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// Fence (3600-3602)
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// Fence (3600-3602)
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model "nwinter/sprites/props/3600_fence.md3" {
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model "nwinter/sprites/props/3600_fence.md3" {
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   scale 20 shade 0
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   scale 20 shade 0
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   skin { pal 0 file "highres/textures/0913.png" }
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   skin { pal 0 file "highres/textures/0913_d.png" }
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   normal { file "highres/textures/0913_n.png" }
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   normal { file "highres/textures/0913_n.png" }
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   specular { file "highres/textures/0913_s.png" }
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   specular { file "highres/textures/0913_s.png" }
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   frame { name "Frame0" tile 3600 }
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   frame { name "Frame0" tile 3600 }
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}
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}
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model "nwinter/sprites/props/3601_fence.md3" {
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model "nwinter/sprites/props/3601_fence.md3" {
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   scale 20 shade 0
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   scale 20 shade 0
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   skin { pal 0 file "highres/textures/0913.png" }
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   skin { pal 0 file "highres/textures/0913_d.png" }
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   normal { file "highres/textures/0913_n.png" }
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   normal { file "highres/textures/0913_n.png" }
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   specular { file "highres/textures/0913_s.png" }
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   specular { file "highres/textures/0913_s.png" }
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   frame { name "Frame0" tile 3601 }
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   frame { name "Frame0" tile 3601 }
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}
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}
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model "nwinter/sprites/props/3602_fence.md3" {
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model "nwinter/sprites/props/3602_fence.md3" {
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   scale 20 shade 0
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   scale 20 shade 0
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   skin { pal 0 file "highres/textures/0913.png" }
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   skin { pal 0 file "highres/textures/0913_d.png" }
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   normal { file "highres/textures/0913_n.png" }
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   normal { file "highres/textures/0913_n.png" }
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   specular { file "highres/textures/0913_s.png" }
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   specular { file "highres/textures/0913_s.png" }
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   frame { name "Frame0" tile 3602 }
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   frame { name "Frame0" tile 3602 }
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}
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}
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