliminated rogue ambient cutscene sounds

261
    · gave the code for XMASPRESENT, HALFBITCH, SLUTASS, MALEGEEK, and FEMALEGEEK an overhaul

261
    · gave the code for XMASPRESENT, HALFBITCH, SLUTASS, MALEGEEK, and FEMALEGEEK an overhaul

262
    · added WOODENHORSE2, NWSTEAM, and XMASPRESENT2 actors

262
    · added WOODENHORSE2, NWSTEAM, and XMASPRESENT2 actors

263
    · in NWL3, the doorshocks display the previously unused snowy version

263
    · in NWL3, the doorshocks display the previously unused snowy version

264
    · TEN screen reenabled (NW Credits)

264
    · TEN screen reenabled (NW Credits)

265
    · incorporated Jonah Bishop's Unofficial CON Fixes

265
    · incorporated Jonah Bishop's Unofficial CON Fixes

266
    · new enemies automatically resize on level load

266
    · new enemies automatically resize on level load

267
    · fixed a bug where the two snowmen in the lava pit in NWL5 didn't initialize properly (they are the wrong tilenum)

267
    · fixed a bug where the two snowmen in the lava pit in NWL5 didn't initialize properly (they are the wrong tilenum)

268
    · The ringing phone in NWL1 can now be answered.  The player is greeted to the voice of Lo Wang, who is currently in an airport in Asia.

268
    · The ringing phone in NWL1 can now be answered.  The player is greeted to the voice of Lo Wang, who is currently in an airport in Asia.

269
    · added a second special treat to NWL3

269
    · added a second special treat to NWL3

270
    · The new babe versions (HALFBITCH, SLUTASS) are now just as "interactive" as their full counterparts.

270
    · The new babe versions (HALFBITCH, SLUTASS) are now just as "interactive" as their full counterparts.

271
    · The new babes also receive the same parental lock treatment as their full counterparts.

271
    · The new babes also receive the same parental lock treatment as their full counterparts.

272
  "  NWSanta.con & nwinter\nwsanta:

272
  "  NWSanta.con & nwinter\nwsanta:

273
    · Instead of overriding TILES005.ART to make Duke look like Santa, a flag is set to display different tiles.

273
    · Instead of overriding TILES005.ART to make Duke look like Santa, a flag is set to display different tiles.

274
      · This allows on-the-fly character switching (via the console), and eliminates the MP lookalike bug.

274
      · This allows on-the-fly character switching (via the console), and eliminates the MP lookalike bug.

275
      · Unfortunately, it creates a bug that can only be fixed by undefining the Duke model, or making a Santa model.

275
      · Unfortunately, it creates a bug that can only be fixed by undefining the Duke model, or making a Santa model.

276
  "  NWActor.con:

276
  "  NWActor.con:

277
    · Santa spawns Santa gibs!  Previously impossible without EVENT_ANIMATESPRITES.

277
    · Santa spawns Santa gibs!  Previously impossible without EVENT_ANIMATESPRITES.

278
    · The snowball has had its "wackplayer" command linked to "state headhitstate" and as such is disabled, due to information from the wiki.

278
    · The snowball has had its "wackplayer" command linked to "state headhitstate" and as such is disabled, due to information from the wiki.

279
    · For mappers, the gift boxes now spawn the item referenced in its hitag, if there is one.

279
    · For mappers, the gift boxes now spawn the item referenced in its hitag, if there is one.

280
  "  nwl5.map

280
  "  nwl5.map

281
    · The commanders at the base of the lava pit are now functional.

281
    · The commanders at the base of the lava pit are now functional.

282
    · A nearly-empty jetpack has been added at the base of the pit, so you do not suicide.

282
    · A nearly-empty jetpack has been added at the base of the pit, so you do not suicide.

283
    · The floor and ceiling of the crack at the beginning have been changed from a pal 4 rock texture to a naturally all-black tile, #3026, so that the HUD does not go black.

283
    · The floor and ceiling of the crack at the beginning have been changed from a pal 4 rock texture to a naturally all-black tile, #3026, so that the HUD does not go black.

284


284


285
  [4.X.0] NW+ Subversion Repository

285
  [4.X.0] NW+ Subversion Repository

286
  "  The NW+ changelog following v2.0 is now contained in the logs of its SVN repo.

