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Line 65... Line 65...
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        case 10244
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		case 10244
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          set sector[k].lotag 10438
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			set sector[k].lotag 10438
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        break
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			break
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      endswitch
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	endswitch
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-
 
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/*
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	ifvarg sector[k].lotag 9999
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		ifvarl sector[k].lotag 20000
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		{
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			al k
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      // setsector[k].lotag l
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			al sector[k].lotag
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		}
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*/
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	// texture replacements:
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	switch sector[k].floorpicnum
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		case 198
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			ifvare sector[k].floorpal 1
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			{
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				al k
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				set sector[k].floorpicnum 3670
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				set sector[k].floorpal 0
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			}
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			break
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	endswitch
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	switch sector[k].ceilingpicnum
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		case 198
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			ifvare sector[k].ceilingpal 1
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			{
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				al k
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				set sector[k].ceilingpicnum 3670
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				set sector[k].ceilingpal 0
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			}
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			break
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-
 
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	endswitch
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	}
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	for k allwalls
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	{
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		ifvare wall[k].pal 1
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		{
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			switch wall[k].picnum
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				case 198
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					al k
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					set wall[k].picnum 3670
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					set wall[k].pal 0
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					break
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			endswitch
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			switch wall[k].overpicnum
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				case 198
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					al k
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					set wall[k].overpicnum 3670
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					set wall[k].pal 0
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					break
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			endswitch
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		}
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    }
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	}
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// Fixing actors.
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// Fixing actors.
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// fixing actors already in the map
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// fixing actors already in the map