286
  "  The NW+ changelog following v2.0 is now contained in the logs of its SVN repo.

287


287


288
[5.0.0] Individual Tile Credits:

288
[5.0.0] Individual Tile Credits:

289


289


290
  [5.1.0] Textures, Signs, Decals

290
  [5.1.0] Textures, Signs, Decals

291


291


292
  "  chicken

292
  "  chicken

293
    2492 (uses 2502), 2502-2503 (versions 3-4), 3646/3669, 3661, 3720-3722, 3739-3741 (previously), 3769, 3770, 3827

293
    2492 (uses 2502), 2502-2503 (versions 3-4), 3646/3669, 3661, 3720-3722, 3739-3741 (previously), 3769, 3770, 3827

294


294


295
  "  Captain Awesome

295
  "  Captain Awesome

296
    2502-2503 (version 2), 3240-3249 (actual work), 3595, 3658, 3659, 3660, 3662/3757, 3670, 3728, 3729, 3758, 3795, 3830

296
    2502-2503 (version 2), 3240-3249 (actual work), 3595, 3658, 3659, 3660, 3662/3757, 3670, 3728, 3729, 3758, 3795, 3830

297


297


298
  "  Hendricks266

298
  "  Hendricks266

299
    2492, 2502-2503 (version 1), 3240-3249 (presented an example and found Christmas Tree), 3594, 3613, 3672, 3686, 3739-3741, 3774, 3790, 3791

299
    2492, 2502-2503 (version 1), 3240-3249 (presented an example and found Christmas Tree), 3594, 3613, 3672, 3686, 3739-3741, 3774, 3790, 3791

300
    normal/specular maps: 3646/3669

300
    normal/specular maps: 3646/3669

301


301


302
  "  Alexander Filippov

302
  "  Alexander Filippov

303
    3606-3612, 3671, 3695, 3726 (previously)

303
    3606-3612, 3671, 3695, 3726 (previously)

304


304


305
  "  Matéos

305
  "  Matéos

306
    3622 (originally), 3646/3669 (originally)

306
    3622 (originally), 3646/3669 (originally)

307


307


308
  "  Parkar

308
  "  Parkar

309
    source release: 2492, 3240-3249

309
    source release: 2492, 3240-3249

310


310


311
  [5.2.0] Models

311
  [5.2.0] Models

312


312


313
  "  chicken

313
  "  chicken

314
    3656 (skin)

314
    3656 (skin)

315


315


316
  "  Hendricks266

316
  "  Hendricks266

317
    3598-3599+3784 (conversion, assembly)

317
    3598-3599+3784 (conversion, assembly)

318
    skins: 3689, 3690, 3782, 3786

318
    skins: 3689, 3690, 3782, 3786

319


319


320
  "  Flacken.WS

320
  "  Flacken.WS

321
    3598-3599+3784 (skin recolor)

321
    3598-3599+3784 (skin recolor)

322


322


323
  "  Tea Monster

323
  "  Tea Monster

324
    3782, 3786

324
    3782, 3786

325


325


326
  "  Roma Loom

326
  "  Roma Loom

327
    3600-3602

327
    3600-3602

328


328


329
  [5.3.0] Skyboxes

329
  [5.3.0] Skyboxes

330


330


331
  None have been submitted yet!

331
  None have been submitted yet!

332


332


333
  [5.4.0] Music & Sounds

333
  [5.4.0] Music & Sounds

334


334


335
  "  MusicallyInspired

335
  "  MusicallyInspired

336
    all level music

336
    all level music

337


337


338
  "  Bobby Prince

338
  "  Bobby Prince

339
     At Doom's Gate 

339
     At Doom's Gate 

340


340


341
  "  Soyo Oka, Taro Bando

341
  "  Soyo Oka, Taro Bando

342
     Mario Circuit 

342
     Mario Circuit 

343


343


344
  "  3D Realms, John Galt

344
  "  3D Realms, John Galt

345
    JG41075.VOC, JG42004.VOC, JG42019.VOC, JG42021.VOC

345
    JG41075.VOC, JG42004.VOC, JG42019.VOC, JG42021.VOC

346


346


347
  "  Hendricks266

347
  "  Hendricks266

348
    WIND54

348
    WIND54

349
    FLY_BY

349
    FLY_BY

350


350


351
  [5.5.0] Voxels

351
  [5.5.0] Voxels

352


352


353
  "  ReaperMan

353
  "  ReaperMan

354
    3782, 3786

354
    3782, 3786

355


355


356
  [5.6.0] Cutscenes

356
  [5.6.0] Cutscenes

357


357


358
  None have been submitted yet!

358
  None have been submitted yet!

359


359


360
  [5.7.0] 8-Bit Art:

360
  [5.7.0] 8-Bit Art:

361


361


362
  "  Hendricks266

362
  "  Hendricks266

363
    recolors: 2472-2481, digital_minus, 2929-3022

363
    recolors: 2472-2481, digital_minus, 2929-3022

364
    improvements: 3293, 3591, 3785

364
    improvements: 3293, 3591, 3785

365
    edits: 3832-3834

365
    edits: 3832-3834

366


366


367
  "  Captain Awesome

367
  "  Captain Awesome

368
    1956

368
    1956

369


369


370
  [5.8.0] Map Patching

370
  [5.8.0] Map Patching

371


371


372
  "  Hendricks266:

372
  "  Hendricks266:

373
    all maps

373
    all maps

374


374


375
  [5.9.0] Resources from Duke3D HRP

375
  [5.9.0] Resources from Duke3D HRP

376


376


377
  "  End of Level Screen (3240-3249) by Parkar

377
  "  End of Level Screen (3240-3249) by Parkar

378
  "  Everything in copies.def

378
  "  Everything in copies.def

379
  "  A lot of art has been copied from the standard HRP and modified to fit the needs of the NW art.

379
  "  A lot of art has been copied from the standard HRP and modified to fit the needs of the NW art.

380
  Duke3D	Addon

380
  Duke3D	Addon

381
  79		3714-3718

381
  79		3714-3718

382
  160		3656

382
  160		3656

383
  238		3770

383
  238		3770

384
  340		3758

384
  340		3758

385
  448		3739-3741

385
  448		3739-3741

386
  504		3670, 3769

386
  504		3670, 3769

387
  550		3774

387
  550		3774

388
  742		3726

388
  742		3726

389
  748		3720-3722

389
  748		3720-3722

390
  784		3659

390
  784		3659

391
  826		3686

391
  826		3686

392
  884		3594, 3661, 3666, 3790, 3791

392
  884		3594, 3661, 3666, 3790, 3791

393
  1211		3658

393
  1211		3658

394
  4319		3695

394
  4319		3695

395
  4453		3689, 3690

395
  4453		3689, 3690

396
  4567		3661, 3769

396
  4567		3661, 3769

397


397


398
  [5.10.0] Other Resources

398
  [5.10.0] Other Resources

399


399


400
  "  Christmas Tree (3240-3249) from some website...

400
  "  Christmas Tree (3240-3249) from some website...

401
  "  3D Realms screen background from somewhere (see 3DR thread).

401
  "  3D Realms screen background from somewhere (see 3DR thread).

402


402


403
  "  Some source textures in this tutorial are copyrighted by CGTextures.com.

403
  "  Some source textures in this tutorial are copyrighted by CGTextures.com.

404
    Permission to use and distribute these specific textures has been granted to the author of this texture pack.

404
    Permission to use and distribute these specific textures has been granted to the author of this texture pack.

405
    Textures downloaded from CGTextures.com are copyrighted and may NOT be redistributed or sold.

405
    Textures downloaded from CGTextures.com are copyrighted and may NOT be redistributed or sold.

406
    For more information and the full license please visit http://www.cgtextures.com.

406
    For more information and the full license please visit http://www.cgtextures.com.

407


407


408
[6.0.0]  How can I help? 

408
[6.0.0]  How can I help? 

409


409


410
First, check the to-do list to see what is done and what needs to be done.  

410
First, check the to-do list to see what is done and what needs to be done.  

411
For the most accurate version, check the website.

411
For the most accurate version, check the website.

412


412


413
Second, check the nwinter/extra folder to see if there is a WIP.

413
Second, check the nwinter/extra folder to see if there is a WIP.

414


414


415
Third, make sure that if you take art from somewhere, check its license first!  

415
Third, make sure that if you take art from somewhere, check its license first!  

416
You should also cite any sources you used, especially another HRP tile.

416
You should also cite any sources you used, especially another HRP tile.

417


417


418
Fourth, do not use any of the original 8-bit art in your final products.  

418
Fourth, do not use any of the original 8-bit art in your final products.  

419
You may use the art as placeholders, but do not leave it in the final product.  

419
You may use the art as placeholders, but do not leave it in the final product.  

420
The exception to this rule is when a complex object (such as an enemy) has not been 

420
The exception to this rule is when a complex object (such as an enemy) has not been 

421
re-done.  It can be added to the interim release version.  However, once a replacement 

421
re-done.  It can be added to the interim release version.  However, once a replacement 

422
has become available, then you must use it instead of the original.

422
has become available, then you must use it instead of the original.

423


423


424
Fifth, make sure textures are exactly 4 times the original size of the tile.  In most cases, 

424
Fifth, make sure textures are exactly 4 times the original size of the tile.  In most cases, 

425
you should end up with a power of 2 texture (256x256, 512x512, 1024x512, et cetera).  However, 

425
you should end up with a power of 2 texture (256x256, 512x512, 1024x512, et cetera).  However, 

426
if the original art has a weird resolution, then you should use the original ×4.  Model skins 

426
if the original art has a weird resolution, then you should use the original ×4.  Model skins 

427
should be power of 2 as well.  It might work better for you if you created the tile in ×8 

427
should be power of 2 as well.  It might work better for you if you created the tile in ×8 

428
scale.

428
scale.

429


429


430
Sixth, post the artwork at the Duke4.net thread.  If you do not have an account, 

430
Sixth, post the artwork at the Duke4.net thread.  If you do not have an account, 

431
e-mail the artwork to me (Hendricks266).  Tell me what you would like to be credited as.

431
e-mail the artwork to me (Hendricks266).  Tell me what you would like to be credited as.

432


432


433
Last, remember to back up your source .psd/.xcf files, and your source models.  It will 

433
Last, remember to back up your source .psd/.xcf files, and your source models.  It will 

434
make the above rules much easier. =D

434
make the above rules much easier. =D

435


435


436
[7.0.0] Credits:

436
[7.0.0] Credits:

437


437


438
"  Hendricks266

438
"  Hendricks266

439
  (Manager of this pack) ............................. See below for contact information.

439
  (Manager of this pack) ............................. See below for contact information.

440


440


441
[8.0.0] Links:

441
[8.0.0] Links:

442


442


443
"  Hendricks266's Site (NW+, Vaca+, and more!)

443
"  Hendricks266's Site (NW+, Vaca+, and more!)

444
  http://hendricks266.duke4.net/

444
  http://hendricks266.duke4.net/

445


445


446
"  Duke Nukem 3D High-Resolution Pack

446
"  Duke Nukem 3D High-Resolution Pack

447
  http://hrp.duke4.net

447
  http://hrp.duke4.net

448


448


449
"  EDuke32

449
"  EDuke32

450
  http://www.eduke32.com

450
  http://www.eduke32.com

451


451


452


452


453
[9.0.0] Contact Info:

453
[9.0.0] Contact Info:

454


454


455
If you need to contact me (Hendricks266):

455
If you need to contact me (Hendricks266):

456


456


457
First, look here: http://hendricks266.duke4.net/nw_plus.php

457
First, look here: http://hendricks266.duke4.net/nw_plus.php

458


458


459
AIM: TheHendricks266

459
AIM: TheHendricks266

460
MSN: Hendricks266 at hotmail dot com

460
MSN: Hendricks266 at hotmail dot com

461
email: Hendricks266 at gmail dot com

461
email: Hendricks266 at gmail dot com

462
Change the  at  and  dot  to their respective characters (@ and .), and get rid of the spaces.

462
Change the  at  and  dot  to their respective characters (@ and .), and get rid of the spaces.

463


463


464
 -Hendricks266

464
 -Hendricks266

465

465

466

466

467
Generated by GNU Enscript 1.6.5.90.
467
Generated by GNU Enscript 1.6.5.90.
468

468

469

469